Gnasher
Close-range shotgun.
The developer describes a close-range role. Final spread, damage and effective distance are unverified here.
E-DAY FIELD MANUAL / REFERENCE
Find a named weapon, squad member or enemy and follow the evidence into a useful guide.
Checked 2026-09-27 UTC · Official announcements and attributed preview reporting; retail gameplay untested.
11 of 11 records
Close-range shotgun.
The developer describes a close-range role. Final spread, damage and effective distance are unverified here.
Precision at a distance.
Named in the developer’s discussion of elevated firing positions. No retail damage or scope measurements are claimed.
Grenade launcher with controllable detonation.
Officially described explosive behavior. Exact timing and unlock conditions need gameplay verification.
Imulsion-fueled shotgun.
A named addition in the developer interview. Its numerical performance and acquisition route remain untested.
Bravo Squad · playable in campaign co-op.
Named as part of the four-character campaign group. This record deliberately omits story developments.
Bravo Squad · playable in campaign co-op.
Named as part of the four-character campaign group. This record deliberately omits story developments.
Bravo Squad · playable in campaign co-op.
Named as part of the four-character campaign group. This record deliberately omits story developments.
Bravo Squad · playable in campaign co-op.
Named as part of the four-character campaign group. This record deliberately omits story developments.
Armed enemy observed in the campaign preview.
Xbox’s preview reports use of cover and flanking. This is attributed preview behavior, not a guaranteed retail AI rule.
A creature encountered in the publisher’s preview.
The report describes movement underneath a bridge. Spawn rules and exact counters remain untested.
A heavy enemy carrying powerful artillery.
Described in the campaign preview. Damage thresholds and difficulty-specific survival advice need testing.