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WARDOGS FIELD MANUAL

Check ammunition, magazine and attachment compatibility

Verify weapon components and separate protective gear slots before paying for a kit.

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Check three relationships separately: ammunition to magazine, magazine to weapon, and attachment to its mounting point. A shared calibre or similar item name does not prove that every part fits.

EquipmentReviewed 2026-10-15Update 0.2.0 / Season 02 official notes; older reports retain their dates; gameplay untested
Strider’s range capture, 7:03–7:08: 30-round magazine, 9×19 mm ammunition and PP-19-only fit. Exact build unidentified; the displayed zero prices are range values. Open original video ↗

Before you start

  • The exact weapon and variant name.
  • The intended magazine, ammunition and attachments.
  • The current vendor or a sourced compatibility record.

Season 02 progression changes

Role-track total XP now includes 25,000 for level 10, 54,750 for 15 and 111,500 for 20. Many equipment gates move: M4 to Assault 28 / $150,000 unlock; AMP-9 to Medic 20 / $75,000; M249 to Support 20 / $150,000; MAAWS to Support 18 / $100,000. TCX-SPR, PP-19 Bizon, Evo-3 Ultra and M14 are released additions, with their own magazines. Older track tables are historical unless specifically corrected below.

Sources and verification
  • BULKHEAD: Season 02 is now live — Update 0.2.0 ↗

    October 15 official confirmation that Update 0.2.0 is released and servers are back online. No Kingy installed-client or match test.

  • BULKHEAD: Season 02 patch notes ↗

    October 14 official notes, fetched October 15: released weapons, prices, role gates, construction, logistics, controller and vehicle changes. Wager Vendor opens later in Season 02; no current earnings or gameplay test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Season 02 optics and protection

Mosin now uses the new PU 91/30 scope and no longer accepts its former other optics. The PP-19 Vityaz 50-round drum moves to Medic level 21 / $15,000; this does not establish the 30-round magazine gate. Level 3 armor and helmets reduce damage by 50%; Level 4 by 60%. Level 3 / 4 helmets reduce suppression by 68% / 80%. No complete compatibility or hit-count table is inferred.

Sources and verification
  • BULKHEAD: Season 02 patch notes ↗

    October 14 official notes, fetched October 15: released weapons, prices, role gates, construction, logistics, controller and vehicle changes. Wager Vendor opens later in Season 02; no current earnings or gameplay test.

  • BULKHEAD: Season 02 is now live — Update 0.2.0 ↗

    October 15 official confirmation that Update 0.2.0 is released and servers are back online. No Kingy installed-client or match test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Assemble in a clear order

The player vendor walkthrough treats the weapon, magazine and ammunition as separate selections. Our recommended check extends that sequence to each optional component.

  1. Select the exact weapon.
  2. Check which magazine the current interface accepts.
  3. Check the ammunition supported by that magazine.
  4. Add each attachment separately and inspect the assembled result.
  5. Review the quantity and price of every component before paying.
Sources and verification

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Read a complete magazine tooltip

At 7:03–7:08, Strider’s footage identifies the PP-19 Vityaz 30 RND Magazine, its 30-round capacity, 9×19 mm ammunition and PP-19-only fit. The prepared version shows 30 Standard (FMJ) rounds loaded.

This is a source-scoped example from the range. Its zero prices cannot establish normal vendor costs. The separate 50-round drum previously required Medic level 29; the released 0.2.0 notes above move it to level 21 / $15,000. Neither gate establishes access to the 30-round magazine.

Sources and verification
  • Strider: Explaining The WARDOGS Starter Weapons ↗

    Review date. Creator range footage; exact capture build unidentified. PP-19 Vityaz magazine tooltip checked at 7:03–7:08: 30 rounds, 9×19 mm, PP-19 only, loaded with Standard (FMJ). AMP-9 narration and inventory at 5:41–5:52 show a 20-round magazine occupying one cell. Range entries display zero prices; these do not establish normal vendor costs. No Kingy gameplay test or controlled damage measurement. Linked/embedded original video; no footage rehosted.

  • BULKHEAD: Pre-Load Live & Season 1 Changelog ↗

    September 9 launch changelog fetched again from the official Steam API October 8, 2026. Launch changes to vendor prices, progression tracks and XP; not a complete item database.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Buy protection through the Gear tab

JA Guides Gaming’s capture shows separate Helmet, Armor and Vest slots. A vest selection does not fill the Armor slot. The shop displays a newcomer discount, so its shown charges cannot establish normal prices.

  1. Open the equipment vendor and choose Gear.
  2. Select Helmet or Armor, then inspect the item and any unlock payment.
  3. Return to the overview, review the purchase and confirm.
  4. Check the equipped gear and displayed weight.
Sources and verification
  • JA Guides Gaming: How to get Armor in Wardogs ↗

    Review date. Launch-period creator capture; exact build unidentified. Visually checked: separate gear slots, unlock prompt around 0:21 and selected Level 1 Armor at 0:28. Discounted displays cannot establish normal vendor prices. No Kingy gameplay test.

Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

Keep evidence specific to the relationship

Our reference standard treats compatibility as a connection between exact records. “Fits M4” is more useful than “rifle attachment”; a statement about one variant should not silently cover every variant.

If a pairing has not been checked, its status remains unconfirmed. A missing relationship is different from evidence that the parts are incompatible. A planner must also flag an unpriced part rather than giving it a zero cost.

Sources and verification

    Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

    Common problems

    • A loose ammunition stack does not replace a magazine.
    • Similar display names can refer to different capacities or variants.
    • This procedure does not establish a complete current compatibility matrix. Follow each linked record’s evidence status.

    Keep reading

    Sources and verification
    • Players explain buying a loaded magazine ↗

      Dated beta thread: select weapon, magazine, ammunition, then prepared magazine. Includes firsthand troubleshooting of a weapon bought without usable ammunition.

    • Strider: Explaining The WARDOGS Starter Weapons ↗

      Review date. Creator range footage; exact capture build unidentified. PP-19 Vityaz magazine tooltip checked at 7:03–7:08: 30 rounds, 9×19 mm, PP-19 only, loaded with Standard (FMJ). AMP-9 narration and inventory at 5:41–5:52 show a 20-round magazine occupying one cell. Range entries display zero prices; these do not establish normal vendor costs. No Kingy gameplay test or controlled damage measurement. Linked/embedded original video; no footage rehosted.

    • BULKHEAD: Pre-Load Live & Season 1 Changelog ↗

      September 9 launch changelog fetched again from the official Steam API October 8, 2026. Launch changes to vendor prices, progression tracks and XP; not a complete item database.

    • JA Guides Gaming: How to get Armor in Wardogs ↗

      Review date. Launch-period creator capture; exact build unidentified. Visually checked: separate gear slots, unlock prompt around 0:21 and selected Level 1 Armor at 0:28. Discounted displays cannot establish normal vendor prices. No Kingy gameplay test.

    • BULKHEAD: WARDOGS Season 02 Preview · October 9, 2026 ↗

      Official Steam body fetched October 10 UTC. October 15 target; weapons, vehicles, equipment, construction, faction and economy previews. Full notes and maintenance details still planned for next week; no released Season 02 or match test claimed.

    • BULKHEAD: Season 02 patch notes ↗

      October 14 official notes, fetched October 15: released weapons, prices, role gates, construction, logistics, controller and vehicle changes. Wager Vendor opens later in Season 02; no current earnings or gameplay test.

    • BULKHEAD: Season 02 is now live — Update 0.2.0 ↗

      October 15 official confirmation that Update 0.2.0 is released and servers are back online. No Kingy installed-client or match test.

    Source review establishes what a source says. Kingy has not independently reproduced these mechanics in the current game. Community observations retain their original build context.

    Suggest a correction or add evidence →

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