3.0.1 returned to live on October 19 (hotfix build 24371), with its campaign combat, equipment and Paladin balance changes. These recordings predate 3.0.1 and remain dated quest checkpoints; Kingy has not retested them on the current build. Which saves still work on 3.0.1 (checked October 20, 2026) →
Video guides
Which Forsaken Kingdom video should you watch?
Plenty of creators recorded the campaign at launch. Tell us where you're stuck and we'll point you to one video and the chapter worth your time.
This is creator footage we checked on screen, not a Kingy playtest. All 50 moments were uploaded before 3.0.1, so check what 3.0.1 changed if something looks different. Answers and pictures stay closed until you open them.
Homecoming
How do I get into the palace in Homecoming?1 moment · Shows objectives
Finish the patrol errands, then bring Garek and Landen to the entrance together. Read the written guide
The on-screen hint says both heroes have to enter. Video Game News · uploaded Sep 12, 2026
On screen: MAIN QUEST UPDATE lists Patrol the City with its errands completed and Enter the Palace still open; the heroes walk to the Circle of Power and the hint reads that Landen and Garek must enter the palace together.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign Homecoming” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: MAIN QUEST: The Death of Lordaeron appears with Escape the Palace and Garek and Landen must survive; Landen calls for the escape and a hint follows.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign Homecoming” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: At night Garek, Landen and their soldiers fight ghouls at the near end of a long stone bridge between domed towers, push across it, and reach the far gatehouse.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign Homecoming” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: The quest update shows Escape the Palace and Cross the bridge completed, with Defeat the Abomination and Garek and Landen must survive still open; the force fights the Abomination until MAIN QUEST COMPLETED: The Death of Lordaeron appears.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign Homecoming” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Midway through the sewers, the heroes and soldiers fight a Sludge Monstrosity on a walkway beside a wide green channel, with a dark stone crossing spanning it.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
Treachery's objective changed. What do I do now?2 moments · Story spoilers
Read the new objective before you continue, because it changes what you need to do. These clips show the instruction and the run that follows. Read the written guide
The instruction itself, as the quest changes. Video Game News · uploaded Sep 12, 2026
On screen: The quest changes to The Final Order (bring Garek to safety; Garek must survive) and Garek says breaking the support pillars should put debris in the pursuer’s way; he then runs on through the cave.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Garek, alone, runs past the fallen rubble in the cave, then along sewer pipes and green sludge pools onto stone walkways, without stopping to fight, until Rivendare's taunt plays as he nears a wall door.
“WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: MAIN QUEST UPDATE: Retake the Countryside lists repairing settlements to capture them and keeping at least one; hints follow about Peasants at the Lumber Mill and Ilastar joining the force.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Next to a damaged Gunshop, Ilastar and Garek talk about its owners while a repair Select Target cursor with a hammer marks the building; then three selected Peasants stand at the repaired Gunshop and the hint says controlling the Gunshop allows you to train Riflemen.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: The quest becomes Siegebreaker (take control of all guard towers, keep one, keep Garek and Ilastar alive); the hint says to stand near a tower with heroes to capture it, and the Control Points panel appears top right.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: With Garek and Ilastar holding a tower under a pillar of light, the Control Points panel lists North Western, South Western, South Eastern and North Eastern Tower with their counters while the South Eastern value climbs.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: A red WARNING reads that one of the towers is lost and must be taken back; the force fights at a tower while the Control Points panel counters change.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Under the red tower-lost WARNING, the force fights at a tower with a purple beam while Ilastar heals; by the end the beam is white and the Control Points panel shows the tower rows again.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: At the city gate Garek agrees to regroup with Ilastar; MAIN QUEST: The Baron (find and defeat Baron Rivendare; Garek and Ilastar must survive) appears while Ilastar scouts the high route and the street below opens.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: After Garek's line about plague-infected grain, Ilastar says the way is open and that he will stay up high and scout ahead; Garek's group then moves on down the street.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Two level-6 heroes and their soldiers close in from different sides of a street, then move as one group past Stratholme Citizens (Footman: To arms!) and on toward a scaffold, which is the guide's 11:57 checkpoint.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: After Ilastar destroys a giant mushroom, OPTIONAL QUEST UPDATE: Plague Mushrooms reads Destroy the Giant Plague Mushrooms (1 of 3 Destroyed).
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: The force fights beside a giant red plague mushroom; once it falls, OPTIONAL QUEST UPDATE names Plague Mushrooms with Destroy the Giant Plague Mushrooms (2 of 3 Destroyed), and the update stays on screen as the camera moves on.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: In the green-tiled chapel hall, Garek, Ilastar and their soldiers fight Baron Rivendare and his undead; Ilastar warns of plague spores, a hero ability tooltip is opened mid-fight, and the Baron's health bar drops.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Garek and Ilastar fight Rivendare in the chapel arena; MAIN QUEST COMPLETED: The Baron appears and the screen fades to the closing sequence.
“Warcraft III Reforged Forsaken Kingdom Prologue Campaign VENGEANCE Chapter 4” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: The group reaches the round market platform; Fiona is selected, Anya hands over coin for supplies and MAIN QUEST COMPLETED: A Second Chance appears.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
Where are the groups in Rescue the Forsaken?5 moments · Shows objectives
Remaining Groups tracks four groups in the Capital City Ruins, and one recorded group turns hostile. When Return to Sylvanas appears, go back to her in the Undercity. Read the written guide
The first group, at the tiered fountain square. Video Game News · uploaded Sep 12, 2026
On screen: The heroes reach the tiered fountain square; Anya offers the group shelter in the Undercity and sends them to the sewers, and Remaining Groups reads 3.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: The heroes approach the next group with Remaining Groups at 3; after the fight the counter reads 2 and Garek calls the attackers mindless husks.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: A labelled Barricade sits by the crates at the next fountain; the heroes reach the group and Anya tells them it is safe now, with Remaining Groups at 1 beside the open talent panel.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Putress asks for reagents at his laboratory worktable, then the Apothecarium Supplies update lists Travel to Tirisfal Glades, 0 of 5 Darkhound blood, 0 of 6 Murloc scales and Gather Broodmother Venom, with the hint to take the Apothecarium elevator.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: MAIN QUEST UPDATE: Apothecarium Supplies, with Talk to Putress and Travel to Tirisfal Glades completed, Gather Darkhound blood (2 of 5 collected), Murloc Scales 0 of 6 and Broodmother Venom still open.
On screen: In the dark cave the heroes fight Murloc Warriors; the MAIN QUEST UPDATE reads Gather Murloc Scales (1 of 6 collected), and after more fighting it updates to 2 of 6.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Garek reaches the laboratory worktable by the green channels, a dialogue line plays and MAIN QUEST COMPLETED: Apothecarium Supplies appears.
Which spider has the Broodmother Venom?2 moments · Shows objectives
Countess Spite, a spider boss in Tirisfal Glades. This rests on one recording and one player report. The Undercity Widow's Lair is a separate optional quest. Read the written guide
The only video we found that shows the venom objective completing. Lord Teirvel · uploaded Oct 1, 2026
On screen: The heroes fight a unit labelled Countess Spite in a forest clearing, and the quest update then lists Gather Broodmother Venom (Completed) and Return to Putress. A stream overlay covers the minimap.
“A Hunt for Venom | Teirvel's Adventures in Warcraft | Warcraft 3 Forsaken Kingdom” by Lord Teirvel · Oct 1, 2026 · 3.0.0 (uploaded Oct 1, while 3.0.0 was live; no version on screen)
On screen: In the webbed Undercity cavern, OPTIONAL QUEST COMPLETED: The Widow’s Lair appears with a talent-point hint; it is an optional quest, not the venom objective.
“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
Where are the two keys in A Light in the Shadow?5 moments · Shows objectives
The first is in the chamber across the wooden bridge beside the green waterfall. The second is in the torch-lit cell off the outer corridor. Then return to the double gate. Read the written guide
The way to the first key, along the green-water gutter. Video Game News · uploaded Sep 12, 2026
On screen: Garek and Anya walk the western passage from the green-water pool: a green-water gutter runs beside the path under stone arches, a Silver Hand group stops them in the passage, and the route turns toward the northern corridor.
“Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Garek fights in the octagonal rune-and-bone chamber with the green waterfall; his inventory shows no key at 5:15, then the key icon with a count of 1 at 5:18.
“Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: In the outer passage Garek stands at an alcove with a large gold candelabrum while a Sludge Flinger (Level 3) is fought and a Silver Hand unit appears, then the party moves on along the corridor beside a green-water strip.
“Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
“Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
On screen: Garek crosses the short wooden bridge to the double gate; MAIN QUEST UPDATE then shows Find the keys to open the door (Completed) with Defeat the Silver Hand Remnants still listed.
“Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day (live build again since the Oct 8 rollback)
How do Act 1's optional quests start and finish?6 moments · Shows objectives
The optional-quest guide indexes 30 documented quests by act. These moments show key points from five of them, all from one chaptered Act 1 recording. Read the written guide
Highway Robbery: how it starts, and which way the camp is. Risk Reforged · uploaded Sep 19, 2026
On screen: Glix agrees to Anya’s half-share terms (‘we’ve already been robbed once today’); OPTIONAL QUEST Highway Robbery – Recover Glix’s stolen wares, and Glix says the gnoll camp is to the south.
On screen: OPTIONAL QUEST UPDATE: Find Gordo (Completed), then Free Gordo, with Anya’s line about another fine mess; Gordo then says he is free and going back to camp.
On screen: OPTIONAL QUEST UPDATE: Find Edric Hollowgaze’s Lost Eye (Completed), then Return the Eye to Edric Hollowgaze or Or equip the Eye for yourself, with Anya calling the eye a powerful magical trinket.
On screen: The optional quest update lists the lumber, Capital City Ruins and Tirisfal Glades ghoul objectives, the hint says to gather nearby lumber, and the counter reads 2,500 lumber left to collect.
On screen: Anya says one of the stumbling corpses must be the banshee’s beloved, the HINT says to find and kill her lover while the other spectral zombies respawn, and after the fight the banshee thanks the party.
Which of these videos may be out of date?2 moments · Shows objectives
Any clip marked Older footage predates 3.0.1. Check the patch guide before you follow it. These two come from the secret levels section of the optional-quest guide. Read the written guide
Forsaken Survival: use it for the quest log and path, and recheck the rest. More Lowko · uploaded Sep 30, 2026
Older footage · checked Oct 20, 2026 · before Patch 3.0.1 (October 7, 2026)
On screen: The quest log lists Forsaken Survival and marks the tunnel-collapse objective complete under Closing the Breach, with Return to Bernd still listed. The hero follows the side path to the Unholy Altar.
Check the guide’s version notes before following older footage.
On screen: The late-race route passes through an indoor hall and a cave. The position indicator reads P2 during the approach to the cave; the results board later lists Garek first at 03:57.299.
Check the guide’s version notes before following older footage.
“I Beat Silverpine Sprint on Hard | Warcraft 3: Forsaken Kingdom” by JayborinoPlays · Sep 28, 2026 · Uploaded Sep 28, before patch 3.0.1; no version number shown
Not by views. This page shows no view counts and doesn't rank by them. A pick has to suit the job, be from launch week or later, have chapters you can jump through, and show what those chapters say when we pause it.
These are our picks, and advice stays the creator's. We read chapter lists and check frames. We don't use transcripts, so we can't vouch for spoken advice, and Kingy hasn't played these routes. Treat everything here as community-reported.
Left out on purpose: Shorts, reviews, trailers, reaction videos and long streams.
Selected scenes, not full-campaign coverage. Repeated timestamps count once. Videos connect to YouTube only when you load a player; playback is not automatic.
Find your checkpoint
16 of 16 collections available
Prologue / Objective walkthrough
Homecoming
Patrol, palace escape, bridge and final encounter. Selected checkpoints; no difficulty-specific boss build.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 2:37
patrol and palace entrance
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
In-game frames inspected at 2:37 (roses and survival objective), 4:30–5:14 (cart-wheel task and equipment hint), and 8:45 (patrol completed; both heroes must enter the palace together). Launch-day recording; difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
In-game frames inspected at 16:30 (escape the palace; both heroes survive), 18:21 (palace combat), 20:58–21:30 (sewer destination dialogue and city evacuation), 23:35–24:38 (bridge route and completed crossing). Selected objective checkpoints, not a catalogue of every encounter or pickup. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
25:15 shows the Abomination objective after palace and bridge completion, with Garek and Landen required to survive. The post-fight cinematic was inspected at 25:55. The rune timer is visible, but rune effects, boss statistics and difficulty scaling were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 0:45
explore the sewers and protect both heroes
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
0:45 displays The Sewers and its exploration and two-hero survival requirements. The opening dialogue puts civilians behind the fighting group. Combat and route checkpoints inspected at 3:05, 4:04, 6:10, 9:10, 12:18, 15:23, 18:27 and 21:32. Exact build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
22:02 marks The Sewers complete at the guard near the exit stairs. At 22:36 Landen leaves civilians with a soldier. At 22:52 The Rot Within names Rivendare as the target and retains both hero-survival conditions. The two-hero route is visible at 23:27, 24:37, 25:22 and 26:22; a scripted confrontation follows. No boss damage threshold or required talent build is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
28:21 shows The Final Order: get Garek to safety and keep him alive. 28:36 explicitly instructs breaking support pillars to obstruct the pursuer. 28:56 shows the cave route and debris; 29:11 shows Garek continuing alone. At 30:11 he meets the guard outside. This establishes the changed objective, not an alternative outcome that saves Landen. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 4:40
repair settlements and rebuild the force
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
4:40 shows Retake the Countryside, repair-to-capture instructions, one-settlement retention, Ilastar joining and Peasants available at the Lumber Mill. 14:44 shows captured Stables and Knight recruitment. 16:15 shows the transition briefing. Difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
16:40 shows Siegebreaker: take all guard towers, retain one tower, keep Garek and Ilastar alive. The hint says to stand near a tower with heroes to capture it. The four directional tower counters are visible at 17:00–17:40. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
26:31 shows the lost-tower warning; 27:30 shows the force at a tower with changing control counters, and 27:34–27:46 shows all four Control Points rows. At 27:47 both tower objectives read Completed; Ras Frostwhisper arrives at 28:08 and the quest adds Defeat Ras Frostwhisper, then completes by 28:20. 28:45 shows the post-battle briefing with Uther and the Stratholme destination. No universal capture duration, spawn interval or difficulty-specific unit composition is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 0:45
The Baron and the split-party entrance
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
0:30 assigns Ilastar the side gate and portcullises. 0:45 displays The Baron: find and defeat Baron Rivendare while Garek and Ilastar survive. At 0:55 Ilastar is on the upper route; 1:05–1:09 confirms the way is open and he remains above to scout. 6:00 shows the separated routes; 11:57 shows the reunited force. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Around 3:00 the recording shows a rescued Mortar Team speaking near Alonsus Chapel and units joining Ilastar. City checkpoints were inspected at 11:57, 14:56, 17:53, 20:52 and 23:52. At 26:54 the dialogue says soldiers can continue searching for civilians while the heroes confront Rivendare. No complete rescue inventory, reward or optimal army is claimed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 8:56 the game labels Plague Mushrooms optional and displays one of three giant mushrooms destroyed. This verifies the optional status and total target count. It does not establish all three locations, the reward or a required boss debuff. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 28:00 Garek and Ilastar fight Rivendare in the chapel arena. At 28:24 the game marks The Baron complete; the following cinematic is visible at 28:49. No exact boss values, timers, difficulty-specific rotation or cure for the story infection is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 1:45
main-campaign opening
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
Actual gameplay frame at 1:45 shows A Second Chance and its opening instruction to gather your senses, with Garek awakened as a Forsaken. At 2:00 Anya introduces herself and tells him to follow. The creator titles this recording City of the Dead part 1; an in-game act-title card was not inspected. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 2:45 Anya introduces the Revival Altar for use after falling in battle. At 2:50 the structure is named and the game explicitly says Revival Altars heal nearby units. No healing rate, resurrection cost, cooldown or complete death-and-revival sequence was verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 3:00 Anya assigns guard training and a remaining-guards counter is visible. Inspected checkpoints: 3:30 (11 remaining), 4:30 (8), 6:00 (4), 6:11 (2), 6:21 (1). At 6:26 and 6:30 the counter is gone and Anya acknowledges the training. No exact initial total, optimal ability rotation or difficulty-specific clear is claimed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 7:36 the group reaches the circular market platform. At 7:46 Fiona is selected, Anya describes her supplies and gives spending coin, and MAIN QUEST COMPLETED: A Second Chance is visible. The same completion message remains at 7:51. No mandatory purchase, item recommendation or universal reward value is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
After completion, the recording shows a Sylvanas cinematic at 9:00 and 10:00. At 10:15 she asks for newly awakened Forsaken to be brought to safety. At 10:30 the next main quest, Rescue the Forsaken, directs travel to the Capital City Ruins and finding and rescuing new Forsaken. Only its assignment is covered here; its route, rescue count and completion were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 12:03
Arrival in Capital City Ruins
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
At 10:39 the quest directs travel to Capital City Ruins and finding and rescuing new Forsaken. At 11:08 a named Elevator is visible on the circular Undercity platform with both heroes nearby. At 12:03 the travel objective is explicitly completed, and Anya warns that some freed from the Scourge are unfriendly. At 13:03 the Remaining Groups counter reads 4. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 16:50 Remaining Groups is 4. At 16:55 it is 3, a Forsaken Villager is selected beside a round tiered fountain, supplies and a campfire, and Anya offers shelter in the Undercity and tells the group to head for the sewers. The counter remains 3 at 17:05. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 18:11 the counter has dropped to 2 as a Forsaken Survivor demands to feed. The group is near a fountain, a dark spiked structure and green domes. Combat aftermath is visible at 18:26, and at 18:31 Garek calls them mindless husks. The decrement precedes the fight’s aftermath; this does not establish four successful rescues or a kill-based counter. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 36:31 a Barricade is labelled in front of the group. At 36:36–36:41 the heroes move around the fountain and the counter remains 2. At 36:51 it is 1 and Anya says it is safe and tells them to make for the sewers. Part of that scene is obscured by the player’s talent panel. No mandatory barricade destruction is established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 38:41 the party fights near the final group between ruined houses, with Remaining Groups 1. At 39:41 Bernd thanks the rescuers, Garek directs the group to the sewers, and the counter is absent. At 39:48 both original objectives are explicitly completed and Return to Sylvanas is added. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
At 41:13 the party is back in the Undercity with Sylvanas selected. MAIN QUEST COMPLETED: Rescue the Forsaken is visible, and Sylvanas acknowledges the new Forsaken. Exact rewards and the next quest are outside this verification. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Requirements, ingredient counters, the separate Widow’s Lair completion, Putress hand-in and Bernd’s next objective. Venom acquisition and the uninterrupted return route remain unconfirmed.
Reveal video checkpoints Contains gameplay and objective spoilers
Recording 1 · Video Game News
First checkpoint: 41:43
assignment after Rescue
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
Actual gameplay inspected: after Rescue completes, Sylvanas directs Garek to Grand Apothecary Putress. At 41:43 MAIN QUEST: Apothecarium Supplies instructs Talk to Putress in the Apothecarium. This verifies the next main quest, not a new act or chapter title. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Paused frame at 43:02 shows Talk to Putress completed, Travel to Tirisfal Glades, Gather Darkhound blood (0 of 5 collected), Gather Murloc Scales (0 of 6 collected), and Gather Broodmother Venom. At 43:15 the hint says to use the Apothecarium elevator to reach the Trade Quarter. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
At 11:42 (rechecked 2026-10-15; earlier notes said 11:18, where no update is on screen) the quest update marks Talk to Putress and travel completed, with Darkhound blood 4 of 5 and Murloc Scales 0 of 6. The heroes are in woodland near a webbed opening and broken cart. No drop rate, precise spawn inventory or fifth-kill location is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Paused frame at 28:16 shows the quest update with Darkhound blood completed and Murloc Scales 1 of 6 collected. The party is in a rocky cave with blue and orange mushrooms. The final quest log at 56:11 confirms blood 5 of 5 and scales 6 of 6. Exact entrances and every individual pickup remain unconfirmed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Freshly inspected paused gameplay frame at 50:10, with matching visible player time: OPTIONAL QUEST COMPLETED names The Widow’s Lair in the webbed cavern. This confirms that optional quest’s completion in this recording. It does not show a Broodmother Venom pickup, an ingredient objective update, a main-quest return instruction or the Apothecarium Supplies turn-in. No causal claim about drops, inventory transfer or a bug is established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
The completed recording runs 7:21:11. Paused gameplay at 6:20:04 explicitly completes Rescue the Forsaken; at 6:50:53 the quest log labels A Second Chance and Rescue the Forsaken Completed while Apothecarium Supplies remains active. Pain Beyond Death is selected, so this frame does not expose the supply objectives or ingredient counters. This separate creator corroborates quest order only. The reviewed transcript and gameplay checkpoints did not establish a named venom pickup, completed venom objective, return instruction or supply-quest hand-in. The full recording was not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: WTiiWarcraft · Game: Blizzard Entertainment
The completed recording runs 7:21:11. Paused gameplay at 6:20:04 explicitly completes Rescue the Forsaken; at 6:50:53 the quest log labels A Second Chance and Rescue the Forsaken Completed while Apothecarium Supplies remains active. Pain Beyond Death is selected, so this frame does not expose the supply objectives or ingredient counters. This separate creator corroborates quest order only. The reviewed transcript and gameplay checkpoints did not establish a named venom pickup, completed venom objective, return instruction or supply-quest hand-in. The full recording was not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: WTiiWarcraft · Game: Blizzard Entertainment
Selected native-player frames from the Day 2 recording: at 1:36:42 Anya stands by Putress; at 1:36:52 Garek approaches the laboratory worktable; at 1:37:02 Putress acknowledges the requested reagents; at 1:37:07 MAIN QUEST COMPLETED names Apothecarium Supplies; at 1:37:12 Putress directs the heroes to the mason near the canal. This verifies a successful return and hand-in in this recording. It does not establish a universal single-hero inventory rule, exact interaction input, venom pickup, guaranteed reward, client build or difficulty. The full four-hour recording was not reviewed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Paused native-player frame at 1:38:09 shows Bone and Stone with the objective Talk to Bernd. Its description identifies Bernd as the stonemason previously rescued from the Capital City ruins. This follows the independently inspected Apothecarium Supplies completion and Putress’s direction to the mason near the canal. The route to Bernd and the rest of Bone and Stone were not reviewed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Selected native-player frames from the Day 2 recording: at 1:39:35 Bernd speaks to the heroes in a stone-walled work area; at 1:40:00 he says he needs stone from the nearby quarry, which is overrun by ogres; at 1:40:30 MAIN QUEST UPDATE names Bone and Stone, marks Talk to Bernd completed, and lists Travel to Tirisfal Glades and Defeat the Ogre Lord in the quarry. This establishes the next recorded objectives, not a turn-by-turn route, a combat method, a boss drop or quest completion. The client build and difficulty are unidentified; the recording was sampled, not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Countess Spite fight and the venom objective completing
Native-player frames checked October 11: at 24:34 the heroes fight a unit labelled Countess Spite in a forest clearing; at 25:14 the MAIN QUEST UPDATE lists Gather Broodmother Venom (Completed) and adds Return to Putress. The video is an edited 26-minute montage of a longer session, and a stream overlay covers the minimap, so the spot on the map is not visible. No version is shown on screen; it was uploaded October 1, while 3.0.0 was live.
Recording: Lord Teirvel · Game: Blizzard Entertainment
Native-player frames checked October 11: at 24:34 the heroes fight a unit labelled Countess Spite in a forest clearing; at 25:14 the MAIN QUEST UPDATE lists Gather Broodmother Venom (Completed) and adds Return to Putress. The video is an edited 26-minute montage of a longer session, and a stream overlay covers the minimap, so the spot on the map is not visible. No version is shown on screen; it was uploaded October 1, while 3.0.0 was live.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Both key branches, inventory changing from one to two keys, the correct double gate and the Silver Hand finish. Exact pickup and unlocking inputs remain unconfirmed; footage is not a current-build combat test.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 3:30
Western passage
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
Fresh paused frame reviewed October 11 at 13:05 displays MAIN QUEST UPDATE: A Light in the Shadow, Find the keys to open the door (Completed), and Defeat the Silver Hand Remnants still active. This frame establishes the objective wording. The old 1:30 link did not reliably show that overlay in this review and has been replaced. Quest giver and prerequisite sequence remain unverified. The creator title spells Silver Hand as SLIVER HAND; the guide uses the in-game spelling.
A named Dungeon Key ground item is visible near 10:02 in a narrow stone corridor/cell area with skeletons and a torch. One key sighting, not proof of both key locations, both pickups or a complete route. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Selected gameplay frame near 12:12 shows the party approaching a large closed wooden door beneath pipework. The opening interaction, final objective, completion and reward were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Fresh paused frames reviewed October 11: at 12:55 the party holds two keys on the approach; at 13:00 the double gate across the narrow green-water channel remains closed and Garek holds two keys; by 13:05 it is open, the key icon is gone, and Find the keys to open the door is explicitly Completed. Defeat the Silver Hand Remnants remains active. This is a different door from the earlier wooden door beneath pipework. Exact unlocking input is not established. The former claim of an already completed objective at precisely 13:00 has been corrected.
The earlier September review records a named Silver Hand enemy at 13:31 and MAIN QUEST COMPLETED: A Light in the Shadow at 15:00 and 15:05. A fresh paused frame at 15:06 was visually reviewed October 11 and confirms the same explicit main-quest completion message in the central chamber bordered by green-water channels. No current-build combat test, formal boss name, separate hand-in or item reward is established.
Creator recording visually reviewed October 11 at selected approach checkpoints: 3:30 western passage beside green water; 4:18 northern corridor with a named Barricade; 4:45 bridge approach; 4:55 waterfall chamber. These landmarks locate the first branch. This is recording review, not a Kingy playthrough or current-client route test.
Paused frames rechecked October 11 from 4:56 to 5:30: Garek’s inventory has no key at 5:04, 5:06, 5:13, 5:15 or 5:17, and shows the silver key icon with count 1 from 5:18 (still there at 5:30). The chamber has a wooden bridge on its west side, a rune-and-bone floor and a green waterfall on its north wall. The input button and whether acquisition is automatic or triggered by a ground-item click are not established.
Creator recording visually reviewed October 11: 5:40 waterfall chamber; 5:50 named Revival Altar and the nearby closed double gate; 6:20 alcove with gold candelabrum and Sludge Flinger; 7:27 and 7:55 narrow outer corridor beside green water; 9:31 stair junction with a narrow bone-strewn passage to its north; 10:03 torch-lit end chamber. These selected landmarks trace the second branch; timestamps include combat and camera scouting, and are not travel-time estimates.
Paused creator frames reviewed October 11: at 10:03 and 10:09, Garek still holds one key during the Silver Hand encounter in a narrow chamber with bones, rubble and a brazier on its left wall. By 10:13, he is leaving that chamber and the same inventory icon shows count 2; count 2 remains visible at 10:23 and 12:55. This establishes the second acquisition in the recorded branch, without identifying an exact mouse button, hotkey or guaranteed enemy drop.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 45:13
Broodmother encounter and The Widow’s Lair completion
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: Video Game News · Game: Blizzard Entertainment
A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Recording 1 · WTiiWarcraft
First checkpoint: 6:50:54
Capital City Ruins quest log
Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: WTiiWarcraft · Game: Blizzard Entertainment
Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
the banshee hint, the first banshee and completion
Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.
Recording: Risk Reforged · Game: Blizzard Entertainment
Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 50:17
Parry
Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: Video Game News · Game: Blizzard Entertainment
Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 35:02
Attribute Bonus tooltip
Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: Video Game News · Game: Blizzard Entertainment
Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
Video Game News
First checkpoint: 5:10
primary weapon tooltip
Selected inventory tooltip near 5:10 displays Zombie Arm, Common Primary Weapon, +4 Damage and +1% Life Steal. Acquisition, guaranteed availability and vendor price are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: Video Game News · Game: Blizzard Entertainment
Selected inventory tooltip near 5:10 displays Zombie Arm, Common Primary Weapon, +4 Damage and +1% Life Steal. Acquisition, guaranteed availability and vendor price are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Common Trinket and its Death Coil target rules. Acquisition and measured combat output remain unconfirmed; its appearance after a quest does not prove a reward.
Reveal video checkpoints Contains gameplay and objective spoilers
WTiiWarcraft
First checkpoint: 6:20:19
Trinket tooltip
Fresh paused inventory frames at 6:20:19 and 6:20:29 display Lesser Mark of the Forsaken, Common Trinket, and an additional Death Coil ability. Its text states 150 hit points of healing for a friendly Undead unit, half damage to an enemy living unit and a 15-second cooldown. The tooltip appears after Rescue the Forsaken completion, but the reviewed frames do not establish acquisition, a guaranteed quest reward, prices or tested combat output. Resource icons are not interpreted as costs. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: WTiiWarcraft · Game: Blizzard Entertainment
Fresh paused inventory frames at 6:20:19 and 6:20:29 display Lesser Mark of the Forsaken, Common Trinket, and an additional Death Coil ability. Its text states 150 hit points of healing for a friendly Undead unit, half damage to an enemy living unit and a 15-second cooldown. The tooltip appears after Rescue the Forsaken completion, but the reviewed frames do not establish acquisition, a guaranteed quest reward, prices or tested combat output. Resource icons are not interpreted as costs. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
WTiiWarcraft
First checkpoint: 6:50:25
primary weapon tooltip
Fresh paused inventory frame at 6:50:25 displays Lesser Blade of the Cultist, Common Primary Weapon, +5% Attack Rate and +5% Ability Amplification. Anya's equipment panel is open. No acquisition route, guaranteed drop, comparative damage test or vendor transaction is established. A displayed currency number is not treated as a verified transaction price. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Recording: WTiiWarcraft · Game: Blizzard Entertainment
Fresh paused inventory frame at 6:50:25 displays Lesser Blade of the Cultist, Common Primary Weapon, +5% Attack Rate and +5% Ability Amplification. Anya's equipment panel is open. No acquisition route, guaranteed drop, comparative damage test or vendor transaction is established. A displayed currency number is not treated as a verified transaction price. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Reveal video checkpoints Contains gameplay and objective spoilers
LegendStuff
First checkpoint: 0:10
Righteous Fury
Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.
Recording: LegendStuff · Game: Blizzard Entertainment
Selected early tooltip frames inspected for Righteous Fury; Consecration rechecked around 0:31. Supports displayed range, rank values, target descriptions and Consecration duration. Multiplayer-style recording; exact installed build, cooldowns, costs and actual targeting behavior are not independently tested. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Selected tooltip frame inspected near 2:16. Displays mana cost 150, allied/enemy dispel effects, base and per-debuff healing/damage bonuses, 25-second buff duration and 3-second enemy stun. Does not independently test stacking, immunity, radius or cooldown. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.
Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.
Say where you’re stuck in Warcraft III: Reforged — Forsaken Kingdom. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.
If nothing matches, we keep your words (without emails, links or long numbers) to decide which answers to write next. Privacy