Ace Combat 8: Wings of Theve official cover art
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ACE COMBAT 8WINGS OF THEVE RELEASED · SOURCE EDITION

New pilot briefing

Your first sortie: how Ace Combat 8 works

A sourced introduction to aircraft choice, weapons, upgrades and squad orders before your first flight.

Updated 2026-11-04 · Checked 2026-11-04 Pacific · Publisher information, attributed reporting and dated support notices · retail gameplay not yet tested

The short answer

Choose Standard controls for direct left-stick turns or Expert controls for roll-and-pitch flying. Pilot is the default difficulty; Rookie, Veteran and Elite provide other published challenge levels. The campaign is 31 linear sorties with autosave only; prepare each around its objective, aircraft, special weapon, parts and squad orders.

Choose controls and difficulty

Bandai Namco says difficulty can be changed in the settings menu. The source does not establish rank, trophy or achievement effects, so this guide does not infer them.

Choose controls and difficulty
SettingPublished behaviorGood starting point
Standard controlsLeft or right on the stick turns the aircraft directly.Players familiar with first- and third-person action games.
Expert controlsLeft or right rolls the aircraft; pitching completes the turn.Players who want full roll control and a wider maneuver set.
Rookie difficultyStory-focused play, with optional reduced collision damage.Players who want the most assistance.
Pilot difficultyThe default, balanced setting.New or returning pilots.
Veteran difficultyMore demanding enemies, missile evasion and damage recovery.Experienced Ace Combat players.
Elite difficultyThe highest published challenge level.Players ready to prioritize threats under pressure.

Prepare before takeoff

The publisher confirms that additional aircraft can be purchased using MRP earned in missions. Exact costs, unlock order and part combinations need retail verification.

  1. Read the briefing and identify whether the main targets are in the air, on the surface, or mixed.
  2. Look at the aircraft available to you and the weapon options attached to them.
  3. Select your special weapon and upgrade parts around that objective.
  4. Use the in-game tutorial to learn the controls for your chosen input device.

Checked on screen · Oct 13, 2026

12:08–12:35 · 27 sChoosing an aircraft, then its special weapon, before a sortie

Before a sortie, pick a jet from the list on the Select Aircraft screen (its performance bars and equipment show on the right), then choose its special weapon from the list that follows.

EbontisFull video ↗
Credits

“Ace Combat 8 - Ultimate Beginner's Guide” by Ebontis · Sep 29, 2026 · Uploaded Sep 29, 2026 (review build, before the October 2 release); no build number on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

Understand the basic combat loop

Understand the basic combat loop
ActionWhat the publisher describesWhat needs practice
ApproachUse thrust to close on an enemy.Control your closing speed so you can follow the target.
DefendChaff and flares are described as missile defenses.Learn the actual input and timing from the retail tutorial.
AttackMissiles and machine guns are used in dogfights.Read the targeting indicators and test a weapon against a suitable target.
CommandWingmen can receive situation-specific orders, including attacks and cover.Check the available orders and controls in your current mission.

Match a squad order to the briefing

Bandai Namco’s September 25 overview describes the same four squad actions and lists dogfights, ground support and naval strikes as mission types. Xbox Wire supplies the command names and D-pad directions after playing the first ten campaign missions.

Treat those inputs as attributed Xbox guidance. Keyboard bindings, remapping, mission availability and order effectiveness still need retail verification.

Match a squad order to the briefing
OrderReported Xbox inputUse described by the sources
Forward attackD-pad upAttack the selected target.
Dispersed attackD-pad leftLet the squad fire at will.
SupportD-pad downCover your aircraft.
Special-weapons clearanceD-pad rightAuthorize the squad’s higher-damage weapons.

Use the training missions

Xbox Wire reports a sequence of progressively harder training missions for learning the controls. The report does not publish the full lesson list or unlock conditions, so follow the in-game sequence rather than a guessed checklist.

Checked on screen · Oct 13, 2026

2:20–2:32 · 12 sThe Training menu’s lesson list

Open the Training menu and pick a lesson: flight training for each control type is listed first, then basic and advanced dogfight lessons and special-weapon lessons, each described at the bottom of the screen.

EbontisFull video ↗
Credits

“Ace Combat 8 - Ultimate Beginner's Guide” by Ebontis · Sep 29, 2026 · Uploaded Sep 29, 2026 (review build, before the October 2 release); no build number on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

Choose a role, then check the equipment

The official roster groups aircraft as Fighter, Attacker, Multirole and Electronic. Use that label as a starting point, then inspect the actual equipment and mission requirements. A role label is not a tested ranking.

The aircraft reference lets you compare confirmed names and roles. Damage, ammunition, turning performance and mission-specific “best aircraft” choices are left open until there is evidence.

Checked on screen · Oct 14, 2026

4:14–5:20 · 66 sReading an aircraft’s card in the Aircraft Tree

From a mission’s pre-flight menu, open Aircraft Tree and select an aircraft to read its card: performance bars, part slots and weapon ammo, beside the branches and costs to unlock the next aircraft.

EbontisFull video ↗
Credits

“Ace Combat 8 - Ultimate Beginner's Guide” by Ebontis · Sep 29, 2026 · Uploaded Sep 29, 2026 (review build, before the October 2 release); no build number on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

Mission list: 31 sorties, in order · premise spoiler

The campaign has 31 sorties: a Prologue and Missions 01–30. KeenGamer (September 29) and games.gg (updated October 4) list the same names in the same order, and both say the campaign is linear, with no branching routes, and autosaves only, with no manual save slots. After your first clear, Free Mission lets you replay any sortie.

Mission names hint at story events; the list stays behind this spoiler control. Kingy has not flown the retail campaign, so per-mission tactics are not given here.

Mission list: 31 sorties, in order
SortieName
PrologueWings of Theve
01Jokers Wild
02Nomad
03Purple Magic Takes Flight
04The Fall of the Numbered Fleets
05Retaking of Theve
06Attack on the Drinwich Airfield
07A Lifeline in the Desert
08Retaking of Theve II
09The Land Battleship Blockade
10Over the Rainband
11Maximum Payload
12An Island in Darkness
13The People of the Lost Country
14Two on the Run
15Wings of Wax
16Singer
17Land Battleship No. 3
18Moonlight and Shadows
19Clearing the Lighthouse
20Escort Orbiter
21The Star-Bound Bird
22Pursuing the HSCA
23The Destruction of Expo City
24The Battle of Rocky Island, Day 1
25The Battle of Rocky Island, Day 2
26Crossing Fleets
27Fatsia, The Ocean Fortress
28A Thousand Points of Light
29Selene
30Song of Wings
Stuck in a mission? Fixes in Ver. 1.01.002 · premise spoiler

The ACE COMBAT Team’s October 20 notes list mission blockers that Steam Update Data Ver. 1.01.002 fixes. The team’s November 2 notice calls 1.01.002 the latest patch, so it is live on Steam. If your mission below will not progress, the notes confirm it is a bug, not something you missed: make sure Steam has installed the update. The notice gives no console timing; Kingy has not flown these missions.

Free Mission lets you replay cleared sorties, so a blocked mission can wait until the update installs. The notes also make Mission 15’s Ladon easier on ELITE and above, change the flare count for Shadow 22 and wingmen in Mission 28, and adjust enemy aircraft in some missions.

Stuck in a mission? Fixes in Ver. 1.01.002
MissionProblem named in the notesOn an older build (untested)
06The mission can fail if a wingman fires an MPBM at a nearby ground target while the transport takes off.No workaround named.
10Progress can stop after landing on the aircraft carrier.No workaround named.
11The game can crash during a chain explosion involving Podarge.No workaround named.
13A cinematic will not continue if the L key is assigned to a camera control in BUTTON MAPPING.The notes name that key binding as the trigger; moving the camera control off L is Kingy’s reading, untested.
14Missiles can still hit you after you cross the safe zone.No workaround named.
16After the disguised ships are found, a wingman can attack the wrong container ships.No workaround named.
18Rocket debris attacked near the ground can sink into it, so the mission cannot progress.No workaround named.
25After some retries, the timer can stop once all enemies are down.No workaround named.
28Radio may not play when you sortie again after resupplying, so the mission cannot progress.No workaround named.
30The HULL target may not break however often you hit it.No workaround named.

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ACE COMBAT 8 / FIELD GUIDE

An independent guide. Released · Steam Ver. 1.01.002 live (confirmed November 2) · current retail patch number unknown. Sources checked 2026-11-04 Pacific.

Game and official artwork © Bandai Namco Entertainment Inc. Aircraft names and marks belong to their respective owners.

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