The short answer
The red hero starts in the left section, beside a yellow pressure pad. One purple crystal occupies the middle section. An energy gate blocks the lower opening into the right section, which contains a green exit.
Before you start
- Start from an untouched or reset room matching both the hero and diagram. The source was published June 23, 2026; its native build number is not visible.
Match the starting layout
This is the third Heroes room completed in Cappa Games’ recording, immediately after the ten-crystal room. Its matching community identifier is heroes1_3; that identifier is not displayed in the native footage.
The diagram numbers columns from left to right and rows from top to bottom. P marks the hero, T the exit and letters A–C the crystals present. Pad and gate labels appear where those objects exist. These labels and coordinates are editorial references; directions describe the board, not fixed keyboard or controller bindings.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
- Joric and contributors: Demo map and community-reported level identifiers · Checked 2026-09-13
- Joric: How the demo level identifiers were recorded · Checked 2026-09-13
- Arc Games Europe: Demo Content Update Now Live · Checked 2026-09-13 · Published 2026-06-19
- Thekla / Arc Games: Official developer announcements · Checked 2026-09-13
Hint 1 — where to look Reveal solution / story details
Compare the gate while the hero stands on the pad and after the hero steps away.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Hint 2 — the useful arrangement Reveal solution / story details
Approach the crystal from the east and leave it covering the pad while you cross the gate.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Full solution and gameplay Reveal solution / story details
The observed solution uses four crystal pushes. The pad must remain occupied while the hero crosses; it is not a gate toggle that only needs to be touched once. Walking directions connect the observed positions and are not a captured input log or a minimum-move claim.
The source shows the critical movements, occupied exit and subsequent transition or overworld return. Kingy has not replayed this room in the native demo or completed it in the community recreation. No character switch is shown inside this recorded room.
Cappa Games’ native demo recording, published June 23, 2026. This guide covers approximately 2:43–2:56. Exact build not shown. The video continues into other solutions.
Gameplay recorded by Cappa Games | Playthroughs. Order of the Sinking Star © Thekla / Arc Games.
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- Walk right across the yellow pad and through the left divider. Standing on the pad opens the right gate; leaving it closes the gate again.
- Reach column 5, row 2, just left of crystal A. Go around its bottom side: down one, right two and up one. You now stand immediately right of A, at column 7, row 2.
- Push A left four tiles onto the yellow pad at column 2, row 2. You finish at column 3, row 2. Leave A on the pad so the gate remains open.
- Walk back through the middle section and along its bottom row. Cross the open gate at column 8, row 3, continue to column 10 and step up onto the green exit. The hero occupies it at about 2:50; the next transition begins at about 2:55.
Sources for this section
- Cappa Games | Playthroughs: The first six recorded Heroes of Hauling rooms: native demo gameplay · Checked 2026-09-13 · Published 2026-06-23
Research checked 2026-09-13. This is a source-based guide; Kingy has not independently play-tested these steps in the native game. Evidence and coverage.





















