Remedy release and platform page ↗September 24 platforms; Mac explicitly follows later in 2026. This overrides previews grouping Mac with launch platforms.Official · checked
Windows setup
120 GB SSD requirement
The current listing requires an SSD and 120 GB available space.
Steam edition and Windows requirements ↗Final 120 GB SSD requirement, CPU/GPU tiers, edition contents and the September 23 audio/subtitle language table. Windows requirements are not Mac specifications.Official · checked
Official Steam announcements ↗Official launch news and patch notes: Update 1.4.0 (October 1), Hotfix 1.4.1 (October 2) and Hotfix 1.4.2 (October 8). NG++ has shipped; Photo Mode remains a November target.Official · checked
Accessibility
Assist Mode and achievements
Assist Mode does not block trophies or achievements.
Expanded Assist Mode ↗Adjustable settings, in-game access and no trophy/achievement restrictions. Exact retail menu path and slider values are not documented.Official · checked · published 10 Sep 2026
Preview weapon
Flurry (older preview)
Fast paired blades. Older preview terminology; the current guide uses Strike, Glaive and Cleave from September creator coverage.
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Three-hour hands-on preview ↗Corroborates weapon roles, early movement and Gap respec resource. Exact input, cost and encounter order require retail confirmation.Reported · checked · published 5 Jun 2026
Preview weapon
Slash (older preview)
Broad scythe swings. Older preview terminology; the current guide uses Strike, Glaive and Cleave from September creator coverage.
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Three-hour hands-on preview ↗Corroborates weapon roles, early movement and Gap respec resource. Exact input, cost and encounter order require retail confirmation.Reported · checked · published 5 Jun 2026
Preview weapon
Slice (older preview)
Focused axe attacks. Older preview terminology; the current guide uses Strike, Glaive and Cleave from September creator coverage.
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Three-hour hands-on preview ↗Corroborates weapon roles, early movement and Gap respec resource. Exact input, cost and encounter order require retail confirmation.Reported · checked · published 5 Jun 2026
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Opening-hour combat preview ↗Played preview: named starting and secondary forms, ability choices, Xbox Play Anywhere. Preview observations are not retail testing.Reported · checked · published 11 Jun 2026
Development
The Gap
The space for adjusting a build and crafting Artifacts.
Combat, buildcrafting and player choice ↗Melee-resource-execution loop, quest categories, Gap and Talents. Developer explanation; retail values not tested.Official · checked · published 4 Mar 2026
New Game Plus and Artifact rules ↗Carry-over includes upgrades and combat abilities; traversal does not carry over. Three Artifact slots become four.Official · checked · published 30 Apr 2026
Development
Talents
Shape the interaction between melee and supernatural abilities.
Combat, buildcrafting and player choice ↗Melee-resource-execution loop, quest categories, Gap and Talents. Developer explanation; retail values not tested.Official · checked · published 4 Mar 2026
Development
Artifacts
Equippable passive modifiers; read their conditions.
New Game Plus and Artifact rules ↗Carry-over includes upgrades and combat abilities; traversal does not carry over. Three Artifact slots become four.Official · checked · published 30 Apr 2026
Movement and Gravity Anomalies ↗Reach, Shift, West Incursion Zone and Resonant ability rewards. Do not equate these with original Control upgrades.Official · checked · published 12 Feb 2026
Traversal
Reach
A revealed movement ability; exact retail unlock route is pending.
Movement and Gravity Anomalies ↗Reach, Shift, West Incursion Zone and Resonant ability rewards. Do not equate these with original Control upgrades.Official · checked · published 12 Feb 2026
Combat, buildcrafting and player choice ↗Melee-resource-execution loop, quest categories, Gap and Talents. Developer explanation; retail values not tested.Official · checked · published 4 Mar 2026
Progression
New Game Plus traversal reset
Movement abilities are tied to story progression and do not carry over.
New Game Plus and Artifact rules ↗Carry-over includes upgrades and combat abilities; traversal does not carry over. Three Artifact slots become four.Official · checked · published 30 Apr 2026
8 Things You Didn’t Know Were Possible ↗September 22 PC recording; publisher supplied access. Chapters, English captions and selected frames reviewed; 23,355 views on September 23. Mechanics may change with patches.Walkthrough · checked · published 22 Sep 2026
Primary Form
Glaive
Long-reaching primary attacks in current creator coverage.
Ultimate Beginner’s Guide ↗September 22 guide. English captions, chapters and selected frames reviewed; 10,148 views on September 23. Upgrade and exploration systems; later ability demonstrations contain spoilers.Walkthrough · checked · published 22 Sep 2026
8 Things You Didn’t Know Were Possible ↗September 22 PC recording; publisher supplied access. Chapters, English captions and selected frames reviewed; 23,355 views on September 23. Mechanics may change with patches.Walkthrough · checked · published 22 Sep 2026
Primary Form
Cleave
Balanced axe attacks; shown in the current upgrade menu.
Ultimate Beginner’s Guide ↗September 22 guide. English captions, chapters and selected frames reviewed; 10,148 views on September 23. Upgrade and exploration systems; later ability demonstrations contain spoilers.Walkthrough · checked · published 22 Sep 2026
Upgrades
Exchange Recents
Review recent weapon purchases before leaving the Gap.
8 Things You Didn’t Know Were Possible ↗September 22 PC recording; publisher supplied access. Chapters, English captions and selected frames reviewed; 23,355 views on September 23. Mechanics may change with patches.Walkthrough · checked · published 22 Sep 2026
Progression
Build Power
Build Power is visible at the bottom left of Loadout from Update 1.4.0; compare it with enemy levels.
Ultimate Beginner’s Guide ↗September 22 guide. English captions, chapters and selected frames reviewed; 10,148 views on September 23. Upgrade and exploration systems; later ability demonstrations contain spoilers.Walkthrough · checked · published 22 Sep 2026
Remedy: October 1 Update 1.4.0 ↗NG++, seven save slots, Loadout Build Power, vendor-material map indicators, Assist Mode and audio additions, and announced fixes. No Kingy gameplay or performance testing.Official · checked · published 1 Oct 2026
Exploration
Resonance Cycle
A boss-triggered world cycle can restore enemies and World Feats.
Ultimate Beginner’s Guide ↗September 22 guide. English captions, chapters and selected frames reviewed; 10,148 views on September 23. Upgrade and exploration systems; later ability demonstrations contain spoilers.Walkthrough · checked · published 22 Sep 2026
Rewards
Sierra Outfit
Sierra Outfit Twitch Drops campaign runs September 22–October 13, 2026; earn and claim during the campaign.
Mysterious Dog locations: Downtown chapter ↗Downtown chapter 0:00–0:46. Actual playback frames inspected at 0:01, 0:10, 0:19, 0:28, 0:38 and 0:44, covering the map approach, rooftop encounter, neighboring roof, return interaction and quest update. This was not an uninterrupted interval review. Platform and exact game build unknown. No comments when checked. Other chapters were not reviewed.Walkthrough · checked · published 25 Sep 2026
Help the Mysterious Dog in Downtown ↗Creator description identifies PS5 Pro; exact game build unknown. Selected actual frames at 0:03, 0:18, 0:24, 0:29, 0:35, 0:42, 0:52, 0:58, 1:10 and 1:24 show the encounter, neighboring roof, item pickup, return interaction and quest progress. Not an uninterrupted review. One accessible comment offered thanks without a correction.Walkthrough · checked · published 23 Sep 2026
Mysterious Dog (Central) · reveal details
One encounter in Central; the exact location and return steps are concealed in the guide.
Central Mysterious Dog toy route ↗A 2:22 creator recording. Selected actual playback frames at 0:20, 0:29, 0:39, 0:44, 0:53, 0:59, 1:09, 1:21, 1:30 and 1:50 cover the Central map marker, encounter, solution and quest-log update. The checked 0:18–1:34 excerpt is based on sampled frames, not uninterrupted playback. Exact steps are concealed in the guide. Platform and game build unknown; Kingy has not played the route.Walkthrough · checked
Central Mysterious Dog chapter in all-dogs recording ↗Central chapter beginning 0:49 in a 6:48 compilation. Selected actual frames at 0:53, 1:05 and 1:17 show the map marker, return interaction and quest update. Exact steps are concealed in the guide. Not an uninterrupted review or evidence for all locations. Platform and exact game build unknown.Walkthrough · checked · published 25 Sep 2026
Mysterious Dog (Evacuation Zone) · reveal details
One encounter in the Evacuation Zone; the exact location and return steps are concealed in the guide.
Evacuation Zone Mysterious Dog chapter ↗Evacuation Zone chapter 3:30–4:03 of a 6:48 compilation. Selected actual frames around 3:34, 3:41, 3:48, 3:55 and 4:01 show the encounter, carried toy, return and quest-log update. Exact landmarks stay inside the route disclosure. These are sampled frames, not an uninterrupted interval review or verification of the other districts. Platform and exact build unknown. One accessible comment did not address this route.Walkthrough · checked · published 24 Sep 2026
Evacuation Zone dog and toy in all-dogs recording ↗Independent creator footage labels its Evacuation Zone segment around 4:03–4:28. Selected frames show the encounter, toy pickup and return toward the bed. Exact landmarks stay inside the route disclosure. The auto-caption transcript confirms dialogue but does not supply traversal directions. This is sampled playback, not an uninterrupted review. Platform and exact build unknown; no comments were visible when checked.Walkthrough · checked · published 25 Sep 2026
Mysterious Dog (West Incursion Zone) · reveal details
One West Incursion Zone encounter; the roof, toy and return steps are concealed in the guide.
West Incursion Zone Mysterious Dog toy route ↗A 3:03 original gameplay recording. Selected playback frames around 1:30, 1:48, 2:00, 2:05, 2:17, 2:25 and 2:38 show the dog and bed, water tank, Chowrap side, blue-green toy on ventilation, carrying return and a quest-log update. The 1:25–2:40 excerpt was sampled, not reviewed uninterrupted. The recording shows a console-style prompt; platform and exact game build are not established. No comments were visible when checked. Kingy has not played this route.Walkthrough · checked · published 24 Sep 2026
West Incursion Zone chapter in all-dogs recording ↗Independent creator chapter 2:56–3:30. Selected actual frames around 3:00, 3:06, 3:16, 3:24 and 3:28 show the DOG marker, Chowrap landmark, carried toy, rooftop return and quest-log update. This short edit does not establish every movement step; it was not watched as an uninterrupted interval. Platform and exact build unknown. Other districts in the upload were not re-reviewed for this guide.Walkthrough · checked · published 24 Sep 2026
Mysterious Dog (The Park) · reveal details
One Park rooftop encounter; the powered-lift route, toy and return steps are concealed in the guide.
The Park dog: apparently continuous power relay and return ↗Park chapter 3:44–5:53 watched forward; relay replayed at half speed. Station pickup about 4:30, intermediate-core transfer about 4:43–4:44, lift socket about 4:56–4:57. No jump cut apparent in the two carries. Observed legs about 13 and 12 seconds, with roughly 1–2 seconds of timing uncertainty; these are successful-run times, not charge expiry. Lift, toy return and quest update also visible. Platform and exact build unknown; Kingy has not play-tested.Walkthrough · checked
How to help the Mysterious Dog: The Park ↗Independent written and illustrated Park route: northeast dog near Mold Factory, middle-roof access, elevator power and toy return. Says a direct run is possible but tight; exact tested build unknown.Walkthrough · checked
Mysterious Dog (Underpass) · reveal details
One Underpass encounter; reveal the toy route and separate return steps when ready.
Underpass dog: pickup and return footage ↗Underpass chapter 3:58–5:33. Approximately 5:01–5:33 followed at quarter speed without seeking, using successive browser screenshots. Climb, pickup, toy release, separate side-ledge return, recovery, bed placement and dog interaction observed. No cut apparent before the next-chapter dissolve. Not a frame-by-frame edit audit or play-test; exact build and platform unknown. Quest log not opened before the transition.Walkthrough · checked · published 25 Sep 2026
Underpass dog: illustrated location guide ↗Corroborates raised structure northeast of Research Site and overhead toy. Describes cancelling inversion for return; that alternative is not combined with the selected route.Walkthrough · checked
Stuck? Tell us where
Say where you’re stuck in Control Resonant. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.
If nothing matches, we keep your words (without emails, links or long numbers) to decide which answers to write next. Privacy