Prologue mission index and walkthroughs
Quick answer
The prologue runs through Homecoming, Treachery, Siege and Vengeance. Kingy has objective-based walkthroughs for all four chapters, checked against recorded gameplay.
Checked 20 Oct 2026 · after patch 3.0.1 (19 Oct 2026)
4 steps
Before you start
1
Read this route alongside the October 7 tuning
2
Find your place in the prologue
3
Choose the walkthrough for your problem
4
What these walkthroughs establish
You’re ready when…
Sources · 15Walkthrough · Official · checked 31 Oct 2026 · Research checked 20 Oct 2026
Prologue chapter markers ↗Creator chapter markers inspected: Homecoming 53:50, Treachery 1:52:00, Siege 2:52:44, Vengeance 3:50:04. Chapter order only; the recording ends during Vengeance. No claim of a complete main-campaign mission list. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Homecoming: patrol and palace entrance ↗In-game frames inspected at 2:37 (roses and survival objective), 4:30–5:14 (cart-wheel task and equipment hint), and 8:45 (patrol completed; both heroes must enter the palace together). Launch-day recording; difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Homecoming: leave the palace and cross the bridge ↗In-game frames inspected at 16:30 (escape the palace; both heroes survive), 18:21 (palace combat), 20:58–21:30 (sewer destination dialogue and city evacuation), 23:35–24:38 (bridge route and completed crossing). Selected objective checkpoints, not a catalogue of every encounter or pickup. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Homecoming: final Abomination objective ↗25:15 shows the Abomination objective after palace and bridge completion, with Garek and Landen required to survive. The post-fight cinematic was inspected at 25:55. The rune timer is visible, but rune effects, boss statistics and difficulty scaling were not verified. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Siege: repair settlements and rebuild the force ↗4:40 shows Retake the Countryside, repair-to-capture instructions, one-settlement retention, Ilastar joining and Peasants available at the Lumber Mill. 14:44 shows captured Stables and Knight recruitment. 16:15 shows the transition briefing. Difficulty and exact client build were not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Siege: capture the four guard towers ↗16:40 shows Siegebreaker: take all guard towers, retain one tower, keep Garek and Ilastar alive. The hint says to stand near a tower with heroes to capture it. The four directional tower counters are visible at 17:00–17:40. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Siege: recover a lost tower and finish the chapter ↗26:31 shows the lost-tower warning; 27:30 shows the force at a tower with changing control counters, and 27:34–27:46 shows all four Control Points rows. At 27:47 both tower objectives read Completed; Ras Frostwhisper arrives at 28:08 and the quest adds Defeat Ras Frostwhisper, then completes by 28:20. 28:45 shows the post-battle briefing with Uther and the Stratholme destination. No universal capture duration, spawn interval or difficulty-specific unit composition is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Treachery: explore the sewers and protect both heroes ↗0:45 displays The Sewers and its exploration and two-hero survival requirements. The opening dialogue puts civilians behind the fighting group. Combat and route checkpoints inspected at 3:05, 4:04, 6:10, 9:10, 12:18, 15:23, 18:27 and 21:32. Exact build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Treachery: The Final Order and support pillars ↗28:21 shows The Final Order: get Garek to safety and keep him alive. 28:36 explicitly instructs breaking support pillars to obstruct the pursuer. 28:56 shows the cave route and debris; 29:11 shows Garek continuing alone. At 30:11 he meets the guard outside. This establishes the changed objective, not an alternative outcome that saves Landen. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Vengeance: The Baron and the split-party entrance ↗0:30 assigns Ilastar the side gate and portcullises. 0:45 displays The Baron: find and defeat Baron Rivendare while Garek and Ilastar survive. At 0:55 Ilastar is on the upper route; 1:05–1:09 confirms the way is open and he remains above to scout. 6:00 shows the separated routes; 11:57 shows the reunited force. Exact client build and difficulty are not established. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Vengeance: optional Plague Mushrooms objective ↗At 8:56 the game labels Plague Mushrooms optional and displays one of three giant mushrooms destroyed. This verifies the optional status and total target count. It does not establish all three locations, the reward or a required boss debuff. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Vengeance: Rivendare encounter and completion ↗At 28:00 Garek and Ilastar fight Rivendare in the chapel arena. At 28:24 the game marks The Baron complete; the following cinematic is visible at 28:49. No exact boss values, timers, difficulty-specific rotation or cure for the story infection is inferred. Source page fetched October 8 for availability; gameplay-frame inspection and recorded values remain from the earlier dated review, with no 3.0.1 retest.Walkthrough ·
Version 3.0.1 · build 24342 patch notes ↗October 7 release post for 3.0.1 build 24342, re-read October 31 UTC. Lists the older-save incompatibility warning with chapter/act progress retained, campaign/equipment balance, talent-reset tomes, graphics, multiplayer Paladin and editor fixes. Live was rolled back to 3.0.0 on October 8 and 3.0.1 re-deployed on October 19 (hotfix post: build 24371); Blizzard has not posted separate notes for the re-deployed build. No installed-client test, complete stat audit or named Apothecarium Supplies repair.Official ·
Warcraft III: Reforged hotfixes · 3.0.1 build 24371 (October 19) ↗Staff post 28 in Blizzard’s live hotfix thread, read October 31 UTC. Says a hotfix has been deployed for version 3.0.1 build 24371 and lists one fix: a crash when transferring resources to other players in the Korean locale. It does not restate the October 7 notes, mention saves or say what else differs from build 24342. No installed-client test.Official ·
Version 3.0.0 Restored — October 8 ↗Staff post 1 by Kaivax was re-read October 31 UTC. It states that live Warcraft III was restored to 3.0.0 on October 8 and 3.0.1 remains on PTR pending re-deployment in the coming weeks, allowing players additional time to finish Acts before the save-compatibility change. This inspected staff post gives no exact return date, rollback build number or guaranteed save recovery. No installed-client test. Superseded on October 19, when Blizzard re-deployed 3.0.1 (see the October 19 hotfix post).Official ·