Order of the Sinking Star official cover art

Mirror Isles puzzle 23

Quick answer

Four pink crystals form a vertical column near the south of a winding mainland. Trader A stands west of the second crystal from the top, trader B below the bottom crystal, and one mirror west of the third crystal. The mainland leads northeast to one exit; a separate northwestern island holds the other.

How this guide was checked

Coverage: Released · Steam r67271 · PS5 and Switch 2 physical editions planned for 2027 · official sources checked October 23, 2026 UTC. Research checked 8 Oct 2026. Updated 25 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 6 sources
6 sources
Creator clipChecked on screen · 25 Oct 20265 steps1 moment · 1:27
  1. Spoiler10:48–12:15Observed solution and gameplayTap to reveal · Joric

Open marked sections to reveal solutions or story details.

Before you start

  • Start from a reset room matching the diagram. The demo recording was published June 17, 2026; its exact build number is not shown.
1

Match the starting layout

Joric video entry 23 · Community map identifier: walk_it_over. The diagram shows starting landmarks; use the video for exact tile positions and mirror angles.

Four pink crystals form a vertical column near the south of a winding mainland. Trader A stands west of the second crystal from the top, trader B below the bottom crystal, and one mirror west of the third crystal. The mainland leads northeast to one exit; a separate northwestern island holds the other. Simplified starting landmarks; use the video for exact tile positions and mirror angles.
A: initially selected trader · B: initially inactive trader · M: mirror · C: pink crystal · E: exitOriginal Kingy starting-layout schematic from Joric’s gameplay recording, published June 17, 2026. · Open full-size diagram ↗
Sources for this section
2

Hint 1 — a direction to explore

Reveal solution / story details

A sunk crystal can support a trader or another crystal. Work out which landings must exist before anyone leaves the mainland.

Sources for this section
3

Hint 2 — the useful arrangement

Reveal solution / story details

Use two supports below the southern mirror: a near one for pushing it north, and a farther one for transfers. Relay the remaining crystals through a western support before sending either trader toward the distant exit.

Sources for this section
4

Observed solution and gameplay

Reveal solution / story details

Directions refer to the recorded view. Reflect means your configured reflection action; no native keyboard binding is assumed. Switch trader means select the other trader using your configured controls. A and B identify their starting positions; they are not character classes. This landmark route was checked against the native recording and manually completed in the separate community recreation. The tested movement table below belongs to that recreation; Kingy has not replayed it in the native game or verified a current build.

  1. Switch to trader B, initially below the crystal column. Get west of the bottom crystal and push it east two tiles. Get above it and push it south two tiles into the water just below the mainland. This near support is visible at 10:53. Park B on the small eastern projection beside the remaining crystals (10:54).
  2. Switch to A. Push the mirror south two tiles and east three to the southeastern edge, immediately north of the near support. Move the bottom remaining crystal west two tiles, then south two to the mirror’s row. Reflect it into water farther south, creating the lower support (11:00).
  3. Move the next crystal west two tiles and south three to the same left-edge staging tile. Reflect it onto the lower support, where it stays solid. Walk A to the tile immediately west of the mirror and Reflect onto the near support beneath it. Push the mirror north to the mainland’s northern bend, then step right to clear the line. Reflect the standing crystal into open water to the west; it sinks by 11:13.
  4. Get north of the mirror and push it back to the southern station. Move the last original crystal west two tiles and south four to the staging tile, then Reflect it onto the lower support. Reflect A from immediately west of the mirror onto the near support. Push the mirror north to the bend, step right, and Reflect the last crystal onto the western support. It remains solid there (11:28).
  5. Move the mirror around the bend: south three tiles, east two, north three and east three. Walk around it between pushes so you can push from the correct side. At this eastern station it shares a row with the western crystal. Stand off the reflection line and Reflect. The last crystal sinks far southeast; all four supports are visible by 11:43.
  6. Return the mirror west to the northern bend, then south to its southern station. Walk A to the far-left land tile of the mirror’s row. Reflect A onto the lower offshore support (11:50). B remains on land.
  7. Switch to B. Walk to the tile immediately west of the mirror and Reflect onto the near support directly beneath it. Push the mirror north to the bend while A waits on the lower support. The video shows this helper transfer and the first northward push at 11:54.
  8. At the northern bend, step B right to clear the reflection line. Reflect A from the lower support onto the western support (11:58).
  9. Move the mirror around the same bend: south three, east two, north three and east three. Step off the reflection line and Reflect A from the western support onto the far southeastern support (12:08).
  10. Get below the mirror and push it north to the top row of the northeastern island. Clear its south-facing reflection line and Reflect A onto the northeastern tile of the northwestern island (12:13). Move B onto the nearby exit. Switch to A, walk one tile west and one south onto its exit. Both exits are occupied at 12:15; a white fade ends the recording at 12:16. The separate movement table uses five north pushes and places B directly on its exit before the last reflection.
    Spoiler clip · Build the offshore supports, then send trader A to the northwestern exit · reveal

    Older footage · checked Oct 25, 2026 · before Order of the Sinking Star full release (October 8, 2026)

    10:48–12:15 · 87 sBuild the offshore supports, then send trader A to the northwestern exit

    On screen: Demo room 23: a winding mainland with a column of pink crystals, two traders and one mirror, plus a separate northwestern island with the second exit. Crystals end up as supports in the water, and in the closing frame a reflection beam runs along the top and a trader stands on the northwestern island's exit.

    Check the guide’s version notes before following older footage.

    JoricFull video ↗
    Credits

    “Order of the Sinking Star (Demo) Solution - Mirror Isles (East), 23 Levels” by Joric · Jun 17, 2026 · June 2026 public demo (uploaded June 17, 2026); build not shown; predates the full game

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    10:48–12:15Spoiler clip
Sources for this section
5

Tested movement table — community recreation

Reveal solution / story details

This counted route was manually completed in Joric’s separate PuzzleScript recreation on September 13, 2026. Both exits were visibly occupied. It is not a native input recording or a current-build playtest. Start from the untouched room, with A selected, and check each row’s result before continuing. The stored solution player was not used.

Up, Down, Left and Right mean one directional input unless followed by a count. Reflect and Switch trader name actions; in this recreation they use X and C. Those keys are not verified native bindings. Rows 9 and 14 walk around the bend between mirror pushes.

A is the initially selected trader west of the crystal column; B starts below it. The near support is directly below the southern mirror station; the lower support is farther south in the same column. The northern bend and eastern station are identified in the native route above.

StageMovementCheck before continuing
1Switch trader, Left, Up, Right 2, Up, Right, Down 2, Up 3, RightFirst crystal sunk just below mainland; B parked on eastern projection.
2Switch trader, Down 2, Left, Down, Right 3, Up 2, Left 2, Up, Left, Down 2, ReflectMirror at southern station; second crystal sunk farther south.
3Right 3, Up 2, Left 2, Up, Left, Down 3, Reflect, Down, Right 3, ReflectThird crystal stands on lower support; A stands on near support.
4Up 10, Right, ReflectMirror at northern bend; third crystal sunk west of mainland.
5Up 2, Left, Down 10Mirror back at southern station.
6Left, Up 3, Left 2, Up, Left, Down 4, ReflectLast original crystal stands on lower support.
7Down, Right 3, ReflectA stands on near support beneath mirror.
8Up 10, Right, ReflectMirror at northern bend; last crystal stands on western support.
9Up 2, Left, Down 3, Right, Down 2, Left 2, Up, Right 2, Down, Right, Up 3, Left, Up, Right 3, Down, ReflectMirror at eastern station; last crystal sunk far southeast.
10Right 2, Up, Left 5, Up, Left, Down 10Mirror back at southern station; A immediately north of it.
11Left 4, Down, ReflectA stands on lower offshore support.
12Switch trader, Left 2, Down 3, ReflectB stands on near support; A remains on lower support.
13Up 10, Right, ReflectMirror at northern bend; A stands on western support.
14Up 2, Left, Down 3, Right, Down 2, Left 2, Up, Right 2, Down, Right, Up 3, Left, Up, Right 3, Down, ReflectMirror at eastern station; A stands on southeastern support.
15Right, Up 5, Right, ReflectMirror at top row; B on nearby exit; A at northeast tile of western island.
16Switch trader, Left, DownA on western exit; both exits occupied.
Sources for this section

Did this answer your question?

Sources · 6Official · Walkthrough · Reported · checked 15 Oct 2026 · Research checked 8 Oct 2026
Official developer announcements ↗Official Steam announcement feed checked October 12, 2026. Latest full-game notes are the two October 12 updates; latest demo technical post remains July 10 and content update June 19. Numeric game version, current demo access and native gameplay recovery remain unconfirmed.Official ·
Demo Content Update Now Live ↗June 19 demo content expansion, fetched October 8. Bard, Druid, over 100 puzzles and more combined-world content. Its June 22 availability deadline was superseded by the June 22 extension to June 26. These dates are historical, not current download availability.Official ·
Mirror Isles: 23 demo puzzle solutions ↗Original demo gameplay; starting, intermediate and exit states visually checked at each guide’s cited timestamps. Exact native build is not displayed. Video chapter numbers are the creator’s sequence. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·
Demo map and community-reported level identifiers ↗Community map labeled June 19, 2026. Native file identifiers are reported by the creator; the companion PuzzleScript player is a separate implementation, not a native-game playtest.Reported ·
How the demo level identifiers were recorded ↗Creator’s account of observing native level-file names. The names are not official display titles.Reported ·
Mirror Isles 23 in the community recreation ↗Kingy manually completed a derived route using movement, reflection and trader switching, with both exits visibly occupied. Separate PuzzleScript implementation; no native or current-build playtest. Stored solution playback was not used. Historical gameplay review retained from 2026-09-13; October 8 fetch checked source availability only.Walkthrough ·

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