Bronze Axe · item The verified English item name is “Bronze Axe”; the internal asset is AxeBronze. The serialized weight is 2, maximum stack size is 1, and maximum quality is 4. No weight unit conversion is inferred. Bronze Axe recipe · serialized output 1 (Recipe_AxeBronze) The verified English output-based recipe label is “Bronze Axe recipe”; the internal asset is Recipe_AxeBronze. Recipe_AxeBronze references Bronze Axe as its output item, with serialized output amount 1. Its crafting-station reference resolves to prefab:forge. Ingredient row 1 references Wood: base amount parameter 4, amount-per-level parameter 0. Ingredient row 2 references Bronze: base amount parameter 8, amount-per-level parameter 4. Ingredient row 3 references Leather Scraps: base amount parameter 2, amount-per-level parameter 1. Its serialized enabled flag is true and minimum station-level parameter is 1. These values do not establish that the recipe is available in a running game. Interpretation limits These are serialized defaults for Steam build 21981559. Runtime registration, unlocks, availability and world behavior are not established. Ingredient amounts and amount-per-level values are stored parameters, not evaluated crafting or upgrade costs. No efficiency comparison is inferred. The internal station identity prefab:forge is verified. Its English UI label and runtime crafting behavior have not been independently established by this profile. Wood cutting, combat, durability, progression timing and acquisition advice are outside the approved mechanics fields. Staging version 0.221.12 and Steam build 21981559 have no verified equivalence mapping here. This is an editorial replacement, not evidence of a game patch.