The short answer
The red hero and three purple crystals begin in the upper-left area. Three yellow pressure pads lie near the bottom. A central blocked tile interrupts the approach, and an energy gate stands below a purple exit portal at the upper-right corner.
Before you start
- Start from an untouched or reset room matching both the hero and diagram. The source was published June 23, 2026; its native build number is not visible.
Match the starting layout
This is the fourth Heroes room completed in Cappa Games’ recording. Its exit returns to the overworld; the creator then chooses another entrance before the fifth recorded room. Its matching community identifier is heroes1_4; that identifier is not displayed in the native footage.
The diagram numbers columns from left to right and rows from top to bottom. P marks the hero, T the exit and letters A–C the crystals present. Pad and gate labels appear where those objects exist. These labels and coordinates are editorial references; directions describe the board, not fixed keyboard or controller bindings.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
- Joric and contributors: Demo map and community-reported level identifiers · Checked 2026-09-13
- Joric: How the demo level identifiers were recorded · Checked 2026-09-13
- Arc Games Europe: Demo Content Update Now Live · Checked 2026-09-13 · Published 2026-06-19
- Thekla / Arc Games: Official developer announcements · Checked 2026-09-13
Hint 1 — where to look Reveal solution / story details
The gate remains closed after only one or two pads are covered.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Hint 2 — the useful arrangement Reveal solution / story details
Use the upper crystal for the right pad first. Keep the left pad free until the middle crystal has been pushed sideways onto its pad.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Full solution and gameplay Reveal solution / story details
This recorded placement order uses eleven crystal pushes: six for A, three for C and two for B. Keeping the left pad free provides the standing tile for C’s final side push. This is an observed solution order, not a claim that every other order is impossible. The portal frame remains visible after the separate gate below it clears.
The source shows the critical movements, occupied exit and subsequent transition or overworld return. Kingy has not replayed this room in the native demo or completed it in the community recreation. No character switch is shown inside this recorded room.
Cappa Games’ native demo recording, published June 23, 2026. This guide covers approximately 2:57–3:20. Exact build not shown. The video continues into other solutions.
Gameplay recorded by Cappa Games | Playthroughs. Order of the Sinking Star © Thekla / Arc Games.
YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.
- Push upper crystal A right two tiles to column 5, row 2. Walk around its north side to column 5, row 1, then push it down three tiles to column 5, row 5, between the middle and right pads.
- Walk around A using the open bottom row to reach its left side at column 4, row 5. The block at column 4, row 4 prevents a direct approach from above. Push A right once onto the right pad at column 6, row 5.
- Return to column 3, row 2, directly above lower-right crystal C. Push C down twice to column 3, row 5. Step left and down onto the still-free left pad, then push C right once onto the middle pad at column 4, row 5.
- Return to column 2, row 2, directly above lower-left crystal B. Push B down twice onto the left pad at column 2, row 5. All three pads are now covered and the gate clears.
- Leave the crystals in place. Walk around the north side of the central block to the right edge, then north through the cleared gate at column 7, row 2 into the purple portal above it. The hero occupies the portal at about 3:13; the overworld is visible again at about 3:20.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Research checked 2026-09-13. This is a source-based guide; Kingy has not independently play-tested these steps in the native game. Evidence and coverage.





















