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Field notes & changes
FIELD NOTES

Patch notes

A readable history of updates, plus the guides each change touches.

Latest note: 1.1.3

Announced 2026-09-29. The developer says Fishipedia shows a bait name after you kill that fish once; this does not establish a clue for unrecorded fish or a save fix.

DEVELOPER NOTE
RoadmapOctober 12, 2026

Future content and console ports

  • Dazed Games plans a bigger content update, console ports and bugfixes in the coming months. No console platforms, release date or new patch number are announced.
Read the official announcement
1.1.3September 29, 2026

Fishipedia bait clue

  • After a fish has been killed once, Fishipedia now displays the name of bait used to catch it. The note does not promise a clue for an unrecorded fish.
Read the official announcement
1.1.2September 29, 2026

Islet fixes and controls

  • Reload can be rebound; two bow skins and an ironsight downgrade option were added.
  • New bait spawns on the new mini island increased from two to three; wishbone upgrade prices and mini-island radar dots changed.
  • The developer reports fixes for Tench spawning from new bait and a mini-boss direction indicator.
Read the official announcement
1.1.0September 28, 2026

Islet content update

  • The developer added mini islands, a weapon, creatures, a mini-boss, items, bait, an NPC, achievements and an outfit.
  • The announcement does not list a new journal total, full catch pool or save-migration rule.
Read the official announcement
1.0.12September 4, 2026

Steam Cloud and balance changes

  • Steam Cloud support was added for PC saves.
  • Piranha was rebalanced, Tuna was slightly nerfed, and item velocity was capped.
  • The final boss tail now takes explosive damage; MetaVoice and lobby frame-rate issues also received fixes.
Read the official announcement
1.0.11September 1, 2026

Steam Deck support and safer saves

  • How to Fish was marked Steam Deck Verified and added GeForce Now support.
  • Aim, sprint, attack and nametag toggles were added.
  • Save corruption checks and backups were added, alongside fixes for inventory, cooking and controller interactions.
Read the official announcement
1.0.10August 27, 2026

Dropped gear survives the session

  • Cooked weapons and tools can be cleaned in water.
  • Dropped items are saved between sessions, with weapons, tools, quest items and creatures receiving priority.
Read the official announcement
1.0.9August 24, 2026

Difficulty settings and save checks

  • Easy and Hard difficulty settings were added with different creature health and damage values.
  • Steam connection diagnostics and additional save-corruption fixes were added.
Read the official announcement

GUIDE IMPACT

What should you reread?

GUIDE NOTEfishing-and-equipment

Weapons, upgrades and attachments

Patch 1.0.11 confirms your own explosives can kill you even with friendly fire disabled.

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GUIDE NOTEfishing-and-equipment

Weapons, upgrades and attachments

Patch 1.0.11 removed the purchasable iron sight and prevented downgrading a Suppressor to a Compensator. Patch 1.1.2 restored the option to downgrade to ironsight. Check the resulting attachment configuration before buying; the older iron-sight restriction is superseded.

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GUIDE NOTEfishing-and-equipment

Weapons, upgrades and attachments

Patch 1.0.10 added ground-item persistence for up to 64 items with priority for weapons, tools, quest items and creatures. That cap is a safeguard, not unlimited storage.

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GUIDE NOTEfishing-and-equipment

Weapons, upgrades and attachments

The Islet Update 1.1.0 added a weapon, items and an outfit. Patch 1.1.2 added two bow skins and adjusted wishbone upgrade prices. The notes do not provide a complete current shop inventory or exact upgrade prices.

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GUIDE NOTEmoney-and-cooking

Make your catches worth more

Patch 1.0.10 says cooking can be removed from weapons and tools by dipping them in water. This is a developer-described interaction; Kingy has not measured any sale-value benefit.

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GUIDE NOTErare-fish

Drip fish, rare catches & skins

Patch 1.1.3 makes Fishipedia display a fish’s bait name after you have killed it once, to help with Drip hunting. It does not reveal bait for a fish you have never killed.

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GUIDE NOTEmultiplayer

Get your crew into a lobby

Developer patch notes added support for up to eight players in 1.0.4, then invite-only lobbies in 1.0.5. The Steam description still says one to four. For a friends-only crew, choose the private session option.

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GUIDE NOTEmultiplayer

Get your crew into a lobby

Choose the private session option and invite your group. If you change session type in an existing game, the 1.0.5 notes say that change requires a restart.

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GUIDE NOTEmultiplayer

Get your crew into a lobby

Disabling friendly fire does not protect you from your own explosives, according to the 1.0.11 notes.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

The September 28 1.1.0 Islet announcement adds mini islands, a weapon, creatures, a mini-boss, items, bait, an NPC, achievements and an outfit. It does not describe save migration or recovery.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

The September 29 1.1.2 note adds reload rebinding and bow skins, changes new-bait spawns from two to three on a new mini island and adjusts wishbone prices and radar dots. It reports fixing Tench spawning from the new bait and a mini-boss direction indicator.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

The September 29 1.1.3 note says Fishipedia now shows a fish’s bait name after that fish has been killed once. It does not say this reveals bait for unrecorded creatures.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

The 1.0.12 announcement introduced Steam Cloud support and tells existing players to run and exit the game on the machine holding their saves.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

Patch 1.0.10 says dropped items persist up to a total of 64, with priority for weapons, tools, quest objects and creatures. That limit is not a promise that every loose object is permanent.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

The developer reports fixing travel to locked islands in 1.0.5. Treat an older island-skip guide as potentially outdated.

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GUIDE NOTEsaves-and-updates

Saves, lost items & patch changes

Patch 1.0.10 added the game version to player.log. Patch 1.0.12 introduced Steam Cloud and tells players to launch and exit on the computer holding their save once to upload it.

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GUIDE NOTEprogression

Every island: the route home

Patch 1.0.5 fixed travel to islands before they were unlocked. An old video skipping these hand-ins does not establish a current route.

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GUIDE NOTEprogression

Every island: the route home

The Islet Update 1.1.0 added multiple mini islands and an NPC, and adjusted the distance between islands. The five-island main route below does not cover every new islet.

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GUIDE NOTEprogression

Every island: the route home

Patch 1.1.2 enlarged mini-island dots on the radar. The official notes do not give coordinates or a complete new NPC route; follow your current radar and dialogue.

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GUIDE NOTEbosses

Boss route & bait guide

Patch 1.0.12 says the final boss should take explosive damage when landing on its tail. That announced fix is not a measured damage formula.

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GUIDE NOTEbosses

Boss route & bait guide

Patch 1.0.9 added difficulty changes in the menu and during play. Easy reduces creature health by 25% and damage by 50%; Hard increases both by 25%.

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GUIDE NOTEbosses

Boss route & bait guide

The Islet Update 1.1.0 added a mini-boss. Patch 1.1.2 fixed its direction-indicator triangles. These notes do not name the encounter or establish its bait, stats or a kill strategy, so the older routes below are not a complete current boss catalogue.

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GUIDE NOTEkill-strategies

Choose a kill strategy that fits your run

Patch 1.0.11 explicitly makes your own explosives lethal even with friendly fire disabled. Plan space between yourself and the blast.

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GUIDE NOTElures

Which lure do you need?

The 1.1.0 Islet announcement adds bait and creatures without naming a full catch pool. The 1.1.2 note reports fixing Tench spawning from the new bait and increasing that bait’s spawn on the new mini island from two to three.

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GUIDE NOTElures

Which lure do you need?

The 1.1.3 note says Fishipedia displays the bait name after you have killed a fish once. Use that in-game clue for recorded fish; it does not solve an unseen entry or validate older static catch percentages.

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GUIDE NOTEcontrols

Controls, accessibility and session setup

Check the game’s current bindings and accessibility options before copying a guide’s key presses. Developer updates added aim and sprint toggles, hold-to-attack, nametag controls and look-axis inversion.

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GUIDE NOTEcontrols

Controls, accessibility and session setup

Patch 1.0.11 added toggle aiming, toggle sprinting, hold-to-attack and a nametag toggle. Patch 1.0.5 added X/Y look inversion.

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GUIDE NOTEcontrols

Controls, accessibility and session setup

The developer announced Steam Deck verification in 1.0.11; 1.0.8 addressed PlayStation controller glyphs. That is not a Kingy performance benchmark or confirmation of every controller mapping.

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GUIDE NOTEcontrols

Controls, accessibility and session setup

Patch 1.0.12 updated MetaVoice to 4.3 with the stated aim of fixing voice issues. A connection debug indicator was added in 1.0.9. These are diagnostic leads, not proof of the cause of your particular audio problem.

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GUIDE NOTEcontrols

Controls, accessibility and session setup

Patch 1.1.2 added reload rebinding. Set and test your preferred reload input before a fight; earlier controls lists predate this option.

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GUIDE NOTEfishipedia

Fishipedia: dated journal reference

The developer says 1.1.0 added creatures, a mini-boss and bait. The announcement does not enumerate the new journal entries or say how many count toward Collector or Fishipedia.

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GUIDE NOTEfishipedia

Fishipedia: dated journal reference

Patch 1.1.3 adds a bait-name clue to Fishipedia after that fish has been killed once. Use it when hunting its Drip variant; it does not identify bait for an unseen entry.

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GUIDE NOTEstuck-quests

Stuck quest and missing radar fixes

Patch 1.0.10 added persistence for up to 64 ground items with priority for weapons, tools, quest items and creatures; 1.0.12 then limited item velocity. Neither announcement promises recovery of an already missing item.

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GUIDE NOTEstuck-quests

Stuck quest and missing radar fixes

Patch 1.0.10 says dipping a cooked weapon or tool in water cleans it. This addresses an item you can still find; it does not recover a missing item or restore a save.

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GUIDE NOTEstuck-quests

Stuck quest and missing radar fixes

Dazed Games removed the radar’s X in patch 1.0.10; it had marked the place where you last died. Its absence alone does not mean the Radar is missing or that an item or save needs restoring.

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GUIDE NOTEstuck-quests

Stuck quest and missing radar fixes

Dazed Games changed item-dot colours in patch 1.0.11: dropped weapons use orange, while dead players use turquoise. Use the orange cue when searching for a dropped weapon; it does not guarantee that a lost item still exists.

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Stuck? Tell us where

Say where you’re stuck in How to Fish. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.

If nothing matches, we keep your words (without emails, links or long numbers) to decide which answers to write next. Privacy