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GEARS OF WARE-DAY / FIELD MANUALLAUNCH WEEK EDITION

E-DAY FIELD MANUAL / Co-op

Campaign co-op, split-screen and squad size

Separate campaign capacity, couch co-op and multiplayer match size.

Checked 2026-09-27 UTC · Official announcements and attributed preview reporting; retail gameplay untested.

THE ANSWER

The campaign supports solo play, up to four players online, and two-player split-screen on console. A twelve-player Horde Siege match consists of three squads of four; it is not evidence of a twelve-friend party lobby.

Plan the setup before the invitation

Kingy preparation advice · not a tested gameplay procedure

Use the planner to check the obvious limits. It flags too many campaign players, more than two couch players, PC split-screen and mixed-platform arrangements needing further verification.

  1. Count players, not controllers or consoles.
  2. Choose local split-screen or separate online devices.
  3. Check each player’s game access and, on console, the applicable online multiplayer entitlement.
  4. Agree a common unlock time and voice-chat method.

Compatibility still needs its own answer

The sources reviewed here do not establish a complete crossplay matrix, mixed local-and-online support, guest-account behavior or host/guest campaign-save rules. The planner does not mark those combinations as confirmed.

Retail menu-by-menu invitation instructions will be added after observing the shipping game.