Order of the Sinking Star official cover art

Demo puzzle atlas: Mirror Isles and Heroes

Quick answer

Match your room to a starting diagram, then open its guide. Hints and full solutions stay collapsed until you choose to reveal them. Completed checks are shared with My progress.

How this guide was checked

Coverage: Released · Steam r67271 · PS5 and Switch 2 physical editions planned for 2027 · official sources checked October 23, 2026 UTC. Research checked 18 Oct 2026. Updated 25 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 12 sources
12 sources
Creator clipChecked on screen · 25 Oct 20267 steps1 moment · 0:07
  1. 0:01–0:08Where the numbered Mirror Isles entrances sit on the overview mapFind the room entrance · Joric

See it first · Find the room entrance ↓

Older footage · checked Oct 25, 2026 · before Order of the Sinking Star full release (October 8, 2026)

0:01–0:08 · 7 sWhere the numbered Mirror Isles entrances sit on the overview map

Check the guide’s version notes before following older footage.

JoricFull video ↗
Credits

“Order of the Sinking Star (Demo) Solution - Mirror Isles (East), 23 Levels” by Joric · Jun 17, 2026 · June 2026 public demo (uploaded June 17, 2026); build not shown; predates the full game

Independent creator · no partnership implied

Creator? Ask us to remove this

Find a puzzle

My progress →

Search by room name, ID, area or mechanic. Open a guide for its hints and solution.

Showing 31 of 31 puzzles · Loading saved progress…

Completion controls become available after saved progress loads.

1

Retail Reset failure: October 17 known issue

If the current retail Reset does not restore a room, the October 17 developer note recommends Undo back to the start, then Reset. The reset regression remains open; Kingy has not tested the workaround. The recorded layouts and community-recreation tests below retain their original dates and build limits.

Sources for this section
2

October 14 full-game fixes and route scope

The developer fixes several Skipping Stones checkpoints and exploits, a bad-checkpoint cascade in Skipping Stones to Lonely Homes, an early Mirrors and Stones exploit and a missing trader companion in a mirror level. The note does not map each fix to the room numbers used here. Keep the original recording dates and compare your starting layout; Kingy has not replay-tested these routes after the patch.

Sources for this section
3

Puzzle numbering

Mirror Isles puzzle 1–23 follows this guide collection’s page order. These are guide numbers, not verified in-game display numbers. The original mirror_* filenames remain search aliases; they do not always match the guide number.

Sources for this section
4

Which demo does this cover?

The atlas covers 23 Mirror Isles rooms in Joric’s June 17 recording and the first eight recorded Heroes of Hauling rooms in Cappa Games’ recording published June 23. Neither inspected segment shows a native build number. Match the starting arrangement before following a route; this is not a directory of every current demo or full-game puzzle.

Kingy visually reviewed starting, intermediate and exit states in the recordings. Mirror Isles routes 9, 10, 12 and 23 were also manually completed in the separate community recreation. The Heroes routes were not. No route has been replayed by Kingy in the native demo or checked against its current build.

Sources for this section
5

Find the room entrance

The first four entries correspond to the row of four stars on the main Mirror Isles island, from left to right in Joric’s overview. Entries 5–6 are the pair northeast of that row; 7–8 are the pair on the small island southeast of it. The linked community map provides individual entrance pins.

Room numbers refer to Joric’s video order. Identifiers such as mirror_1 are community-reported native file names; the descriptive titles and schematic diagrams are Kingy’s.

The eight Heroes entries follow the first eight rooms completed in Cappa Games’ recording. The fourth returns to the overworld before the fifth entrance is selected, so this is a recording sequence rather than a universal player order. The first and fifth share a corridor shape but feature different heroes and routes. Their descriptive names are Kingy’s; search Heroes to show those eight entries.

Older footage · checked Oct 25, 2026 · before Order of the Sinking Star full release (October 8, 2026)

0:01–0:08 · 7 sWhere the numbered Mirror Isles entrances sit on the overview map

On screen: An overview map of the demo's Mirror Isles with room numbers drawn over it: 1 to 4 in a row on the main island, 5 and 6 just northeast of that row, 7 and 8 below it to the southeast, and the higher numbers spread further east, under the title The Mirror Isles.

Check the guide’s version notes before following older footage.

JoricFull video ↗
Credits

“Order of the Sinking Star (Demo) Solution - Mirror Isles (East), 23 Levels” by Joric · Jun 17, 2026 · June 2026 public demo (uploaded June 17, 2026); build not shown; predates the full game

Independent creator · no partnership implied

Creator? Ask us to remove this

0:01–0:08Where the numbered Mirror Isles entrances sit on the overview map
Sources for this section
6

Use as much help as you need

Start with the diagram and the room description. Hint 1 points to the relevant idea; Hint 2 names the arrangement you need. The full route includes a timestamped gameplay player, so you can compare a difficult position before making the next move.

Directions mean up, down, left and right in the recorded view. Diagrams simplify island shapes and spacing; use the gameplay frame for exact tile positions and mirror orientation.

“Mirror action” means the primary action for the trader using your configured controls. Directions refer to the recorded view, not a fixed keyboard or controller binding.

Sources for this section
7

Watch the reviewed recording, room by room

Reveal solution / story details

One player for Joric’s June 17 Mirror Isles recording. Choose a room checkpoint to select its recorded start and inspected exit second as embedded playback bounds; the room guide beside it carries the route. External YouTube links are start-only and can continue into later solutions.

The recording predates the June 19 demo update and does not show a native build number. All 23 closing states were visually reviewed September 13, 2026; Kingy did not run the native demo. The Heroes of Hauling recording (Cappa Games) remains in the heroes guides with its own checkpoints.

Room 1 · exit by 0:15

Joric’s demo recording, published June 17, 2026. Each checkpoint uses the recorded room start and inspected exit second as its embedded playback bounds. YouTube links open the original recording without an end boundary.

Recording: Joric · Game: Order of the Sinking Star (native demo)

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

Sources for this section

Did this answer your question?

Sources · 12Official · Walkthrough · Reported · checked 18 Oct 2026 · Research checked 18 Oct 2026
Official developer announcements ↗Official Steam announcement feed checked October 12, 2026. Latest full-game notes are the two October 12 updates; latest demo technical post remains July 10 and content update June 19. Numeric game version, current demo access and native gameplay recovery remain unconfirmed.Official ·
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official ·
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported ·
How the demo level identifiers were recorded ↗Creator’s account of observing native level-file names. The names are not official display titles.Reported ·
Mirror Isles 12 in the community recreation ↗Separate PuzzleScript implementation. Kingy manually completed the guide’s derived two-trader route here after reviewing native-video checkpoints. This corroborates the route in the recreation; it is not a native or current-build playtest. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Reported ·
mirror_11: community puzzle recreation ↗Kingy’s proposed route manually entered through the community player and every exit visibly occupied. Separate from native-demo footage review; current native build has not yet been tested. Bundled solution playback was not used. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
mirror_12: community puzzle recreation ↗Kingy’s proposed route manually entered through the community player and every exit visibly occupied. Separate from native-demo footage review; current native build has not yet been tested. Bundled solution playback was not used. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Mirror Isles 23 in the community recreation ↗Kingy manually completed a derived route using movement, reflection and trader switching, with both exits visibly occupied. Separate PuzzleScript implementation; no native or current-build playtest. Stored solution playback was not used. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Order of the Sinking Star — October 14 update ↗Graphics-mode command-line override, checkpoint and puzzle exploit fixes, overworld, audio/subtitle and endgame readability fixes. No exact argument values or guaranteed recovery supplied.Official ·
Updates notes for October 17 (r67271) ↗Full-game update and remaining known issues; no guaranteed save recovery or retested demo routes.Official ·

Stuck? Tell us where

Say where you’re stuck in Order of the Sinking Star. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.

If nothing matches, we keep your words (without emails, links or long numbers) to decide which answers to write next. Privacy