Warcraft III: Reforged — Forsaken Kingdom official cover art
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3.0.1 returned to live on October 19 (hotfix build 24371), with its campaign combat, equipment and Paladin balance changes. These recordings predate 3.0.1 and remain dated quest checkpoints; Kingy has not retested them on the current build. Which saves still work on 3.0.1 (checked October 20, 2026) →

Video guides

Which Forsaken Kingdom video should you watch?

Plenty of creators recorded the campaign at launch. Tell us where you're stuck and we'll point you to one video and the chapter worth your time.

10 picks · 50 checked moments · 8 creators · updated Nov 8, 2026

One video for each job

These open on YouTube, at the chapter you choose.

Where are Act 1's optional quests?

Prefer something else? The Murder Mystery | Forsaken Kingdom Gameplay Part 17

WTiiWarcraft · 1:05:55 · uploaded Sep 30, 2026 · Some spoilers

An hour of quest-by-quest chapters for Blessed Silence, Assess the Damage, the murder mystery and Batting for Brewings.

Rather read it? All 30 optional quests

I'm stuck on Apothecarium Supplies

56:32

Our pick · Some spoilers

Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 2

Video Game News · 56:32 · uploaded Sep 12, 2026

Follows the supply run through Tirisfal, the goblins and Gordo, then the Widow's Lair where the Broodmother waits.

Prefer something else? A Hunt for Venom | Teirvel's Adventures in Warcraft | Warcraft 3 Forsaken Kingdom

Lord Teirvel · 26:07 · uploaded Oct 1, 2026 · Some spoilers

A shorter hunt for the venom through the Undercity sewers.

Rather read it? Blood, scales and Broodmother Venom

Walk me through the whole prologue

3:18:54

Our pick · Some spoilers

Warcraft 3 Forsaken Kingdom PROLOGUE FULL 100% PLAYTHROUGH (ALL Quests and Secrets)

Risk Reforged · 3:18:54 · uploaded Sep 17, 2026

A 100% prologue run with a chapter for every objective and optional quest, all four missions in order.

Rather read it? Prologue chapter order

I'm stuck on Homecoming

32:11

Our pick · Some spoilers

Warcraft III: Forsaken Kingdom | Prologue: Homecoming | English

felyyyTV · 32:11 · uploaded Sep 12, 2026

Chaptered by the mission's three quests, from the city patrol to the fall of Lordaeron.

Prefer something else? WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign Homecoming

Video Game News · 26:14 · uploaded Sep 12, 2026 · Some spoilers

Another full run of the same mission.

Rather read it? Homecoming walkthrough

I'm stuck on Treachery

30:46

Our pick · Some spoilers

WARCRAFT III Reforged Forsaken Kingdom Prologue Campaign TREACHERY Chapter 2

Video Game News · 30:46 · uploaded Sep 12, 2026

Covers the sewers, the three missing cogwheels and the Baron Rivendare fight.

Rather read it? Treachery walkthrough

I'm stuck on Siege

29:28

Our pick · Some spoilers

Warcraft III Reforged Forsaken Kingdom Prologue Campaign SIEGE Chapter 3

Video Game News · 29:28 · uploaded Sep 12, 2026

Retakes the countryside first, then the battle for Andorhal's towers.

Rather read it? Siege walkthrough

I'm stuck on Vengeance

Rather read it? Vengeance walkthrough

Where are the Forsaken groups to rescue?

50:17

Our pick · Some spoilers

Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 1

Video Game News · 50:17 · uploaded Sep 12, 2026

Opens Act 1 with Sylvanas, then a long chapter clearing the city ruins group by group.

Rather read it? Rescue the Forsaken walkthrough

Where are the keys in A Light in the Shadow?

15:52

Our pick · Some spoilers

Fighting the SLIVER HAND in Warcraft III Reforged Forsaken Kingdom

Video Game News · 15:52 · uploaded Sep 12, 2026

Both keys, the double gate and the quest completing, in a quarter of an hour.

Rather read it? Both key routes and the door

I'm new. What should I know first?

15:18

Our pick · Low spoiler risk

Warcraft 3 Reforged: Forsaken Kingdom Beginner's Guide — 8 Things I Wish I Knew Before Starting

Gamesear · 15:18 · uploaded Oct 7, 2026

Eight short tips, one chapter each: party, shopping, side quests, exploring and consumables.

Rather read it? Mission list and campaign order

Newest videos we've checked

Video board

Ask the question, watch the moment.

Pick the question you have. Each one opens to a short answer and the exact seconds of video that show it.

16 questions · 50 moments · 6 creators · updated Nov 1, 2026

This is creator footage we checked on screen, not a Kingy playtest. All 50 moments were uploaded before 3.0.1, so check what 3.0.1 changed if something looks different. Answers and pictures stay closed until you open them.

Homecoming

How do I get into the palace in Homecoming?1 moment · Shows objectives

Finish the patrol errands, then bring Garek and Landen to the entrance together. Read the written guide

What is the route through the end of Homecoming?3 moments · Story spoilers

Follow the palace escape and bridge objectives, then finish the final encounter. Both heroes must survive. Read the written guide

Treachery

Where do I go in Treachery's sewers?3 moments · Shows objectives

Explore the sewers with Garek and Landen until you reach the evacuation checkpoint. Read the written guide

Treachery's objective changed. What do I do now?2 moments · Story spoilers

Read the new objective before you continue, because it changes what you need to do. These clips show the instruction and the run that follows. Read the written guide

Siege

How do I capture settlements in Siege?2 moments · Shows objectives

Repair settlements to capture them in Retake the Countryside, and keep at least one under your control. Read the written guide

How do I take and hold the guard towers in Siege?4 moments · Shows objectives

Stand near a tower with your heroes to capture it, and keep at least one under your control while the quest requires it. Read the written guide

Vengeance

How do I get through the city at the start of Vengeance?3 moments · Shows objectives

Use Ilastar's side route to open the portcullises, advance Garek through the streets and reunite the force. Read the written guide

Do I have to destroy the mushrooms in Vengeance?2 moments · Shows objectives

No. The three-mushroom task is optional, and a counter tracks it. Read the written guide

How does the last fight in Vengeance play out?3 moments · Story spoilers

The quest requires both heroes to survive. The soldiers keep searching while the heroes go on to the final fight. Read the written guide

A Second Chance

What do I do in A Second Chance?3 moments · Shows objectives

Follow Anya, learn the Revival Altar and finish the guard-training circuit. The quest completes at Fiona's supply stall. Read the written guide

Rescue the Forsaken

Where are the groups in Rescue the Forsaken?5 moments · Shows objectives

Remaining Groups tracks four groups in the Capital City Ruins, and one recorded group turns hostile. When Return to Sylvanas appears, go back to her in the Undercity. Read the written guide

Apothecarium Supplies

What do I need for Apothecarium Supplies?4 moments · Shows objectives

Five Darkhound blood samples, six Murloc scales and Broodmother Venom, then return to Putress in the Apothecarium. Read the written guide

Which spider has the Broodmother Venom?2 moments · Shows objectives

Countess Spite, a spider boss in Tirisfal Glades. This rests on one recording and one player report. The Undercity Widow's Lair is a separate optional quest. Read the written guide

A Light in the Shadow and beyond

Where are the two keys in A Light in the Shadow?5 moments · Shows objectives

The first is in the chamber across the wooden bridge beside the green waterfall. The second is in the torch-lit cell off the outer corridor. Then return to the double gate. Read the written guide

How do Act 1's optional quests start and finish?6 moments · Shows objectives

The optional-quest guide indexes 30 documented quests by act. These moments show key points from five of them, all from one chaptered Act 1 recording. Read the written guide

Which of these videos may be out of date?2 moments · Shows objectives

Any clip marked Older footage predates 3.0.1. Check the patch guide before you follow it. These two come from the secret levels section of the optional-quest guide. Read the written guide

  • Forsaken Survival: use it for the quest log and path, and recheck the rest. More Lowko · uploaded Sep 30, 2026

    Older footage · checked Oct 20, 2026 · before Patch 3.0.1 (October 7, 2026)

    0:18–0:46 · 28 sForsaken Survival: quest log, path and altar

    On screen: The quest log lists Forsaken Survival and marks the tunnel-collapse objective complete under Closing the Breach, with Return to Bernd still listed. The hero follows the side path to the Unholy Altar.

    Check the guide’s version notes before following older footage.

    More LowkoFull video ↗
    Credits

    “Warcraft 3 Has a Secret Vampire Survivors Level” by More Lowko · Sep 30, 2026 · Uploaded Sep 30, before patch 3.0.1; no version number shown

    Independent creator · no partnership implied

    Creator? Ask us to remove this

  • Silverpine Sprint: use it for the late-race route, and recheck the rest. JayborinoPlays · uploaded Sep 28, 2026

    Older footage · checked Oct 20, 2026 · before Patch 3.0.1 (October 7, 2026)

    2:58–4:12 · 74 sSilverpine Sprint: late-race route and results

    On screen: The late-race route passes through an indoor hall and a cave. The position indicator reads P2 during the approach to the cave; the results board later lists Garek first at 03:57.299.

    Check the guide’s version notes before following older footage.

    JayborinoPlaysFull video ↗
    Credits

    “I Beat Silverpine Sprint on Hard | Warcraft 3: Forsaken Kingdom” by JayborinoPlays · Sep 28, 2026 · Uploaded Sep 28, before patch 3.0.1; no version number shown

    Independent creator · no partnership implied

    Creator? Ask us to remove this

How we choose

  • Not by views. This page shows no view counts and doesn't rank by them. A pick has to suit the job, be from launch week or later, have chapters you can jump through, and show what those chapters say when we pause it.
  • These are our picks, and advice stays the creator's. We read chapter lists and check frames. We don't use transcripts, so we can't vouch for spoken advice, and Kingy hasn't played these routes. Treat everything here as community-reported.
  • Left out on purpose: Shorts, reviews, trailers, reaction videos and long streams.
  • No deals. Nobody paid to be here and no partnership is implied. Creator and want a video removed? Tell us.

Forsaken Kingdom · Video library

See the next step.

Find the scene that helps you move forward. Every collection pairs recorded gameplay with a written guide and tells you what still needs checking.

16 guide collections71 distinct checkpoints13 source recordings5 independent creators

Selected scenes, not full-campaign coverage. Repeated timestamps count once. Videos connect to YouTube only when you load a player; playback is not automatic.

Find your checkpoint

16 of 16 collections available

Prologue Objective walkthrough

Homecoming

Patrol, palace escape, bridge and final encounter. Selected checkpoints; no difficulty-specific boss build.

3 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 2:37

patrol and palace entrance

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Homecoming: patrol and palace entrance ↗

In-game frames inspected at 2:37 (roses and survival objective), 4:30–5:14 (cart-wheel task and equipment hint), and 8:45 (patrol completed; both heroes must enter the palace together). Launch-day recording; difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Homecoming: leave the palace and cross the bridge ↗

In-game frames inspected at 16:30 (escape the palace; both heroes survive), 18:21 (palace combat), 20:58–21:30 (sewer destination dialogue and city evacuation), 23:35–24:38 (bridge route and completed crossing). Selected objective checkpoints, not a catalogue of every encounter or pickup. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Homecoming: final Abomination objective ↗

25:15 shows the Abomination objective after palace and bridge completion, with Garek and Landen required to survive. The post-fight cinematic was inspected at 25:55. The rune timer is visible, but rune effects, boss statistics and difficulty scaling were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Prologue Objective walkthrough

Treachery

Sewers, evacuation and the changed escape objective. The written route explains the transitions between checkpoints.

3 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 0:45

explore the sewers and protect both heroes

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Treachery: explore the sewers and protect both heroes ↗

0:45 displays The Sewers and its exploration and two-hero survival requirements. The opening dialogue puts civilians behind the fighting group. Combat and route checkpoints inspected at 3:05, 4:04, 6:10, 9:10, 12:18, 15:23, 18:27 and 21:32. Exact build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Treachery: finish The Sewers and pursue Rivendare ↗

22:02 marks The Sewers complete at the guard near the exit stairs. At 22:36 Landen leaves civilians with a soldier. At 22:52 The Rot Within names Rivendare as the target and retains both hero-survival conditions. The two-hero route is visible at 23:27, 24:37, 25:22 and 26:22; a scripted confrontation follows. No boss damage threshold or required talent build is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Treachery: The Final Order and support pillars ↗

28:21 shows The Final Order: get Garek to safety and keep him alive. 28:36 explicitly instructs breaking support pillars to obstruct the pursuer. 28:56 shows the cave route and debris; 29:11 shows Garek continuing alone. At 30:11 he meets the guard outside. This establishes the changed objective, not an alternative outcome that saves Landen. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Prologue Objective walkthrough

Siege

Settlement capture, guard towers and recovery. Capture duration and difficulty-specific army compositions are unconfirmed.

3 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 4:40

repair settlements and rebuild the force

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Siege: repair settlements and rebuild the force ↗

4:40 shows Retake the Countryside, repair-to-capture instructions, one-settlement retention, Ilastar joining and Peasants available at the Lumber Mill. 14:44 shows captured Stables and Knight recruitment. 16:15 shows the transition briefing. Difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Siege: capture the four guard towers ↗

16:40 shows Siegebreaker: take all guard towers, retain one tower, keep Garek and Ilastar alive. The hint says to stand near a tower with heroes to capture it. The four directional tower counters are visible at 17:00–17:40. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Siege: recover a lost tower and finish the chapter ↗

26:31 shows the lost-tower warning; 27:30 shows the force at a tower with changing control counters, and 27:34–27:46 shows all four Control Points rows. At 27:47 both tower objectives read Completed; Ras Frostwhisper arrives at 28:08 and the quest adds Defeat Ras Frostwhisper, then completes by 28:20. 28:45 shows the post-battle briefing with Uther and the Stratholme destination. No universal capture duration, spawn interval or difficulty-specific unit composition is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Prologue Objective walkthrough

Vengeance

Main objectives and completion are documented. The optional mushroom checkpoint does not locate all three mushrooms.

4 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 0:45

The Baron and the split-party entrance

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Vengeance: The Baron and the split-party entrance ↗

0:30 assigns Ilastar the side gate and portcullises. 0:45 displays The Baron: find and defeat Baron Rivendare while Garek and Ilastar survive. At 0:55 Ilastar is on the upper route; 1:05–1:09 confirms the way is open and he remains above to scout. 6:00 shows the separated routes; 11:57 shows the reunited force. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Vengeance: rescued Mortar Teams and city progress ↗

Around 3:00 the recording shows a rescued Mortar Team speaking near Alonsus Chapel and units joining Ilastar. City checkpoints were inspected at 11:57, 14:56, 17:53, 20:52 and 23:52. At 26:54 the dialogue says soldiers can continue searching for civilians while the heroes confront Rivendare. No complete rescue inventory, reward or optimal army is claimed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Vengeance: optional Plague Mushrooms objective ↗

At 8:56 the game labels Plague Mushrooms optional and displays one of three giant mushrooms destroyed. This verifies the optional status and total target count. It does not establish all three locations, the reward or a required boss debuff. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Vengeance: Rivendare encounter and completion ↗

At 28:00 Garek and Ilastar fight Rivendare in the chapel arena. At 28:24 the game marks The Baron complete; the following cinematic is visible at 28:49. No exact boss values, timers, difficulty-specific rotation or cure for the story infection is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Objective walkthrough

A Second Chance

Opening, Revival Altar, training, quest completion and the next assignment. These checkpoints accompany the written opening route.

5 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 1:45

main-campaign opening

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

A Second Chance: main-campaign opening ↗

Actual gameplay frame at 1:45 shows A Second Chance and its opening instruction to gather your senses, with Garek awakened as a Forsaken. At 2:00 Anya introduces herself and tells him to follow. The creator titles this recording City of the Dead part 1; an in-game act-title card was not inspected. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

A Second Chance: Revival Altar tutorial ↗

At 2:45 Anya introduces the Revival Altar for use after falling in battle. At 2:50 the structure is named and the game explicitly says Revival Altars heal nearby units. No healing rate, resurrection cost, cooldown or complete death-and-revival sequence was verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

A Second Chance: train with the guards ↗

At 3:00 Anya assigns guard training and a remaining-guards counter is visible. Inspected checkpoints: 3:30 (11 remaining), 4:30 (8), 6:00 (4), 6:11 (2), 6:21 (1). At 6:26 and 6:30 the counter is gone and Anya acknowledges the training. No exact initial total, optimal ability rotation or difficulty-specific clear is claimed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

A Second Chance: Fiona and explicit quest completion ↗

At 7:36 the group reaches the circular market platform. At 7:46 Fiona is selected, Anya describes her supplies and gives spending coin, and MAIN QUEST COMPLETED: A Second Chance is visible. The same completion message remains at 7:51. No mandatory purchase, item recommendation or universal reward value is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Main campaign: handoff to Rescue the Forsaken ↗

After completion, the recording shows a Sylvanas cinematic at 9:00 and 10:00. At 10:15 she asks for newly awakened Forsaken to be brought to safety. At 10:30 the next main quest, Rescue the Forsaken, directs travel to the Capital City Ruins and finding and rescuing new Forsaken. Only its assignment is covered here; its route, rescue count and completion were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Objective walkthrough

Rescue the Forsaken

Follow the groups, objective counter and return to Sylvanas. Read the guide for the route between recorded landmarks.

7 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 12:03

Arrival in Capital City Ruins

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Rescue the Forsaken: assignment and arrival ↗

At 10:39 the quest directs travel to Capital City Ruins and finding and rescuing new Forsaken. At 11:08 a named Elevator is visible on the circular Undercity platform with both heroes nearby. At 12:03 the travel objective is explicitly completed, and Anya warns that some freed from the Scourge are unfriendly. At 13:03 the Remaining Groups counter reads 4. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Rescue the Forsaken: first group sent to the sewers ↗

At 16:50 Remaining Groups is 4. At 16:55 it is 3, a Forsaken Villager is selected beside a round tiered fountain, supplies and a campfire, and Anya offers shelter in the Undercity and tells the group to head for the sewers. The counter remains 3 at 17:05. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Rescue the Forsaken: the hostile group ↗

At 18:11 the counter has dropped to 2 as a Forsaken Survivor demands to feed. The group is near a fountain, a dark spiked structure and green domes. Combat aftermath is visible at 18:26, and at 18:31 Garek calls them mindless husks. The decrement precedes the fight’s aftermath; this does not establish four successful rescues or a kill-based counter. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Rescue the Forsaken: third group reaches safety ↗

At 36:31 a Barricade is labelled in front of the group. At 36:36–36:41 the heroes move around the fountain and the counter remains 2. At 36:51 it is 1 and Anya says it is safe and tells them to make for the sewers. Part of that scene is obscured by the player’s talent panel. No mandatory barricade destruction is established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Rescue the Forsaken: final group and return objective ↗

At 38:41 the party fights near the final group between ruined houses, with Remaining Groups 1. At 39:41 Bernd thanks the rescuers, Garek directs the group to the sewers, and the counter is absent. At 39:48 both original objectives are explicitly completed and Return to Sylvanas is added. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Rescue the Forsaken: explicit completion at Sylvanas ↗

At 41:13 the party is back in the Undercity with Sylvanas selected. MAIN QUEST COMPLETED: Rescue the Forsaken is visible, and Sylvanas acknowledges the new Forsaken. Exact rewards and the next quest are outside this verification. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-12 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Partial quest

Apothecarium Supplies

Requirements, ingredient counters, the separate Widow’s Lair completion, Putress hand-in and Bernd’s next objective. Venom acquisition and the uninterrupted return route remain unconfirmed.

13 checkpoints · 5 recordings

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Recording 1 · Video Game News

First checkpoint: 41:43

assignment after Rescue

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Apothecarium Supplies: assignment after Rescue ↗

Actual gameplay inspected: after Rescue completes, Sylvanas directs Garek to Grand Apothecary Putress. At 41:43 MAIN QUEST: Apothecarium Supplies instructs Talk to Putress in the Apothecarium. This verifies the next main quest, not a new act or chapter title. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Apothecarium Supplies: Putress and the collection requirements ↗

Paused frame at 43:02 shows Talk to Putress completed, Travel to Tirisfal Glades, Gather Darkhound blood (0 of 5 collected), Gather Murloc Scales (0 of 6 collected), and Gather Broodmother Venom. At 43:15 the hint says to use the Apothecarium elevator to reach the Trade Quarter. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Recording 2 · Video Game News

First checkpoint: 11:42

Darkhound blood counter

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Apothecarium Supplies: Darkhound blood counter ↗

At 11:42 (rechecked 2026-10-15; earlier notes said 11:18, where no update is on screen) the quest update marks Talk to Putress and travel completed, with Darkhound blood 4 of 5 and Murloc Scales 0 of 6. The heroes are in woodland near a webbed opening and broken cart. No drop rate, precise spawn inventory or fifth-kill location is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Apothecarium Supplies: Murloc scale collection ↗

Paused frame at 28:16 shows the quest update with Darkhound blood completed and Murloc Scales 1 of 6 collected. The party is in a rocky cave with blue and orange mushrooms. The final quest log at 56:11 confirms blood 5 of 5 and scales 6 of 6. Exact entrances and every individual pickup remain unconfirmed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Broodmother encounter and The Widow’s Lair completion ↗

A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

The Widow’s Lair: optional completion message ↗

Freshly inspected paused gameplay frame at 50:10, with matching visible player time: OPTIONAL QUEST COMPLETED names The Widow’s Lair in the webbed cavern. This confirms that optional quest’s completion in this recording. It does not show a Broodmother Venom pickup, an ingredient objective update, a main-quest return instruction or the Apothecarium Supplies turn-in. No causal claim about drops, inventory transfer or a bug is established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Apothecarium Supplies: final visible quest log ↗

The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Recording 3 · WTiiWarcraft

First checkpoint: 6:50:53

independent quest-order checkpoint

The completed recording runs 7:21:11. Paused gameplay at 6:20:04 explicitly completes Rescue the Forsaken; at 6:50:53 the quest log labels A Second Chance and Rescue the Forsaken Completed while Apothecarium Supplies remains active. Pain Beyond Death is selected, so this frame does not expose the supply objectives or ingredient counters. This separate creator corroborates quest order only. The reviewed transcript and gameplay checkpoints did not establish a named venom pickup, completed venom objective, return instruction or supply-quest hand-in. The full recording was not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: WTiiWarcraft · Game: Blizzard Entertainment

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Evidence and limits for this recording

Apothecarium Supplies: independent quest-order checkpoint ↗

The completed recording runs 7:21:11. Paused gameplay at 6:20:04 explicitly completes Rescue the Forsaken; at 6:50:53 the quest log labels A Second Chance and Rescue the Forsaken Completed while Apothecarium Supplies remains active. Pain Beyond Death is selected, so this frame does not expose the supply objectives or ingredient counters. This separate creator corroborates quest order only. The reviewed transcript and gameplay checkpoints did not establish a named venom pickup, completed venom objective, return instruction or supply-quest hand-in. The full recording was not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Recording 4 · WTiiWarcraft

First checkpoint: 1:36:52

Return to Putress

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: WTiiWarcraft · Game: Blizzard Entertainment

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Evidence and limits for this recording

Apothecarium Supplies: Putress hand-in and main-quest completion ↗

Selected native-player frames from the Day 2 recording: at 1:36:42 Anya stands by Putress; at 1:36:52 Garek approaches the laboratory worktable; at 1:37:02 Putress acknowledges the requested reagents; at 1:37:07 MAIN QUEST COMPLETED names Apothecarium Supplies; at 1:37:12 Putress directs the heroes to the mason near the canal. This verifies a successful return and hand-in in this recording. It does not establish a universal single-hero inventory rule, exact interaction input, venom pickup, guaranteed reward, client build or difficulty. The full four-hour recording was not reviewed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-20 · Source record

After Apothecarium Supplies: Bone and Stone objective ↗

Paused native-player frame at 1:38:09 shows Bone and Stone with the objective Talk to Bernd. Its description identifies Bernd as the stonemason previously rescued from the Capital City ruins. This follows the independently inspected Apothecarium Supplies completion and Putress’s direction to the mason near the canal. The route to Bernd and the rest of Bone and Stone were not reviewed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-20 · Source record

After Apothecarium Supplies: Bernd conversation and next objectives ↗

Selected native-player frames from the Day 2 recording: at 1:39:35 Bernd speaks to the heroes in a stone-walled work area; at 1:40:00 he says he needs stone from the nearby quarry, which is overrun by ogres; at 1:40:30 MAIN QUEST UPDATE names Bone and Stone, marks Talk to Bernd completed, and lists Travel to Tirisfal Glades and Defeat the Ogre Lord in the quarry. This establishes the next recorded objectives, not a turn-by-turn route, a combat method, a boss drop or quest completion. The client build and difficulty are unidentified; the recording was sampled, not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-25 · Source record

Recording 5 · Lord Teirvel

First checkpoint: 24:34

Countess Spite fight and the venom objective completing

Native-player frames checked October 11: at 24:34 the heroes fight a unit labelled Countess Spite in a forest clearing; at 25:14 the MAIN QUEST UPDATE lists Gather Broodmother Venom (Completed) and adds Return to Putress. The video is an edited 26-minute montage of a longer session, and a stream overlay covers the minimap, so the spot on the map is not visible. No version is shown on screen; it was uploaded October 1, while 3.0.0 was live.

Recording: Lord Teirvel · Game: Blizzard Entertainment

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Evidence and limits for this recording

Countess Spite fight and the venom objective completing ↗

Native-player frames checked October 11: at 24:34 the heroes fight a unit labelled Countess Spite in a forest clearing; at 25:14 the MAIN QUEST UPDATE lists Gather Broodmother Venom (Completed) and adds Return to Putress. The video is an edited 26-minute montage of a longer session, and a stream overlay covers the minimap, so the spot on the map is not visible. No version is shown on screen; it was uploaded October 1, while 3.0.0 was live.

Reviewed 2026-10-11 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Recorded key routes

A Light in the Shadow

Both key branches, inventory changing from one to two keys, the correct double gate and the Silver Hand finish. Exact pickup and unlocking inputs remain unconfirmed; footage is not a current-build combat test.

21 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 3:30

Western passage

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

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Evidence and limits for this recording

A Light in the Shadow: two main-quest objectives at the gate ↗

Fresh paused frame reviewed October 11 at 13:05 displays MAIN QUEST UPDATE: A Light in the Shadow, Find the keys to open the door (Completed), and Defeat the Silver Hand Remnants still active. This frame establishes the objective wording. The old 1:30 link did not reliably show that overlay in this review and has been replaced. Quest giver and prerequisite sequence remain unverified. The creator title spells Silver Hand as SLIVER HAND; the guide uses the in-game spelling.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: Dungeon Key checkpoint ↗

A named Dungeon Key ground item is visible near 10:02 in a narrow stone corridor/cell area with skeletons and a torch. One key sighting, not proof of both key locations, both pickups or a complete route. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

A Light in the Shadow: closed door checkpoint ↗

Selected gameplay frame near 12:12 shows the party approaching a large closed wooden door beneath pipework. The opening interaction, final objective, completion and reward were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

A Light in the Shadow: double gate and completed key objective ↗

Fresh paused frames reviewed October 11: at 12:55 the party holds two keys on the approach; at 13:00 the double gate across the narrow green-water channel remains closed and Garek holds two keys; by 13:05 it is open, the key icon is gone, and Find the keys to open the door is explicitly Completed. Defeat the Silver Hand Remnants remains active. This is a different door from the earlier wooden door beneath pipework. Exact unlocking input is not established. The former claim of an already completed objective at precisely 13:00 has been corrected.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: Silver Hand fight and explicit quest completion ↗

The earlier September review records a named Silver Hand enemy at 13:31 and MAIN QUEST COMPLETED: A Light in the Shadow at 15:00 and 15:05. A fresh paused frame at 15:06 was visually reviewed October 11 and confirms the same explicit main-quest completion message in the central chamber bordered by green-water channels. No current-build combat test, formal boss name, separate hand-in or item reward is established.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: western passage, barricade and wooden bridge ↗

Creator recording visually reviewed October 11 at selected approach checkpoints: 3:30 western passage beside green water; 4:18 northern corridor with a named Barricade; 4:45 bridge approach; 4:55 waterfall chamber. These landmarks locate the first branch. This is recording review, not a Kingy playthrough or current-client route test.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: first key acquired in the waterfall chamber ↗

Paused frames rechecked October 11 from 4:56 to 5:30: Garek’s inventory has no key at 5:04, 5:06, 5:13, 5:15 or 5:17, and shows the silver key icon with count 1 from 5:18 (still there at 5:30). The chamber has a wooden bridge on its west side, a rune-and-bone floor and a green waterfall on its north wall. The input button and whether acquisition is automatic or triggered by a ground-item click are not established.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: Revival Altar, outer corridor and torch-lit spur ↗

Creator recording visually reviewed October 11: 5:40 waterfall chamber; 5:50 named Revival Altar and the nearby closed double gate; 6:20 alcove with gold candelabrum and Sludge Flinger; 7:27 and 7:55 narrow outer corridor beside green water; 9:31 stair junction with a narrow bone-strewn passage to its north; 10:03 torch-lit end chamber. These selected landmarks trace the second branch; timestamps include combat and camera scouting, and are not travel-time estimates.

Reviewed 2026-10-11 · Source record

A Light in the Shadow: second key acquired in the torch-lit cell ↗

Paused creator frames reviewed October 11: at 10:03 and 10:09, Garek still holds one key during the Silver Hand encounter in a narrow chamber with bones, rubble and a brazier on its left wall. By 10:13, he is leaving that chamber and the same inventory icon shows count 2; count 2 remains visible at 10:23 and 12:55. This establishes the second acquisition in the recorded branch, without identifying an exact mouse button, hotkey or guaranteed enemy drop.

Reviewed 2026-10-11 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Discovery index

Optional quest discoveries

Recorded names and quest states. These are not complete optional-quest walkthroughs; the prologue mushroom checkpoint is under Vengeance.

2 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 45:13

Broodmother encounter and The Widow’s Lair completion

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: Video Game News · Game: Blizzard Entertainment

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Evidence and limits for this recording

Broodmother encounter and The Widow’s Lair completion ↗

A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Apothecarium Supplies: final visible quest log ↗

The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Objective checkpoint

Pain Beyond Death

Optional quest objective and Capital City Ruins location. The calming interaction, completion and reward remain unconfirmed.

2 checkpoints · 2 recordings

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Recording 1 · WTiiWarcraft

First checkpoint: 6:50:54

Capital City Ruins quest log

Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: WTiiWarcraft · Game: Blizzard Entertainment

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Evidence and limits for this recording

Pain Beyond Death: Capital City Ruins quest log ↗

Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Recording 2 · Risk Reforged

First checkpoint: 54:26

the banshee hint, the first banshee and completion

Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.

Recording: Risk Reforged · Game: Blizzard Entertainment

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Evidence and limits for this recording

Pain Beyond Death: the banshee hint, the first banshee and completion ↗

Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.

Reviewed 2026-10-11 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Tooltip reference

Garek’s campaign talents

Parry and Counter Attack tooltips. Displayed ranks do not establish an optimal build, unlock conditions or a full talent tree.

2 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 50:17

Parry

Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: Video Game News · Game: Blizzard Entertainment

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Evidence and limits for this recording

Garek: Parry and Counter Attack tooltips ↗

Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Tooltip reference

Anya’s Attribute Bonus

Attribute Bonus ranks in a later campaign scene. The observed character level does not establish an unlock level or cap.

1 checkpoint · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 35:02

Attribute Bonus tooltip

Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: Video Game News · Game: Blizzard Entertainment

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Evidence and limits for this recording

Anya: Attribute Bonus tooltip ↗

Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Tooltip reference

Zombie Arm

Named inventory item and displayed stats. Acquisition, guaranteed drops and vendor prices remain unconfirmed.

1 checkpoint · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

Video Game News

First checkpoint: 5:10

primary weapon tooltip

Selected inventory tooltip near 5:10 displays Zombie Arm, Common Primary Weapon, +4 Damage and +1% Life Steal. Acquisition, guaranteed availability and vendor price are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: Video Game News · Game: Blizzard Entertainment

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Evidence and limits for this recording

Zombie Arm: primary weapon tooltip ↗

Selected inventory tooltip near 5:10 displays Zombie Arm, Common Primary Weapon, +4 Damage and +1% Life Steal. Acquisition, guaranteed availability and vendor price are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Tooltip reference

Lesser Mark of the Forsaken

Common Trinket and its Death Coil target rules. Acquisition and measured combat output remain unconfirmed; its appearance after a quest does not prove a reward.

2 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

WTiiWarcraft

First checkpoint: 6:20:19

Trinket tooltip

Fresh paused inventory frames at 6:20:19 and 6:20:29 display Lesser Mark of the Forsaken, Common Trinket, and an additional Death Coil ability. Its text states 150 hit points of healing for a friendly Undead unit, half damage to an enemy living unit and a 15-second cooldown. The tooltip appears after Rescue the Forsaken completion, but the reviewed frames do not establish acquisition, a guaranteed quest reward, prices or tested combat output. Resource icons are not interpreted as costs. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: WTiiWarcraft · Game: Blizzard Entertainment

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Evidence and limits for this recording

Lesser Mark of the Forsaken: trinket and Death Coil tooltip ↗

Fresh paused inventory frames at 6:20:19 and 6:20:29 display Lesser Mark of the Forsaken, Common Trinket, and an additional Death Coil ability. Its text states 150 hit points of healing for a friendly Undead unit, half damage to an enemy living unit and a 15-second cooldown. The tooltip appears after Rescue the Forsaken completion, but the reviewed frames do not establish acquisition, a guaranteed quest reward, prices or tested combat output. Resource icons are not interpreted as costs. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Main campaign Tooltip reference

Lesser Blade of the Cultist

Attack Rate and Ability Amplification bonuses from the inventory tooltip. Acquisition, prices and comparative damage tests remain unconfirmed.

1 checkpoint · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

WTiiWarcraft

First checkpoint: 6:50:25

primary weapon tooltip

Fresh paused inventory frame at 6:50:25 displays Lesser Blade of the Cultist, Common Primary Weapon, +5% Attack Rate and +5% Ability Amplification. Anya's equipment panel is open. No acquisition route, guaranteed drop, comparative damage test or vendor transaction is established. A displayed currency number is not treated as a verified transaction price. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Recording: WTiiWarcraft · Game: Blizzard Entertainment

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Evidence and limits for this recording

Lesser Blade of the Cultist: primary weapon tooltip ↗

Fresh paused inventory frame at 6:50:25 displays Lesser Blade of the Cultist, Common Primary Weapon, +5% Attack Rate and +5% Ability Amplification. Anya's equipment panel is open. No acquisition route, guaranteed drop, comparative damage test or vendor transaction is established. A displayed currency number is not treated as a verified transaction price. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Multiplayer Tooltip reference

Forsaken Paladin abilities

The multiplayer Tavern hero. These tooltips do not describe Garek’s campaign talents or independently test targeting and cooldowns.

3 checkpoints · 1 recording

Read the written guide
Reveal video checkpoints Contains gameplay and objective spoilers

LegendStuff

First checkpoint: 0:10

Righteous Fury

Choose a reviewed checkpoint, then use the written guide for its meaning and the route between scenes. These timestamps do not establish every event in the full recording.

Recording: LegendStuff · Game: Blizzard Entertainment

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Evidence and limits for this recording

Multiplayer Forsaken Paladin: Righteous Fury and Consecration ↗

Selected early tooltip frames inspected for Righteous Fury; Consecration rechecked around 0:31. Supports displayed range, rank values, target descriptions and Consecration duration. Multiplayer-style recording; exact installed build, cooldowns, costs and actual targeting behavior are not independently tested. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Multiplayer Forsaken Paladin: Cleansing Fire tooltip ↗

Selected tooltip frame inspected near 2:16. Displays mana cost 150, allied/enemy dispel effects, base and per-debuff healing/damage bonuses, 25-second buff duration and 3-second enemy stun. Does not independently test stacking, immunity, radius or cooldown. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Reviewed 2026-09-13 · Source record

Independent creator footage in the original YouTube player. No partnership or endorsement implied. Footage is not copied or rehosted. Timestamps are starting points; playback can continue into unreviewed scenes.

Link to this collection ↗

Video guides

Written steps with the exact moment from the clearest video for each one.

Independent fan guide. Warcraft and artwork © Blizzard Entertainment. Kingy is not affiliated with Blizzard.

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