Order of the Sinking Star official cover art

One crystal and a courtyard pad (Heroes 7)

Quick answer

A green hero starts beside a gold pad in the eastern court. One purple crystal lies in the northern court. A long courtyard loop connects the two, and two energy gates guard the green exit in the northeast.

How this guide was checked

Coverage: Released · Steam r67271 · PS5 and Switch 2 physical editions planned for 2027 · official sources checked October 23, 2026 UTC. Research checked 8 Oct 2026. Updated 17 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 7 sources
7 sources
Creator clipChecked on screen · 25 Oct 20264 steps1 moment · 1:13
  1. Spoiler4:37–5:50Full solution and gameplayTap to reveal · Game Guides Channel

Open marked sections to reveal solutions or story details.

Before you start

  • Start from an untouched or reset room matching this diagram and green hero. The source was published June 23, 2026; its native build number is not visible.
1

Match the starting layout

This is the seventh Heroes room completed in Cappa Games’ recording. The matched community layout is heroes1_7_v2; this identifier is not printed in the native footage.

Columns run left to right and rows top to bottom. Coordinates such as (10,2) mean column 10, row 2. P marks the green hero. The diagram’s labels are editorial references; directions describe movement on the board, not keyboard or controller bindings.

A green hero starts beside a gold pad in the eastern court. One purple crystal lies in the northern court. A long courtyard loop connects the two, and two energy gates guard the green exit in the northeast.
P: green hero · A: purple crystal · S: pad · X/Y: gates · T: exitOriginal Kingy starting-layout schematic from Cappa Games’ native demo recording, published June 23, 2026. · Open full-size diagram ↗
Sources for this section
2

Hint 1 — where to look

Reveal solution / story details

A pull needs a free tile for the hero beyond the crystal’s destination. Look for wider bays at the ends of the narrow corridors.

Sources for this section
3

Hint 2 — the useful arrangement

Reveal solution / story details

Bring the crystal past the pad into the eastern bay, then pull it back onto the pad. Once it stays there, reach the upper gate by the long courtyard loop.

Sources for this section
4

Full solution and gameplay

Reveal solution / story details

This route uses one crystal and 58 tile pulls, in this order: right 1, down 1, left 3, down 4, left 5, up 3, left 1, down 3, right 4, down 5, left 1, right 10, left 4, up 5, right 5, then left 3 onto the pad. The written retail guide lists the same pulls in the same order, and the released game’s recording shows the crystal pulled right and then down at the start. Cappa Games’ June 2026 demo recording makes the first two pulls the other way round and reaches the same position.

Ordinary walks connect the pulls. This is not a minimum-move claim, and Kingy has not completed this room itself. The clip under the last step is the same room in the released game: Retail puzzle 7 in Game Guides Channel’s October 2026 retail recording (see Sources).

  1. From the starting eastern court, reach crystal A by following the lower courtyard loop west, then the central passage north. Stand east of A and pull it right once, to (11,1). Step around to stand below it and pull down once, to (11,2); the hero finishes at (11,3).
  2. Walk around A to stand on its west side, then pull left three tiles to (8,2).
  3. Get below A through the adjoining upper court. Pull down four tiles to (8,6), leaving the hero at (8,7).
  4. Walk through the lower court to A’s west side. Pull left five tiles to (3,6). Circle around its northwest side and pull up three tiles into the northwest turning court, to (3,3).
  5. Walk around A’s northwest corner to stand west. Pull left once to (2,3). Circle over its north and east sides to stand south; pull down three tiles to (2,6).
  6. Circle through the open bottom of the western passage to stand east of A. Pull right four tiles to (6,6). Get below it through the adjoining court and pull down five tiles to (6,11).
  7. Circle through the southwest bay’s bottom row to stand west. Pull left once to (5,11). Walk around the bottom row to A’s east and pull right ten tiles along the southern corridor to (15,11).
  8. Use the southeast bay’s upper row to get west of A. Pull left four tiles to (11,11). Step up and right to its north side, then pull up five tiles to (11,6).
  9. Walk around the small eastern court to A’s east side. Pull right five tiles, across the pad and into the turning bay, to (16,6). The hero finishes at (17,6).
  10. Circle through the bay’s lower row to A’s west side. Pull left three tiles, leaving A on pad S at (13,6) and the hero at (12,6). Both energy gates stay open while the crystal holds the pad.
  11. A blocks the short eastern approach. Leave it on S and walk back around the southern and western courts to gate X at (13,2). Enter the northeast chamber and walk onto T at (15,3).
    Spoiler clip · Pull the single crystal round the courtyard loop onto the pad, then walk to the green exit · reveal

    Checked on screen · Oct 25, 2026

    4:37–5:50 · 73 sPull the single crystal round the courtyard loop onto the pad, then walk to the green exit

    Pull the crystal right once and down once, then follow the long loop through the western and southern courts. Bring it back east past the pad and pull it left onto the pad, then walk the long way round to the northeast exit.

    Game Guides ChannelFull video ↗
    Credits

    “Heroes of Hauling – All Puzzle Solutions – Order of The Sinking Star” by Game Guides Channel · Oct 12, 2026 · Retail release, uploaded Oct 12, 2026 (after the Oct 9 update); exact build not shown

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    4:37–5:50Spoiler clip
Sources for this section

Did this answer your question?

Sources · 7Official · Reported · Walkthrough · Guide · checked 17 Oct 2026 · Research checked 8 Oct 2026
Official developer announcements ↗Official Steam announcement feed checked October 12, 2026. Latest full-game notes are the two October 12 updates; latest demo technical post remains July 10 and content update June 19. Numeric game version, current demo access and native gameplay recovery remain unconfirmed.Official ·
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official ·
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported ·
How the demo level identifiers were recorded ↗Creator’s account of observing native level-file names. The names are not official display titles.Reported ·
The first eight recorded Heroes of Hauling rooms: native demo gameplay ↗The first eight completed Heroes rooms, approximately 2:15–8:35, were reviewed through starting, critical movement and exit states. The fourth and eighth return to the overworld. Preliminary attempts precede the fifth room’s successful route; the sixth and eighth include visible rewind-style reversals. The eighth guide omits recorded trial loops while preserving the successful placements. Exact native build and physical input bindings are not shown. The full video title’s 105-level claim is not a Kingy completion census. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Heroes of Hauling – All Puzzle Solutions – Order of The Sinking Star ↗Retail gameplay of the first Heroes of Hauling screen, with creator chapters and an on-screen input strip. On 2026-10-16 the start, middle and closing frames of its first, second, third, fifth and sixth rooms were checked against Heroes 1, 2, 3, 5 and 6, and on 2026-10-17 its seventh room against Heroes 7. Exact build not shown.Walkthrough ·
The Hearty Heroes of Hauling Walkthrough: Order of the Sinking Star North World ↗Retail written solutions for both north-world screens, by hero colour: red pushes, green pulls, purple swaps. The red series puzzles 1, 2 and 3 and green series puzzles 1, 2 and 3 are Heroes 1, 2, 3, 5, 6 and 7 here.Guide ·

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