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Phantom Blade Zero database

Every record with description, context, requirements, values, relations, spoiler level, evidence, build, platform scope and unknowns. 35 records across 19 kinds.

Spoilers · Light spoilers

Records are listed by kind. A record never exists to fill a number — every entry answers a real reader question and carries its evidence lane. Pre-launch · October 28/29, 2026 by region · release review 2026-09-19 · gameplay untested

01

Characters (2)

Soul

VerifiedCharacterSpoilers · Spoiler-free

Soul, The Order’s assassin, is framed for murder and left with sixty-six days to live.

The developer’s original introduction describes Soul as an assassin accused of killing The Order’s patriarch. A temporary cure gives him sixty-six days to investigate. Current store descriptions repeat the sixty-six-day premise.

Encounter / acquisition
Playable protagonist from the start; no unlock information announced.
Requirements
None announced.
Known values
  1. Role: Protagonist; assassin of The Order Official statement
  2. Story premise: Framed for murder; sixty-six days to live Official statement
Related records
The Order · The Order's leader · The Phantom Blade · Soul’s sixty-six-day story premise
Evidence (sources)
S3 Official event · S5 Store listing · S6 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Full biography and launch-build story details are not verified here.

The Order's leader

VerifiedCharacterSpoilers · Light spoilers

The murdered head of The Order — the role Soul is framed for killing.

Official synopses refer to the head of The Order who is murdered at the story's outset; Soul is framed for this killing and the organization turns on him. The character's name has not been verified in this record.

Encounter / acquisition
Narrative role established in the announced premise; no scene-level details verified.
Requirements
None announced.
Known values
  1. Role: Head of The Order; murder victim at story opening Official statement
  2. Name: Not officially revealed Unverified
Related records
Soul · The Order · Soul’s sixty-six-day story premise
Evidence (sources)
S1 Official site · S2 Official letter · S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, design, voice actor, exact scene context of the murder and whether the character appears beyond the opening.
02

Factions (2)

The Order

VerifiedFactionSpoilers · Spoiler-free

The shadowy martial organization that trained Soul — and now hunts him.

The Order is the secretive assassin organization Soul belongs to at the start of the game. After the leader's murder, Soul becomes its most hunted target. Official materials do not yet detail its hierarchy, members or territories.

Encounter / acquisition
Central faction of the announced premise; present from the first chapter.
Requirements
None announced.
Known values
  1. Role: Soul's home organization; later his hunters Official statement
  2. Structure: Hierarchy, members and territory not detailed by official sources Unverified
Related records
Soul · The Order's leader · Masked Order enforcers
Evidence (sources)
S1 Official site · S2 Official letter · S3 Official event · S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Member count, named officers, bases and any allied or rival relationships.

Rival forces (sighting)

Footage sightingFactionSpoilers · Light spoilers

Non-Order hostile factions appear in footage without named affiliation.

Official footage shows several groups opposing Soul beyond The Order's pursuers. None has a verified name or relationship to the story; this record keeps the sighting visible without inventing an organization.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Multiple hostile groups in official clips Official footage
  2. Names: Unverified Unverified
Related records
Ritual-garb fighters · The Order
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Faction names, leaders, territory and story links.
S4Footage sighting
03

Weapons (2)

The Phantom Blade

VerifiedWeaponSpoilers · Spoiler-free

The eponymous weapon-and-technique of the game, tied to Soul's spirit partnership.

Phantom Blade Zero's title weapon. Official footage presents it as Soul's signature finisher, performed with a spectral partner; the game's title, official site and logo all feature it. Its mechanical details — a weapon slot, a transformation, a skill — have not been defined by official sources, and trailer choreography should not be read as gameplay rules.

Encounter / acquisition
Signature of the protagonist; acquisition details not verified here.
Requirements
None announced.
Known values
  1. Identity: Eponymous weapon/technique of the game Official footage
  2. Presentation: Performed with a spectral partner in official footage Official footage
  3. Gameplay category: Weapon, skill or both — not verified here Unverified
Related records
Phantom skill system · Single-blade weapons · Twin-blade weapons
Evidence (sources)
S1 Official site · S3 Official event · S4 Official footage · S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Whether it occupies a weapon slot, how it is earned, its costs, damage behavior and finisher conditions.

Weapon index coverage note

Open recordWeaponSpoilers · Spoiler-free

The named weapon catalogue is incomplete in this edition.

The weapon index currently holds the confirmed categories and the eponymous Phantom Blade. Named entries and stats will be added when a source or documented test supports them.

Encounter / acquisition
Editorial note.
Requirements
None.
Known values
  1. Named weapons verified: 0 named individual weapons Unverified
Related records
Single-blade weapons · Twin-blade weapons · The Phantom Blade
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
The full weapon list, stats, movesets and acquisition paths.
04

Weapon categories (2)

Single-blade weapons

Footage sightingWeapon categorySpoilers · Spoiler-free

The sword-class weapons Soul wields in every official gameplay trailer.

Official gameplay footage consistently shows Soul fighting with single-bladed weapons (sword-class, including a straight blade and curved variants). The in-game category name and the individual weapon names shown in footage have not been officially confirmed.

Encounter / acquisition
Default combat slot(s) in demonstrated gameplay; the three-slot layout is shown in the HUD.
Requirements
None announced.
Known values
  1. Shown in footage: Sword-class single blade as primary weapon Official footage
  2. HUD slots: Three weapon slots visible in official HUD footage Official footage
  3. Category name: Not officially named Unverified
Related records
Twin-blade weapons · The Phantom Blade · Performance modes — status · Weapon index coverage note
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Category names, per-weapon stats, moveset rules and slot assignments.
S3S4Footage sighting

Twin-blade weapons

Footage sightingWeapon categorySpoilers · Spoiler-free

Dual-blade combat shown in official gameplay footage as a separate loadout style.

Several official gameplay trailers show Soul switching into a two-blade combat style. The exact slot rules and whether twin blades are a category, a stance or a weapon property are not officially defined.

Encounter / acquisition
One of the demonstrated switching styles; unlock conditions not verified here.
Requirements
None announced.
Known values
  1. Shown in footage: Dual-blade style with distinct animations Official footage
  2. Relationship to three slots: Not defined by official sources Unverified
Related records
Single-blade weapons · Phantom skill system
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Whether twin blades fill one slot or two, stat behavior and unlock path.
S3S4Footage sighting
05

Skills (1)

Phantom skill system

Footage sightingSkillSpoilers · Light spoilers

Spectral assist and finisher actions tied to Soul's phantom partner, shown in footage.

Official footage shows a spectral partner supporting Soul — afterimage strikes in combos and the Phantom Blade finisher. Whether this is a skill tree, a meter, an equipable companion or scripted presentation is not defined by official sources.

Encounter / acquisition
Demonstrated during combat in official trailers.
Requirements
Not verified here.
Known values
  1. Shown in footage: Spectral partner assists and finisher Official footage
  2. Mechanical form: Meter, tree, equipment or scripted — not verified here Unverified
Related records
The Phantom Blade · Soul’s sixty-six-day story premise
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
All mechanical details: meter rates, skill names, unlock costs, effect values.
S3S4Footage sighting
06

Main quests (2)

Soul’s sixty-six-day story premise

VerifiedMain questSpoilers · Light spoilers

Soul has sixty-six days to live; this is a story premise, not a verified universal gameplay timer.

The source-supported premise is sixty-six days. S-GAME also names a Sixty-Six Days difficulty mode. The earlier seven-day chapter structure and claim that major actions always advance time were unsupported. This record retains its identifier for existing links.

Encounter / acquisition
Announced narrative premise; no quest unlock route asserted.
Requirements
None announced.
Known values
  1. Story premise: Sixty-six days to live Official statement
  2. Named difficulty: Sixty-Six Days Official statement
  3. Universal countdown: Not established by this review Unverified
Related records
Soul · The Order · Quest structure coverage note
Evidence (sources)
S3 Official event · S5 Store listing · S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Mode-specific time rules, chapter structure and irreversible quest conditions need verification.

Quest structure coverage note

Open recordMain questSpoilers · Light spoilers

Editorial note: chapter-by-chapter quest records start after launch verification.

The story premise and existence of side quests are announced. Individual main-quest and side-quest walkthroughs require additional evidence; the premise is not a verified quest route.

Encounter / acquisition
Editorial note.
Requirements
None.
Known values
  1. Coverage: Story premise and announced side quests Editorial guidance
  2. Individual chapters: Not verified in this review Unverified
Related records
Soul’s sixty-six-day story premise · Side quests — status
Evidence (sources)
S3 Official event · S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Chapter names, objectives, rewards and any mode-specific timing rules.
07

Collectibles (2)

Collectible systems (frame)

Open recordCollectibleSpoilers · Spoiler-free

No collectible is officially confirmed; footage shows no named collectible.

Kingy has not verified a complete collectible catalogue. Official edition pages already list outfits, so this gap does not imply that cosmetics are absent. The wiki will record each collectible as a verified record once announced or evidenced from the launch build.

Encounter / acquisition
None announced.
Requirements
None.
Known values
None verified.
Related records
Missables verification policy
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Whether the game has collectibles at all, their types, counts and missability.
S8Open record

Missables verification policy

Open recordCollectibleSpoilers · Spoiler-free

The wiki marks an item missable only when a launch-build source or official text proves it.

A standing editorial record, not a game fact: the wiki identifies missable content only with evidence. The story premise alone does not establish missability; specific lockouts need evidence.

Encounter / acquisition
Editorial rule for this wiki.
Requirements
None.
Known values
  1. Rule: Missables require verified evidence Editorial guidance
  2. Current missables: 0 verified Unverified
Related records
Soul’s sixty-six-day story premise
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Every actual missable, when the launch build permits verification.
S8Open record
08

Enemies (2)

Masked Order enforcers

Footage sightingEnemySpoilers · Light spoilers

Masked blade-wielding fighters pursuing Soul in official footage — name and role unverified.

Official gameplay clips show masked, blade-wielding pursuers fighting Soul, consistent with The Order sending its own. Whether these are a generic enemy type, a recurring miniboss or presentation extras is not confirmed. No stats, moveset or weaknesses are known.

Encounter / acquisition
Seen in official footage; encounter rules not verified here.
Requirements
None announced.
Known values
  1. Appearance: Masked martial fighters in official clips Official footage
  2. Affiliation: Consistent with The Order, not officially confirmed Unverified
  3. Any stats: No announced or tested values Unverified
Related records
The Order · Soul
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Official name, rank/class structure, movesets, HP, damage, weaknesses.
S3S4Footage sighting

Ritual-garb fighters

Footage sightingEnemySpoilers · Light spoilers

Ceremonially dressed fighters seen in official gameplay footage; affiliation unverified.

Several official clips show fighters in dark ritual attire hostile to Soul. The footage does not identify whether they belong to a named sect, a region's militia or a supernatural group. No gameplay values are known.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Appearance: Dark ritual/cultist attire in official clips Official footage
  2. Affiliation: Unverified Unverified
Related records
Rival forces (sighting)
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Official name, faction link, movesets, values and whether they appear as a full enemy type.
S4Footage sighting
09

Bosses (4)

Masked blade-master (duel)

Footage sightingBossSpoilers · Light spoilers

A one-on-one duel against a masked swordsman is a centerpiece of official trailers.

Official footage includes extended duels against a masked, sword-wielding figure with its own blade techniques (including reversal-style clashes). This is recorded as a sighting: the name, identity and duel mechanics are not officially confirmed, and trailer choreography is not gameplay truth.

Encounter / acquisition
Seen in official trailers; encounter context not verified here.
Requirements
None announced.
Known values
  1. Presentation: One-on-one duel, blade-on-blade clash sequences Official footage
  2. Name: Not officially revealed Unverified
  3. Mechanics: Unverified; preview-only chatter is not treated as fact Unverified
Related records
Soul · Masked Order enforcers · Boss verification status
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Boss name, phase count, moveset, damage model, weakness rules and any story identity.
S3S4Footage sighting

Colossal beast (sighting)

Footage sightingBossSpoilers · Light spoilers

A giant white-furred beast-dragon-like creature appears in reveal footage.

The reveal-era footage includes a colossal, pale-furred creature attacking in a dramatic arena. This record does not verify its name, species or encounter details. This record exists to admit the sighting without converting it into a claimed boss.

Encounter / acquisition
Seen in official reveal footage.
Requirements
None announced.
Known values
  1. Presentation: Colossal creature encounter in reveal footage Official footage
  2. Name: Not officially revealed Unverified
Related records
Boss verification status
Evidence (sources)
S3 Official event
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, arena, mechanics, tie to the story (if any) and whether it is a boss or set piece.
S3Footage sighting

Armored giant (sighting)

Footage sightingBossSpoilers · Light spoilers

An oversized armored opponent appears in later official gameplay footage.

Later official gameplay videos show an oversized armored combatant. Identity, name and mechanics are unverified; the sighting is recorded so players know the wiki has seen it and is tracking it.

Encounter / acquisition
Seen in official gameplay footage (2024–2025 era).
Requirements
None announced.
Known values
  1. Presentation: Oversized armored opponent in official clips Official footage
  2. Name: Not officially revealed Unverified
Related records
Boss verification status
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, encounter context, mechanics and values.
S4Footage sighting

Boss verification status

Open recordBossSpoilers · Light spoilers

Zero Phantom Blade Zero bosses are verified; three sightings are tracked.

Until the launch build can be tested, no boss has a verified record. The wiki reports sightings (above) and will promote each to a verified boss record with observed mechanics, a version scope and a test method once evidenced.

Encounter / acquisition
Editorial status record.
Requirements
None.
Known values
  1. Verified bosses: 0 Unverified
  2. Tracked sightings: 3 (masked blade-master, colossal beast, armored giant) Editorial guidance
Related records
Masked blade-master (duel) · Colossal beast (sighting) · Armored giant (sighting)
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Every boss name, fight structure and value; everything the launch build must verify.
10

Locations (3)

Rain-soaked city

Footage sightingLocationSpoilers · Spoiler-free

A night-streets martial world hub appears throughout official footage.

The most repeated setting in official footage is a rain-soaked, lantern-lit city where Soul moves through alleys, courtyards and rooftops. This record does not verify its name, map role or size.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Rainy lantern-lit streets and rooftops Official footage
  2. Name/map role: Not verified here Unverified
Related records
Mountain temple · Misty forest shrine
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, size, role in progression and whether any named district exists.
S3S4Footage sighting

Mountain temple

Footage sightingLocationSpoilers · Spoiler-free

A cliffside temple complex appears in official gameplay footage.

Official clips show combat across a weathered temple complex on a mountainside. No official name or quest link is verified.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Cliffside temple complex with wide arenas Official footage
  2. Name: Not verified here Unverified
Related records
Rain-soaked city · Misty forest shrine
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, story function, and whether corridors connect other shown regions.
S4Footage sighting

Misty forest shrine

Footage sightingLocationSpoilers · Spoiler-free

A mist-covered forest with enormous trees appears in official footage.

Official footage includes a dense, misty forest of oversized trees with shrine structures. The area's name, size and purpose are unverified; a giant creature sighting is associated with this or a related space in trailers.

Encounter / acquisition
Seen in official footage.
Requirements
None announced.
Known values
  1. Presentation: Mist, giant trees, shrine structures Official footage
  2. Name: Not verified here Unverified
Related records
Colossal beast (sighting) · Mountain temple
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Name, size, connectivity to the city and temple, and its boss content.
S4Footage sighting
11

Items (1)

Consumable items (sighting)

Footage sightingItemSpoilers · Spoiler-free

Healing-style consumables are visible in official footage without names.

Official footage shows Soul using consumable vessels (medicinal flasks) between fights. No item name, effect value or economy context is verified.

Encounter / acquisition
Used in official footage during exploration of the city.
Requirements
None announced.
Known values
  1. Presentation: Flask-style consumables in official clips Official footage
  2. Names/values: Unverified Unverified
Related records
Merchants — status · Upgrade materials — status
Evidence (sources)
S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Names, heal amounts, cooldowns, purchase costs and crafting (if any).
S4Footage sighting
12

Upgrade materials (2)

Upgrade materials — status

Open recordUpgrade materialSpoilers · Spoiler-free

No upgrade material has been announced; the upgrade system is unconfirmed.

S-GAME confirms weapon upgrades and material recovery through reforging; Kingy has not verified the individual costs or material routes. The upgrade tracker tool exists so verified costs can be recorded the moment they surface.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified materials: 0 Unverified
  2. Upgrade system confirmation: Pending Unverified
Related records
Upgrade cost verification policy
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Material names, sources, upgrade tiers, costs and stat behavior — everything.

Upgrade cost verification policy

Open recordUpgrade materialSpoilers · Spoiler-free

Editorial rule: upgrade costs are stored user-entered until verified against a build.

The upgrade-material tracker stores two value lanes: verified (with version scope) and user-entered (community). A cost only becomes verified with a recorded build version and method.

Encounter / acquisition
Editorial rule.
Requirements
None.
Known values
  1. Rule: Costs split into verified vs user-entered lanes Editorial guidance
Related records
Upgrade materials — status
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
None (editorial rule).
S8Open record
13

Merchants (1)

Merchants — status

Open recordMerchantSpoilers · Spoiler-free

No merchant, shop or vendor has been announced for Phantom Blade Zero.

The game's economy — vendors, repair stations, crafting tables — has no verified record. The merchants page directs readers to tools that will carry verified prices when the launch build provides them.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified merchants: 0 Unverified
Related records
Consumable items (sighting) · Upgrade materials — status
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Whether vendors exist, their locations, stock and prices.
S8Open record
14

Side quests (1)

Side quests — status

VerifiedSide questSpoilers · Spoiler-free

S-GAME confirms side quests that can reveal additional story paths.

The August 17 developer article describes helping citizens in the Wulin through side quests. It does not provide a complete named quest list, reward table or missability rules.

Encounter / acquisition
The developer describes encountering people while exploring; exact quest starts need verification.
Requirements
None.
Known values
  1. Side quests: Announced by S-GAME Official statement
  2. Individual quest routes: Not verified by Kingy Unverified
Related records
Soul’s sixty-six-day story premise · Missables verification policy
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Quest names, objectives, rewards, prerequisites and failure conditions.
15

Endings (1)

Endings — status

Open recordEndingSpoilers · Full spoilers

No ending is verified. The wiki will report endings only from the launch build or official text.

Kingy has not verified the ending count or branch conditions. This page and the ending tracker exist to organize evidence the moment it lands — never to invent endings.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified endings: 0 Unverified
  2. Ending branches rumored: Rumors exist; no verified source Unverified
Related records
Soul’s sixty-six-day story premise · Soul
Evidence (sources)
S8 Kingy launch brief · S9 Launch build
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Number of endings, branch conditions and any mode-specific rules.
16

Achievements (1)

Trophy list — status

Open recordAchievementSpoilers · Spoiler-free

The full PS5 trophy and Steam achievement lists are not verified in this review.

Steam lists achievement support; individual achievements are not verified in this record. The achievements page will publish the full, attributed list once the game unlocks it, and mark this page complete or incomplete explicitly.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. Verified achievements: 0 individual entries checked Unverified
Related records
Missables verification policy
Evidence (sources)
S8 Kingy launch brief
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
List composition, difficulty of completion, and any story-spoiling trophies.
S8Open record
17

Difficulty settings (1)

Difficulty modes — status

VerifiedDifficulty settingSpoilers · Spoiler-free

Wayfarer, Hellwalker and Sixty-Six Days are named difficulty options.

S-GAME describes Wayfarer as story-focused and Hellwalker as more challenging with adaptive enemies. Sixty-Six Days is also named. This is not a complete tested mode comparison.

Encounter / acquisition
Announced difficulty options; selection and unlock rules need verification.
Requirements
None.
Known values
  1. Named modes: Wayfarer; Hellwalker; Sixty-Six Days Official statement
Related records
Accessibility settings — status · Performance modes — status
Evidence (sources)
S11 Official event
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC (Steam)
Last reviewed
2026-09-19
Unknowns & limits
Complete mode list, unlock rules and exact mechanical differences.
18

Accessibility settings (1)

Accessibility settings — status

VerifiedAccessibility settingSpoilers · Spoiler-free

The PS5 storefront lists accessibility features; Kingy has not tested them.

The US PlayStation Store declares audio controls, subtitles, difficulty options, reminders, pausing and manual saves. These feature declarations do not replace a settings-menu inspection.

Encounter / acquisition
Publisher-declared PS5 features.
Requirements
None.
Known values
  1. Audio: Volume controls and spatial audio Official statement
  2. Gameplay: Difficulty options, reminders, pause and manual saves Official statement
  3. Text: Subtitles Official statement
Related records
Difficulty modes — status · Controls and remapping — status
Evidence (sources)
S6 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5
Last reviewed
2026-09-19
Unknowns & limits
Text sizing, remapping depth, colour options, assist detail and PC parity.
S6Verified
19

Technical settings (4)

Controls and remapping — status

Open recordTechnical settingSpoilers · Spoiler-free

Button layouts shown in footage; remapping support not verified here.

Official footage shows a face-button weapon loadout (three slots) and standard action bindings, but menu-level options such as full remapping, toggle/hold settings and gyro support are not verified. Kingy's controls guidance is editorial until the build is tested.

Encounter / acquisition
Visible in official HUD footage.
Requirements
None announced.
Known values
  1. Three weapon slots: Face-button slot switching in official HUD Official footage
  2. Remapping: Not verified here Unverified
Related records
Single-blade weapons · Accessibility settings — status
Evidence (sources)
S3 Official event · S4 Official footage
Build & platform
Pre-launch · October 29, 2026 target · research 2026-09-14 · launch-build details pending · PS5 + PC (Steam)
Last reviewed
2026-09-14
Unknowns & limits
Complete binding list, remap depth, gyro/toggle options and accessibility remapping.

PS5 frame-rate verification

Open recordTechnical settingSpoilers · Spoiler-free

Kingy has no verified console frame-rate measurement.

The first edition repeated a console 60 FPS target without a direct supporting source. The current reviewed PS5 listing confirms Pro Enhanced support, while the published 60 FPS PC target has specific hardware and upscaling conditions. It must not be reused as a console benchmark.

Encounter / acquisition
Console testing pending.
Requirements
None.
Known values
  1. PS5 Pro Enhanced: Listed on PlayStation Store Official statement
  2. Console frame rates: Not verified in this review Unverified
Related records
Performance modes — status · PC system requirements
Evidence (sources)
S6 Store listing · S12 Official site
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5
Last reviewed
2026-09-19
Unknowns & limits
PS5/PS5 Pro modes, resolution, VRR and measured frame rates.

Performance modes — status

Open recordTechnical settingSpoilers · Spoiler-free

PS5 Pro Enhanced is listed; detailed mode behaviour remains unverified here.

The PS5 storefront labels the game Pro Enhanced. Exact console mode names, resolutions and frame rates are not established by this review. Published PC requirements are hardware targets, not a complete graphics-menu description.

Encounter / acquisition
None announced.
Requirements
None.
Known values
  1. PS5 Pro Enhanced: Listed Official statement
  2. Mode menus: Not verified in this review Unverified
Related records
PS5 frame-rate verification · Difficulty modes — status
Evidence (sources)
S6 Store listing · S12 Official site
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PS5 + PC
Last reviewed
2026-09-19
Unknowns & limits
All mode menus, preset names, upscaler support and hardware-specific behavior.

PC system requirements

VerifiedTechnical settingSpoilers · Spoiler-free

Official minimum and recommended PC requirements are published, with upscaling-dependent targets.

The August 12 requirements and Steam listing specify 16 GB RAM, Windows 10/11 64-bit, DirectX 12 and an SSD. The minimum target is 1080p at 30 FPS; recommended is 1440p at 60 FPS. Both assume upscaling. These are publisher targets, not measured results.

Encounter / acquisition
Read the official requirements for the intended target.
Requirements
SSD, 16 GB RAM, Windows 10/11 64-bit and DirectX 12.
Known values
  1. Minimum CPU: Core i7-8700K / Ryzen 5 3600 Official statement
  2. Minimum GPU: GTX 1660 6 GB / RX 5500 XT 8 GB Official statement
  3. Recommended CPU: Core i5-10600K / Ryzen 5 5600X Official statement
  4. Recommended GPU: RTX 3060 Ti 8 GB / RX 6700 XT 12 GB Official statement
  5. Installation size: Not specified in retrieved requirement text Unverified
Related records
PS5 frame-rate verification · Performance modes — status
Evidence (sources)
S12 Official site · S5 Store listing
Build & platform
Pre-launch · September 19, 2026 source review · gameplay untested · PC
Last reviewed
2026-09-19
Unknowns & limits
Install size, preset/upscaling details and measured results on individual hardware.