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Difficulty and accessibility

Announced difficulty choices and PS5 accessibility features, with untested menu details clearly marked.

Pre-launch edition · corrections September 19, 2026Article review: 2026-09-19 · gameplay untestedSpoilers · Spoiler-free

Difficulty options and PS5 accessibility features have been announced. Wayfarer, Hellwalker and Sixty-Six Days appear in the developer’s August 17 article; the PS5 store lists additional features. Kingy has not tested the menus.

Announced difficulty choices

Official statement

S-GAME describes Wayfarer as a story-focused option and Hellwalker as a harder mode with more adaptive enemies. Sixty-Six Days is another named challenge. This review does not establish the complete mode list, unlock conditions or exact mechanical differences.

PS5 accessibility declarations

Official statement

The US PlayStation listing declares separate volume controls, spatial audio, subtitles, adjustable difficulty, control and tutorial reminders, pausing and manual saves. These are publisher-supplied listings, not a Kingy accessibility test.

Details still needing a menu check

Unverified

Controller remapping depth, text-size controls, colour settings, hold/toggle choices and PC feature parity remain unverified in this review. If one is essential to your play, seek a demonstration of that specific setting before relying on the broad feature labels.