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WARDOGS FIELD MANUAL

Place and build your first FOB

Prepare the FOB, place its construction area, deposit supplies and finish a protected core.

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Open the construction assistant draft in Kit Doctor →

Carry a FOB to your chosen position, place it with a valid preview, deposit Build Supplies and use a suitable hammer to construct defenses. Leave a clear route to the terminal for resupply.

BuildingReviewed 2026-10-15Update 0.2.0 / Season 02 official notes; older reports retain their dates; gameplay untested
WARDOGS Building Community’s beta FOB inventory walkthrough. Visually checked at 11:35; the on-screen build date is August 29, 2026. Current menus may differ. Open original video ↗

Before you start

  • A FOB item and enough inventory space to carry it.
  • A hammer suitable for the structures you intend to build.
  • Build Supplies and a teammate or route for further deliveries.

Season 02 build costs and hammer changes

Build supply costs now include Bremmer wall 32, Door 80, Gate 200, L81 Mortar 600, Stingray 650, Talon 650, Vanguard CIWS 1,200 and Hot Zone Magnet 2,750. These are construction supplies, not cash vendor prices. New Wooden Step, Large Shelter and MG Nest require the small, medium and large hammer respectively.

Medium-hammer contribution and critical-hit bonuses are reduced; large-hammer contribution is unchanged. Doors and gates cannot be breached with a hammer; the Halligan bar now breaches both. The notes do not establish a universal build time.

Sources and verification
  • BULKHEAD: Season 02 is now live — Update 0.2.0 ↗

    October 15 official confirmation that Update 0.2.0 is released and servers are back online. No Kingy installed-client or match test.

  • BULKHEAD: Season 02 patch notes ↗

    October 14 official notes, fetched October 15: released weapons, prices, role gates, construction, logistics, controller and vehicle changes. Wager Vendor opens later in Season 02; no current earnings or gameplay test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Budget for launch prices

The documented FOB vendor price is $7,500 and the Large Hammer vendor price is $2,400. The Large Hammer’s separate Support unlock is $75,000 at level 8. These costs have different purposes; purchasing one life’s hammer does not replace its unlock requirement.

Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Are you creating a FOB or helping at one?

An existing supplied FOB needs a different shopping list from a new base. Kit Doctor’s construction draft covers a hammer and personal equipment for an existing site; it does not include a new FOB.

The documented FOB and Large Hammer purchases alone total $9,900 ($7,500 + $2,400). That excludes the separate hammer unlock, supplies, personal equipment and transport. This is arithmetic from the launch prices, not a complete base budget.

  1. Ask the receiving builder whether the FOB is already placed and stocked.
  2. Agree who provides the FOB, the hammer, Build Supplies and transport.
  3. Check your hammer access before paying for supplies you cannot use.
  4. Keep enough cash for your personal kit and another attempt before committing to a new base.
Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

The FOB is placed but construction will not finish

Check each handoff instead of buying another pallet immediately. The transfer and construction steps below come from the reviewed beta demonstrations.

Supplies sit beside the FOB

Check: Open the terminal and read its stock.

Next: Complete the carried-item transfer or pallet-unload interaction; then confirm the stock rose.

The structure is absent from your hammer menu

Check: Check the hammer tier and structure requirements shown in your client.

Next: Use a supported hammer or choose a structure you can build; cash alone does not unlock it.

The placement preview is obstructed

Check: Inspect the core, entrance and delivery approach.

Next: Reposition the preview before committing; the beta guide reports that a placed FOB cannot be moved.

A preview exists but the defense is unfinished

Check: Check the resource stock and construction state.

Next: Use the hammer’s displayed construction action and verify completion before leaving the site.

Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Place the core

WBC’s beta tutorial shows white placement previews as valid and red previews as obstructed. It reports that a placed FOB cannot be moved.

  1. Equip the carried FOB and inspect the preview.
  2. Choose space for the terminal, protective walls and a delivery approach.
  3. Reposition any blocked preview before confirming placement.
  4. Open the placed FOB and check its resources.
Sources and verification
  • WARDOGS Building Community: How To Build, Episode 1 ↗

    Review date. Creator explicitly identifies beta footage. Transcript reviewed: hammer pages 1:34; Drill 6:02; placement 7:27; FOB inventory 9:59; transfer 11:24; snapping 12:37; construction 13:16. No Kingy gameplay test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Finish the first defenses

WBC shows F cycling hammer pages, right-click depositing carried supplies into the open FOB, and yellow X targets accelerating hammer construction. Its B snapping key is a personal binding, so use the action displayed in your own controls.

  1. Deposit Build Supplies, then equip the hammer.
  2. Select a structure your hammer supports and place its preview.
  3. Strike the yellow construction targets until the structure is complete.
  4. Protect the core while preserving friendly access to its terminal.
Sources and verification
  • WARDOGS Building Community: How To Build, Episode 1 ↗

    Review date. Creator explicitly identifies beta footage. Transcript reviewed: hammer pages 1:34; Drill 6:02; placement 7:27; FOB inventory 9:59; transfer 11:24; snapping 12:37; construction 13:16. No Kingy gameplay test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Plan access before expanding

StratzFPS demonstrates restricting entrances and watching the gate from a raised position. His warning is practical: an exposed terminal can be attacked or hacked.

For a first layout, mark three spaces before building outward: the protected core, the friendly entrance and the unloading area. This is our planning suggestion; exact coordinates and dimensions depend on your site.

Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Common problems

  • The FOB terminal’s infantry spawn function is unconfirmed; do not rely on it as a respawn point.
  • A pallet or crate beside a base has not necessarily been transferred into its supply stock.
  • Starter contents, radius, ownership transitions and every placement restriction still need current-build reproduction.

Keep reading

Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Suggest a correction or add evidence →

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