Phantom Blade Zero official cover art
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DATABASE / ALL RECORDS

Phantom Blade Zero database

Every record with description, context, requirements, values, relations, spoiler level, evidence, build, platform scope and unknowns. 38 records across 19 kinds.

Spoilers · Light spoilers

Browse named records and attributed footage observations. Open a record’s sources for its platform and coverage.

01

Characters (3)

Mó Yuan

VerifiedCharacterSpoilers · Light spoilers

Soul’s father and Leader of the Bastion of Mó, portrayed through facial and motion capture by Donnie Yen.

S-GAME’s August announcement names Mó Yuan and his leadership role. The developer’s August 11 PlayStation article identifies him as Soul’s father. His encounter route and combat role are not established by this review.

Encounter / acquisition
Announced story character; encounter route unconfirmed.
Requirements
Not established.
Known values
  1. Role: Soul’s father; Leader of the Bastion of Mó Official statement
  2. Performance: Donnie Yen: facial and motion capture Official statement
Related records
Soul · Bastion of Mó
Evidence (sources)
S18 Official site · S20 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Encounter route, combat mechanics and playable status.

Soul

VerifiedCharacterSpoilers · Spoiler-free

Soul, The Order’s assassin, is framed for murder and left with sixty-six days to live.

The developer’s original introduction describes Soul as an assassin accused of killing The Order’s patriarch. A temporary cure gives him sixty-six days to investigate. Current store descriptions repeat the sixty-six-day premise.

Encounter / acquisition
Playable protagonist from the start; no unlock information announced.
Requirements
None announced.
Known values
  1. Role: Protagonist; assassin of The Order Official statement
  2. Story premise: Framed for murder; sixty-six days to live Official statement
Related records
The Order · The Order's leader · The Phantom Blade · Soul’s sixty-six-day story premise
Evidence (sources)
S3 Official event · S5 Store listing · S6 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Full biography and launch-build story details are not verified here.

The Order's leader

VerifiedCharacterSpoilers · Light spoilers

The murdered head of The Order — the role Soul is framed for killing.

Official synopses refer to the head of The Order who is murdered at the story's outset; Soul is framed for this killing and the organization turns on him. The character's name has not been verified in this record.

Encounter / acquisition
Narrative role established in the announced premise; no scene-level details verified.
Requirements
None announced.
Known values
  1. Role: Head of The Order; murder victim at story opening Official statement
  2. Name: Not verified in this review Unknown
Related records
Soul · The Order · Soul’s sixty-six-day story premise
Evidence (sources)
S3 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Name, design, voice actor, exact scene context of the murder and whether the character appears beyond the opening.
S3Verified
02

Factions (3)

Bastion of Mó

VerifiedFactionSpoilers · Light spoilers

The organization led by Mó Yuan in S-GAME’s announcement.

S-GAME names Mó Yuan as Leader of the Bastion of Mó. The announcement does not supply its full hierarchy, territory or relationship with The Order.

Encounter / acquisition
Announced organization; no faction route verified.
Requirements
Not established.
Known values
  1. Leader: Mó Yuan Official statement
Related records
Mó Yuan · The Order
Evidence (sources)
S18 Official site
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Members, territory, alliances and any player-facing faction mechanics.

The Order

VerifiedFactionSpoilers · Spoiler-free

The assassin organization Soul serves in the announced premise.

The Order is the secretive assassin organization Soul belongs to at the start of the game. After the leader's murder, Soul becomes its most hunted target. Official materials do not yet detail its hierarchy, members or territories.

Encounter / acquisition
Central organization of the announced premise; detailed chapter route unconfirmed.
Requirements
None announced.
Known values
  1. Role: Soul's home organization; later his hunters Official statement
  2. Structure: Hierarchy, members and territory not detailed by official sources Unknown
Related records
Soul · The Order's leader · Masked Order enforcers
Evidence (sources)
S3 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Member count, named officers, bases and any allied or rival relationships.
S3Verified

Rival forces (sighting)

Footage sightingFactionSpoilers · Light spoilers

Non-Order hostile factions appear in footage without named affiliation.

Official footage shows several groups opposing Soul beyond The Order's pursuers. None has a verified name or relationship to the story; this record keeps the sighting visible without inventing an organization.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Multiple hostile groups in official clips Official footage
  2. Names: Unknown Unknown
Related records
Ritual-garb fighters · The Order
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Faction names, leaders, territory and story links.
S4Footage sighting
03

Weapon categories (3)

Main weapons and Phantom Edges

VerifiedWeapon categorySpoilers · Spoiler-free

S-GAME announces more than 30 main weapons and 25 secondary Phantom Edges.

The August 17 article gives these counts. Current Steam and Epic text uses the broader description of more than 20 Phantom Edges. These are publisher announcements, not a tested individual weapon catalogue.

Encounter / acquisition
The developer says defeating some enemies expands the arsenal; specific routes remain unconfirmed.
Requirements
Not established.
Known values
  1. Main weapons: More than 30 announced Official statement
  2. Phantom Edges: 25 in August 17 article; more than 20 in stores Official statement
Related records
Single-blade weapons · Twin-blade weapons · Weapon index coverage note
Evidence (sources)
S11 Official event · S5 Store listing · S19 Store listing
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Complete names, stats, slot restrictions and individual acquisition routes.

Single-blade weapons

Footage sightingWeapon categorySpoilers · Spoiler-free

The sword-class weapons Soul wields in every official gameplay trailer.

Official gameplay footage consistently shows Soul fighting with single-bladed weapons (sword-class, including a straight blade and curved variants). The in-game category name and the individual weapon names shown in footage have not been officially confirmed.

Encounter / acquisition
Starting equipment and current slot assignments remain unconfirmed.
Requirements
None announced.
Known values
  1. Shown in footage: Sword-class single blade as primary weapon Official footage
  2. HUD slots: Current loadout limit unconfirmed Unknown
  3. Category name: Not officially named Unknown
Related records
Twin-blade weapons · The Phantom Blade · Performance modes — status · Weapon index coverage note
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Category names, per-weapon stats, moveset rules and slot assignments.
S3S4Footage sighting

Twin-blade weapons

Footage sightingWeapon categorySpoilers · Spoiler-free

Dual-blade combat shown in official gameplay footage as a separate loadout style.

Several official gameplay trailers show Soul switching into a two-blade combat style. The exact slot rules and whether twin blades are a category, a stance or a weapon property are not officially defined.

Encounter / acquisition
One of the demonstrated switching styles; unlock conditions not verified here.
Requirements
None announced.
Known values
  1. Shown in footage: Dual-blade style with distinct animations Official footage
  2. Equipment slot use: Not defined by official sources Unknown
Related records
Single-blade weapons · Phantom skill system
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Whether twin blades fill one slot or two, stat behavior and unlock path.
S3S4Footage sighting
04

Weapons (2)

The Phantom Blade

Open recordWeaponSpoilers · Spoiler-free

The earlier title-weapon interpretation is unconfirmed.

The earlier record inferred an equippable title weapon and spectral-partner finisher without an identified supporting interval. Current official sources announce main weapons and Phantom Edges, but do not substantiate that interpretation. This identifier remains for existing links.

Encounter / acquisition
Identity and acquisition not established in this review.
Requirements
None announced.
Known values
  1. Identity: Not established in this review Unknown
  2. Presentation: Earlier interpretation lacks identified evidence Unknown
  3. Gameplay category: Weapon, skill or both — not verified here Unknown
Related records
Phantom skill system · Single-blade weapons · Twin-blade weapons
Evidence (sources)
S5 Store listing · S11 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Whether it occupies a weapon slot, how it is earned, its costs, damage behavior and finisher conditions.

Weapon index coverage note

Open recordWeaponSpoilers · Spoiler-free

The named weapon catalogue is incomplete in this edition.

The weapon index currently holds announced arsenal counts, preliminary category sightings and an explicitly unconfirmed title-weapon interpretation. Named entries and stats will be added when a source or documented test supports them.

Encounter / acquisition
Editorial note.
Requirements
None.
Known values
  1. Named weapons verified: 0 named individual weapons Unknown
Related records
Single-blade weapons · Twin-blade weapons · The Phantom Blade
Evidence (sources)
S5 Store listing · S11 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
The full weapon list, stats, movesets and acquisition paths.
05

Skills (1)

Phantom skill system

Open recordSkillSpoilers · Light spoilers

Summons are announced; the earlier spectral-partner system interpretation is unconfirmed.

S-GAME’s August 17 article says summons can assist in battle. It does not establish the earlier named Phantom skill system, partner identity, finisher or resource rules. Skill names, unlock costs and exact behavior remain unconfirmed.

Encounter / acquisition
Summon options announced; acquisition routes unconfirmed.
Requirements
Not verified here.
Known values
  1. Summons: Battle assistance announced by S-GAME Official statement
  2. Mechanical form: Meter, tree, equipment or scripted — not verified here Unknown
Related records
The Phantom Blade · Soul’s sixty-six-day story premise
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
All mechanical details: meter rates, skill names, unlock costs, effect values.
06

Main quests (2)

Soul’s sixty-six-day story premise

VerifiedMain questSpoilers · Light spoilers

Soul has sixty-six days to live; this is a story premise, not a verified universal gameplay timer.

The source-supported premise is sixty-six days. S-GAME also names a Sixty-Six Days difficulty mode. The earlier seven-day chapter structure and claim that major actions always advance time were unsupported. This record retains its identifier for existing links.

Encounter / acquisition
Announced narrative premise; no quest unlock route asserted.
Requirements
None announced.
Known values
  1. Story premise: Sixty-six days to live Official statement
  2. Named difficulty: Sixty-Six Days Official statement
  3. Universal countdown: Not established by this review Unknown
Related records
Soul · The Order · Quest structure coverage note
Evidence (sources)
S3 Official event · S5 Store listing · S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Mode-specific time rules, chapter structure and irreversible quest conditions need verification.

Quest structure coverage note

Open recordMain questSpoilers · Light spoilers

Editorial note: chapter-by-chapter quest records start after launch verification.

The story premise and existence of side quests are announced. Individual main-quest and side-quest walkthroughs require additional evidence; the premise is not a verified quest route.

Encounter / acquisition
Editorial note.
Requirements
None.
Known values
  1. Coverage: Story premise and announced side quests Editorial guidance
  2. Individual chapters: Not verified in this review Unknown
Related records
Soul’s sixty-six-day story premise · Side quests — status
Evidence (sources)
S3 Official event · S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Chapter names, objectives, rewards and any mode-specific timing rules.
07

Collectibles (2)

Collectible systems (frame)

Open recordCollectibleSpoilers · Spoiler-free

Kingy has no verified complete collectible catalogue.

Kingy has not verified a complete collectible catalogue. Official edition pages already list outfits, so this gap does not imply that cosmetics are absent. The wiki will record each collectible as a verified record once announced or evidenced from the launch build.

Encounter / acquisition
None announced.
Requirements
None.
Known values
None verified.
Related records
Missables verification policy
Evidence (sources)
S1 Official site · S5 Store listing
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Complete catalogue, acquisition routes and missability.

Missables verification policy

Open recordCollectibleSpoilers · Spoiler-free

The wiki marks an item missable only when a launch-build source or official text proves it.

A standing editorial record, not a game fact: the wiki identifies missable content only with evidence. The story premise alone does not establish missability; specific lockouts need evidence.

Encounter / acquisition
Editorial rule for this wiki.
Requirements
None.
Known values
  1. Rule: Missables require verified evidence Editorial guidance
  2. Current missables: 0 verified Unknown
Related records
Soul’s sixty-six-day story premise
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Every actual missable, when the launch build permits verification.
S8Open record
08

Enemies (2)

Masked Order enforcers

Footage sightingEnemySpoilers · Light spoilers

Masked blade-wielding fighters pursuing Soul in official footage — name and role unconfirmed.

Official gameplay clips show masked, blade-wielding pursuers fighting Soul, consistent with The Order sending its own. Whether these are a generic enemy type, a recurring miniboss or presentation extras is not confirmed. No stats, moveset or weaknesses are known.

Encounter / acquisition
Seen in official footage; encounter rules not verified here.
Requirements
None announced.
Known values
  1. Appearance: Masked martial fighters in official clips Official footage
  2. Affiliation: Consistent with The Order, not officially confirmed Unknown
  3. Any stats: No announced or tested values Unknown
Related records
The Order · Soul
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Official name, rank/class structure, movesets, HP, damage, weaknesses.
S3S4Footage sighting

Ritual-garb fighters

Footage sightingEnemySpoilers · Light spoilers

Ceremonially dressed fighters seen in official gameplay footage; affiliation unconfirmed.

Several official clips show fighters in dark ritual attire hostile to Soul. The footage does not identify whether they belong to a named sect, a region's militia or a supernatural group. No gameplay values are known.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Appearance: Dark ritual/cultist attire in official clips Official footage
  2. Affiliation: Unknown Unknown
Related records
Rival forces (sighting)
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Official name, faction link, movesets, values and whether they appear as a full enemy type.
S4Footage sighting
09

Bosses (4)

Masked blade-master (duel)

Footage sightingBossSpoilers · Light spoilers

A one-on-one duel against a masked swordsman is a centerpiece of official trailers.

Official footage includes extended duels against a masked, sword-wielding figure with its own blade techniques (including reversal-style clashes). This is recorded as a sighting: the name, identity and duel mechanics are not officially confirmed, and trailer choreography is not gameplay truth.

Encounter / acquisition
Seen in official trailers; encounter context not verified here.
Requirements
None announced.
Known values
  1. Presentation: One-on-one duel, blade-on-blade clash sequences Official footage
  2. Name: Not officially revealed Unknown
  3. Mechanics: Unconfirmed; preview-only chatter is not treated as fact Unknown
Related records
Soul · Masked Order enforcers · Boss verification status
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Boss name, phase count, moveset, damage model, weakness rules and any story identity.
S3S4Footage sighting

Colossal beast (sighting)

Footage sightingBossSpoilers · Light spoilers

A giant white-furred beast-dragon-like creature appears in reveal footage.

The reveal-era footage includes a colossal, pale-furred creature attacking in a dramatic arena. This record does not verify its name, species or encounter details. This record exists to admit the sighting without converting it into a claimed boss.

Encounter / acquisition
Seen in official reveal footage.
Requirements
None announced.
Known values
  1. Presentation: Colossal creature encounter in reveal footage Official footage
  2. Name: Not officially revealed Unknown
Related records
Boss verification status
Evidence (sources)
S3 Official event
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, arena, mechanics, tie to the story (if any) and whether it is a boss or set piece.
S3Footage sighting

Armored giant (sighting)

Footage sightingBossSpoilers · Light spoilers

An oversized armored opponent appears in later official gameplay footage.

Later official gameplay videos show an oversized armored combatant. Identity, name and mechanics are unconfirmed; the sighting is recorded so players know the wiki has seen it and is tracking it.

Encounter / acquisition
Seen in official gameplay footage (2024–2025 era).
Requirements
None announced.
Known values
  1. Presentation: Oversized armored opponent in official clips Official footage
  2. Name: Not officially revealed Unknown
Related records
Boss verification status
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, encounter context, mechanics and values.
S4Footage sighting

Boss verification status

Open recordBossSpoilers · Light spoilers

Zero Phantom Blade Zero bosses are verified; three sightings are tracked.

Until the launch build can be tested, no boss has a verified record. The wiki reports sightings (above) and will promote each to a verified boss record with observed mechanics, a version scope and a test method once evidenced.

Encounter / acquisition
Editorial status record.
Requirements
None.
Known values
  1. Verified bosses: 0 Unknown
  2. Tracked sightings: 3 (masked blade-master, colossal beast, armored giant) Editorial guidance
Related records
Masked blade-master (duel) · Colossal beast (sighting) · Armored giant (sighting)
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Every boss name, fight structure and value; everything the launch build must verify.
10

Locations (3)

Rain-soaked city

Footage sightingLocationSpoilers · Spoiler-free

A night-streets martial world hub appears throughout official footage.

The most repeated setting in official footage is a rain-soaked, lantern-lit city where Soul moves through alleys, courtyards and rooftops. This record does not verify its name, map role or size.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Rainy lantern-lit streets and rooftops Official footage
  2. Name/map role: Not verified here Unknown
Related records
Mountain temple · Misty forest shrine
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, size, role in progression and whether any named district exists.
S3S4Footage sighting

Mountain temple

Footage sightingLocationSpoilers · Spoiler-free

A cliffside temple complex appears in official gameplay footage.

Official clips show combat across a weathered temple complex on a mountainside. No official name or quest link is verified.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Cliffside temple complex with wide arenas Official footage
  2. Name: Not verified here Unknown
Related records
Rain-soaked city · Misty forest shrine
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, story function, and whether corridors connect other shown regions.
S4Footage sighting

Misty forest shrine

Footage sightingLocationSpoilers · Spoiler-free

A mist-covered forest with enormous trees appears in official footage.

Official footage includes a dense, misty forest of oversized trees with shrine structures. The area's name, size and purpose are unconfirmed; a giant creature sighting is associated with this or a related space in trailers.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Mist, giant trees, shrine structures Official footage
  2. Name: Not verified here Unknown
Related records
Colossal beast (sighting) · Mountain temple
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, size, connectivity to the city and temple, and its boss content.
S4Footage sighting
11

Items (1)

Consumable items (sighting)

Footage sightingItemSpoilers · Spoiler-free

Healing-style consumables are visible in official footage without names.

Official footage shows Soul using consumable vessels (medicinal flasks) between fights. No item name, effect value or economy context is verified.

Encounter / acquisition
Used in official footage during exploration of the city.
Requirements
None announced.
Known values
  1. Presentation: Flask-style consumables in official clips Official footage
  2. Names/values: Unknown Unknown
Related records
Merchants — status · Upgrade materials — status
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Names, heal amounts, cooldowns, purchase costs and crafting (if any).
S4Footage sighting
12

Upgrade materials (2)

Upgrade materials — status

Open recordUpgrade materialSpoilers · Spoiler-free

Weapon upgrades and material recovery are announced; costs and material routes remain unconfirmed.

S-GAME confirms weapon upgrades and material recovery through reforging; Kingy has not verified the individual costs or material routes. The upgrade tracker tool exists so verified costs can be recorded the moment they surface.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified materials: 0 Unknown
  2. Upgrade system confirmation: Weapon upgrades and reforging announced Official statement
Related records
Upgrade cost verification policy
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Material names, sources, upgrade tiers, costs and stat behavior — everything.

Upgrade cost verification policy

Open recordUpgrade materialSpoilers · Spoiler-free

Editorial rule: upgrade costs are stored user-entered until verified against a build.

The upgrade-material tracker stores two value lanes: verified (with version scope) and user-entered (community). A cost only becomes verified with a recorded build version and method.

Encounter / acquisition
Editorial rule.
Requirements
None.
Known values
  1. Rule: Costs split into verified vs user-entered lanes Editorial guidance
Related records
Upgrade materials — status
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
None (editorial rule).
S8Open record
13

Merchants (1)

Merchants — status

Open recordMerchantSpoilers · Spoiler-free

Kingy has not verified merchant routes, stock or prices in this review.

The game's economy — vendors, repair stations, crafting tables — has no verified record. The merchants page directs readers to tools that will carry verified prices when the launch build provides them.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified merchants: 0 Unknown
Related records
Consumable items (sighting) · Upgrade materials — status
Evidence (sources)
S5 Store listing · S11 Official event
Build & platform
Pre-launch · October 9, 2026 source review · PS5 + PC (Steam / Epic)
Last reviewed
2026-10-09
Unknowns & limits
Whether vendors exist, their locations, stock and prices.
14

Side quests (1)

Side quests — status

VerifiedSide questSpoilers · Spoiler-free

S-GAME confirms side quests that can reveal additional story paths.

The August 17 developer article describes helping citizens in the Wulin through side quests. It does not provide a complete named quest list, reward table or missability rules.

Encounter / acquisition
The developer describes encountering people while exploring; exact quest starts need verification.
Requirements
None.
Known values
  1. Side quests: Announced by S-GAME Official statement
  2. Individual quest routes: Not verified by Kingy Unknown
Related records
Soul’s sixty-six-day story premise · Missables verification policy
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Quest names, objectives, rewards, prerequisites and failure conditions.
15

Endings (1)

Endings — status

Open recordEndingSpoilers · Full spoilers

No ending is verified. The wiki will report endings only from the launch build or official text.

Kingy has not verified the ending count or branch conditions. This page and the ending tracker exist to organize evidence the moment it lands — never to invent endings.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified endings: 0 Unknown
  2. Ending branches rumored: Rumors exist; no verified source Unknown
Related records
Soul’s sixty-six-day story premise · Soul
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Number of endings, branch conditions and any mode-specific rules.
16

Achievements (1)

Trophy list — status

Open recordAchievementSpoilers · Spoiler-free

The full PS5 trophy and Steam achievement lists are not verified in this review.

Steam lists achievement support; individual achievements are not verified in this record. The achievements page will publish the full, attributed list once the game unlocks it, and mark this page complete or incomplete explicitly.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified achievements: 0 individual entries checked Unknown
Related records
Missables verification policy
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
List composition, difficulty of completion, and any story-spoiling trophies.
S8Open record
17

Difficulty settings (1)

Difficulty modes — status

VerifiedDifficulty settingSpoilers · Spoiler-free

Wayfarer, Hellwalker and Sixty-Six Days are named difficulty options.

S-GAME describes Wayfarer as story-focused and Hellwalker as more challenging with adaptive enemies. Sixty-Six Days is also named. This is not a complete tested mode comparison.

Encounter / acquisition
Announced difficulty options; selection and unlock rules need verification.
Requirements
None.
Known values
  1. Named modes: Wayfarer; Hellwalker; Sixty-Six Days Official statement
Related records
Accessibility settings — status · Performance modes — status
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Complete mode list, unlock rules and exact mechanical differences.
18

Accessibility settings (1)

Accessibility settings — status

VerifiedAccessibility settingSpoilers · Spoiler-free

The PS5 storefront lists accessibility features; Kingy has not tested them.

The US PlayStation Store declares audio controls, subtitles, difficulty options, reminders, pausing and manual saves. These feature declarations do not replace a settings-menu inspection.

Encounter / acquisition
Publisher-declared PS5 features.
Requirements
None.
Known values
  1. Audio: Volume controls and spatial audio Official statement
  2. Gameplay: Difficulty options, reminders, pause and manual saves Official statement
  3. Text: Subtitles Official statement
Related records
Difficulty modes — status · Controls and remapping — status
Evidence (sources)
S6 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · PS5
Last reviewed
2026-09-19
Unknowns & limits
Text sizing, remapping depth, colour options, assist detail and PC parity.
S6Verified
19

Technical settings (4)

Controls and remapping — status

Open recordTechnical settingSpoilers · Spoiler-free

Button layouts shown in footage; remapping support not verified here.

The earlier three-slot and face-button switching claims lack an identified reviewed source. Current loadout limits, bindings, full remapping, toggle/hold settings and gyro support remain unconfirmed. The weapons guide separately attributes an older PS5 demo report; it does not establish retail controls.

Encounter / acquisition
Check the current equipment screen and control layout; no Kingy-tested menu route.
Requirements
None announced.
Known values
  1. Weapon slots and switching: Current loadout and bindings unconfirmed Unknown
  2. Remapping: Not verified here Unknown
Related records
Single-blade weapons · Accessibility settings — status
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Complete binding list, remap depth, gyro/toggle options and accessibility remapping.

PS5 frame-rate verification

Open recordTechnical settingSpoilers · Spoiler-free

Kingy has no verified console frame-rate measurement.

The first edition repeated a console 60 FPS target without a direct supporting source. The current reviewed PS5 listing confirms Pro Enhanced support, while the published 60 FPS PC target has specific hardware and upscaling conditions. It must not be reused as a console benchmark.

Encounter / acquisition
Console testing pending.
Requirements
None.
Known values
  1. PS5 Pro Enhanced: Listed on PlayStation Store Official statement
  2. Console frame rates: Not verified in this review Unknown
Related records
Performance modes — status · PC system requirements
Evidence (sources)
S6 Store listing · S12 Official site
Build & platform
Pre-launch · September 19, 2026 source review · PS5
Last reviewed
2026-09-19
Unknowns & limits
PS5/PS5 Pro modes, resolution, VRR and measured frame rates.

Performance modes — status

Open recordTechnical settingSpoilers · Spoiler-free

PS5 Pro Enhanced is listed; detailed mode behaviour remains unconfirmed here.

The PS5 storefront labels the game Pro Enhanced. Exact console mode names, resolutions and frame rates are not established by this review. Published PC requirements are hardware targets, not a complete graphics-menu description.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. PS5 Pro Enhanced: Listed Official statement
  2. Mode menus: Not verified in this review Unknown
Related records
PS5 frame-rate verification · Difficulty modes — status
Evidence (sources)
S6 Store listing · S12 Official site
Build & platform
Pre-launch · September 19, 2026 source review · PS5 + PC
Last reviewed
2026-09-19
Unknowns & limits
All mode menus, preset names, upscaler support and hardware-specific behavior.

PC system requirements

VerifiedTechnical settingSpoilers · Spoiler-free

Official minimum and recommended PC requirements are published, with upscaling-dependent targets.

The August 12 requirements and Steam listing specify 16 GB RAM, Windows 10/11 64-bit, DirectX 12 and an SSD. The minimum target is 1080p at 30 FPS; recommended is 1440p at 60 FPS. Both assume upscaling. These are publisher targets, not measured results.

Encounter / acquisition
Read the official requirements for the intended target.
Requirements
SSD, 16 GB RAM, Windows 10/11 64-bit and DirectX 12.
Known values
  1. Minimum CPU: Core i7-8700K / Ryzen 5 3600 Official statement
  2. Minimum GPU: GTX 1660 6 GB / RX 5500 XT 8 GB Official statement
  3. Recommended CPU: Core i5-10600K / Ryzen 5 5600X Official statement
  4. Recommended GPU: RTX 3060 Ti 8 GB / RX 6700 XT 12 GB Official statement
  5. Installation size: Not specified in retrieved requirement text Unknown
Related records
PS5 frame-rate verification · Performance modes — status
Evidence (sources)
S12 Official site · S5 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · PC
Last reviewed
2026-09-19
Unknowns & limits
Install size, preset/upscaling details and measured results on individual hardware.

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