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Warcraft III: Reforged — Forsaken Kingdom official cover art

Forsaken Kingdom optional quests: 30 documented quests by act

Quick answer

This index documents 30 optional quests: 9 in the prologue, 10 in Act 1, 10 in Act 2 and 1 currently documented in Act 3. Act 3’s list may be incomplete. Filter by your act and search the name or area in your quest log. Before exploring Act 1’s sewer reservoir or Arcane Sanctuary, read the reported stuck-state warnings below. The three spider encounters belong to different quests; The Widow’s Lair is not proof that you have the Apothecarium venom.

Checked 20 Oct 2026 · after patch 3.0.1 (19 Oct 2026)

How this guide was checked

Coverage: Reforged 3.0.1 live again since October 19 (hotfix build 24371) · official release and lore sources checked October 31, 2026 UTC. Research checked 20 Oct 2026. Updated 25 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 31 sources
31 sources
Clips from 5 creatorsChecked on screen · 25 Oct 20268 steps22 moments · 10:18
  1. 3:03:30–3:04:16Sylvanas gives The Plague Must FlowBefore you leave your current quest area · Risk Reforged
  2. 3:46:10–3:46:36Keep an Eye Out: the eye found, then the give-back-or-keep choiceDocumented optional quests by chapter and act · Risk Reforged
  3. 3:52:20–3:52:48Keep an Eye Out: returning the eye to Edric completes the questDocumented optional quests by chapter and act · Risk Reforged
  4. 1:46:51–1:47:09Gordo: found, freed, and heading back to campDocumented optional quests by chapter and act · Risk Reforged
  5. 1:49:10–1:49:30Gordo completed: the hint to visit him to buy and sell itemsDocumented optional quests by chapter and act · Risk Reforged
  6. 3:06:38–3:06:58From Many, One: the three objectivesDocumented optional quests by chapter and act · Risk Reforged
  7. 1:28:50–1:29:30Highway Robbery: Glix’s deal and the gnoll camp to the southDocumented optional quests by chapter and act · Risk Reforged
  8. 2:47:30–2:48:30Highway Robbery: the fight with Torgo, Level 5 Gnoll WarlordDocumented optional quests by chapter and act · Risk Reforged
  9. 2:49:00–2:49:56Highway Robbery completed: Glix’s thanks and the Talent Point hintDocumented optional quests by chapter and act · Risk Reforged
  10. Spoiler4:14:26–4:14:44Documented optional quests by chapter and actTap to reveal · Risk Reforged
  11. Spoiler4:17:16–4:17:36Documented optional quests by chapter and actTap to reveal · Risk Reforged
  12. Spoiler4:33:28–4:33:44Documented optional quests by chapter and actTap to reveal · Risk Reforged
  13. Spoiler53:51–54:06Documented optional quests by chapter and actTap to reveal · WTiiWarcraft
  14. Spoiler5:57:42–5:58:00Intelligent Behavior: the three clever ghoulsTap to reveal · Risk Reforged
  15. Spoiler6:16:17–6:16:30Intelligent Behavior: the three clever ghoulsTap to reveal · Risk Reforged
  16. Spoiler6:20:54–6:21:10Intelligent Behavior: the three clever ghoulsTap to reveal · Risk Reforged
  17. Spoiler7:17:57–7:18:12Intelligent Behavior: the three clever ghoulsTap to reveal · Risk Reforged
  18. Spoiler56:12–56:19The Widow’s Lair and the venom objectiveTap to reveal · Video Game News
  19. Spoiler0:18–0:46Secret levels: Forgotten Hollow and the Silverpine SprintTap to reveal · More Lowko
  20. Spoiler2:58–4:12Secret levels: Forgotten Hollow and the Silverpine SprintTap to reveal · JayborinoPlays
  21. Spoiler3:36:12–3:36:50Optional quests that can get stuck on 3.0.0Tap to reveal · Risk Reforged
  22. Spoiler7:09:40–7:10:06Optional quests that can get stuck on 3.0.0Tap to reveal · Risk Reforged

Open marked sections to reveal solutions or story details.

See it first · Before you leave your current quest area ↓

Checked on screen · Oct 12, 2026 · Reforged 3.0.0

3:03:30–3:04:16 · 46 sSylvanas gives The Plague Must Flow
Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Before you start

  • Access to the quest log for the campaign section you are following.
1

Check the client version before using patch-specific advice

3.0.1 is live again since October 19; Blizzard’s hotfix post lists build 24371. The race changes and standalone scenario maps in the October 7 notes now apply to live. Check that your client has updated before relying on them; Kingy has not tested them.

Kingy has not replayed these quests on the current client. The patch’s general quest-tracking fixes do not identify The Plague Must Flow, Relic Raiders or the Forgotten Hollow exit as repaired. Each needs a test with the exact client version, save origin and graphics mode recorded. Keep the existing stuck-state warnings; a manual save is not a guarantee of compatibility across patches.

Sources for this section
2

Before you leave your current quest area

  1. Match your current chapter or act before using a walkthrough. Prologue quests and the main campaign have different objectives even when the enemy names sound similar.
  2. Use the finder below to search a quest name or area, then reveal that card’s objective and available guide. A completed state in someone else’s recording does not mark your own quest complete.
  3. For The Plague Must Flow, accept the quest from Sylvanas before entering the reported reservoir trigger area. For Relic Raiders, keep a manual save before entering the Arcane Sanctuary.

    Checked on screen · Oct 12, 2026 · Reforged 3.0.0

    3:03:30–3:04:16 · 46 sSylvanas gives The Plague Must Flow

    On screen: In a cutscene Sylvanas says intruders have been spotted in the city's canals and orders the water supply poisoned with plague; back in play the banner reads OPTIONAL QUEST The Plague Must Flow, Poison the water reservoir.

    Risk ReforgedFull video ↗
    Credits

    “Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    3:03:30–3:04:16Sylvanas gives The Plague Must Flow
  4. Check the active objective after the encounter and return to the named quest giver when the row requires it. A boss defeat, collected object and quest turn-in can be separate steps.
Sources for this section
3

How this list was built

Names, areas and objectives come from community transcriptions of the in-game quest logs on warcraft.wiki.gg, cross-checked against recorded footage Kingy reviewed and an independent guide site. Each row says which. Kingy has not played the campaign.

Recorded footage shows Gordo, Highway Robbery and The Widow’s Lair completed in a late Act 1 quest log, Plague Mushrooms as optional in Vengeance and Pain Beyond Death in Capital City Ruins.

Act 1 rewards as listed by dtgre.com (not confirmed by Kingy)

Assess the Damage rewards as listed by dtgre.com (not confirmed by Kingy)

Reveal video · quest objectives and campaign progress

Open the recorded objective checkpoint, then follow the steps in this section.

Video Game News · 56:13

Source & footage context

The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.

Source record ↗ · Checked 2026-09-13

Preview artwork: Blizzard Entertainment. This is an illustration beside the video, not a frame from the selected timestamp.

The original creator hosts the recording. If playback is restricted, use the YouTube link.

Sources for this section
4

Documented optional quests by chapter and act

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

3:46:10–3:46:36 · 26 sKeep an Eye Out: the eye found, then the give-back-or-keep choice

On screen: OPTIONAL QUEST UPDATE: Find Edric Hollowgaze’s Lost Eye (Completed), then Return the Eye to Edric Hollowgaze or Or equip the Eye for yourself, with Anya calling the eye a powerful magical trinket.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

3:52:20–3:52:48 · 28 sKeep an Eye Out: returning the eye to Edric completes the quest

On screen: Edric thanks the party; OPTIONAL QUEST COMPLETED: Keep an Eye Out, with a Ring of the Fortunate Adventurer (Common Accessory) tooltip in the hand-over.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

1:46:51–1:47:09 · 18 sGordo: found, freed, and heading back to camp

On screen: OPTIONAL QUEST UPDATE: Find Gordo (Completed), then Free Gordo, with Anya’s line about another fine mess; Gordo then says he is free and going back to camp.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

1:49:10–1:49:30 · 20 sGordo completed: the hint to visit him to buy and sell items

On screen: Melisara notes Gordo collected goods while wandering; OPTIONAL QUEST COMPLETED: Gordo, then HINT - Visit Gordo to buy and sell items.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

3:06:38–3:06:58 · 20 sFrom Many, One: the three objectives

On screen: OPTIONAL QUEST: From Many, One, with Defeat the Bandit Lord in Tirisfal Glades, Defeat the Alliance Remnants in the Capital City Ruins and Retrieve the remains of the Grand Marshal in the Capital City Ruins.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

1:28:50–1:29:30 · 40 sHighway Robbery: Glix’s deal and the gnoll camp to the south

On screen: Glix agrees to Anya’s half-share terms (‘we’ve already been robbed once today’); OPTIONAL QUEST Highway Robbery – Recover Glix’s stolen wares, and Glix says the gnoll camp is to the south.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

2:47:30–2:48:30 · 60 sHighway Robbery: the fight with Torgo, Level 5 Gnoll Warlord

On screen: Torgo’s unit card (Level 5 Gnoll Warlord), then Garek, Anya and the party fighting Torgo and his gnolls.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

2:49:00–2:49:56 · 56 sHighway Robbery completed: Glix’s thanks and the Talent Point hint

On screen: Glix offers a small token of gratitude, Garek accepts and says the Forsaken will benefit from the goblins’ wares; OPTIONAL QUEST COMPLETED: Highway Robbery with HINT - Your heroes have acquired a Talent Point!

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Spoiler clip · From Many, One: recovering Garithos’s bones · reveal

Checked on screen · Oct 12, 2026 · Reforged 3.0.0

4:14:26–4:14:44 · 18 sFrom Many, One: recovering Garithos’s bones

On screen: In the Capital City Ruins the hero picks up Garithos’s Head beside a lit stone circle (unit card: Garithos Bones); the OPTIONAL QUEST UPDATE for From Many, One appears.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Spoiler clip · All three parts collected: return them to Apothecary Keever · reveal

Checked on screen · Oct 12, 2026 · Reforged 3.0.0

4:17:16–4:17:36 · 20 sAll three parts collected: return them to Apothecary Keever

On screen: OPTIONAL QUEST UPDATE: the Bandit Lord, the Alliance Remnants and Grand Marshal Garithos’s remains are each marked Completed, and the new objective reads Return the collected body parts to Apothecary Keever.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Spoiler clip · OPTIONAL QUEST COMPLETED: From Many, One · reveal

Checked on screen · Oct 12, 2026 · Reforged 3.0.0

4:33:28–4:33:44 · 16 sOPTIONAL QUEST COMPLETED: From Many, One

On screen: After the hand-in scene fades back to the Apothecarium, OPTIONAL QUEST COMPLETED – From Many, One appears over the room.

Risk ReforgedFull video ↗
Credits

“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

Independent creator · no partnership implied

Creator? Ask us to remove this

Spoiler clip · Assess the Damage: the murder mystery solved · reveal

Checked on screen · Oct 15, 2026 · Reforged 3.0.0

53:51–54:06 · 15 sAssess the Damage: the murder mystery solved

On screen: In Garren's Haunt, Sedrick Calston thanks the heroes for helping him solve it; OPTIONAL QUEST UPDATE: Assess the Damage then lists Return to Magistrate Sevren (Completed), Solve the murder mystery (Completed) and Talk to Executor Arren in Deathknell. A facecam sits bottom right.

WTiiWarcraftFull video ↗
Credits

“The Murder Mystery | Forsaken Kingdom Gameplay Part 17” by WTiiWarcraft · Sep 30, 2026 · Reforged 3.0.0 (uploaded Sep 30, while 3.0.0 was live)

Independent creator · no partnership implied

Creator? Ask us to remove this

3:46:10–3:46:36Keep an Eye Out: the eye found, then the give-back-or-keep choice3:52:20–3:52:48Keep an Eye Out: returning the eye to Edric completes the quest1:46:51–1:47:09Gordo: found, freed, and heading back to camp1:49:10–1:49:30Gordo completed: the hint to visit him to buy and sell items3:06:38–3:06:58From Many, One: the three objectives1:28:50–1:29:30Highway Robbery: Glix’s deal and the gnoll camp to the south2:47:30–2:48:30Highway Robbery: the fight with Torgo, Level 5 Gnoll Warlord2:49:00–2:49:56Highway Robbery completed: Glix’s thanks and the Talent Point hint4:14:26–4:14:44Spoiler clip4:17:16–4:17:36Spoiler clip4:33:28–4:33:44Spoiler clip53:51–54:06Spoiler clip

Find your next step

Find an optional quest

Match the quest name, area and act in your log. Reveal an objective only when you need it. Act 3 coverage is incomplete; the list documents what the linked sources currently establish.

30 of 30 quests shown

Homecoming · Prologue

Bad Omen

Reveal coverage and next step for Bad Omen

Confront the drunkard spreading rumours about Prince Arthas. Listed in one quest-log transcription.

See the available evidence →

Homecoming · Prologue

Trapped!

Reveal coverage and next step for Trapped!

Get the villagers trapped further down the street to safety. Listed in one quest-log transcription.

See the available evidence →

Treachery · Prologue

The Lich

Reveal coverage and next step for The Lich

Defeat the lich that has made a lair in the sewers. Listed in one quest-log transcription.

See the available evidence →

Treachery · Prologue

The Broodmother

Reveal coverage and next step for The Broodmother

Defeat the spider Broodmother in the sewers. A prologue fight, separate from Act 1’s Widow’s Lair. Listed in one quest-log transcription.

See the available evidence →

Siege · Prologue

Plague Cauldrons

Reveal coverage and next step for Plague Cauldrons

Destroy the Plague Cauldrons that keep spawning zombies. Also named by an independent guide.

See the available evidence →

Siege · Prologue

Plague Cauldrons, Again!

Reveal coverage and next step for Plague Cauldrons, Again!

Destroy the second set of cauldrons turning Andorhal’s villagers. Listed in one quest-log transcription.

See the available evidence →

Siege · Prologue

Reinforcements

Reveal coverage and next step for Reinforcements

Open the western and eastern gates and clear the northeastern gate so the Silver Hand can enter Andorhal. Listed in one quest-log transcription.

See the available evidence →

Vengeance · Prologue

Plague Mushrooms

Reveal coverage and next step for Plague Mushrooms

Destroy three Giant Plague Mushrooms in Stratholme. Footage shows one of three; the other two locations and the reward are not yet verified.

Open the mushroom checkpoint →

Vengeance · Prologue

Harbor Salvage

Reveal coverage and next step for Harbor Salvage

Board a transport ship and salvage 100 floating supplies in Stratholme’s harbour. Listed in one quest-log transcription.

See the available evidence →

Capital City Ruins · Act 1 · Main campaign

Pain Beyond Death

Reveal coverage and next step for Pain Beyond Death

Calm the Banshees: kill each banshee’s lover among the respawning zombies. Completion is in footage after the third banshee; the reward remains unconfirmed.

Open the banshee objective →

Tirisfal Glades · Act 1 · Main campaign

Gordo

Reveal coverage and next step for Gordo

Find and free the abomination Gordo, then return to the banshee Melisara. Completed state seen in footage. In one recording the completion hint says to visit Gordo to buy and sell items.

Compare the recorded quest-log state →

Tirisfal Glades · Act 1 · Main campaign

Highway Robbery

Reveal coverage and next step for Highway Robbery

Recover goblin merchant Glix Xizzix’s wares from the gnolls. In one recording Glix points to the gnoll camp to the south, the heroes fight Torgo, a Level 5 Gnoll Warlord, and the completion message comes with a hint that the heroes gained a Talent Point.

Compare the recorded quest-log state →

Undercity · Act 1 · Main campaign

The Widow’s Lair

Reveal coverage and next step for The Widow’s Lair

Defeat the Broodmother west of the Trade Quarter. Completion seen in footage. It does not give the Apothecarium Supplies ingredient.

Check the separate venom objective →

Tirisfal Glades and Capital City Ruins · Act 1 · Main campaign

From Many, One

Reveal coverage and next step for From Many, One

Defeat the Bandit Lord and the Alliance Remnants and recover Grand Marshal Garithos’s remains, then return the collected body parts to Apothecary Keever. Also named by an independent guide; one recording shows each objective completing and the quest completed message, but not a reward.

See the available evidence →

Undercity sewers · Act 1 · Main campaign

The Plague Must Flow

Reveal coverage and next step for The Plague Must Flow

Poison the water reservoir, then return to Sylvanas. Two players report it breaks if you trigger the reservoir room first; accept it from Sylvanas before exploring the back-right sewer room.

Read the reservoir warning before exploring →

Undercity sewers · Act 1 · Main campaign

Keep an Eye Out

Reveal coverage and next step for Keep an Eye Out

Find Edric Hollowgaze’s lost eye in the sewers. The quest text offers a choice: give it back or keep it. In one recording, returning it completes the quest and Edric hands over a Ring of the Fortunate Adventurer. Also named by an independent guide.

See the available evidence →

Undercity sewers, Capital City Ruins and Tirisfal Glades · Act 1 · Main campaign

Intelligent Behavior

Reveal coverage and next step for Intelligent Behavior

Find the Industrious Ghoul (sewers, 2,500 lumber), the Foraging Ghoul (Tirisfal Glades, save it from murlocs) and the Studious Ghoul (Capital City Ruins, lure it with a book), then return to Apothecary Keever. Steps and clips below.

See the available evidence →

Arcane Sanctuary · Act 1 · Main campaign

Relic Raiders

Reveal coverage and next step for Relic Raiders

Find the Sanctuary entrance in Capital City Ruins, retrieve the artifact and return it to Lexington Mortaim. Separate reports describe two stuck states inside; make a manual save before you enter.

Read the Sanctuary warning before entering →

Silverpine Forest · Act 1 · Main campaign

The Silverpine Sprint

Reveal coverage and next step for The Silverpine Sprint

Win the race for Glix’s team, then return to Glix for a reward. 3.0.1, live since October 19, lists slower rivals and Spacebar braking; Kingy has not tested them.

See the available evidence →

Undercity · Act 2 · Main campaign

Closing the Breach

Reveal coverage and next step for Closing the Breach

Collapse the old mining-tunnel entrances the Scarlet Crusade used, then return to Bernd. Listed in one quest-log transcription.

See the available evidence →

Undercity · Act 2 · Main campaign

Golem Smash

Reveal coverage and next step for Golem Smash

Subdue Putress’s escaped flesh golem with help from his other experiments, then return to Putress. Listed in one quest-log transcription.

See the available evidence →

Magic Quarter · Act 2 · Main campaign

Blessed Silence

Reveal coverage and next step for Blessed Silence

Protect Lexington while the pylon is repaired. The banshee and at least one worker must survive; return to Varimathras. Listed in one quest-log transcription.

See the available evidence →

Tirisfal Glades · Act 2 · Main campaign

Scouting Out

Reveal coverage and next step for Scouting Out

Retake the occupied scout towers. Listed in one quest-log transcription.

See the available evidence →

Blackrock Encampment · Act 2 · Main campaign

Blackrock and Roll, Three!

Reveal coverage and next step for Blackrock and Roll, Three!

Follow the trail from Balnir Farmstead to the orc camp and defeat the Blackrock Blademaster. Listed in one quest-log transcription.

See the available evidence →

Brill, Deathknell and Garren’s Haunt · Act 2 · Main campaign

Assess the Damage

Reveal coverage and next step for Assess the Damage

Deal with the goblins for Magistrate Sevren in Brill, defeat the Essence of Fear for Executor Arren in Deathknell, solve the murder mystery for Sedrick Calston, then return to Bernd. Also covered by an independent guide.

See the available evidence →

Tirisfal Glades · Act 2 · Main campaign

Batting for Brewings

Reveal coverage and next step for Batting for Brewings

Defeat the Vampire Bat Matriarch and bring the vial of blood to Putress. Also named by an independent guide.

See the available evidence →

Scarlet Monastery · Act 2 · Main campaign

They Never Miss

Reveal coverage and next step for They Never Miss

Find the Forsaken Ranger strike teams so they join your forces. Also named by an independent guide.

See the available evidence →

Scarlet Monastery · Act 2 · Main campaign

No Forsaken Left Behind

Reveal coverage and next step for No Forsaken Left Behind

Rescue the Forsaken soldiers held in a nearby barracks so they join you. Also named by an independent guide.

See the available evidence →

Undercity · Act 2 · Main campaign · secret

Forsaken Survival

Reveal coverage and next step for Forsaken Survival

Hidden survival challenge started at an altar reached during Closing the Breach; it appears in the quest log once found. Seen in recorded footage and reported by a player. See Secret levels below.

Open the secret level route →

War of the Damned · Act 3 · Main campaign

Stranded

Reveal coverage and next step for Stranded

Rescue the Forsaken units cut off behind enemy lines. The Act 3 transcription may be incomplete.

See the available evidence →

Search matches names and campaign context only. Revealing a card does not mark the quest complete or change your saved checklists.

Sources for this section
5

Intelligent Behavior: the three clever ghouls

Reveal solution / story details

Intelligent Behavior sends you to find three ghouls that act smarter than they should, one each in the Undercity sewers, Tirisfal Glades and Capital City Ruins, and then report to Apothecary Keever. Risk Reforged’s Act 1 recording shows every objective and the completion.

  1. Undercity sewers: help the Industrious Ghoul by gathering the lumber lying nearby. A counter shows 2,500 lumber left to collect, and the objective reads Retrieve lumber for the Industrious Ghoul.

    Checked on screen · Oct 11, 2026 · Version 3.0.0

    5:57:42–5:58:00 · 18 sThe three ghoul objectives and the lumber counter

    On screen: The optional quest update lists the lumber, Capital City Ruins and Tirisfal Glades ghoul objectives, the hint says to gather nearby lumber, and the counter reads 2,500 lumber left to collect.

    Risk ReforgedFull video ↗
    Credits

    “Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · 3.0.0 (uploaded Sep 19, while 3.0.0 was live; difficulty not shown)

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    5:57:42–5:58:00The three ghoul objectives and the lumber counter
  2. Tirisfal Glades: look for a ghoul fishing by the water. Murlocs attack it; kill them to complete Save the Foraging Ghoul from Murlocs.

    Checked on screen · Oct 11, 2026 · Version 3.0.0

    6:16:17–6:16:30 · 13 sSave the Foraging Ghoul from murlocs

    On screen: After the murloc fight in Tirisfal Glades the update marks Save the Foraging Ghoul from Murlocs and the lumber objective Completed; Anya jokes about the ghoul’s way of catching fish.

    Risk ReforgedFull video ↗
    Credits

    “Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · 3.0.0 (uploaded Sep 19, while 3.0.0 was live; difficulty not shown)

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    6:16:17–6:16:30Save the Foraging Ghoul from murlocs
  3. Capital City Ruins: the last ghoul hides. The objective changes to Lure the Studious Ghoul out of its hideout using a book, and Garek suggests using books; Risk Reforged’s chapter labels call the book Deep Thoughts.

    Checked on screen · Oct 11, 2026 · Version 3.0.0

    6:20:54–6:21:10 · 16 sLure the Studious Ghoul with a book

    On screen: In the Capital City Ruins the update adds Lure the Studious Ghoul out of its hideout using a book, and Garek suggests using books to lure it out.

    Risk ReforgedFull video ↗
    Credits

    “Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · 3.0.0 (uploaded Sep 19, while 3.0.0 was live; difficulty not shown)

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    6:20:54–6:21:10Lure the Studious Ghoul with a book
  4. Return to Apothecary Keever in the Undercity for OPTIONAL QUEST COMPLETED: Intelligent Behavior.

    Checked on screen · Oct 11, 2026 · Version 3.0.0

    7:17:57–7:18:12 · 15 sKeever: Intelligent Behavior completed

    On screen: Back in the Undercity, Keever remarks that each ghoul showed signs of intelligence and OPTIONAL QUEST COMPLETED: Intelligent Behavior appears.

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    “Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · 3.0.0 (uploaded Sep 19, while 3.0.0 was live; difficulty not shown)

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    7:17:57–7:18:12Keever: Intelligent Behavior completed
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6

The Widow’s Lair and the venom objective

Reveal solution / story details

In a late Act 1 log, The Widow’s Lair is completed while Gather Broodmother Venom is still open. Players report the venom comes from a different spider boss in Tirisfal Glades. The Apothecarium Supplies guide has the details.

Spoiler clip · Widow's Lair completed, venom still open · reveal

Checked on screen · Oct 25, 2026 · Reforged 3.0.0

56:12–56:19 · 7 sWidow's Lair completed, venom still open

Check your quest log after The Widow’s Lair: it reads Completed, but Gather Broodmother Venom under Apothecarium Supplies stays open.

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“Warcraft III Became OPEN WORLD - ACT 1 City of the Dead part 2” by Video Game News · Sep 12, 2026 · Reforged 3.0.0, uploaded on launch day

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56:12–56:19Spoiler clip
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7

Secret levels: Forgotten Hollow and the Silverpine Sprint

Reveal solution / story details

Blizzard’s Brad Chan told Kotaku the campaign hides two secret bonus levels that take a few steps to unlock. Both are now most likely known: Blizzard’s 3.0.1 notes list the Forgotten Hollow and the Silverpine Sprint as standalone maps for that patch, the only two campaign scenarios they single out. Blizzard hasn’t called either one a secret level.

Forgotten Hollow holds Forsaken Survival, in Act 2. It starts from Closing the Breach, the Undercity side quest to collapse the old mining-tunnel entrances. In More Lowko’s recording the tunnels are already collapsed, a narrow path leads into the side area with an altar, and Forsaken Survival appears in the quest log. A player on Barrens Chat has posted step-by-step directions from the tunnels; no second source shows that exact turn yet.

The challenge is a Vampire Survivors-style mode: one hero against endless waves, picking an upgrade at each level-up, until a Game Over screen totals the run. Players report four bosses, each with a reward you keep after leaving, and recommend putting early picks into Luck.

Make a manual save before you start, and keep your autosaves. Six players report that leaving Forgotten Hollow after the minigame broke their game: Act 2 restarted with the heroes dead, a black screen, an autosave with no interface, or a crash that lost Act 2 progress. Blizzard’s 3.0.1 notes list no fix.

The Silverpine Sprint is the Act 1 goblin race for Glix’s team. The 3.0.1 notes list slower rival drivers, more run-off and Spacebar braking, live since 3.0.1 returned on October 19. Kingy has not tested the race on the current build.

Older footage · checked Oct 20, 2026 · before Patch 3.0.1 (October 7, 2026)

0:18–0:46 · 28 sForsaken Survival: quest log, path and altar

On screen: The quest log lists Forsaken Survival and marks the tunnel-collapse objective complete under Closing the Breach, with Return to Bernd still listed. The hero follows the side path to the Unholy Altar.

Check the guide’s version notes before following older footage.

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“Warcraft 3 Has a Secret Vampire Survivors Level” by More Lowko · Sep 30, 2026 · Uploaded Sep 30, before patch 3.0.1; no version number shown

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Older footage · checked Oct 20, 2026 · before Patch 3.0.1 (October 7, 2026)

2:58–4:12 · 74 sSilverpine Sprint: late-race route and results

On screen: The late-race route passes through an indoor hall and a cave. The position indicator reads P2 during the approach to the cave; the results board later lists Garek first at 03:57.299.

Check the guide’s version notes before following older footage.

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“I Beat Silverpine Sprint on Hard | Warcraft 3: Forsaken Kingdom” by JayborinoPlays · Sep 28, 2026 · Uploaded Sep 28, before patch 3.0.1; no version number shown

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0:18–0:46Forsaken Survival: quest log, path and altar2:58–4:12Silverpine Sprint: late-race route and results
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8

Optional quests that can get stuck on 3.0.0

Reveal solution / story details

Checked on screen · Oct 11, 2026 · Reforged 3.0.0

3:36:12–3:36:50 · 38 sThe Plague Must Flow: the reservoir poisoned, then Return to Sylvanas

On screen: After the lever room, Anya says the poison will carry through the canals; OPTIONAL QUEST UPDATE: Poison the water reservoir (Completed), then Return to Sylvanas.

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“Warcraft 3 Reforged: Forsaken Kingdom – ACT 1 FULL Walkthrough & Guide | Nothing Missed!” by Risk Reforged · Sep 19, 2026 · Reforged 3.0.0 (uploaded Sep 19)

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Checked on screen · Oct 11, 2026 · Reforged 3.0.0

7:09:40–7:10:06 · 26 sRelic Raiders finished inside the Sanctuary: Return the Artifact to Lexington Mortaim

On screen: OPTIONAL QUEST UPDATE: Relic Raiders, with Find an entrance to the Arcane Sanctuary in the Capital City Ruins and Retrieve the Artifact both completed, then Return the Artifact to Lexington Mortaim.

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3:36:12–3:36:50The Plague Must Flow: the reservoir poisoned, then Return to Sylvanas7:09:40–7:10:06Relic Raiders finished inside the Sanctuary: Return the Artifact to Lexington Mortaim
QuestWhat players reportWhat to do
The Plague Must FlowTriggering the reservoir cutscene before Sylvanas gives the quest makes it impossible to finish (two reports).Accept the quest from Sylvanas before exploring the back-right sewer room.
Relic RaidersTwo separate reports describe the quest getting stuck inside the Sanctuary: one with the portal keys, one with the Energy Generator after leaving mid-sequence.Make a manual save before entering the Arcane Sanctuary and finish the sequence in one visit.
Any optional quest in progress3.0.1 returned on October 19 and invalidates mid-map saves from earlier versions; unlocked chapters and Acts are kept.Restart the map if an older save will not load. Keep a backup of the save folder; no recovery method is known.
Sources for this section

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Sources · 31Walkthrough · Reported · Official · checked 31 Oct 2026 · Research checked 20 Oct 2026
Vengeance: optional Plague Mushrooms objective ↗At 8:56 the game labels Plague Mushrooms optional and displays one of three giant mushrooms destroyed. This verifies the optional status and total target count. It does not establish all three locations, the reward or a required boss debuff. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Broodmother encounter and The Widow’s Lair completion ↗A named Broodmother of the Spiders faction is visible at 45:13 in a webbed green cavern. The paused 50:03 frame explicitly completes the OPTIONAL quest The Widow’s Lair. This is not evidence that Apothecarium Supplies or its venom objective completes. A venom pickup, any inventory transfer requirement and the main-quest turn-in were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Apothecarium Supplies: final visible quest log ↗The later frame near 56:13 was inspected with the lower objectives visible. Apothecarium Supplies is active; travel, Darkhound blood (5 of 5) and Murloc Scales (6 of 6) are completed, while Gather Broodmother Venom has no completion marker. Optional Gordo, Highway Robbery and The Widow’s Lair are labelled Completed. A Second Chance and Rescue the Forsaken are also completed. This does not establish venom acquisition, a bug, return objective or reward; optional routes were not followed in full. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Pain Beyond Death: Capital City Ruins quest log ↗Fresh paused gameplay frame at 6:50:54 names Pain Beyond Death under Optional Quests, gives the objective Calm the Banshees and the location Capital City Ruins. The description concerns banshees distressed by their deaths at the hands of the Scourge. A Second Chance and Rescue the Forsaken are completed while Apothecarium Supplies is active. No exact quest trigger, calming interaction, completion or reward is established by this frame. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Pain Beyond Death: the banshee hint, the first banshee and completion ↗Native-player frames checked October 11. At 54:30 Anya says one of the stumbling corpses must be the banshee's beloved; at 54:50 the in-game HINT says to find and kill the banshee's lover to soothe her and that the other spectral zombies respawn; at 55:25 the first banshee thanks the party. The creator's on-screen tip at 54:10 says the first two banshees can be done early but the third is too strong at that level; the video's chapters mark a failed third attempt at 1:02:02 and a success at 2:52:43. At 2:53:46 OPTIONAL QUEST COMPLETED: Pain Beyond Death appears. Difficulty, the reward and the second and third banshee locations were not checked.Walkthrough ·
Intelligent Behavior: the three ghouls and Keever's turn-in ↗Native-player frames checked October 11. At 5:57:50 the optional quest update lists Retrieve lumber for the Industrious Ghoul, Locate an intelligent ghoul in the Capital City Ruins and Locate an intelligent ghoul in Tirisfal Glades; the hint says to gather nearby lumber, and a counter reads Lumber left to collect: 2500. At 6:04:05 the Crafty Ghoul says Whazzup?. At 6:13:55 Anya notices a ghoul fishing. At 6:16:25 Save the Foraging Ghoul from Murlocs is Completed. At 6:21:03 the next objective is Lure the Studious Ghoul out of its hideout using a book. At 7:18:05 OPTIONAL QUEST COMPLETED: Intelligent Behavior appears as Keever speaks. Where the quest is accepted and the reward were not checked.Walkthrough ·
Keep an Eye Out: the eye found and Edric's turn-in ↗Native-player frames checked October 11. At 3:46:15 the OPTIONAL QUEST UPDATE marks Find Edric Hollowgaze's Lost Eye (Completed) and lists Return the Eye to Edric Hollowgaze and Or equip the Eye for yourself. At 3:52:35 OPTIONAL QUEST COMPLETED: Keep an Eye Out appears with a Ring of the Fortunate Adventurer (Common Accessory) tooltip as Edric thanks the party. 3.0.0, one recording; the keep-the-eye branch is not shown.Walkthrough ·
Gordo: freed, then the completion hint ↗Native-player frames checked October 11. At 1:46:53 the OPTIONAL QUEST UPDATE marks Find Gordo (Completed) with Free Gordo open; at 1:47:07 Gordo says he is free and going back to camp. At 1:49:20 OPTIONAL QUEST COMPLETED: Gordo appears with HINT - Visit Gordo to buy and sell items. 3.0.0, one recording; Gordo's stock and prices are not shown.Walkthrough ·
Highway Robbery: Glix’s deal, Torgo and the completion ↗Native-player frames checked October 11. At 1:29:22 OPTIONAL QUEST Highway Robbery reads Recover Glix’s stolen wares, and Glix says the gnoll camp is to the south. At 2:47:32 the unit card reads Torgo, Level 5 Gnoll Warlord. At 2:49:52 OPTIONAL QUEST COMPLETED: Highway Robbery appears with HINT - Your heroes have acquired a Talent Point! 3.0.0, one recording.Walkthrough ·
From Many, One: Garithos’s bones, all three parts, and the completion ↗Native-player frames checked October 12. At 4:14:35 the unit card reads Garithos Bones and the OPTIONAL QUEST UPDATE lists From Many, One. At 4:17:25 the update marks Defeat the Bandit Lord in Tirisfal Glades, Defeat the Alliance Remnants in the Capital City Ruins and Retrieve the remains of Grand Marshal Garithos as Completed, adding Return the collected body parts to Apothecary Keever. At 4:33:34 OPTIONAL QUEST COMPLETED: From Many, One. 3.0.0, one recording; the reward is not shown.Walkthrough ·
Player report: Act 2 crash followed by missing campaign state files ↗One detailed report says the game hung while leaving the Act 2 survival activity, crashed again while loading, and then lost Act 2 progress. The author lists file-system timestamps and missing state files. This is not a developer-confirmed cause or a verified universal recovery method; Kingy did not reproduce it.Reported ·
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official ·
Warcraft III: Reforged hotfixes · 3.0.1 build 24371 (October 19) ↗Staff post 28 in Blizzard’s live hotfix thread, read October 31 UTC. Says a hotfix has been deployed for version 3.0.1 build 24371 and lists one fix: a crash when transferring resources to other players in the Korean locale. It does not restate the October 7 notes, mention saves or say what else differs from build 24342. No installed-client test.Official ·
Version 3.0.0 Restored — October 8 ↗Staff post 1 by Kaivax was re-read October 31 UTC. It states that live Warcraft III was restored to 3.0.0 on October 8 and 3.0.1 remains on PTR pending re-deployment in the coming weeks, allowing players additional time to finish Acts before the save-compatibility change. This inspected staff post gives no exact return date, rollback build number or guaranteed save recovery. No installed-client test. Superseded on October 19, when Blizzard re-deployed 3.0.1 (see the October 19 hotfix post).Official ·
Player report: the venom spider is in Tirisfal Glades ↗Misterjdizzl replies (posts 3–4, September 15) that the Undercity spider is the wrong one and confirms the venom spider at the middle left of the Tirisfal Glades map. One player; Kingy has not reproduced it.Reported ·
Player report: venom drops from a Tirisfal Glades boss, not the Undercity Broodmother ↗Tamplier (post 135, September 23) reports the Apothecarium venom drops from Countess Spite in Tirisfal Glades, not the Broodmother in the Undercity caves. Independent of the post-38635 report. Lord Teirvel's footage (checked October 11) shows a unit labelled Countess Spite before the venom objective completes.Reported ·
Player reports: The Plague Must Flow breaks if the reservoir room is entered first ↗Mabie (post 20, September 14) and Henricus (post 37, September 15) report that triggering the sewer reservoir room before Sylvanas gives The Plague Must Flow makes the quest impossible to finish. SkwitSkwot (post 102, September 19) separately reports a valve gear vanishing when picked up with a full inventory. 3.0.0 reports.Reported ·
Stuck-state reports inside the Arcane Sanctuary ↗Techoff (post 3, September 13) reports that holding both portal keys can spend both on one portal; the northwest portal is required for the quest and the southeast one is optional, and a reload resolved it. A separate guide report describes the Energy Generator becoming unusable after leaving the area. Two different stuck states, each from one report.Reported ·
Guide report: Relic Raiders Energy Generator stuck state ↗Independent guide site page read October 10 for gap analysis only. Reports the Energy Generator can stop responding if you leave mid-sequence and suggests a manual save before entering. Not copied; one report.Reported ·
Players quote the Battle.net notice for 3.0.1 on October 19 ↗Danicela (post 2) and BrotherRoga (post 6), October 10, quote a Battle.net app notification planning 3.0.1 for October 19, invalidating campaign saves while keeping unlocked chapters and Acts. Kingy has not seen the notice in the app; Blizzard’s rollback post said only “in the coming weeks”. The date matched: Blizzard’s October 19 hotfix post confirms 3.0.1 on live that day.Reported ·
City of the Dead (Act 1) quest log ↗Community transcription of the Act 1 quest log, revision 6900904, read October 10: main and optional quest names, areas and objectives. Facts rebuilt in Kingy’s words; no rewards listed.Reported ·
A Scarlet Flame (Act 2) quest log ↗Community transcription of the Act 2 quest log, revision 6901468, read October 10: main and optional quest names, areas and objectives. No rewards listed.Reported ·
War of the Damned (Act 3) quest log ↗Community transcription, revision 6901495, read October 10: four main quests and one optional quest. The page may be incomplete for Act 3.Reported ·
Prologue chapter quest logs ↗Community transcriptions read October 10 for Homecoming (rev 6900568), Treachery (6898684), Siege (6898766) and Vengeance (6898843): optional quest names and objectives.Reported ·
Act 1 optional quests and rewards ↗Independent guide site, search-indexed October 10. Used to cross-check quest names and to point readers to its reward list; rewards are not confirmed by a second source and are not reproduced here.Reported ·
Assess the Damage optional chain ↗Independent guide site, search-indexed October 10. Cross-checks the Assess the Damage, Batting for Brewings, They Never Miss and No Forsaken Left Behind names. Rewards not reproduced.Reported ·
Two secret bonus levels (interview with Blizzard’s Brad Chan) ↗Interview with Brad Chan, senior manager on Warcraft III: Reforged: the campaign has two secret bonus levels that take a few steps to unlock. No names, locations or unlock steps given.Reported ·
Warcraft 3 Has a Secret Vampire Survivors Level ↗Frames inspected October 10: at 0:18 the quest log shows Closing the Breach completed (return to Bernd) and Forsaken Survival listed as an optional quest; 0:27 a narrow path into a small side area; 0:32 Garek reaches an altar; 25:02 a Level Up upgrade choice; 11:00 a Game Over stats screen. The description calls it a secret level in an Act 2 side quest: one hero, endless waves, a stat pick every level. Played on Hard before 3.0.1. The route between the tunnels and the altar is cut from the video.Walkthrough ·
WC3 Forsaken Kingdom Secret Level: Forsaken Survivors ↗One player’s post with step-by-step directions from the Closing the Breach tunnels to the altar, plus timer, boss and UI-bug reports. No second source confirms the exact route or those details, so they are linked, not reproduced.Reported ·
Player reports: leaving Forgotten Hollow restarts Act 2 or loads a black screen ↗Four players (September 15–27) report that leaving Forgotten Hollow after the minigame restarted Act 2 with the heroes dead, went to a black screen, or loaded an autosave with no interface; one suspects deleting autosaves caused it. 3.0.0 reports; no Blizzard reply; the 3.0.1 notes list no fix. Kingy has not reproduced it.Reported ·
Player reports: Forsaken Survival bosses and stats ↗Players discuss a fourth boss or obelisk (two posters), recommend Luck (two posters) and disagree on whether runs are cut off at 40 minutes (one poster) or can pass 65 (another). Only the two-poster points are used.Reported ·

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