Players report skipped menu tabs, failed A-button confirmation and changed aiming after an update. The thread contains conflicting advice to enable or disable Steam Input. Kingy has not tested either, so neither is a recommended fix here.
Before you start
- Keep a note of your game build, Steam client version, controller model and saved layout.
Identify the input that fails
The original report names an Xbox Elite Series 2 and describes trigger-controlled menus skipping two entries, a non-working confirm button, spawn selection trouble and abrupt camera movement. These are reported symptoms, not a reproduced root cause.
- In one familiar menu, tap a direction once and count the selection movement.
- Test the confirm button separately from menu navigation.
- Record whether the same symptom occurs with mouse and keyboard.
- If aiming also changes, record it separately; menu skipping does not prove an aim-sensitivity fault.
Sources and verification
- WARDOGS players: update broke controllers ↗
Firsthand player report and conflicting Steam Input suggestions; neither cause nor workaround has been reproduced by Kingy.
Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.
Why “turn off Steam Input” is still unverified
One reply proposes disabling Steam Input and attributes the fault to duplicate controllers. Another recommends Steam Input with custom mappings. Neither supplies a controlled before/after comparison of the same controller, game build and Steam layout. We cannot identify the cause or choose one recommendation from these comments.
Sources and verification
- WARDOGS players: update broke controllers ↗
Firsthand player report and conflicting Steam Input suggestions; neither cause nor workaround has been reproduced by Kingy.
Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.
Prepare a useful report
Include your controller model, wired or wireless connection, game build, Steam client version, current per-game Steam Input state and any remapping software. Attach a short recording showing one physical press and the resulting skipped selection. Keep the menu-navigation, confirmation, spawn and aiming results separate.
Sources and verification
- WARDOGS players: update broke controllers ↗
Firsthand player report and conflicting Steam Input suggestions; neither cause nor workaround has been reproduced by Kingy.
Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.
If only a mounted weapon refuses to reload
Use the separate keybind/reload-conflict guide for a mortar or CIWS reload failure. That problem concerns action bindings and does not establish a fix for doubled controller navigation.
Sources and verification
- WARDOGS players: update broke controllers ↗
Firsthand player report and conflicting Steam Input suggestions; neither cause nor workaround has been reproduced by Kingy.
Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.
Common problems
- Do not reset all bindings or replace a working layout on the strength of an untested comment.
- A fix demonstrated for a helicopter does not establish infantry and menu support.
Keep reading
Sources and verification
- WARDOGS players: update broke controllers ↗
Firsthand player report and conflicting Steam Input suggestions; neither cause nor workaround has been reproduced by Kingy.
Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.