A green-clothed hero starts on the left of a corridor with two offset openings. A blue crystal blocks the lower-left opening and a purple crystal blocks the upper-right opening. A green exit lies in the right section.
Open marked sections to reveal solutions or story details.
Before you start
Start from an untouched or reset room matching both the hero and diagram. The source was published June 23, 2026; its native build number is not visible.
1
Match the starting layout
This is the fifth Heroes room completed in Cappa Games’ recording. After returning to the overworld from the three-pad room, the creator enters an upper-right purple entrance at about 3:31. The corridor resembles the first room, but the green hero and green exit distinguish this starting state. Its matching community identifier is heroes1_4.5; that identifier is not displayed in the native footage.
The diagram numbers columns from left to right and rows from top to bottom. P marks the hero, T the exit and letters A–C the crystals present. Pad and gate labels appear where those objects exist. These labels and coordinates are editorial references; directions describe the board, not fixed keyboard or controller bindings.
P: green hero · T: exit · A: blue crystal · B: purple crystalOriginal Kingy starting-layout schematic from Cappa Games’ native demo recording, published June 23, 2026. · Open full-size diagram ↗Sources for this section
The green hero pulls: a crystal beside her follows when she steps away from it. The released game’s route is nine pulls: blue left two and right two, then purple left two and right three, with short walks between. This is not an optimal-route claim or a general rule about everything this hero can move.
Cappa Games’ June 2026 demo recording pulls the blue crystal four tiles right instead of two; the released game’s recording shows two are enough. The clip under the last step is the same room in the released game: Retail puzzle 5 in Game Guides Channel’s October 2026 retail recording (see Sources). Its on-screen input strip gives the press counts used above.
From the untouched start, walk down one and right one, immediately left of blue crystal A in the lower-left opening.
Pull A left two tiles. The crystal follows the hero out of the opening.
Walk around A’s north side: up one, right two and down one. You now stand immediately right of A.
Pull A right twice. It returns to its starting tile in the lower opening.
Walk up two and right two, immediately left of purple crystal B. Pull B left twice.
Walk around B’s south side: down one, right two and up one. You now stand immediately right of B.
Pull B right three tiles through the upper opening, toward the far-right edge.
Walk down one onto the green exit.Spoiler clip · Pull the purple crystal right through the upper opening and step down onto the green exit · reveal
On screen: Retail puzzle 5: the green hero pulls the blue crystal left and back, walks up and pulls the purple crystal left, circles below it and pulls it right to the far edge, then steps down onto the green exit.
“Heroes of Hauling – All Puzzle Solutions – Order of The Sinking Star” by Game Guides Channel · Oct 12, 2026 · Retail release, uploaded Oct 12, 2026 (after the Oct 9 update); exact build not shown
Sources · 7Official · Reported · Walkthrough · Guide · checked 17 Oct 2026 · Research checked 8 Oct 2026
Official developer announcements ↗Official Steam announcement feed checked October 12, 2026. Latest full-game notes are the two October 12 updates; latest demo technical post remains July 10 and content update June 19. Numeric game version, current demo access and native gameplay recovery remain unconfirmed.Official ·
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official ·
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported ·
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Heroes of Hauling – All Puzzle Solutions – Order of The Sinking Star ↗Retail gameplay of the first Heroes of Hauling screen, with creator chapters and an on-screen input strip. On 2026-10-16 the start, middle and closing frames of its first, second, third, fifth and sixth rooms were checked against Heroes 1, 2, 3, 5 and 6, and on 2026-10-17 its seventh room against Heroes 7. Exact build not shown.Walkthrough ·
Say where you’re stuck in Order of the Sinking Star. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.
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