Buy Rain's Longsword (650 gil), Lasswell's Dodanuki (700) and Bronze Chestplates (300) in the capital; Knight's Jackets (750) and Fina's Shortbow (600) in Felicitas; and in Grandport, Surcoats (980) for Rain and Lasswell and the Spirit Veil (750) for Fina. Fina's Crescent Bow (1,600) adds 7 Phys. Atk. and 6 Mag. Atk. over the Shortbow but has 7 less Sanctity, so we didn't buy it. Skip Grandport's Claymore if Rain has the Flamberge from the side quest Dream of an Idealist, which is stronger, and The Weight of Mercy's Iwakirimaru beats Grandport's Kogarasumaru for Lasswell. Later, the roaming Trader's changing stock can include Adamantite for 35,000 gil.
Open marked sections to reveal solutions or story details.
Before you start
Prices and stats are from Kingy's own play of the full game (1.0.1.0) on October 24, 2026, and of the demo on October 21; we add towns as we reach them. The Trader's stock comes from creator videos (Community-reported (video)).
1
How shops work
Equipment clerks offer Purchase weapons, Purchase armor and Sell; merchants run the item stalls (Buy and Sell). When you highlight gear, the shop shows its stats and compares it with what each party member who can equip it is wearing; after buying, an 'Equip now?' prompt equips it straight away. Armour can be bought several at a time with the quantity arrows.
Some stock is limited: every shop we've seen selling Smoke Bombs showed 'Remaining: 3'.
Stats on gear use the same names as the Equipment & Abilities screen: Phys. Atk., Phys. Def., Mag. Atk., Mag. Def., Sanctity, Strength, Stamina, Magic, Spirit, Speed and AP.
Every capital, Felicitas and Grandport price is in the Chapter 1 walkthrough's shop table; the Earth Shrine soldier's three prices are in its 'outside' section. This table is what each stop adds.
Item shop on the cross street, and an armor and weapon shop (two clerks) at its east end
Ether, Mist Ether, Unicorn Horn, Knife of Blind, Knife of Silence, Earth Scroll I; Engineer's Jacket, Iron Armor, White Dress; Knight's Blade, Samurai's Katana, Composite Bow
Dwarven Forge (Chapter 2)
Weapon and armor counter, item counter, inn (100 gil), Moogle of Light and save point in the shop row east of the main hall
Flametongue, Ashura, Silver Bow, Slam Hammer; Power Vest, Phalanx, Silk Robe; Gold Needle (no Antidote Herb, Engineer's Jacket, Iron Armor or White Dress here, unlike Dilmagia)
Olderion, the Aquapolis (Chapter 3)
One building north-east of the arrival plaza: item, weapon and armour clerks
Hi-Potion, Water Scroll I; Greatsword, Hototogisu, Elfin Bow, Cross Pein Hammer, Warpick (armour list not recorded)
Town of Amore (Chapter 3)
Item shop and equipment shop side by side on the boardwalk north-east of the inn (weapon clerk on the left, armour and accessory clerk on the right)
In the order you reach them. Each shop weapon whose comparison we recorded showed it for one character only (we didn't record it for Felicitas's Longsword and Dodanuki). The first weapon for each is what they were wearing when we checked.
Rain and Lasswell were wearing Leather Armor (Phys. Def. 5, Mag. Def. 3) when we reached the capital, and Fina was wearing a Leather Robe (Phys. Def. 23, Mag. Def. 37, Sanctity 10) when she joined. 'Who' is who the shop's comparison listed; where a cell names fewer people, the others weren't recorded.
Equipment we bought in the capital: the Longsword, the Dodanuki and two Bronze Chestplates, 1,950 gil (4,317 down to 2,367), easily affordable on a transferred demo save at Lv.9. In Felicitas: two Knight's Jackets and the Shortbow, 2,100 gil (4,066 down to 1,966). In Grandport: the Kogarasumaru, a Spirit Veil and two Surcoats, 4,210 gil (5,541 down to 1,331).
With hindsight: the Kogarasumaru was replaced soon after by the Iwakirimaru from The Weight of Mercy, so if you plan to do that quest straight away you can save 1,500 gil. For Fina, the Spirit Veil has the same defences as the Cotton Robe for 250 gil less and raises Sanctity instead of MP. Felicitas was the only town we've seen selling Smelling Salts and Unicorn Horns.
Verified (first-hand, our play-test, full game on PC via Steam, Normal difficulty, October 31, 2026). The clerk is at the counter west of the save point on the platform. 'Remaining' is the stock figure the shop showed. We had about 15,500 gil on arrival; the three train fights after it pay 1,170 each.
“Final Fantasy Resonance - All 8 Adamantite Locations (And Where To Use Them)” by Gamer Guru · Oct 23, 2026 · Full game with PlayStation button prompts, uploaded Oct 23, 2026; version not shown
Items you don't buy in shops but need for progress, as covered by the guides on this site so far. The game has a key-item tab under Items (empty when our demo save arrived in the full game); we haven't checked which of these it lists.
“FF Resonance - All Airship Radar Upgrades & Treasure Locations” by Gamer Guru · Oct 24, 2026 · Full game with PlayStation button prompts, uploaded Oct 24, 2026; version not shown
Sources · 11Reported · Walkthrough · checked 31 Oct 2026 · Research checked 31 Oct 2026
Kingy play test: Final Fantasy Resonance demo, prologue to the first Visions ↗First-hand play of the public Steam demo (title screen 1.0.0.0, Steam build 24032336) on Windows 11, keyboard and mouse, Normal difficulty, October 21, 2026, in two sessions totalling about 2½ hours of play (in-game clock 2:29:47 at the last save). Covers the playable prologue and Chapter 1 from Grandshelt Castle through the Earth Shrine and its boss Belmodar to Mitra, where the first two Visions, Tronn and Leah, are obtained, plus a few field battles afterwards (party Lv.5, both Visions at Mastery Rank 1). Screenshots and silent GIF clips captured from the game window only; story cutscenes were skipped and not recorded. The rest of Chapter 1, Vision awakening materials, player-summoned Espers and the save transfer to the full game were not reached.Reported ·
Kingy play test: Final Fantasy Resonance full game, demo save transfer to Felicitas ↗First-hand play of the full game on Steam (app 3259780, Steam build 24250053, title screen 1.0.1.0) on the same Windows 11 PC and Steam account as the October 21 and 22 demo tests, keyboard, Normal difficulty, October 24, 2026. Covers the first launch of the full game with demo saves on the PC (automatic transfer), loading the demo autosave after Hell's Rider, the rest of the capital (shops and pickups), the sub-quest Dream of an Idealist from start to reward, Fina joining, the desert crossing to the Village of Kol and its chocobos, and the road to the Town of Felicitas and its equipment shop, with the party at Lv.9-11 and Fina at Lv.6-10. Screenshots of the game window, other windows masked; story cutscenes were skipped with the skip key. Play then went on that afternoon and evening through the Kolobos Ruins and its boss, The Hunger (party Lv.11, Fina Lv.9), back to Felicitas, its item shop and the start of the sub-quest Secrets Unearthed. Later that evening: Secrets Unearthed through to its reward, the desert crossing to Grandport Harbor (party Lv.12, Fina Lv.10-11), an optional Antlion battle we fled, Grandport's shops and notice board, the ship's captain who sets 'Visit Siren', and the sub-quest The Weight of Mercy from start to reward; Tronn's and Leah's Vision Details screens were read again. Play then reached the Grandport inn and the first floors of Siren's Tower (party Lv.11-13), where Leah reached Mastery Rank 6. Late that night: the rest of Siren's Tower, Gilgamesh (party Lv.13/13/12), Siren (Lv.14/14/13), the Moogle of Light in Grandport, the end of Chapter 1 and the start of Chapter 2 on Dirnado (Lv.15); from Siren's Tower onward, cutscene dialogue was read on screen. Later still: The Weight of Mercy completed in Felicitas, and its reward, the Iwakirimaru, inspected in Lasswell's weapon list; the tooltips of the weapons the party was wearing (Crimson Saber, Shiden, Reincarnation; likely their starting weapons, not confirmed) were read on the Equipment & Abilities screen. Fina on joining (Lv.6): Role Medic, skills Shining Arrow, Cure and Esuna, Limit Burst Holy Ray (Light magic damage to all enemies, scaling with sanctity). Played October 24-25, 2026: Chapter 2 on Dirnado from the landing pier to Dilmagia (shops, the Gather information leads, the shipyard), Lid joining at Lv.11, and Mt. Thunderclap (Recommended Level 13) through its paid 'easy route' to the boss Liquid Thunder (Lv.13); party Lv.15, Lid Lv.11-12, Fina Lv.14-15. The normal (unpaid) route over the mountain was explored for about 25 minutes without finding the way up, so it is not mapped. We used Shiney's video to find the boss's spot after not finding it ourselves. Played October 25, 2026: the Dwarven Forge (Borin, its layout, shops, inn, Moogle of Light, chest and back exit), the Mom Bomb fight (Lv.14) with our first Esper summon (Siren), the two Dirnado Sanctums of Light for the Zidane and Noctis Visions, Zidane's first awakening, and the world-map road to the Mobliz Shipyard (card Recommended Level 16) as far as its entrance scene and the Security Eye fight; party Lv.16-17, Lid Lv.13-14. We used Shiney's video for the Mom Bomb trigger spot and the Forge's back exit after not finding them ourselves, and to see the approach to the second sanctum. Played October 25, 2026: the rest of the Mobliz Shipyard (entrance hall, portrait hall save point, the offline centre elevator, the west lift, the generator-room power switch, the floor numbers 5, 3 and 8, Borin on the roof, the lever room and lever 16, the blocked portrait hall, the Epimetheus event fight, the cargo-train tunnel with Evan and Mechabo, and the Adrastea boss fight, Lv.16), ending at the Dwarven Forge tunnel and the objective 'Go to the Wind Shrine'; party Lv.16-18 and Lid Lv.14-16. The power switch was found and used in game. Later on October 25, 2026 (party Lv.18): the Forge corridor scene with Verun and the Chapter 2 sub-quests Arise, Mechabo! (completed), Lyrical Riddles (completed, including the Mobliz Shipyard portraits and the old man in Dilmagia) and the start of Mechabo Evolved (accepted, no hunt done), plus Quick Heal, field Phoenix Down use and the Dwarven Forge inn. Played October 25, 2026: the world-map road from the Mobliz Shipyard to the Wind Shrine (area card Recommended Level 18), the shrine's entrance scene, its lamps, lifts and floating pads, the route from the entrance to the save balcony (walked three times), the Tsukiyo no Tachi chest, the shrine's enemies, both save points and their menu, the Dwarven Forge restock, the Wind Crystal scene, Aether (Lv.18; lost twice, won on the third attempt) and the scene after him, then (October 26) Dilmagia, the rooftop scene with Lid, the Chapter 2 complete card and the airship deck up to Lid's Strength +3 box; party Lv.18-20 and Lid Lv.18-19. We never saw an HP number for Aether, and we did not test Wind against him or what Sylph's Tiara does. We used Shiney's video only as a cross-check for one staircase and to see a route we could not make connect. Played October 26, 2026 (same Steam install, Normal difficulty, keyboard; party Lv.19-22): the end of Chapter 2 in Dilmagia, the crash and the start of Chapter 3 on the Olderion Federation world map, Olderion (arrival, inn and save point, The Drofox Gazette Vol. 3, the leads, the jump-rope girl, Nichol on the canal pier), the road to the Cave of Waters (Recommended Level 20), Nichol joining and his two tutorials, the cave's boat rooms (Magicite Shard, Shuriken x3, Ice Scroll I x2 and Ninja Gear chests, two Tablet Shards, the pre-boss save point), Nichol's Lv.20 level-up screen, Fina's Lv.21 level-up screen and Noctis's Mastery Rank 5 screen, and five attempts at the Cave of Waters boss, Wave Lopros (four lost, the fifth won at party Lv.22 with Lasswell, Fina, Nichol and Rain; the result screen, rewards and level-ups were read in game). Later that day: the way out of the cave, Lid's Level Up screen at Lv.22, then Olderion again after the boss: the scene with Nichol and Luka, the Moogle of Light's Vision Enhancement screen, the three purification spots, the Olderion Tablet Shard, the scene with El, the point-of-no-return warning for Old Town and, after it, the first forced fight in Old Town against a Ribosome and two small monsters (the Old Town card reads Recommended Level 21). Then, still on October 26 (party Lv.22-24): the rest of Old Town with the party split (Rain, Fina and Lid), four more street fights including the Ogre Mage, an Ether chest, the Old Town save point and the soldier beside it, and the Water Dragon (two lost attempts and a win on the third; the defeat screen, the result screen and the growth screen were read in game), the story scenes after it and the objective 'Go to Lake Dorr'; plus Lid's Level Up screen at Lv.23, the Equipment & Abilities screens and Vision pickers for Rain, Fina and Lid, and the skill texts of Lid and Fina. Then, still on October 26 (party Lv.23-24): the Lake Dorr route (the Cave of Waters crystal chamber scene, the ladder shaft and its Tablet Shard, the world-map walk to Lake Dorr and its area card, Recommended Level 23), Leviathan (Lv.23; lost once with it near 30% HP, won on the second attempt after Retry; the result screen was read in game), the scenes after it and the growth screen, then Olderion again (Lid's scene, the quest-log summary and the inn) and the long Archwitch Fina story sequence. We skipped most of that sequence's text and rely on the quest-log summary for the twist, and we saw no playable battle in it. Last came the new goal 'Go to Waterfall Way', Archwitch Fina's Party screen at Lv.24 and the in-game texts of eight of her skills. We then played Waterfall Way to the Altar on October 26: the route and its two Tablet Shards, the Altar scene, the entrance link, four fights including Destroyer (Lv.24), Olderion's item and weapon prices, the Level 2 Limit Burst tutorial and more of Archwitch Fina's skill texts. We stopped before Warden's Cape. The Olderion inn price, its save point and the gondola Sailor's destinations were also noted. For the route we also glanced at text guides (RPG Site, Game8) that agree with the chest contents; they are not our evidence.Reported ·
Kingy play test: Final Fantasy Resonance full game, Water Shrine, Alluvion and Chapter 4 to the capital (October 31, 2026) ↗First-hand play of the full game on Steam (app 3259780, title screen 1.0.1.0) on the same Windows 11 PC and Steam account as the October 24 to 26 tests, keyboard, Normal difficulty, October 31, 2026, continuing the same save. Covers leaving Waterfall Way, the Town of Amore and its shops, Warden's Cape, the Water Shrine route with its pillars, crystals, crates and three chests, the Viridian Pot encounter, Alluvion (beaten on the first attempt) the scenes after it, and Olderion to the 'Chapter 3 COMPLETE' card and the Steam achievement 'Olderion Blues'. We skipped most of the text of the scenes after Alluvion and rely on the quest-log summary for it. We got stuck in the shrine and read the route summary on NiaMeowDB's Chapter 3 page; it isn't our evidence, and everything here is what we then saw ourselves. Later the same night: the Olderion Federation port and ship, the Zoldaad landing, the route to Mozul Station and its shop, the train's party talks and three soldier fights, the walk to the capital with Red Elemental, Vamplant and Magma Tortoise fights, then Zoldaad's station square, its notice board (The Drofox Gazette Vol. 4), the Imperial Hotel, one esper rumour and the World Map's Destination List (party Lv.26-27). We skipped most train and volcano scene text. We stopped at the goal 'Gather information in Zoldaad' without finding what advances it; while stuck we searched and read KeenGamer's walkthrough summary and NiaMeowDB's Chapter 4 objective list, but neither is our evidence and neither told us the spot.Reported ·
How To Unlock All 9 Espers In Final Fantasy Resonance (All Summon Locations) ↗Community-reported (video), not a Kingy play test. Video qWY5-CYtMj0, uploaded October 21, 2026: the full game recorded on a Chapter 7 save, with the uploader's banner captions giving each Esper's chapter and steps; difficulty and version not shown. Frames checked October 24 at 0:03 (Siren: Chapter 1, Siren's Tower, caption 'Main Story Event'), 0:27 (card 'Fina has learned how to summon espers!'), 0:33–2:20 (Ramuh: caption Chapter 2, Dirnado, Mt. Thunderclap; a robed figure labelled '???' says it is an esper; battle), 2:32–5:20 (Carbuncle: caption Chapter 3, go into Ruby Cave and use the stele, then return after collecting all 3 fragments; 'Ruby Fragment #2'), 5:25–7:20 (Titan: caption Gaia Hammer from Colosseum 'Fledgling Battle 5', Colosseum unlocks in Chapter 4, smash the rock in the desert, defeat Titan), 7:29–8:48 (Ifrit: caption Chapter 5, Zoldaad Empire, fly into the volcano once you have the airship; Ifrit in the volcano), 9:00–10:26 (Shiva: caption Chapter 5, Mysidia, fly to the small island to the south-west; battle), 10:36–14:16 (Leviathan: caption Chapter 5, return to Olderion and complete the side quest 'Nichol's Duty'; 'You can now summon Leviathan!' at 14:16), 14:22–18:35 (Odin: caption Chapter 6, after clearing the miasma, complete the side quest 'Iron Splitter'; in-game objective about the broken sword on the western precipice; quest card 'Iron Splitter') and 18:46–21:25 (Bahamut: caption: with the other 8 Espers, board the airship any time after Chapter 7 starts and talk to Evan; a large dragon looming behind the party in an airship-deck scene, then a fight on the deck). Esper fights checked October 26, 2026: results Ramuh 2700 EXP / 1570 gil / 65 MRP / Magicite Shard x1 (2:03), Titan 7200 / 6070 / 75 / Magicite x1 (7:04), Ifrit 10800 / 8070 / 172 / Magicite x1 (8:34), Shiva 15000 / 10070 / 172 / Magicite x1 (9:59; side panel 'Lv.35' at 9:48 with a Weak-style badge on the flame icon), Odin's rider 22000 / 16570 / 219 / Magicite Cryst x1 (17:13); Carbuncle freed without a fight (5:18); Leviathan's unlock with no battle seen (14:16); a 'Fina has learned how to summon espers!' tutorial after Siren.Walkthrough ·
Final Fantasy Resonance All Esper Locations (All Summons) ↗Community-reported (video), not a Kingy play test. Video c8L3V0DGAMA, uploaded October 22, 2026, which its description says is sponsored by Square Enix: the full game with the uploader's captions per Esper; difficulty and version not shown. Frames checked October 24 at 0:03 (Siren: obtained automatically in Chapter 1), 0:27 (the summoning card), 0:33–1:26 (Ramuh: Chapter 2, defeat him on Mt. Thunderclap; area 'Dirnado'), 1:32–3:20 (Carbuncle: Chapter 3, use the stone tablet in Ruby Cave, collect the 3 fragments, use the tablet again; area 'Olderion Federation'), 3:26–4:49 (Titan: win 'Fledgling Battle 5' at the Colosseum, which unlocks during Chapter 4, for the Gaia Hammer, break the rock in Grandshelt and defeat Titan; 'You can now summon Titan!' at about 4:49), 4:51–5:25 (Ifrit: Chapter 5, fly into the volcano in Zoldaad; Ifrit speaks), 5:32–6:12 (Shiva: Chapter 5, the small island near Mysidia; Shiva speaks), 6:18–6:55 (Leviathan: Chapter 5, reward for the side quest 'Nichol's Duty' in Olderion; quest card at 6:49, 'Enchanted Ring' x1 at 6:51, 'You can now summon Leviathan!' at 6:53), 6:59–7:32 (Odin: Chapter 6, reward for the side quest 'Iron Splitter' at Bladerain Stele) and 7:38–8:20 (Bahamut: with the other 8 Espers in Chapter 7, talk to Evan on the airship and defeat Bahamut; a battle result on the airship deck at 8:15). Esper fights checked October 26, 2026: flags 'Lv.11' Siren (0:00) and 'Lv.20' Ramuh (1:24); Siren's result 700 EXP / 2100 gil / 30 MRP / Magicite Shard x1 (0:07); Bahamut's result 50000 / 18750 / 168 / Magicite Cryst x1 (8:16); 'You can now summon …!' for Ramuh (1:29), Carbuncle (3:21), Titan (4:48), Ifrit (5:28), Shiva (6:14), Leviathan (6:55), Odin (7:33) and Bahamut (8:38).Walkthrough ·
Final Fantasy Resonance Trophy Guide & Roadmap ↗Community-reported (text guide), not a Kingy play test. Its entry for the trophy 'My Name Is Ultima…' (Defeat Ultima Weapon) says reloading a cleared save plays a short airship scene about a new presence in Ardra Crater in the south-east of the map, where Ultima Weapon stands and can be fought on interaction; that it is Level 70 with 3.9 million HP; that it can be beaten at Level 60, with 60–65 suggested as a minimum and the fight best left for last; that its strongest attack, Ultima Beam, is flagged by an exclamation mark on the turn bar and red flames above its HP bar; that it inflicts several status ailments; and that the win rewards an Ultima Reactor accessory along with the trophy. It also describes the magic-based party the author used (Reraise first, Shellga, Dispel against its Bravery, and Sakura's damage-nullifying Limit Break Eternal Veil before each Ultima Beam). It also says the Colosseum opens in Chapter 4 in Grandshelt, The Royal Capital, that crafting a first weapon with Aileen earns 'The Weapon that Suits the User' and crafting for all party members earns 'The Weaponsmith'. Its Legendary Arms entries say the first arm earns 'Ancient Artifact' and all twelve 'Legendary Arms', and place the Chamber of Arms on the mountainous island north-west of Dirnado, the Continent of Wind. On Tablet Shards it says the Enigmatic Princess is at Oblivion Palace, just south-east of Grandport Harbour in the Kingdom of Grandshelt, first visitable in Chapter 1; three shards open the first chest (trophy 'Princess's Reward'); and 60 trigger her second memory (trophy 'Memento'), enough to open everything in the first two treasure rooms. Its roadmap (read again on October 24, 2026) also says: none of the 40 trophies are missable; difficulty doesn't affect them, so Casual is fine; one playthrough is enough, with full free roam of the map, quests and collectibles after the story and no New Game+; there is one autosave and 10 manual save slots; and a platinum takes about 50–60 hours. Other entries: the 8th party member joins automatically during Chapter 5; each of the 8 party members has a substory (regular Sub Quests); the chocobo comes in Chapter 1 at the village of Kol and the airship at the start of Chapter 5; the Colosseum has four leagues of five battles, the Fledgling (leftmost, green), Brawler (second, blue) and Gladiator (third, purple) tables; spending and earning gil count cumulatively, Vaan at MR 9 has Double Gil, and you can save, spend 100,000 gil and reload; the King Gil Snapper (Lv.49, weak to Ice, absorbs other elements, very high physical defence), the Metal Gigantuar (8 HP, very high evasion, runs away) and a Gigantuar (lots of MRP) are random encounters on a small forested island past the optional Dragon's Maw dungeon, on the southern tip of the Kingdom of Pharm, open from the Chapter 5 airship but recommended at Level 55; awakening runs one star at a time with a Magicite Shard, then Magicite, then a Magicite Cryst, from a Moogle of Light in most towns or on the airship, Crysts first appearing in Chapter 5 and Magicite sold at the Colosseum late in the game; max Mastery Rank is MR 9 and is kept per character, while awakening stars apply to every character; 1,000 staggers came naturally by Chapter 4; 400 Resonances may need grinding, for example by repeatedly staggering one leftover enemy and using a healing Resonance such as Leah's or Ayaka's; and Mechabo's upgrades run through the side quests 'Arise, Mechabo!' (two Dynamo Stones from Ipooh outside the Dwarven Forge, Chapter 2), 'Mechabo Evolved' (three each of Dhorme Chimera, Medusa, Destroyer and sandworm) and 'Mechabo Unleashed' (from Chapter 5: three Mahadevas on Mysidia's western island and three Malbodooms in western Gronoa, Chapter 6 on). Rechecked October 24, 2026: it counts no missable trophies and says the game has full free-roam after the story; 'Conscience Renewed' is for clearing all party-member substories; 'Mechabo Mania' (upgrade Mechabo to his ultimate form) runs through Arise, Mechabo! in Chapter 2 (two Dynamo Stones from Ipoohs outside the Dwarven Forge), Mechabo Evolved (three each of Dhorme Chimerae, Medusae, Destroyers and Sandworms) and, after Chapter 5, Mechabo Unleashed (three Mahadevas in Mysidia and three Malbodooms in western Gronoa, from Chapter 6), reporting to Verun on the airship. Its Weaponsmith entry says Aileen is recruited through Forger of Wills in Dilmagia, available in Chapter 6. Read again October 25, 2026: the roadmap's three steps are Finish the story (about 40 hours), Side Content (10–15 hours; substories first for their stat boosts, then Legendary Arms and Adamantite) and Defeat Ultima Weapon and clean-up (1–5 hours); it calls Dragon's Maw's random encounters some of the toughest in the game and suggests returning at the end of the game when much stronger; it ties the Metal Gigantuar to 'Priceless Experience' and the King Gil Snapper to 'Struck Gold', and suggests Dualcast and high-level magic such as Ultima against the Metal Gigantuar.Reported ·
Final Fantasy Resonance - All 8 Adamantite Locations (And Where To Use Them) ↗Community-reported (video), not a Kingy play test. Video IYWZSQi78BM, uploaded October 23, 2026, with the uploader's numbered card for each Adamantite (their captions; HUD Chapter 7 for #1–#3, Chapter 8 for #4–#8). Frames checked October 24: #1 from 0:00, 'Reward for Colosseum Fledgling Battle 1 (Colosseum is available from Chapter 4 onwards)' over the Kingdom of Grandshelt map and the Colosseum; #2 from 0:37, Brawler Battle 2; #3 from 0:49, Brawler Battle 3, with the Colosseum menu at 0:52 showing Recommended Level 41 for Brawler Battle 2 and 43 for Brawler Battle 3; #4 from 1:02, 'Found in a chest inside the Rugged Mountain Path'; #5 from 1:27, one of the Merchant Ship's possible items anywhere at sea, appearing randomly in Chapter 8, with the Trader offering Adamantite for 35,000 gil at 1:40; #6 from 1:47, Oblivion Palace door 3, chest 5 (at least 80 Tablet Shards); #7 from 2:16, door 4, chest 1 (at least 89); #8 from 2:46, get the Magi-tenna from Gaberada, give it to Lid aboard the airship to upgrade the radar, and scan just above Olderion. From 4:12 a card says the side quest appears in Chapter 5 and recruits Aileen; frames show 'Forger of Wills' 'QUEST ACCEPTED' (4:34), 'Aileen x1' obtained (5:06), Aileen crafting on the airship, the message 'Received Save the Vermillion from Aileen!' (5:39), the trophy 'The Weapon that Suits the User' (5:42) and her list of eight party members (5:44). Which character the first weapon was for, the other weapons' names and any craft cost aren't shown.Walkthrough ·
FF Resonance - All Airship Radar Upgrades & Treasure Locations ↗Community-reported (video), full game, PlayStation button prompts. The uploader's chapter list names three radar upgrades (Magi-tenna 0:00, Resonance Stone 2:25, High Power Generator 4:24) and thirteen treasures (Adamantite, Ancient Garment, Magicite, Berserker Ring, Spell Jacket, Ancient Hammer, Magicite Cryst, High Caster, Philosopher's Stone, Magicite Cryst, Dark Rosary, Evil Eye, Mastery Pendant). Its opening card says treasures must be found in the order shown and that you press R2 while flying the airship to use the radar. Frames checked by Kingy on October 24, 2026: 'You obtained the following: Magi-tenna x1' in Gaberada, the Undertown; the kingdom map cursor on Mt. Reizan for the Resonance Stone; Lid on the airship asking about a Resonance Stone; the notice 'You can now find even more hidden treasure on the Mysidia Radar!'; the Trader offering a High-Power Generator for 60,000 gil, with a card saying the merchant ship can appear anywhere in the ocean from Chapter 8 and sometimes sells it; and for each treasure, the fast-travel point the video selects first; the airship is then shown flying to a red marker.Walkthrough ·
Final Fantasy Resonance All Adamantite Locations ↗Community-reported (video), not a Kingy play test. Video 2KQQdcrHFkk, uploaded October 23, 2026, which its description says is sponsored by Square Enix; the description says Aileen on the airship crafts weapons from them and crafting all 8 earns the trophy 'The Weaponsmith'. Frames checked October 24 (uploader's cards; cards start at #1 0:00, #2 0:48, #3 1:22, #4 1:55, #5 2:10, #6 2:26, #7 2:46, #8 2:58, and the pop-up 'You obtained the following: Adamantite x1' closes each of #1–#6, at 0:48, 1:22, 1:55, 2:10, 2:26 and 2:46): #1 Fledgling Battle 2 at the Colosseum, unlocking during Chapter 4; #2 Brawler Battle 2; #3 Brawler Battle 3; #4 Oblivion Palace 3-star door, chest 5, 80 Tablet Shards; #5 4-star door, chest 1, 89 Tablet Shards; #6 a chest in Rugged Mountain Path; #7 one of the possible items sold at the Merchant Ship roaming the overworld (the Trader offers Adamantite for 35,000 gil at 2:52, then 'Sold!'); #8 the Magi-tenna from Gaberada given to Lid on the airship, letting you scan for treasure, then the Adamantite just north of Olderion.Walkthrough ·
Final Fantasy Resonance How To Get All Legendary Weapons ↗Community-reported (video), not a Kingy play test. Video hwhVjPnVQKI, uploaded October 23, 2026, which its description says is sponsored by Square Enix; the description says getting all 12 unlocks the trophy 'Legendary Arms'. Frames checked October 24 (the uploader's card for each Ancient item, over the world map and the place): Accessory 0:19 (found in Quarry Cave); Katana 0:33 (found in Crystal Tower); Cloak 1:30–1:33 and Tome 1:36–1:40 (the roaming overworld merchant, random stock; the Trader offers each for 40,000 and 45,000 gil); Firearm 1:48 (chest 4 behind door 3 in Oblivion Palace, 76 Tablet Shards); Whip 2:06–2:07 (chest 6 behind door 3, 84 Tablet Shards); Greatsword 2:23 (prize for Fledgling Battle 3 at the Colosseum, unlocking during Chapter 4); Cuirass 2:51 (prize for Brawler Battle 5) and 2:58 (Brawler League menu: recommended levels 40, 41, 43, 45 and 48 for Brawler Battles 1–5); Garment 3:13 (talk to the NPC in Gaberada, give the item to Lid to upgrade the ship's radar to Level 1, find the treasure; Gronoa, the Shuttered Land); Hammer 4:09 (card spelled 'Ancinet': get the Resonance Stone from Mt. Reizon, give it to Lid to upgrade the radar to Level 2 after finding the 5 Level 1 overworld treasures, find the treasure); Rod 5:00 (examine the locked hut in Pharm, get the key from the NPC in the Town of Sian); Bow 5:38 (finish the side quest 'Secrets Unearthed' in the Town of Felicitas, talk to Chloe again, then talk to Chloe in the Chamber of Arms). From 6:26: 'Chamber of Arms' in the fast-travel list, with the map title reading 'Dirnado, the Continent of Wind' while it is highlighted; crystallised pedestals; a trial battle; the result screen (7:11) with the party at Lv.67–77; a message that the Ancient Greatsword has become Ragnarok (about 7:19); a message that, if the ancient armament was equipped before the transformation, it has been unequipped (7:21); and the trophy 'Ancient Artifact' (7:26, Chapter 8 HUD). No trial enemy's name or level is shown in the frames we checked (6:41–7:20).Walkthrough ·
Final Fantasy Resonance All Legendary Arms Locations ↗Community-reported (text guide), not a Kingy play test. Says the airship (start of Chapter 5) opens the Chamber of Arms on the mountainous island between Dirnado and Gronoa, where a corridor and portal lead to 12 crystallised pedestals that give hints; an Ancient item is weak until you win a two-stage trial against a Level 50 enemy at its glowing pedestal, after which the arm is renamed; after all 12, Level 75 trials give '+' versions that trophies don't need; nothing is missable. Per arm it gives where to get the Ancient item and the trial enemy and arm: Whip (84 Tablet Shards, Chest VI of Treasure Room 3; Nunki, Fire Birch), Cloak (Merchant Trader in Chapter 8, 40k gil; enemy and arm not given), Accessory (Quarry Cave on the island off Zoldaad's west coast; Brachum, Gold Hairpin), Garment (upgraded radar from an NPC behind the inn in Gaberada, then a cove on Gronoa's east coast; Vindemiatrix, Mirage Vest), Katana (Crystal Tower, Chapter 8, west of the save point at the airship entrance to Middle Reach; Aldhafera, Sasuke's Blade), Hammer (the High-Power Generator from a story-path chest in Mt. Reizan in Chapter 7, then a cove on Dirnado's west coast; Tegmine, Thor's Hammer), Firearm (76 Tablet Shards, Chest IV of Treasure Room 3; Alhena, Arcturus), Tome (Merchant Trader in Chapter 8, 45k gil; Elnath, Last Resort), Rod (locked Abandoned Cabin in north-east Pharm, key from a man by the inn in the Town of Sian; Sheratan, Wizard's Rod), Greatsword (Fledgling Battle 3; Alpherg, Ragnarok), Cuirass (Brawler Battle 5; Sadalsuud, Tatenashi Armour) and Bow (Chloe in the Felicitas item shop, then again in the Chamber of Arms; Dabih, Artemis Bow).Reported ·
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