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WARDOGS FIELD MANUAL

Practical WARDOGS guides

Choose the task you want to complete. Each guide keeps prerequisites, instructions and relevant evidence together.

Browse all WARDOGS topics
Start here

Your first match: buy, deploy and recover

Prepare a usable kit, reach the objective and avoid paying for the same mistake twice.

Infantry

Refill magazines and manage ammunition

The difference between changing a magazine and putting rounds back into it.

Infantry

Heal, revive and prepare medical equipment

Choose a healing item or a revive tool, equip it, and avoid interrupting a teammate’s rescue.

Economy

Earn cash and recover a low balance

Separate earnings, gear spending and unlock payments before choosing your next deployment.

Objectives

Read Control Zone and Hot Zone scoring

Use the team counts and objective display to understand why a side is scoring.

Building

Place and build your first FOB

Prepare the FOB, place its construction area, deposit supplies and finish a protected core.

Logistics

Run a supply delivery

Choose between individual-item crates and bulk pallets, then complete the transfer to the FOB.

Building

Build and activate the Drill

Prepare a fueled FOB Drill and distinguish it from the pre-existing tower interaction.

Vehicles

Fly, land and service a helicopter

Set up a known control layout, practise a gentle landing and prepare repair supplies.

Start here

Join friends and check voice chat

Use the documented Steam join route, confirm team membership and diagnose voice by channel.

Equipment

Check ammunition, magazine and attachment compatibility

Verify weapon components and separate protective gear slots before paying for a kit.

Equipment

Use backpacks, quickslots and inventory space

Make room for the items a role needs and put usable equipment on reachable controls.

Economy

Understand Career, role XP and unlock costs

Read the track, level requirement and two kinds of purchase before planning an unlock.

Advanced tactics

Attack and defend a FOB with a clear objective

Choose whether to protect access, interrupt supplies, stop a Drill or capture the core.