Resident NPCs are part of the Civilian objective: players can locate them, persuade them about the threat, and guide them to safety. Conversations can request police calls, direct residents to hiding places, or gain a companion.

Creator gameplay · 4:24–5:16 · 52 sec

Tell a resident to follow or hide

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SIMPLYAMAZING opens the command wheel, leads a resident outside and shows the Hide command at a hiding spot.

By SIMPLYAMAZING · Original tutorial
Published 2026-09-08. Launch-week footage; exact patch unconfirmed.

Patch 1.1.0 — October 6

Respawned Cops can now interact with Residents; police navigation also received changes. IllFonic’s October 6 notes. Developer report; Kingy has not playtested it.

Research standard

No detection radius, spawn rate, path schedule, or universal reaction rule is published here. Record map, patch, triggering action, and repeated result first.

How to report an NPC problem — advice

Keep the role, map, build, resident instruction, visible destination and intervening obstacles together. Repeat the same instruction before changing one condition. A stuck resident may be a pathing failure; it does not prove the escape is invalid. Keep Story Mode difficulty observations separate from multiplayer.

More 1.0.2 task fixes

IllFonic reports that Followers no longer close and lock doors on the player. It also fixes prompts disappearing when an NPC pushes a player out of position during conversation. Record the instruction and collision sequence if the symptom returns; the note does not establish a new universal NPC schedule. Read the official notes and keep the build with any fresh report.

Which Tanya rescue action counts?

Patch 1.0.3 lists different conditions for three Tanya challenges. Check the name before repeating a rescue:

ChallengePublished requirement
EntourageEscort 10 Residents to an escape while they follow you.
Everyone’s Best FriendHelp 50 Residents escape or survive the night after you calm, convince or command them.
VIP TreatmentHelp 25 Special Targets escape or survive the night after you calm, convince or command them.

Suggested check: record your starting counter and the NPC type, perform the required interaction, then capture the escape or night-survival outcome and counter change. An instruction alone does not demonstrate the required outcome. These are published objectives, not Kingy-tested tracking rules; platform behavior and edge cases remain unconfirmed.

For progress already above a revised goal, see the dated progression change. The later 1.1.0 notes report a fix for the locked-looking Passive Challenge display.

Patch context

Patch 1.0.1 lists police NPC pathing and Resident pathing into Escapes among its fixes. It also fixed a Story Mode issue where an NPC’s struggle-free time while grabbed was not scaling with difficulty.