Phantom Blade Zero official cover art
kingy.wiki

CHANGELOG / LAUNCH TRACKER

Wiki updates and patch notes

Two ledgers: what changed on this wiki (every edition) and what is verified about the game's own patches (starts at launch, version-scoped).

Spoilers · Spoiler-free

Corrected launch update, driver and control advice

U10wiki · report

November 2, 2026

  • Replaced stale day-one patch unknowns and blanket driver-update advice with S-GAME’s October 28 letter. Updated the existing release, checklist, requirements, PC performance and accessibility guides without changing unrelated gameplay review dates.
  • Coverage remains growing: later regions, endings, tested builds and the complete item catalogue are incomplete. Developer performance claims remain attributed; Kingy has not installed the patch or tested driver recovery.

Sources: S76 ↗ (checked November 2, 2026)

Day-one update announced by S-GAME

G1game · report

October 28, 2026

  • S-GAME’s October 28 letter announces an approximately 5 GB day-one update, with ray tracing and path tracing performance improvements and bug fixes. Preloaded copies need the update before play; a fresh download includes it according to the developer. The letter does not state an executable version or a PS5 download size. Kingy has not installed or benchmarked the update.
  • S-GAME’s October 28 letter supersedes its earlier blanket advice to install the latest graphics driver: it reports instability with Nvidia 621.01 and recommends 617.42, using a clean installation, until a subsequent Nvidia update. This is dated developer advice, not a Kingy-tested fix or a recommendation to downgrade every GPU. Check current S-GAME and Nvidia release notes for your hardware before changing drivers; this review has not validated a later fix.

Sources: S76 ↗ (checked November 2, 2026)

Videos page, a replaced clip and a corrected caption

U10wiki · report

November 2, 2026

  • Added a videos page that sorts creator videos by what a player needs and by region, with chapter links and checked moments. These are Kingy’s picks; Kingy still has not play-tested the routes or fights.
  • Replaced the upgrades guide’s menu clip with LaserBolt’s chapter on reverting upgrades, and corrected the Mu Xiaokui clip’s caption (see Corrections).

Sources: S46 ↗ (checked November 2, 2026) · S73 ↗ (checked October 31, 2026)

Village of Lu: four boss answers, flowers and the Young Mistress

U9wiki · report

October 31, 2026

  • Added distinct guides for Master Bi Yuan, Yuzan, Dusk Puppeteer and Mu Xiaokui, plus Village of Lu Firefly Memory Flowers and the Young Mistress’s five headbands. Connected these answers to the village route, hub and relevant indexes.
  • Kept the temple-barrier collection separate from the later Secrets quest and the Young Mistress headbands separate from Cui’s ribbon. Reported quest requirements and combat cues retain their evidence limits; Kingy has not play-tested the routes or fights.

Sources: S52 ↗ (checked October 30, 2026) · S58 ↗ (checked October 31, 2026) · S66 ↗ (checked October 31, 2026) · S67 ↗ (checked October 31, 2026) · S68 ↗ (checked October 31, 2026) · S69 ↗ (checked October 31, 2026) · S75 ↗ (checked October 31, 2026)

Crimson Forest to Village of Lu: routes and three boss guides

U8wiki · report

October 30, 2026

  • Expanded the Crimson Forest route and added a Village of Lu walkthrough, plus individual guides for Hua Qianxiao, Bai Chilian and Zhuo Bi. Directions use named bells and landmarks; reported quest cutoffs and conflicting maze directions are qualified at the relevant step.
  • Added nine spoiler-protected creator excerpts for boss recognition, Mirrorwood orientation and Banyan progression. Each records the reviewed interval, original creator, sampled observations and unconfirmed build or difficulty. Kingy has not play-tested these routes or fights.

Sources: S52 ↗ (checked October 30, 2026) · S53 ↗ (checked October 30, 2026) · S54 ↗ (checked October 30, 2026) · S55 ↗ (checked October 30, 2026) · S56 ↗ (checked October 30, 2026) · S57 ↗ (checked October 30, 2026) · S58 ↗ (checked October 31, 2026) · S59 ↗ (checked October 30, 2026) · S60 ↗ (checked October 30, 2026) · S61 ↗ (checked October 30, 2026) · S62 ↗ (checked October 30, 2026) · S63 ↗ (checked October 30, 2026) · S64 ↗ (checked October 30, 2026) · S65 ↗ (checked October 30, 2026)

Regional routes, quest gates and skill-unlock coverage

U7wiki · report

October 30, 2026

  • Added a regional progression route, Crimson Forest checkpoints, Great Waterfall Hunt guidance, Quickhand treasure routes, the first Banyan Heart and Illusory Pipa repair. These are attributed reports, not Kingy gameplay tests.
  • Preserved existing URLs and early-game guides. Coverage distinguishes detailed routes from region leads and unresolved boss, collectible, ending and technical questions.

Sources: S39 ↗ (checked October 30, 2026) · S40 ↗ (checked October 30, 2026) · S41 ↗ (checked October 30, 2026) · S42 ↗ (checked October 30, 2026) · S43 ↗ (checked October 30, 2026) · S44 ↗ (checked October 30, 2026) · S45 ↗ (checked October 30, 2026)

Refreshed official pre-launch state and corrected incomplete records

U5wiki · report

October 9, 2026 · pbz-pre-launch-2026-10-09.1

  • The game remains available for preorder ahead of October 28/29 by region. Added Epic availability, the US PS5 listing’s 02:00 UTC unlock on October 29, and Steam’s Denuvo declaration.
  • Added ray tracing and path tracing hardware targets, Mó Yuan and the Bastion of Mó, announced arsenal counts and the semi-open-world description. Removed the unsupported title-weapon interpretation and corrected the upgrade-system status.
  • Rechecked the original premise, difficulty and PS5 declarations without changing their substantive content dates. The creative director letter is now read. The fetched official Steam announcement feed contains no patch notes; day-one patch details remain unknown. No game build was tested.

Sources: S1 ↗ (checked October 9, 2026) · S2 ↗ (checked October 9, 2026) · S3 ↗ (checked October 9, 2026) · S5 ↗ (checked October 9, 2026) · S6 ↗ (checked October 9, 2026) · S11 ↗ (checked October 9, 2026) · S12 ↗ (checked October 9, 2026) · S18 ↗ (checked October 9, 2026) · S19 ↗ (checked October 27, 2026) · S20 ↗ (checked October 9, 2026) · S21 ↗ (checked October 27, 2026)

Rechecked pre-launch sources and clarified regional release dates

U4wiki · report

September 27, 2026 · pbz-pre-launch-2026-09-27.1

  • Rechecked the official site and Steam listing. They display October 29 and October 28 respectively; S-GAME's August 17 release article specifies October 28 in the US and select regions, and October 29 elsewhere.
  • Kept the release guide scoped to announced listings and retained the no-launch-build-tested limit. PlayStation Store pricing was not rechecked in this pass.

Corrected release facts and the sixty-six-day premise

U3wiki · report

September 19, 2026 · pbz-pre-launch-2026-09-19.1

  • Replaced the unsupported seven-day campaign description with the official sixty-six-day story premise. Removed inferred chapter and countdown rules.
  • Fetched the official site, Steam, US PlayStation Store and developer articles. Added regional launch dates, editions, preorder early unlocks and published PC requirements.
  • Updated difficulty, accessibility and side-quest answers from official announcements. Added direct article source links; unchanged records keep their earlier research dates. No build was played.

Phantom Blade Zero field guide — pre-launch edition published

U1wiki · report

September 14, 2026 · pbz-pre-launch-2026-09-14.1

  • Initial publication: 46 routes (home, 26 guides, 8 record indexes, database, tools hub, 6 tools, 4 evidence pages).
  • All records carry evidence scope, build scope, platform scope, review date and unknowns. Zero combat numbers, costs or endings are claimed.
  • QA: registry validation, route map, search integration, spoiler metadata and tool lanes verified in the automated field-guide tests.
  • Launch-day re-verification scheduled for October 29, 2026: official site, creative director letter, store listings, platform and edition data, then launch-build records.
Patch tracker rule. Each game update names its source, date and evidence status. If the developer does not state an executable version, we leave it unknown. An announced performance improvement is not a Kingy benchmark.

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