Before you start
- June-demo instructions, rechecked September 27. The October demo and Early Access may change controls or restrictions; no Kingy gameplay test.
Choose transport for the product
Build a settlement → zoom into the river to inspect direction.
| Cargo | Documented connection |
|---|---|
| Logs, stone, clay or sand | Raft ports; downstream river route |
| Lighter goods | Markets connected by road |
| Lighter goods delivered to a raft port | Small Market in the exporting region, receiving raft port and a road |
Sources for this section
- Nepos Games / Aquila Interactive: County of Fortune developer FAQ · Checked 2026-09-27 · Published 2026-06-15
- Nepos Games / Aquila Interactive: Developer reply: roads and land trade · Checked 2026-09-27 · Published 2026-06-16
Create the regional route
- Press T → product → Add trade route → regions.
- Set an annual quantity or demand-based auto-trade.
Sources for this section
- Nepos Games / Aquila Interactive: County of Fortune developer FAQ · Checked 2026-09-27 · Published 2026-06-15
Confirm goods arrive
Suggested check: record the destination stock before and after a delivery. If nothing arrives, check product type, route direction, source stock and the required connection before adding another producer. A configured route is not evidence of a completed delivery.
Keep the build, product and both regions in County notes. This guide does not establish transport capacity, delivery time or that a newer build preserves the June rules.
Sources for this section
- Nepos Games / Aquila Interactive: County of Fortune developer FAQ · Checked 2026-09-27 · Published 2026-06-15
- Nepos Games / Aquila Interactive: Developer reply: roads and land trade · Checked 2026-09-27 · Published 2026-06-16
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Sources and how this guide was made
This guide uses the linked sources and any attributed demonstrations. Kingy has not independently play-tested these steps. Platform differences and limitations are noted with the advice they affect.
Coverage: Preview · official feed checked September 27 · October demo and November 5 Early Access announced · gameplay untested. Research checked 2026-09-27. Updated 2026-09-27
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