Weapons, upgrades and attachments
Patch 1.0.11 confirms your own explosives can kill you even with friendly fire disabled.
Read the affected claimPublished developer updates and the guides they affect.
Announced 2026-09-04. Editorial impact review 2026-09-10. A source review is not a new Kingy playtest.
Patch 1.0.11 confirms your own explosives can kill you even with friendly fire disabled.
Read the affected claimPatch 1.0.11 removed the purchasable iron sight because it could strip expensive attachments, and it prevents downgrading a Suppressor to a Compensator. Older attachment menus may no longer match.
Read the affected claimPatch 1.0.10 added ground-item persistence for up to 64 items with priority for weapons, tools, quest items and creatures. That cap is a safeguard, not unlimited storage.
Read the affected claimPatch 1.0.10 says cooking can be removed from weapons and tools by dipping them in water. This is a developer-described interaction; Kingy has not measured any sale-value benefit.
Read the affected claimDeveloper patch notes added support for up to eight players in 1.0.4, then invite-only lobbies in 1.0.5. The Steam description still says one to four. For a friends-only crew, choose the private session option.
Read the affected claimChoose the private session option and invite your group. If you change session type in an existing game, the 1.0.5 notes say that change requires a restart.
Read the affected claimDisabling friendly fire does not protect you from your own explosives, according to the 1.0.11 notes.
Read the affected claimThe 1.0.12 announcement introduced Steam Cloud support and tells existing players to run and exit the game on the machine holding their saves.
Read the affected claimPatch 1.0.10 says dropped items persist up to a total of 64, with priority for weapons, tools, quest objects and creatures. That limit is not a promise that every loose object is permanent.
Read the affected claimThe developer reports fixing travel to locked islands in 1.0.5. Treat an older island-skip guide as potentially outdated.
Read the affected claimPatch 1.0.10 added the game version to player.log. Patch 1.0.12 introduced Steam Cloud and tells players to launch and exit on the computer holding their save once to upload it.
Read the affected claimPatch 1.0.5 fixed travel to islands before they were unlocked. An old video skipping these hand-ins does not establish a current route.
Read the affected claimPatch 1.0.12 says the final boss should take explosive damage when landing on its tail. That announced fix is not a measured damage formula.
Read the affected claimPatch 1.0.9 added difficulty changes in the menu and during play. Easy reduces creature health by 25% and damage by 50%; Hard increases both by 25%.
Read the affected claimPatch 1.0.11 explicitly makes your own explosives lethal even with friendly fire disabled. Plan space between yourself and the blast.
Read the affected claimCheck the game’s current bindings and accessibility options before copying a guide’s key presses. Developer updates added aim and sprint toggles, hold-to-attack, nametag controls and look-axis inversion.
Read the affected claimPatch 1.0.11 added toggle aiming, toggle sprinting, hold-to-attack and a nametag toggle. Patch 1.0.5 added X/Y look inversion.
Read the affected claimThe developer announced Steam Deck verification in 1.0.11; 1.0.8 addressed PlayStation controller glyphs. That is not a Kingy performance benchmark or confirmation of every controller mapping.
Read the affected claimPatch 1.0.12 updated MetaVoice to 4.3 with the stated aim of fixing voice issues. A connection debug indicator was added in 1.0.9. These are diagnostic leads, not proof of the cause of your particular audio problem.
Read the affected claimPatch 1.0.10 added persistence for up to 64 ground items with priority for weapons, tools, quest items and creatures; 1.0.12 then limited item velocity. Neither announcement promises recovery of an already missing item.
Read the affected claimPatch 1.0.10 says dipping a cooked weapon or tool in water cleans it. This addresses an item you can still find; it does not recover a missing item or restore a save.
Read the affected claimDazed Games removed the radar’s X in patch 1.0.10; it had marked the place where you last died. Its absence alone does not mean the Radar is missing or that an item or save needs restoring.
Read the affected claimDazed Games changed item-dot colours in patch 1.0.11: dropped weapons use orange, while dead players use turquoise. Use the orange cue when searching for a dropped weapon; it does not guarantee that a lost item still exists.
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