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08 / DEFENCE / GRAVEYARD KEEPER 2

Combat & zombie army

The developer confirms towers and fortifications, weapons and armour crafting, zombie troop training, and leading an undead army into battle. The September 18 diary explains weekday-limited Town battles, wave defense in the Town Square and control-point fights in central streets. Exact stats and winning strategies have not yet been tested here.

Pixel-art workshop and garden reference scene
WorkshopReference artwork

tinyBuild’s announcement trailer introduces the sequel’s setting and systems.

tinyBuildGAMES · 0:00 · Full video 1:19

Source & footage context

Official promotional footage. It illustrates the announced game; it does not verify the current build, exact values or the written walkthrough.

Source record ↗ · Checked 2026-09-13

Preview artwork: Graveyard Keeper 2 · supplied reference artwork. This is an illustration beside the video, not a frame from the selected timestamp.

The original creator hosts the recording. If playback is restricted, use the YouTube link.

About this guide

This guide distinguishes official information, player reports, and details that still need gameplay evidence. Source notes below identify what each reference supports.

How information is handled ↗
AT A GLANCE

Key details

Defend with
Towers and fortifications
Equip with
Crafted weapons and armour
Lead
Trained zombie troops
Guide status
Battle data pending
SECTION 01

October 13 PC update 1.010

PC 1.010 reports a consistent Battle Operation Potato Part I crash fix and fixes for being trapped after soldiers spawn and behind pottery in the sewer fight. These are specific publisher claims, not tested combat routes or repaired-save guarantees.

SECTION 02

Confirmed combat pillars

The official page explicitly names towers, fortifications, weapons, armour, training, zombie troops, and battles to save the Kingdom.

SECTION 03

Why can I not start a Town battle today?

The September 18 combat diary says Town battles are restricted to a particular weekday, while sewers offer combat on the other days. It does not name the day or publish the quest prerequisites, so this is a scheduling explanation rather than a complete unlock walkthrough.

SECTION 04

What do Town battles ask me to do?

The combat diary gives two examples: defend against waves approaching the Town Square, or advance through central streets and capture control points. Squads can be positioned or led using their banner. These are announced objectives and controls; the source does not supply a tested army composition or console button layout.

SECTION 05

Battle pages

Enemy pages will track attacks, defenses, weaknesses, drops, encounter locations, and strategies once those details are confirmed in-game.

SECTION 06

What preparation is actually announced?

The developer names towers, fortifications, crafted weapons and armour, and trained zombie troops. This puts equipment production alongside defensive construction. It does not specify an army composition, damage model or a mandatory order for reclaiming districts.

SECTION 07

PC patch changes to battles

Update 1.007 reports that zombies earn red Tech Points for winning fights. Update 1.008 prevents use of Fast Travel Points during battle, fixes the Panic debuff when the zombie cap is exceeded and increases Town Gratitude from wins. Exact rewards and cap thresholds are not published in these notes.

The October 2 Panic Reduction rework is a future plan. Do not treat the 1.008 debuff fix as confirmation that the whole planned rework shipped.

COMMON QUESTIONS

Related questions

SOURCES

Sources for this guide

Guide reviewed September 19, 2026. Official-state checked October 14, 2026. Updated October 14, 2026. Official notices, community reports, and demo footage have separate scopes; Kingy has not playtested this guide.

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