What changed

Published developer updates and the guides they affect. A patch announcement is not a new Kingy playtest.

Changes already reflected in this edition

These notes describe the existing source review. Re-fetching an unchanged source never advances its reviewed date. See published corrections.

Weapons, upgrades and attachments

Patch 1.0.11 confirms your own explosives can kill you even with friendly fire disabled.

Read the affected claim

Weapons, upgrades and attachments

Patch 1.0.11 removed the purchasable iron sight because it could strip expensive attachments, and it prevents downgrading a Suppressor to a Compensator. Older attachment menus may no longer match.

Read the affected claim

Weapons, upgrades and attachments

Patch 1.0.10 added ground-item persistence for up to 64 items with priority for weapons, tools, quest items and creatures. That cap is a safeguard, not unlimited storage.

Read the affected claim

Make your catches worth more

Patch 1.0.10 says cooking can be removed from weapons and tools by dipping them in water. This is a developer-described interaction; Kingy has not measured any sale-value benefit.

Read the affected claim

Get your crew into a lobby

Developer patch notes added support for up to eight players in 1.0.4, then invite-only lobbies in 1.0.5. The Steam description still says one to four. For a friends-only crew, choose the private session option.

Read the affected claim

Affected plan: Invite friends and check the player cap

Every island: the route home

Patch 1.0.5 fixed travel to islands before they were unlocked. An old video skipping these hand-ins does not establish a current route.

Read the affected claim

Choose a kill strategy that fits your run

Patch 1.0.11 explicitly makes your own explosives lethal even with friendly fire disabled. Plan space between yourself and the blast.

Read the affected claim

Latest inspected announcement in this source edition: 1.0.12. This does not certify every tactic on 1.0.12.