A trader and brown boulder start on the bottom island. The central island is empty, a mirror stands on the long left island, a purple crystal is on the top island, and the exit is on the far-right island.
Open marked sections to reveal solutions or story details.
Before you start
Start from a reset room matching the diagram. The demo recording was published June 17, 2026; its exact build number is not shown.
1
Match the starting layout
Joric video entry 13 · Community map identifier: mirror_15. The diagram shows the starting landmarks; use the video for exact tile positions and mirror angles.
P: trader · M: mirror · B: boulder · C: crystal · E: exitOriginal Kingy starting-layout schematic from Joric’s gameplay recording, published June 17, 2026. · Open full-size diagram ↗Sources for this section
Use the brown boulder between the start and central islands. Bring the crystal to the left island and sink it toward the centre so the mirror can be pushed across.
The closing frame includes the materialization effect on the exit; the next room appears at 6:22. The route follows observed landmarks, with ordinary push counts left to the footage.
Push the brown boulder north into the water gap between the starting and central islands. It becomes a crossing at 5:53.
Use the mirror to reach the long left island. Push the mirror north until it lines up with the top island. Stand well south of it, check that your reflected image is beside the crystal, and transfer to the top island (5:58).
Move the purple crystal until its reflection lands on the left island. Transfer the crystal and yourself back there; both are on the left island at 6:08.
Push the crystal right into the water gap between the left and central islands. Bring the mirror down to that row and push it right across the submerged crystal onto the central island.
Push the mirror to the central island’s right edge (6:19). Walk south over the brown boulder until your image reaches the far-right exit. Activate reflection to materialize on the exit at 6:21.Spoiler clip · Fetch the purple crystal by reflection, then reflect onto the far-right exit · reveal
Older footage · checked Oct 25, 2026 · before Order of the Sinking Star full release (October 8, 2026)
On screen: Demo room 13: a boulder and the trader on the bottom island, a mirror on the long left island, a purple crystal on the top island and the exit far right. The crystal is reflected back down beside the left island, and the room ends as the trader materialises on the far-right exit.
Check the guide’s version notes before following older footage.
“Order of the Sinking Star (Demo) Solution - Mirror Isles (East), 23 Levels” by Joric · Jun 17, 2026 · June 2026 public demo (uploaded June 17, 2026); build not shown; predates the full game
Sources · 5Official · Walkthrough · Reported · checked 15 Oct 2026 · Research checked 8 Oct 2026
Official developer announcements ↗Official Steam announcement feed checked October 12, 2026. Latest full-game notes are the two October 12 updates; latest demo technical post remains July 10 and content update June 19. Numeric game version, current demo access and native gameplay recovery remain unconfirmed.Official ·
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official ·
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported ·
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