NC lists Krao Cave, Urugugu Canyon, Fire Temple and Draupnir as Expedition dungeons for up to five players. Build within that ceiling, assign capabilities rather than unconfirmed class roles, keep notes duty, and agree wipe rules before entry. The saved planner keeps official facts separate from your kit assumptions.
“Up to five players” is a maximum, not proof that five players are required.
Entry requirements, minimum party size, role expectations, matchmaking and mechanics remain unresolved.
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The five-step prep loop
Read the dungeon page and note which fields are Unresolved — that list is your recon target.
Keep the group at five players or fewer; decide who brings damage, healing, control and mechanics duty without treating those capabilities as required official roles.
Prepare consumables and gear against the record’s verified requirements only; do not farm materials for unconfirmed fights.
Set a wipe budget: three pulls, then review roles or exit.
Assign notes duty; one text line per pull (“phase 2 adds”, “deaths: healer”) is enough to beat the next attempt.
The planner stores a per-dungeon kit list and personal notes in your browser. The official names and five-player ceiling come from NC; every kit choice remains your assumption until tested.
Each dungeon page links its planner entry; checklists save per dungeon.
State your experience honestly: “first run, reading as we go” beats silent wipes. This is the social floor the party-and-guilds guide builds on, and it costs no verified data to practice.
When a run stalls, the fixes in order are: review the unresolved mechanics list, swap one role, change the pull order, and only then consider gear. Gear is rarely the reason groups wipe on unlearned mechanics.
NC’s Global contents and Steam store advertise solo challenges, five-player party content and ten-player group dungeons. The four named Expedition records retain their specific up-to-five-player scope; ten-player content does not enlarge those records. NC’s transfer notice says all instanced content, including dungeons, is cross-server. Matchmaking flow, level gates, required roles, rewards and resets remain unconfirmed.
Sources · 5Official · Reported · checked 8 Oct 2026 · Research checked 8 Oct 2026
AION 2 · Global game contents ↗NC page and its declared /en-us/conti/getContent?service=aion2global&alias=about-en endpoint fetched October 8. Official eight-class roster and description summaries, flight, dungeon formats, customization, pets and Expedition names. Broad promotional descriptions do not establish stats, rotations, entry requirements or rankings.Official ·
AION 2 · current Steam store ↗Steam appdetails API fetched October 8 for app 3393110, English/US. Released October 5, 2026, free-to-play Windows game; requirements and languages checked. Publisher advertises flight, solo/five-player/ten-player formats. Promotional descriptions are not performance tests.Official ·
Server transfer announcement · October 14 planned start ↗Current official body fetched October 8: same-faction transfers announced from October 14, initially free; Advanced Access players restricted to Advanced Access servers initially. All instanced content including dungeons is cross-server. Future transfer availability and full requirements not yet tested.Official ·
AION 2 — official site, English contents ↗Current English Japan-site contents fetched October 8. Supports the four Expedition names, up-to-five-player scope, setting summaries, factions, pet transformation and possible auto-looting. Launch reward account/claim cutoffs are regional. The page no longer supplies Founder’s Pack terms; use the dated Global product notices. No gameplay test.Official ·
Kingy AION 2 wiki launch brief ↗Internal launch input dated 2026-09-14 recording the October 5, 2026 launch target and the four dungeon titles (Krao Cave, Urugugu Canyon, Fire Temple, Draupnir). Treated as Reported evidence pending an independent official recheck.Reported ·
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