Forsaken Kingdom product and comparison page ↗Current public product body read in an anonymous browser October 31 UTC: Reforged ownership requirement, Combo, free Definitive Edition update, account/app/internet requirements and English-only Forsaken Kingdom voiceover. The Collection terms say available through January 11, 2027, without a cutoff hour or timezone. No purchase, account entitlement or localized checkout was tested.Official · checked
Forsaken Kingdom public purchase and access announcement ↗Public Blizzard article documents launch purchase availability, Reforged ownership requirement, Combo bundle, free Definitive Edition update and Battle.net account/app/internet requirements. It does not establish English-only voiceover, live stock or current regional prices.Official · checked · published 12 Sep 2026
Campaign
Forsaken Kingdom
The new Warcraft III campaign edition. See access requirements and the two-part structure.
Version 3.0.0 · build 24268 patch notes ↗September 12 launch notes identify 3.0.0 build 24268 and its campaign, graphics, selection, hotkey, network and editor baseline. Blizzard restored live version 3.0.0 on October 8; the rollback notice does not state a build number. 3.0.1 returned to live on October 19 (see the October 19 hotfix post); use patch301 for the 3.0.1 changes.Official · checked · published 12 Sep 2026
Character
Sylvanas Windrunner
Former Ranger-General and leader of the Forsaken in Blizzard’s historical lore. Open the primer for context.
Blizzard: Sylvanas Hero Week — historical Warcraft lore ↗Historical Warcraft facts in Blizzard’s Sylvanas profile, read October 31 UTC: Ranger-General of Silvermoon, Arthas raising her as a banshee, recovery of free will as the Lich King’s grasp wavered, the Forsaken and a base in Undercity beneath Lordaeron. Replaces the inaccessible Classic manual citation. The article also covers Heroes of the Storm; its Nexus abilities are not evidence for Forsaken Kingdom mechanics or new campaign events.Official · checked · published 24 Mar 2015
Location
Undercity
The city whose origins Blizzard highlights in the new campaign.
Warcraft III: Reforged official site ↗Official feature body read in an anonymous browser October 31 UTC: Undercity origins, prologue, Definitive Edition, multiplayer Forsaken Paladin, World Editor and Windows/Mac availability. The banner does not establish a hardware support matrix. Use the current purchase article and Battle.net product terms for Collection availability; no exact cutoff hour is established.Official · checked
Hero
Forsaken Paladin
New multiplayer Tavern hero. The guide separates 3.0.1 tuning, live since October 19, from historical video tooltips and from Garek’s campaign talents.
Warcraft III: Reforged official site ↗Official feature body read in an anonymous browser October 31 UTC: Undercity origins, prologue, Definitive Edition, multiplayer Forsaken Paladin, World Editor and Windows/Mac availability. The banner does not establish a hardware support matrix. Use the current purchase article and Battle.net product terms for Collection availability; no exact cutoff hour is established.Official · checked
Multiplayer Forsaken Paladin: Righteous Fury and Consecration ↗Selected early tooltip frames inspected for Righteous Fury; Consecration rechecked around 0:31. Supports displayed range, rank values, target descriptions and Consecration duration. Multiplayer-style recording; exact installed build, cooldowns, costs and actual targeting behavior are not independently tested. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Multiplayer Forsaken Paladin: Cleansing Fire tooltip ↗Selected tooltip frame inspected near 2:16. Displays mana cost 150, allied/enemy dispel effects, base and per-debuff healing/damage bonuses, 25-second buff duration and 3-second enemy stun. Does not independently test stacking, immunity, radius or cooldown. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Graphics
Definitive Edition
The updated HD interpretation of the classic visual style.
Warcraft III: Reforged official site ↗Official feature body read in an anonymous browser October 31 UTC: Undercity origins, prologue, Definitive Edition, multiplayer Forsaken Paladin, World Editor and Windows/Mac availability. The banner does not establish a hardware support matrix. Use the current purchase article and Battle.net product terms for Collection availability; no exact cutoff hour is established.Official · checked
Client
Classic client
The separate legacy client matters when checking offline and LAN expectations.
Version 3.0.0 · build 24268 patch notes ↗September 12 launch notes identify 3.0.0 build 24268 and its campaign, graphics, selection, hotkey, network and editor baseline. Blizzard restored live version 3.0.0 on October 8; the rollback notice does not state a build number. 3.0.1 returned to live on October 19 (see the October 19 hotfix post); use patch301 for the 3.0.1 changes.Official · checked · published 12 Sep 2026
Controls
Campaign hotkeys
Check campaign unit commands before copying a multiplayer control setup.
Version 3.0.0 · build 24268 patch notes ↗September 12 launch notes identify 3.0.0 build 24268 and its campaign, graphics, selection, hotkey, network and editor baseline. Blizzard restored live version 3.0.0 on October 8; the rollback notice does not state a build number. 3.0.1 returned to live on October 19 (see the October 19 hotfix post); use patch301 for the 3.0.1 changes.Official · checked · published 12 Sep 2026
Edition
Forsaken Kingdom Combo
The store option that groups the base game and new campaign.
Forsaken Kingdom product and comparison page ↗Current public product body read in an anonymous browser October 31 UTC: Reforged ownership requirement, Combo, free Definitive Edition update, account/app/internet requirements and English-only Forsaken Kingdom voiceover. The Collection terms say available through January 11, 2027, without a cutoff hour or timezone. No purchase, account entitlement or localized checkout was tested.Official · checked
Forsaken Kingdom public purchase and access announcement ↗Public Blizzard article documents launch purchase availability, Reforged ownership requirement, Combo bundle, free Definitive Edition update and Battle.net account/app/internet requirements. It does not establish English-only voiceover, live stock or current regional prices.Official · checked · published 12 Sep 2026
Language
Historical voiceover listing
September 12 store listing stated English-only campaign voiceover. Current store language options remain unconfirmed.
Forsaken Kingdom product and comparison page ↗Current public product body read in an anonymous browser October 31 UTC: Reforged ownership requirement, Combo, free Definitive Edition update, account/app/internet requirements and English-only Forsaken Kingdom voiceover. The Collection terms say available through January 11, 2027, without a cutoff hour or timezone. No purchase, account entitlement or localized checkout was tested.Official · checked
Version
3.0.1 live (re-deployed October 19)
3.0.1 returned to live on October 19 after the October 8 rollback; Blizzard’s hotfix post lists build 24371. Blizzard warns that mid-map saves from earlier versions no longer load; completed Chapters and Acts are kept.
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Warcraft III: Reforged hotfixes · 3.0.1 build 24371 (October 19) ↗Staff post 28 in Blizzard’s live hotfix thread, read October 31 UTC. Says a hotfix has been deployed for version 3.0.1 build 24371 and lists one fix: a crash when transferring resources to other players in the Korean locale. It does not restate the October 7 notes, mention saves or say what else differs from build 24342. No installed-client test.Official · checked · published 19 Oct 2026
Version 3.0.0 Restored — October 8 ↗Staff post 1 by Kaivax was re-read October 31 UTC. It states that live Warcraft III was restored to 3.0.0 on October 8 and 3.0.1 remains on PTR pending re-deployment in the coming weeks, allowing players additional time to finish Acts before the save-compatibility change. This inspected staff post gives no exact return date, rollback build number or guaranteed save recovery. No installed-client test. Superseded on October 19, when Blizzard re-deployed 3.0.1 (see the October 19 hotfix post).Official · checked · published 8 Oct 2026
Playtime
30+ hours
Blizzard’s advertised content length, not an independently timed playthrough.
Forsaken Kingdom gameplay trailer ↗Verified channel and visible description inspected. Advertises over 30 hours and a same-day launch. A publisher estimate, not a measured completion time. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Official · checked · published 12 Sep 2026
Mission
Homecoming
Chapter 1 of The Last Days of Lordaeron. Patrol and escape objectives are covered in the walkthrough.
Homecoming: patrol and palace entrance ↗In-game frames inspected at 2:37 (roses and survival objective), 4:30–5:14 (cart-wheel task and equipment hint), and 8:45 (patrol completed; both heroes must enter the palace together). Launch-day recording; difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Homecoming: final Abomination objective ↗25:15 shows the Abomination objective after palace and bridge completion, with Garek and Landen required to survive. The post-fight cinematic was inspected at 25:55. The rune timer is visible, but rune effects, boss statistics and difficulty scaling were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Mission
Treachery
Chapter 2 of The Last Days of Lordaeron. Explore the sewers, reach the evacuation checkpoint and follow the changing quest requirements.
Treachery: explore the sewers and protect both heroes ↗0:45 displays The Sewers and its exploration and two-hero survival requirements. The opening dialogue puts civilians behind the fighting group. Combat and route checkpoints inspected at 3:05, 4:04, 6:10, 9:10, 12:18, 15:23, 18:27 and 21:32. Exact build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Treachery: finish The Sewers and pursue Rivendare ↗22:02 marks The Sewers complete at the guard near the exit stairs. At 22:36 Landen leaves civilians with a soldier. At 22:52 The Rot Within names Rivendare as the target and retains both hero-survival conditions. The two-hero route is visible at 23:27, 24:37, 25:22 and 26:22; a scripted confrontation follows. No boss damage threshold or required talent build is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Mission
Siege
Chapter 3 of The Last Days of Lordaeron. Repair settlements, recruit a force and contest guard towers.
Siege: repair settlements and rebuild the force ↗4:40 shows Retake the Countryside, repair-to-capture instructions, one-settlement retention, Ilastar joining and Peasants available at the Lumber Mill. 14:44 shows captured Stables and Knight recruitment. 16:15 shows the transition briefing. Difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Siege: capture the four guard towers ↗16:40 shows Siegebreaker: take all guard towers, retain one tower, keep Garek and Ilastar alive. The hint says to stand near a tower with heroes to capture it. The four directional tower counters are visible at 17:00–17:40. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Mission
Vengeance
Chapter 4 of The Last Days of Lordaeron. Guide Garek and Ilastar through Stratholme and complete The Baron.
Vengeance: The Baron and the split-party entrance ↗0:30 assigns Ilastar the side gate and portcullises. 0:45 displays The Baron: find and defeat Baron Rivendare while Garek and Ilastar survive. At 0:55 Ilastar is on the upper route; 1:05–1:09 confirms the way is open and he remains above to scout. 6:00 shows the separated routes; 11:57 shows the reunited force. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Vengeance: Rivendare encounter and completion ↗At 28:00 Garek and Ilastar fight Rivendare in the chapel arena. At 28:24 the game marks The Baron complete; the following cinematic is visible at 28:49. No exact boss values, timers, difficulty-specific rotation or cure for the story infection is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
A Second Chance · reveal details
The opening main-campaign quest. Follow Anya through the introduction and guard training to the completion at Fiona’s stall.
A Second Chance: main-campaign opening ↗Actual gameplay frame at 1:45 shows A Second Chance and its opening instruction to gather your senses, with Garek awakened as a Forsaken. At 2:00 Anya introduces herself and tells him to follow. The creator titles this recording City of the Dead part 1; an in-game act-title card was not inspected. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
A Second Chance: Fiona and explicit quest completion ↗At 7:36 the group reaches the circular market platform. At 7:46 Fiona is selected, Anya describes her supplies and gives spending coin, and MAIN QUEST COMPLETED: A Second Chance is visible. The same completion message remains at 7:51. No mandatory purchase, item recommendation or universal reward value is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Rescue the Forsaken · reveal details
The main quest after A Second Chance. Find four groups in Capital City Ruins, including a hostile encounter, then return to Sylvanas for completion.
Rescue the Forsaken: assignment and arrival ↗At 10:39 the quest directs travel to Capital City Ruins and finding and rescuing new Forsaken. At 11:08 a named Elevator is visible on the circular Undercity platform with both heroes nearby. At 12:03 the travel objective is explicitly completed, and Anya warns that some freed from the Scourge are unfriendly. At 13:03 the Remaining Groups counter reads 4. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Rescue the Forsaken: the hostile group ↗At 18:11 the counter has dropped to 2 as a Forsaken Survivor demands to feed. The group is near a fountain, a dark spiked structure and green domes. Combat aftermath is visible at 18:26, and at 18:31 Garek calls them mindless husks. The decrement precedes the fight’s aftermath; this does not establish four successful rescues or a kill-based counter. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Rescue the Forsaken: final group and return objective ↗At 38:41 the party fights near the final group between ruined houses, with Remaining Groups 1. At 39:41 Bernd thanks the rescuers, Garek directs the group to the sewers, and the counter is absent. At 39:48 both original objectives are explicitly completed and Return to Sylvanas is added. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Rescue the Forsaken: explicit completion at Sylvanas ↗At 41:13 the party is back in the Undercity with Sylvanas selected. MAIN QUEST COMPLETED: Rescue the Forsaken is visible, and Sylvanas acknowledges the new Forsaken. Exact rewards and the next quest are outside this verification. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Apothecarium Supplies · reveal details
Needs five Darkhound blood samples, six Murloc scales and Broodmother Venom, which players report drops from a Tirisfal Glades spider. Putress’s hand-in is recorded, then Bernd’s assignment to travel to Tirisfal Glades and defeat the Ogre Lord in the quarry. The venom pickup remains unconfirmed.
Apothecarium Supplies: assignment after Rescue ↗Actual gameplay inspected: after Rescue completes, Sylvanas directs Garek to Grand Apothecary Putress. At 41:43 MAIN QUEST: Apothecarium Supplies instructs Talk to Putress in the Apothecarium. This verifies the next main quest, not a new act or chapter title. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Apothecarium Supplies: Putress and the collection requirements ↗Paused frame at 43:02 shows Talk to Putress completed, Travel to Tirisfal Glades, Gather Darkhound blood (0 of 5 collected), Gather Murloc Scales (0 of 6 collected), and Gather Broodmother Venom. At 43:15 the hint says to use the Apothecarium elevator to reach the Trade Quarter. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Apothecarium Supplies: final visible quest log ↗The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Apothecarium Supplies: Putress hand-in and main-quest completion ↗Selected native-player frames from the Day 2 recording: at 1:36:42 Anya stands by Putress; at 1:36:52 Garek approaches the laboratory worktable; at 1:37:02 Putress acknowledges the requested reagents; at 1:37:07 MAIN QUEST COMPLETED names Apothecarium Supplies; at 1:37:12 Putress directs the heroes to the mason near the canal. This verifies a successful return and hand-in in this recording. It does not establish a universal single-hero inventory rule, exact interaction input, venom pickup, guaranteed reward, client build or difficulty. The full four-hour recording was not reviewed. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 14 Sep 2026
After Apothecarium Supplies: Bernd conversation and next objectives ↗Selected native-player frames from the Day 2 recording: at 1:39:35 Bernd speaks to the heroes in a stone-walled work area; at 1:40:00 he says he needs stone from the nearby quarry, which is overrun by ogres; at 1:40:30 MAIN QUEST UPDATE names Bone and Stone, marks Talk to Bernd completed, and lists Travel to Tirisfal Glades and Defeat the Ogre Lord in the quarry. This establishes the next recorded objectives, not a turn-by-turn route, a combat method, a boss drop or quest completion. The client build and difficulty are unidentified; the recording was sampled, not watched continuously. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 14 Sep 2026
Player report: the venom spider is in Tirisfal Glades ↗Misterjdizzl replies (posts 3–4, September 15) that the Undercity spider is the wrong one and confirms the venom spider at the middle left of the Tirisfal Glades map. One player; Kingy has not reproduced it.Reported · checked · published 15 Sep 2026
Player report: venom drops from a Tirisfal Glades boss, not the Undercity Broodmother ↗Tamplier (post 135, September 23) reports the Apothecarium venom drops from Countess Spite in Tirisfal Glades, not the Broodmother in the Undercity caves. Independent of the post-38635 report. Lord Teirvel's footage (checked October 11) shows a unit labelled Countess Spite before the venom objective completes.Reported · checked · published 23 Sep 2026
Campaign hero
Garek
The campaign hero whose recorded talent panel includes Parry and Counter Attack. See the separate campaign reference; multiplayer Paladin values do not establish his talents.
Garek: Parry and Counter Attack tooltips ↗Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Campaign hero
Anya
Shown as a Dark Ranger with Attribute Bonus in the campaign recording. The observed level does not establish a cap or unlock requirement.
Anya: Attribute Bonus tooltip ↗Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Talent
Parry
Earlier recorded tooltip: Campaign talent that modifies Undying Defiance’s duration, cooldown and damage reduction. Displayed ranks are documented; interactions have not yet been tested. 3.0.1 values have not been independently checked.
Garek: Parry and Counter Attack tooltips ↗Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Talent
Counter Attack
Earlier recorded tooltip: Campaign talent that adds melee damage reflection during Undying Defiance. See the displayed rank sequence and testing limits. 3.0.1 values have not been independently checked.
Garek: Parry and Counter Attack tooltips ↗Selected gameplay frames inspected near 50:17 (Parry) and 50:42 (Counter Attack). Supports the displayed modifications to Undying Defiance and rank sequences only. No full talent tree, prerequisite, point cost, respec or interaction test. Exact installed build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Ability
Attribute Bonus
Earlier recorded tooltip: Anya’s recorded campaign tooltip adds five points to each primary attribute at rank 1 and another five at rank 2. 3.0.1 values have not been independently checked.
Anya: Attribute Bonus tooltip ↗Selected ability-learning frame near 35:02 shows Anya, level-10 Dark Ranger, and Attribute Bonus Level 2: rank 1 adds five points to Strength, Agility and Intelligence; rank 2 adds another five to each. Observed level is not a verified level cap or unlock condition. Creator-labelled Arcane Sanctuary footage does not establish the formal in-game area name. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Equipment
Zombie Arm
Earlier recorded tooltip: Common Primary Weapon with +4 Damage and +1% Life Steal. Acquisition and vendor price are not verified. 3.0.1 values have not been independently checked.
Zombie Arm: primary weapon tooltip ↗Selected inventory tooltip near 5:10 displays Zombie Arm, Common Primary Weapon, +4 Damage and +1% Life Steal. Acquisition, guaranteed availability and vendor price are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
A Light in the Shadow · reveal details
Main quest with two recorded key branches: the bridge-and-waterfall chamber, then the torch-lit cell off the outer corridor. Garek’s key counter reaches 1 then 2; the correct double gate completes the key objective before the Silver Hand finish.
A Light in the Shadow: double gate and completed key objective ↗Fresh paused frames reviewed October 11: at 12:55 the party holds two keys on the approach; at 13:00 the double gate across the narrow green-water channel remains closed and Garek holds two keys; by 13:05 it is open, the key icon is gone, and Find the keys to open the door is explicitly Completed. Defeat the Silver Hand Remnants remains active. This is a different door from the earlier wooden door beneath pipework. Exact unlocking input is not established. The former claim of an already completed objective at precisely 13:00 has been corrected.Walkthrough · checked
A Light in the Shadow: Silver Hand fight and explicit quest completion ↗The earlier September review records a named Silver Hand enemy at 13:31 and MAIN QUEST COMPLETED: A Light in the Shadow at 15:00 and 15:05. A fresh paused frame at 15:06 was visually reviewed October 11 and confirms the same explicit main-quest completion message in the central chamber bordered by green-water channels. No current-build combat test, formal boss name, separate hand-in or item reward is established.Walkthrough · checked
A Light in the Shadow: western passage, barricade and wooden bridge ↗Creator recording visually reviewed October 11 at selected approach checkpoints: 3:30 western passage beside green water; 4:18 northern corridor with a named Barricade; 4:45 bridge approach; 4:55 waterfall chamber. These landmarks locate the first branch. This is recording review, not a Kingy playthrough or current-client route test.Walkthrough · checked
A Light in the Shadow: first key acquired in the waterfall chamber ↗Paused frames rechecked October 11 from 4:56 to 5:30: Garek’s inventory has no key at 5:04, 5:06, 5:13, 5:15 or 5:17, and shows the silver key icon with count 1 from 5:18 (still there at 5:30). The chamber has a wooden bridge on its west side, a rune-and-bone floor and a green waterfall on its north wall. The input button and whether acquisition is automatic or triggered by a ground-item click are not established.Walkthrough · checked
A Light in the Shadow: Revival Altar, outer corridor and torch-lit spur ↗Creator recording visually reviewed October 11: 5:40 waterfall chamber; 5:50 named Revival Altar and the nearby closed double gate; 6:20 alcove with gold candelabrum and Sludge Flinger; 7:27 and 7:55 narrow outer corridor beside green water; 9:31 stair junction with a narrow bone-strewn passage to its north; 10:03 torch-lit end chamber. These selected landmarks trace the second branch; timestamps include combat and camera scouting, and are not travel-time estimates.Walkthrough · checked
A Light in the Shadow: second key acquired in the torch-lit cell ↗Paused creator frames reviewed October 11: at 10:03 and 10:09, Garek still holds one key during the Silver Hand encounter in a narrow chamber with bones, rubble and a brazier on its left wall. By 10:13, he is leaving that chamber and the same inventory icon shows count 2; count 2 remains visible at 10:23 and 12:55. This establishes the second acquisition in the recorded branch, without identifying an exact mouse button, hotkey or guaranteed enemy drop.Walkthrough · checked
Dungeon Key · reveal details
Quest keys in A Light in the Shadow. The recording shows a first acquisition in the waterfall chamber and a second in the torch-lit cell; Garek’s inventory count changes from 1 to 2. Exact pickup buttons remain unconfirmed.
A Light in the Shadow: Dungeon Key checkpoint ↗A named Dungeon Key ground item is visible near 10:02 in a narrow stone corridor/cell area with skeletons and a torch. One key sighting, not proof of both key locations, both pickups or a complete route. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
A Light in the Shadow: first key acquired in the waterfall chamber ↗Paused frames rechecked October 11 from 4:56 to 5:30: Garek’s inventory has no key at 5:04, 5:06, 5:13, 5:15 or 5:17, and shows the silver key icon with count 1 from 5:18 (still there at 5:30). The chamber has a wooden bridge on its west side, a rune-and-bone floor and a green waterfall on its north wall. The input button and whether acquisition is automatic or triggered by a ground-item click are not established.Walkthrough · checked
A Light in the Shadow: second key acquired in the torch-lit cell ↗Paused creator frames reviewed October 11: at 10:03 and 10:09, Garek still holds one key during the Silver Hand encounter in a narrow chamber with bones, rubble and a brazier on its left wall. By 10:13, he is leaving that chamber and the same inventory icon shows count 2; count 2 remains visible at 10:23 and 12:55. This establishes the second acquisition in the recorded branch, without identifying an exact mouse button, hotkey or guaranteed enemy drop.Walkthrough · checked
Gordo · reveal details
Optional main-campaign quest listed as completed in the recorded log. Giver, route and reward remain unconfirmed.
Apothecarium Supplies: final visible quest log ↗The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Highway Robbery · reveal details
Optional Tirisfal Glades quest: recover Glix’s stolen wares from the gnoll camp to the south. In one recording the heroes fight Torgo, a Level 5 Gnoll Warlord, and completion comes with a Talent Point hint.
Apothecarium Supplies: final visible quest log ↗The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Highway Robbery: Glix’s deal, Torgo and the completion ↗Native-player frames checked October 11. At 1:29:22 OPTIONAL QUEST Highway Robbery reads Recover Glix’s stolen wares, and Glix says the gnoll camp is to the south. At 2:47:32 the unit card reads Torgo, Level 5 Gnoll Warlord. At 2:49:52 OPTIONAL QUEST COMPLETED: Highway Robbery appears with HINT - Your heroes have acquired a Talent Point! 3.0.0, one recording.Walkthrough · checked · published 19 Sep 2026
The Widow’s Lair · reveal details
Optional quest with a recorded completion state. This does not establish completion of the separate Broodmother Venom requirement.
Broodmother encounter and The Widow’s Lair completion ↗A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Apothecarium Supplies: final visible quest log ↗The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Plague Mushrooms · reveal details
Optional Vengeance objective with one of three destroyed in the recorded checkpoint. All locations and the final reward are not yet verified.
Vengeance: optional Plague Mushrooms objective ↗At 8:56 the game labels Plague Mushrooms optional and displays one of three giant mushrooms destroyed. This verifies the optional status and total target count. It does not establish all three locations, the reward or a required boss debuff. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked · published 12 Sep 2026
Pain Beyond Death · reveal details
Optional Capital City Ruins quest: calm each banshee by killing her lover among the respawning spectral zombies. Completes after the third banshee; the reward remains unconfirmed.
Pain Beyond Death: Capital City Ruins quest log ↗Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Pain Beyond Death: the banshee hint, the first banshee and completion ↗Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.Walkthrough · checked · published 19 Sep 2026
Equipment
Lesser Mark of the Forsaken
Earlier recorded tooltip: Common Trinket that grants Death Coil: 150 healing to friendly Undead, half damage to living enemies and a 15-second cooldown in the tooltip. Acquisition unconfirmed. 3.0.1 values have not been independently checked.
Lesser Mark of the Forsaken: trinket and Death Coil tooltip ↗Fresh paused inventory frames at 6:20:19 and 6:20:29 display Lesser Mark of the Forsaken, Common Trinket, and an additional Death Coil ability. Its text states 150 hit points of healing for a friendly Undead unit, half damage to an enemy living unit and a 15-second cooldown. The tooltip appears after Rescue the Forsaken completion, but the reviewed frames do not establish acquisition, a guaranteed quest reward, prices or tested combat output. Resource icons are not interpreted as costs. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
Equipment
Lesser Blade of the Cultist
Earlier recorded tooltip: Common Primary Weapon with +5% Attack Rate and +5% Ability Amplification. Acquisition unconfirmed. 3.0.1 values have not been independently checked.
Lesser Blade of the Cultist: primary weapon tooltip ↗Fresh paused inventory frame at 6:50:25 displays Lesser Blade of the Cultist, Common Primary Weapon, +5% Attack Rate and +5% Ability Amplification. Anya's equipment panel is open. No acquisition route, guaranteed drop, comparative damage test or vendor transaction is established. A displayed currency number is not treated as a verified transaction price. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough · checked
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official · checked · published 7 Oct 2026
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