Order of the Sinking Star official cover art
Sinking Star

Sinking Star reference

39 of 39 entries. Story-sensitive details stay closed.

Character

Queen

Named hero; a detailed move set has not been verified.

Used in: Four worlds: directions, heroes and Gold Rooms →
Steam full-game store and PC requirements ↗Fetched October 8, 2026 at 08:12 UTC: Steam says the game is not yet available and lists October 8 as its planned release date. The minimum graphics entry is now GTX 1050 Ti. Recommended GTX 2070 Ti and Intel Arc B5700 remain publisher-listed names needing clarification. No demo download link, Early Access designation or numeric native build was observed. Requirements are publisher listings, not measured performance.Official · checked
Character

Thief

Named hero in the official store description.

Used in: Four worlds: directions, heroes and Gold Rooms →
Steam full-game store and PC requirements ↗Fetched October 8, 2026 at 08:12 UTC: Steam says the game is not yet available and lists October 8 as its planned release date. The minimum graphics entry is now GTX 1050 Ti. Recommended GTX 2070 Ti and Intel Arc B5700 remain publisher-listed names needing clarification. No demo download link, Early Access designation or numeric native build was observed. Requirements are publisher listings, not measured performance.Official · checked
Character

Warrior

Named hero; do not infer strength rules from the title alone.

Used in: Four worlds: directions, heroes and Gold Rooms →
Steam full-game store and PC requirements ↗Fetched October 8, 2026 at 08:12 UTC: Steam says the game is not yet available and lists October 8 as its planned release date. The minimum graphics entry is now GTX 1050 Ti. Recommended GTX 2070 Ti and Intel Arc B5700 remain publisher-listed names needing clarification. No demo download link, Early Access designation or numeric native build was observed. Requirements are publisher listings, not measured performance.Official · checked
Character

Wizard

Named hero; this record does not claim a tested teleport rule.

Used in: Four worlds: directions, heroes and Gold Rooms →
Steam full-game store and PC requirements ↗Fetched October 8, 2026 at 08:12 UTC: Steam says the game is not yet available and lists October 8 as its planned release date. The minimum graphics entry is now GTX 1050 Ti. Recommended GTX 2070 Ti and Intel Arc B5700 remain publisher-listed names needing clarification. No demo download link, Early Access designation or numeric native build was observed. Requirements are publisher listings, not measured performance.Official · checked
Character

Talking boat

Named character in the announced adventure.

Used in: Four worlds: directions, heroes and Gold Rooms →
Steam full-game store and PC requirements ↗Fetched October 8, 2026 at 08:12 UTC: Steam says the game is not yet available and lists October 8 as its planned release date. The minimum graphics entry is now GTX 1050 Ti. Recommended GTX 2070 Ti and Intel Arc B5700 remain publisher-listed names needing clarification. No demo download link, Early Access designation or numeric native build was observed. Requirements are publisher listings, not measured performance.Official · checked
Character

Bard

The demo update says music can charm others and move crystals.

Used in: Four worlds: directions, heroes and Gold Rooms →
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official · checked · published 19 Jun 2026
Character

Druid

The demo update describes accidental transmutation of friends and objects.

Used in: Four worlds: directions, heroes and Gold Rooms →
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official · checked · published 19 Jun 2026
Demo puzzle

mirror_1: Four islands, one mirror

Joric video entry 1. Four grassy islands. You start on the middle-right island; the only mirror is northeast, an empty island is northwest, and the exit is on the large southern island.

Used in: Mirror Isles puzzle 1 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_2: Three islands, two mirrors

Joric video entry 2. A northern starting island holds one mirror. A second mirror stands on the larger southwest island. The southeast island has the exit.

Used in: Mirror Isles puzzle 2 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_3: Five islands, three boulders

Joric video entry 3. Five islands: a tall western strip with a mirror, an empty central island, two boulders on the northern island, one boulder beside you on the southern island, and an exit to the east.

Used in: Mirror Isles puzzle 3 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_4: A long causeway and one boulder

Joric video entry 4. A lower island joins a tall eastern island by a narrow causeway. The mirror is at the lower junction, a boulder is near the northern end, and the exit island is detached to the west.

Used in: Mirror Isles puzzle 4 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_5: Four islands, three boulders

Joric video entry 5. Two small northern islands sit above a larger southwest island. You, a mirror and a boulder begin on the northeast island. Two more boulders are southwest, and the exit is on a separate eastern island.

Used in: Mirror Isles puzzle 5 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_6_alt: Two long islands, four boulders

Joric video entry 6. A long northern starting island has two boulders. A second long island to the south holds a mirror and two more boulders. A small exit island lies to the northwest.

Used in: Mirror Isles puzzle 6 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_7: Three islands, two boulders

Joric video entry 7. The upper island has a mirror to the left and a boulder to the right. Your lower island has another boulder near its west edge. The exit island is one water space to the east.

Used in: Mirror Isles puzzle 7 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_8_v5: A hooked island and two boulders

Joric video entry 8. A hooked island connects two wider ends with a narrow southern causeway. A boulder stands at each end; you and the mirror begin on the east. The exit island is detached to the southwest.

Used in: Mirror Isles puzzle 8 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_11: Three islands, two exits

Joric video entry 9. A long northern island has two mirrors on its eastern lobe and one trader near the east tip. Two separate islands lie below it, each with an exit. The southwest island has a narrow northern tip; the southeast island has a small eastern projection.

Used in: Mirror Isles puzzle 9 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_12: Two mirrors, three exits

Joric video entry 10. One trader and two opposing mirrors start on a long upper island. Its right end has a short southern extension. A broad lower island holds three exits in one row and has a raised central ledge along its northern edge.

Used in: Mirror Isles puzzle 10 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_13: Two mirrors, a boulder and two exits

Joric video entry 11. One trader and two mirrors start on the large left island. The mirrors sit diagonally apart, one lower-left and one upper-right. A brown boulder is on the lower-right island, and two exit circles are on the separate top island.

Used in: Mirror Isles puzzle 11 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_14: Two traders and one exit

Joric video entry 12. Two traders begin on a small left island. Two oppositely oriented mirrors and one exit circle are on the larger right island. The upper mirror is near the northern edge; the lower mirror is below the exit.

Used in: Mirror Isles puzzle 12 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_15: Five islands, a boulder and a crystal

Joric video entry 13. A trader and brown boulder start on the bottom island. The central island is empty, a mirror stands on the long left island, a purple crystal is on the top island, and the exit is on the far-right island.

Used in: Mirror Isles puzzle 13 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_19: A yellow crystal and three islands

Joric video entry 14. In this snowy room, the trader starts on the lower-left island and a green exit lies on the separate upper-left island. The larger right island holds a yellow crystal near its left edge and a mirror toward its lower-right edge.

Used in: Mirror Isles puzzle 14 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_17: A crystal beside a fixed rock

Joric video entry 15. The starting island is L-shaped. A purple crystal is in its upper-left area, a mirror stands to the right of it, and a fixed dark rock is immediately east of the mirror. The eastern ledge ends one water tile before the separate exit island. The trader starts in the lower-left lobe.

Used in: Mirror Isles puzzle 15 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_18: Three crystals and a stepping stone

Joric video entry 16. The snowy left island holds the trader, one mirror and a gold crystal. Two more crystals are on the upper-right island. A small stepping stone sits between these islands, and the exit is on a separate island below the right one.

Used in: Mirror Isles puzzle 16 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_20: Two crystals on separate islands

Joric video entry 17. The upper-right island holds the trader, mirror and a purple crystal. A second purple crystal sits on the separate upper-left island. The exit island is below-left and has an arm projecting east.

Used in: Mirror Isles puzzle 17 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_sink: An L-shaped island and two tall rocks

Joric video entry 18. The trader and a pale purple crystal begin on the upper-left lobe of an L-shaped island, with a mirror below them. Its long lower arm runs east beneath two tall fixed rocks. The exit is on the upper-right island, beyond the rocks.

Used in: Mirror Isles puzzle 18 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_factory_v2: Two mirrors, a crystal and a rock

Joric video entry 19. A trader and mirror start on the long left island. The central island holds a second mirror, one orange crystal and a fixed dark rock. The crystal begins immediately right of the rock. A separate exit island lies lower-right.

Used in: Mirror Isles puzzle 19 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_21: Four crystals around one mirror

Joric video entry 20. Four pink crystals surround one mirror on the larger right island: two above it, one to its right and one below-left. The trader also starts there, and a fixed rock caps the island’s southern tip. Across the wide gap, the left exit island has four more fixed rocks around its northern and eastern edges and southwest corner.

Used in: Mirror Isles puzzle 20 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_22_v2: Two green crystals and a wooden walkway

Joric video entry 21. One trader stands on the long left island beside two green crystals. A stepped wooden walkway joins its upper end to a right island holding one mirror. A detached lower island has an exit and a short wooden stub facing the upper route across a water gap.

Used in: Mirror Isles puzzle 21 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

mirror_pals: Two traders, one crystal and two exits

Joric video entry 22. Two traders, one pink crystal, one mirror and one exit start on the wide right island. The crystal and lower trader share a row beneath the mirror and upper trader. A second exit lies far west on a separate small island.

Used in: Mirror Isles puzzle 22 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
Demo puzzle

walk_it_over: Four pink crystals and two distant exits

Joric video entry 23. Four pink crystals form a vertical column near the south of a winding mainland. Trader A stands west of the second crystal from the top, trader B below the bottom crystal, and one mirror west of the third crystal. The mainland leads northeast to one exit; a separate northwestern island holds the other.

Used in: Mirror Isles puzzle 23 →
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 17 Jun 2026
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The Promise: southwest cyan chamber · reveal details

A chamber with an upper-left entry socket, two boulders and a lower-right gem. The June 16 recording shows the route from one carried gem to two after the deposit is recovered.

Used in: The Promise: two gems, east passage and southern chamber →
The Promise western demo: opening gem route ↗Original demo footage. Opening gem extraction, southwest boulder moves, gem recovery and the eastern crossing were visually reviewed, with a second review of critical states. Native build unknown; only the opening was inspected, not the title’s 20-gem completion. No native playtest. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 16 Jun 2026
Demo puzzle

heroes1_1: Two crystals and offset passages

Three connected sections form a short corridor. The hero starts on the left. A blue crystal blocks the lower-left passage; a purple crystal blocks the upper-right passage. The yellow exit is in the right section.

Used in: Two crystals and offset passages (Heroes 1) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_2_v2: Ten crystals in six chambers

Six chambers in two rows of three. The hero starts upper-left and the green exit is lower-left. Ten crystals occupy the upper horizontal passage, the right vertical connector and the lower horizontal passage.

Used in: Ten crystals in six chambers (Heroes 2) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_3: One crystal, a pad and a lower gate

The red hero starts in the left section, beside a yellow pressure pad. One purple crystal occupies the middle section. An energy gate blocks the lower opening into the right section, which contains a green exit.

Used in: One crystal, a pad and a lower gate (Heroes 3) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_4: Three crystals and three southern pads

The red hero and three purple crystals begin in the upper-left area. Three yellow pressure pads lie near the bottom. A central blocked tile interrupts the approach, and an energy gate stands below a purple exit portal at the upper-right corner.

Used in: Three crystals and three southern pads (Heroes 4) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_4.5: Green hero and two offset passages

A green-clothed hero starts on the left of a corridor with two offset openings. A blue crystal blocks the lower-left opening and a purple crystal blocks the upper-right opening. A green exit lies in the right section.

Used in: Green hero and two offset passages (Heroes 5) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_5_v2: Seven crystals and a lower-right pad

A green hero starts in the upper-left of six connected chambers. Seven crystals occupy the upper passages and lower chambers. A yellow pad lies in the lower-right chamber, an energy gate blocks the bottom connection, and the green exit lies lower-left.

Used in: Seven crystals and a lower-right pad (Heroes 6) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_7_v2: One crystal and a courtyard pad

A green hero starts beside a gold pad in the eastern court. One purple crystal lies in the northern court. A long courtyard loop connects the two, and two energy gates guard the green exit in the northeast.

Used in: One crystal and a courtyard pad (Heroes 7) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026
Demo puzzle

heroes1_6: Three crystals and three lower pads

A green hero and three crystals start in the upper-left area. Three gold pads occupy the lower row above the bottom edge. Fixed thorn blocks interrupt the lower approaches, and an energy gate stands below the purple portal in the upper-right corner.

Used in: Three crystals and three lower pads (Heroes 8) →
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported · checked
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough · checked · published 23 Jun 2026

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