Final Fantasy Resonance official cover art

Chapter 1 side quests: Kol, Felicitas and Grandport

Quick answer

Chapter 1 has four side quests. Dream of an Idealist starts with a Soldier in Grandshelt and ends with a Poison Flora fight in the desert (Flamberge, Rain's weapon, and 500 gil). Secrets Unearthed is Chloe's errand in Felicitas: three Kolobos core samples for a Magicite Shard and the Monk's Prayer Beads. The Weight of Mercy sends you after a thief in the Kolobos Ruins for Lasswell's Iwakirimaru and 500 gil. Rear Support, Ahoy!, from Zile in Grandport after Siren, asks for four Human Traps (Magicite Shard, 500 gil).

How this guide was checked

Coverage: Released October 22, 2026 (Square Enix lists Steam for October 23 · the Steam listing shows October 22) · official sources checked October 23, 2026 UTC · demo (title screen 1.0.0.0) played about 2½ hours on October 21, 2026 (Steam build 24032336) and continued on October 22: prologue, Earth Shrine, Belmodar, Mitra, the first Visions and Grandshelt Castle · full game (title screen 1.0.1.0) played on October 24, 2026: demo save transfer, then the capital through Felicitas, the Kolobos Ruins and The Hunger to Grandport Harbor (including the optional Antlion, which we fled) and on through Siren's Tower, Gilgamesh, Siren, the Moogle of Light and the end of Chapter 1 to the start of Chapter 2 · on October 25 and 26 we played the Mobliz Shipyard, the Wind Shrine, the boss Aether and Dilmagia to the end of Chapter 2, then Chapter 3 through Olderion and the Cave of Waters, its boss Wave Lopros (won on the fifth attempt), the purification of Olderion's waters and Old Town (five fights, its save point, an Ether chest and the Water Dragon, won on the third attempt), the Lake Dorr route, Leviathan (won on the second attempt) and the Olderion story, including the Archwitch Fina twist, up to the goal 'Go to Waterfall Way', then Waterfall Way to the Altar · on October 31 we played Amore, the Water Shrine and Alluvion (won on the first attempt) to the end of Chapter 3, then the start of Chapter 4 to the Zoldaad capital's station square. Research checked 24 Oct 2026. Updated 24 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 10 sources
10 sources
Kingy playedClips from 2 creatorsChecked on screen · 24 Oct 20267 steps2 moments · 0:41
  1. Spoiler1:22–1:40Dream of an Idealist (Poison Flora)Tap to reveal · PanyapiN Gaming
  2. Spoiler8:38–9:01The Weight of Mercy (the Kolobos Ruins thief)Tap to reveal · vanijelli

Open marked sections to reveal solutions or story details.

Before you start

  • Light Chapter 1 spoilers. Steps and rewards from NiaMeowDB's game-file quest pages (Community-reported (datamine)) and RPG Site's and Game Rant's guides (Community-reported (text guides)), which agree on every reward here; fights frame-checked in creator videos where cited (Community-reported (video)). Two of those videos were recorded on the demo, which covers Chapter 1. Enemy levels, HP and weaknesses marked MeowDB come from that fan database's game-file pages, not from a fight we watched, unless a frame is cited. Kingy played Dream of an Idealist through in the full game on October 24, 2026, played Secrets Unearthed through to its reward the same evening, and The Weight of Mercy from start to reward; the rest here we haven't played.
1

The four quests at a glance

All four are Chapter 1 ('Tailing the Truth') quests in the game data. The first opens in the capital, the next two in Felicitas and Grandport around the Kolobos Ruins story, and the last only after you have Siren, so the natural order is the story's.

None of them is missable as far as any source says: PowerPyx counts no missable trophies and says the map stays open in free roam after the story.

Chapter 1 walkthrough: Earth Shrine to Siren's Tower

QuestStartsFightReward
Dream of an IdealistA Soldier in Grandshelt's town squarePoison Flora, east desertFlamberge, 500 gil
Secrets UnearthedChloe, Felicitas item shopField battles onlyMagicite Shard, Monk's Prayer Beads
The Weight of MercyA Soldier in GrandportThe thief at the Kolobos Ruins (Imposter Soldier, Lv.10 in our play)Iwakirimaru, 500 gil
Rear Support, Ahoy!Zile, Grandport (after Siren)Four Human TrapsMagicite Shard, 500 gil
Sources for this section
2

Dream of an Idealist (Poison Flora)

RPG Site says a Soldier in Grandshelt's town square offers it after the Grandshelt Inn story. Rain asks Scott, the engineer who helped found the airship squadron, to help rebuild the airships. Scott refuses, and the quest summary says his eyesight is failing from an illness that the Dew of Reprieve may slow.

The fight is a Poison Flora: RPG Site puts it north-east of Kol, and the game's objective says a monster in the east of the desert. MeowDB lists it at Lv.7 with 1,200 HP, weak to Fire and Wind, and using Poison attacks. In PanyapiN's demo video the target label reads 'Poison Flora Lv.7'; the party staggers it and finishes it with a Resonance (the menu offers Hibernal Fury and Healing Wind, and the hit is an ice burst). The win pays 100 EXP, 120 gil plus a 36 Overkill Bonus, 15 MRP plus a 5 Stagger Finish Bonus and a Potion, with Rain and Lasswell at Lv.8 and Fina at Lv.6 afterwards.

Kingy played it through in the full game (1.0.1.0) on October 24. The Soldier stands by the fountain in the capital's plaza with the equestrian statue, west of the Commercial District; he hands over a letter from Scott, and the quest log lists Flamberge and 500 gil from the start. Scott waits in front of a house on the west side of Kol. In the Earth Shrine the thing to find is the airship squadron's banner, which Rain and Scott designed: an Examine point in the first hall, just left of the save point (fast travel there from the dungeon tab of the Destination List). The Poison Flora stands on the small headland at the desert's north-east tip, beside the rope bridge back toward the capital. We beat it with the party at Lv.9 and Fina at Lv.6 for the same totals as the video, 100 EXP, 156 gil and 20 MRP with both bonuses, plus a Potion and then the Dew of Reprieve.

Quest log for Dream of an Idealist: goal 'Talk to Scott in the village of Kol', rewards Flamberge x1 and 500 gil
Kingy capture from Final Fantasy Resonance 1.0.1.0 (Steam), October 24, 2026 · game © SQUARE ENIX · Open full-size diagram ↗
Spoiler clip · Finishing the Poison Flora with a Resonance · reveal

Checked on screen · Oct 24, 2026

1:22–1:40 · 18 sFinishing the Poison Flora with a Resonance

Stagger the Poison Flora, then finish it with a Resonance; PanyapiN's win also paid Overkill and Stagger Finish bonuses.

PanyapiN GamingFull video ↗
Credits

“Dream of an Idealist: Harvest Dew of Reprieve from – Side Quest | Final Fantasy Resonance Demo PS5” by PanyapiN Gaming · Sep 13, 2026 · PS5 demo, uploaded Sep 13, 2026; demo version not shown

Independent creator · no partnership implied

Creator? Ask us to remove this

1:22–1:40Spoiler clip
  1. Talk to the Soldier by the fountain in the capital's statue plaza to start it.
  2. Talk to Scott on the west side of the Village of Kol.
  3. In the Earth Shrine's first hall, Examine the spot just left of the save point to find the squadron banner, then talk to Scott again.
  4. Beat the Poison Flora on the headland at the desert's north-east tip for the Dew of Reprieve.
  5. Take the Dew of Reprieve to Scott in Kol.
Sources for this section
3

Dream of an Idealist: reward

Flamberge and 500 gil; Game Rant calls the Flamberge Rain's weapon. PanyapiN's quest log shows both rewards against the final goal, 'Deliver the Dew of Reprieve to Scott in the village of Kol'.

Handing in the quest showed 'You obtained the following: Flamberge x1, 500'. In our play the Flamberge had Phys. Atk. 41 and Mag. Atk. 19 and read 'Increases HP by 140'; on Rain it beat the shop Longsword (32 and 15) and raised his maximum HP from 718 to 858.

Rain's weapon list with the Flamberge highlighted: Phys. Atk. 41, Mag. Atk. 19, 'Increases HP by 140.', HP 718 to 858
Kingy capture from Final Fantasy Resonance 1.0.1.0 (Steam), October 24, 2026 · game © SQUARE ENIX · Open full-size diagram ↗
Sources for this section
4

Secrets Unearthed (Chloe's core samples)

Chloe, a scholar, stands at the counter of the item shop in the Town of Felicitas. She wants three Kolobos core samples; RPG Site puts the three blue objective points north-east, south-west and south-east of Felicitas. PanyapiN's full-game video tracks it as 'Collect Kolobos core samples (0/3)' while the main objective still reads 'Find a ship in Grandport', and fights ordinary field battles on the way.

The reward is a Magicite Shard and the Monk's Prayer Beads. Talk to Chloe again afterwards: the Legendary Arms page covers how she leads to the Ancient Bow.

We took it in the full game (1.0.1.0) on October 24, after the Kolobos Ruins. Chloe, investigating crystals for the king of Grandshelt, gives Rain a device; in her words, 'It'll react when you get to an area that we need a sediment sample from', and it then takes the sample by itself. The log lists Goal 'Collect Kolobos core samples (0/3)' and Rewards Magicite Shard x1 and Monk's Prayer Beads x1, and its map shows three markers on Felicitas's island: on the north-east coast east of town, just west of the Kolobos Ruins, and in the south-west. We collected all three. The device only reacted when Rain got off the chocobo and pressed Examine on the sparkle, though the third also showed the prompt from the saddle. The first is in the grass just south of the north-east beach, the second just north-west of the Kolobos Ruins entrance, by the trees under the crystal mountain, and the third on a rocky ledge above the bay on the island's south-western arm. The markers show on the quest log's map view (Sub Quests, then R), not on the M map. Back at the counter, Chloe found no trace of crystals below a sudden change in the sediment layers. She paid a Magicite Shard ('A shard imbued with the power of the Farplane') and the Monk's Prayer Beads, an accessory that prevents Charm.

All 12 Legendary Arms (Chloe and the Ancient Bow)

Quest log for Secrets Unearthed: goal 'Collect Kolobos core samples (0/3)', rewards Magicite Shard x1 and Monk's Prayer Beads x1, and Chloe's summary
Kingy capture from Final Fantasy Resonance 1.0.1.0 (Steam), October 24, 2026 · game © SQUARE ENIX · Open full-size diagram ↗
  1. Take the quest from Chloe in the Felicitas item shop.
  2. Collect the three core samples around Felicitas (north-east, south-west and south-east).
  3. Bring them back to Chloe.
Sources for this section
5

The Weight of Mercy (the Kolobos Ruins thief)

RPG Site says a Soldier in Grandport offers it after the Kolobos Ruins story; the game data files it as Lasswell's quest. You ask around for a thief and corner him in the Kolobos Ruins, where, in vanijelli's demo video, a Grandshelt Soldier vows they'll never take him alive and fights alone; he hits the whole party with Grand Slash. Rain and Lasswell were Lv.11 and Fina Lv.10 after the win and got a Potion from the battle.

We started it in the full game on October 24. The Soldier with the blue marker stands in the plaza at the top of the stairs north of Grandport's canal bridges. He tells of a thief who robbed shady merchants three years ago and left food at the orphanage. Lasswell, who investigated those thefts, says the thief is Rolan, who lives in Felicitas. The log then reads 'Speak with Rolan in Felicitas'.

Rolan lives in the small house at the far north-west of Felicitas: go up the wooden ramp towards the item shop, then west along the upper level to the third door. He greets Lasswell, says he hasn't forgotten the promise he made him, and leaves for work. Lasswell then tells Rain how he cornered the thief alone three years ago. The goal becomes 'Gather info from people in Grandport'.

Back in Grandport the same Soldier now stands with a Middle-Aged Man whose money was stolen. The thief left a note bearing the noble thief's motif, and witnesses saw the thief run off to the Kolobos Ruins. Fast travel puts you at the ruins' entrance. The thief, dressed as a Grandshelt Soldier, waits on the upper landing at the top of the big west staircase, at the landing's east end. When Lasswell asks for his unit, he attacks.

In our fight the foe's label read 'Imposter Soldier Lv.10', with two affinities hidden behind question marks and Escape greyed out. Plain attacks staggered him in about two rounds, and nobody got into trouble. Afterwards he claims to be the noble thief, and Lasswell calls him a petty thief for using that name. Back in Felicitas, three children from the orphanage are waiting at Rolan's house, and a short scene there completes the quest.

Battle in the Kolobos Ruins: the Libra panel reads 'Imposter Soldier Lv.10' with two question-mark affinities
Kingy capture from Final Fantasy Resonance 1.0.1.0 (Steam), October 24, 2026 · game © SQUARE ENIX · Open full-size diagram ↗
Spoiler clip · Cornering the thief in the Kolobos Ruins · reveal

Checked on screen · Oct 24, 2026

8:38–9:01 · 23 sCornering the thief in the Kolobos Ruins

Search the Kolobos Ruins for the thief and beat him in a one-on-three fight.

vanijelliFull video ↗
Credits

“Final Fantasy Resonance - Sub Quest: The Weight of Mercy” by vanijelli · Sep 8, 2026 · Public demo, uploaded Sep 8, 2026; demo version not shown

Independent creator · no partnership implied

Creator? Ask us to remove this

8:38–9:01Spoiler clip
  1. Speak with Rolan in his house in the north-west corner of Felicitas.
  2. Talk to the Soldier and the robbed man in Grandport's north-west plaza.
  3. Find the 'Grandshelt Soldier' on the upper landing of the Kolobos Ruins and beat the Imposter Soldier (Lv.10).
  4. Return to Rolan's house in Felicitas.
Sources for this section
6

The Weight of Mercy: reward

Iwakirimaru and 500 gil. Game Rant calls the Iwakirimaru Lasswell's weapon. We got exactly that when the quest completed: 'Iwakirimaru x1' and 500 gil. Only Lasswell's weapon list offered it. Its tooltip reads Phys. Atk 37, Mag. Atk 27 and 'Increases MP by 20.', a step up from the Kogarasumaru sold in Grandport (34 and 25).

Reward notice after The Weight of Mercy: 'You obtained the following: Iwakirimaru x1' and 500 gil
Kingy capture from Final Fantasy Resonance 1.0.1.0 (Steam), October 24, 2026 · game © SQUARE ENIX · Open full-size diagram ↗
Sources for this section
7

Rear Support, Ahoy! (four Human Traps)

Zile, on Grandport's western pier, offers it once you have Siren (Game Rant: after Siren's Tower). The Human Traps are random encounters around Grandport, so keep fighting in the fields until you have four. MeowDB lists them at Lv.7 with 300 HP, weak to Fire and Wind, easily staggered, and using Slow attacks.

The reward is a Magicite Shard and 500 gil.

  1. Talk to the Grandport chocobo coachman.
  2. Defeat four Human Traps near Grandport.
  3. Hand the extracts to the coachman.
Sources for this section

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Sources · 10Reported · Walkthrough · checked 26 Oct 2026 · Research checked 24 Oct 2026
Kingy play test: Final Fantasy Resonance full game, demo save transfer to Felicitas ↗First-hand play of the full game on Steam (app 3259780, Steam build 24250053, title screen 1.0.1.0) on the same Windows 11 PC and Steam account as the October 21 and 22 demo tests, keyboard, Normal difficulty, October 24, 2026. Covers the first launch of the full game with demo saves on the PC (automatic transfer), loading the demo autosave after Hell's Rider, the rest of the capital (shops and pickups), the sub-quest Dream of an Idealist from start to reward, Fina joining, the desert crossing to the Village of Kol and its chocobos, and the road to the Town of Felicitas and its equipment shop, with the party at Lv.9-11 and Fina at Lv.6-10. Screenshots of the game window, other windows masked; story cutscenes were skipped with the skip key. Play then went on that afternoon and evening through the Kolobos Ruins and its boss, The Hunger (party Lv.11, Fina Lv.9), back to Felicitas, its item shop and the start of the sub-quest Secrets Unearthed. Later that evening: Secrets Unearthed through to its reward, the desert crossing to Grandport Harbor (party Lv.12, Fina Lv.10-11), an optional Antlion battle we fled, Grandport's shops and notice board, the ship's captain who sets 'Visit Siren', and the sub-quest The Weight of Mercy from start to reward; Tronn's and Leah's Vision Details screens were read again. Play then reached the Grandport inn and the first floors of Siren's Tower (party Lv.11-13), where Leah reached Mastery Rank 6. Late that night: the rest of Siren's Tower, Gilgamesh (party Lv.13/13/12), Siren (Lv.14/14/13), the Moogle of Light in Grandport, the end of Chapter 1 and the start of Chapter 2 on Dirnado (Lv.15); from Siren's Tower onward, cutscene dialogue was read on screen. Later still: The Weight of Mercy completed in Felicitas, and its reward, the Iwakirimaru, inspected in Lasswell's weapon list; the tooltips of the weapons the party was wearing (Crimson Saber, Shiden, Reincarnation; likely their starting weapons, not confirmed) were read on the Equipment & Abilities screen. Fina on joining (Lv.6): Role Medic, skills Shining Arrow, Cure and Esuna, Limit Burst Holy Ray (Light magic damage to all enemies, scaling with sanctity). Played October 24-25, 2026: Chapter 2 on Dirnado from the landing pier to Dilmagia (shops, the Gather information leads, the shipyard), Lid joining at Lv.11, and Mt. Thunderclap (Recommended Level 13) through its paid 'easy route' to the boss Liquid Thunder (Lv.13); party Lv.15, Lid Lv.11-12, Fina Lv.14-15. The normal (unpaid) route over the mountain was explored for about 25 minutes without finding the way up, so it is not mapped. We used Shiney's video to find the boss's spot after not finding it ourselves. Played October 25, 2026: the Dwarven Forge (Borin, its layout, shops, inn, Moogle of Light, chest and back exit), the Mom Bomb fight (Lv.14) with our first Esper summon (Siren), the two Dirnado Sanctums of Light for the Zidane and Noctis Visions, Zidane's first awakening, and the world-map road to the Mobliz Shipyard (card Recommended Level 16) as far as its entrance scene and the Security Eye fight; party Lv.16-17, Lid Lv.13-14. We used Shiney's video for the Mom Bomb trigger spot and the Forge's back exit after not finding them ourselves, and to see the approach to the second sanctum. Played October 25, 2026: the rest of the Mobliz Shipyard (entrance hall, portrait hall save point, the offline centre elevator, the west lift, the generator-room power switch, the floor numbers 5, 3 and 8, Borin on the roof, the lever room and lever 16, the blocked portrait hall, the Epimetheus event fight, the cargo-train tunnel with Evan and Mechabo, and the Adrastea boss fight, Lv.16), ending at the Dwarven Forge tunnel and the objective 'Go to the Wind Shrine'; party Lv.16-18 and Lid Lv.14-16. The power switch was found and used in game. Later on October 25, 2026 (party Lv.18): the Forge corridor scene with Verun and the Chapter 2 sub-quests Arise, Mechabo! (completed), Lyrical Riddles (completed, including the Mobliz Shipyard portraits and the old man in Dilmagia) and the start of Mechabo Evolved (accepted, no hunt done), plus Quick Heal, field Phoenix Down use and the Dwarven Forge inn. Played October 25, 2026: the world-map road from the Mobliz Shipyard to the Wind Shrine (area card Recommended Level 18), the shrine's entrance scene, its lamps, lifts and floating pads, the route from the entrance to the save balcony (walked three times), the Tsukiyo no Tachi chest, the shrine's enemies, both save points and their menu, the Dwarven Forge restock, the Wind Crystal scene, Aether (Lv.18; lost twice, won on the third attempt) and the scene after him, then (October 26) Dilmagia, the rooftop scene with Lid, the Chapter 2 complete card and the airship deck up to Lid's Strength +3 box; party Lv.18-20 and Lid Lv.18-19. We never saw an HP number for Aether, and we did not test Wind against him or what Sylph's Tiara does. We used Shiney's video only as a cross-check for one staircase and to see a route we could not make connect. Played October 26, 2026 (same Steam install, Normal difficulty, keyboard; party Lv.19-22): the end of Chapter 2 in Dilmagia, the crash and the start of Chapter 3 on the Olderion Federation world map, Olderion (arrival, inn and save point, The Drofox Gazette Vol. 3, the leads, the jump-rope girl, Nichol on the canal pier), the road to the Cave of Waters (Recommended Level 20), Nichol joining and his two tutorials, the cave's boat rooms (Magicite Shard, Shuriken x3, Ice Scroll I x2 and Ninja Gear chests, two Tablet Shards, the pre-boss save point), Nichol's Lv.20 level-up screen, Fina's Lv.21 level-up screen and Noctis's Mastery Rank 5 screen, and five attempts at the Cave of Waters boss, Wave Lopros (four lost, the fifth won at party Lv.22 with Lasswell, Fina, Nichol and Rain; the result screen, rewards and level-ups were read in game). Later that day: the way out of the cave, Lid's Level Up screen at Lv.22, then Olderion again after the boss: the scene with Nichol and Luka, the Moogle of Light's Vision Enhancement screen, the three purification spots, the Olderion Tablet Shard, the scene with El, the point-of-no-return warning for Old Town and, after it, the first forced fight in Old Town against a Ribosome and two small monsters (the Old Town card reads Recommended Level 21). Then, still on October 26 (party Lv.22-24): the rest of Old Town with the party split (Rain, Fina and Lid), four more street fights including the Ogre Mage, an Ether chest, the Old Town save point and the soldier beside it, and the Water Dragon (two lost attempts and a win on the third; the defeat screen, the result screen and the growth screen were read in game), the story scenes after it and the objective 'Go to Lake Dorr'; plus Lid's Level Up screen at Lv.23, the Equipment & Abilities screens and Vision pickers for Rain, Fina and Lid, and the skill texts of Lid and Fina. Then, still on October 26 (party Lv.23-24): the Lake Dorr route (the Cave of Waters crystal chamber scene, the ladder shaft and its Tablet Shard, the world-map walk to Lake Dorr and its area card, Recommended Level 23), Leviathan (Lv.23; lost once with it near 30% HP, won on the second attempt after Retry; the result screen was read in game), the scenes after it and the growth screen, then Olderion again (Lid's scene, the quest-log summary and the inn) and the long Archwitch Fina story sequence. We skipped most of that sequence's text and rely on the quest-log summary for the twist, and we saw no playable battle in it. Last came the new goal 'Go to Waterfall Way', Archwitch Fina's Party screen at Lv.24 and the in-game texts of eight of her skills. We then played Waterfall Way to the Altar on October 26: the route and its two Tablet Shards, the Altar scene, the entrance link, four fights including Destroyer (Lv.24), Olderion's item and weapon prices, the Level 2 Limit Burst tutorial and more of Archwitch Fina's skill texts. We stopped before Warden's Cape. The Olderion inn price, its save point and the gondola Sailor's destinations were also noted. For the route we also glanced at text guides (RPG Site, Game8) that agree with the chest contents; they are not our evidence.Reported ·
Final Fantasy Resonance Trophy Guide & Roadmap ↗Community-reported (text guide), not a Kingy play test. Its entry for the trophy 'My Name Is Ultima…' (Defeat Ultima Weapon) says reloading a cleared save plays a short airship scene about a new presence in Ardra Crater in the south-east of the map, where Ultima Weapon stands and can be fought on interaction; that it is Level 70 with 3.9 million HP; that it can be beaten at Level 60, with 60–65 suggested as a minimum and the fight best left for last; that its strongest attack, Ultima Beam, is flagged by an exclamation mark on the turn bar and red flames above its HP bar; that it inflicts several status ailments; and that the win rewards an Ultima Reactor accessory along with the trophy. It also describes the magic-based party the author used (Reraise first, Shellga, Dispel against its Bravery, and Sakura's damage-nullifying Limit Break Eternal Veil before each Ultima Beam). It also says the Colosseum opens in Chapter 4 in Grandshelt, The Royal Capital, that crafting a first weapon with Aileen earns 'The Weapon that Suits the User' and crafting for all party members earns 'The Weaponsmith'. Its Legendary Arms entries say the first arm earns 'Ancient Artifact' and all twelve 'Legendary Arms', and place the Chamber of Arms on the mountainous island north-west of Dirnado, the Continent of Wind. On Tablet Shards it says the Enigmatic Princess is at Oblivion Palace, just south-east of Grandport Harbour in the Kingdom of Grandshelt, first visitable in Chapter 1; three shards open the first chest (trophy 'Princess's Reward'); and 60 trigger her second memory (trophy 'Memento'), enough to open everything in the first two treasure rooms. Its roadmap (read again on October 24, 2026) also says: none of the 40 trophies are missable; difficulty doesn't affect them, so Casual is fine; one playthrough is enough, with full free roam of the map, quests and collectibles after the story and no New Game+; there is one autosave and 10 manual save slots; and a platinum takes about 50–60 hours. Other entries: the 8th party member joins automatically during Chapter 5; each of the 8 party members has a substory (regular Sub Quests); the chocobo comes in Chapter 1 at the village of Kol and the airship at the start of Chapter 5; the Colosseum has four leagues of five battles, the Fledgling (leftmost, green), Brawler (second, blue) and Gladiator (third, purple) tables; spending and earning gil count cumulatively, Vaan at MR 9 has Double Gil, and you can save, spend 100,000 gil and reload; the King Gil Snapper (Lv.49, weak to Ice, absorbs other elements, very high physical defence), the Metal Gigantuar (8 HP, very high evasion, runs away) and a Gigantuar (lots of MRP) are random encounters on a small forested island past the optional Dragon's Maw dungeon, on the southern tip of the Kingdom of Pharm, open from the Chapter 5 airship but recommended at Level 55; awakening runs one star at a time with a Magicite Shard, then Magicite, then a Magicite Cryst, from a Moogle of Light in most towns or on the airship, Crysts first appearing in Chapter 5 and Magicite sold at the Colosseum late in the game; max Mastery Rank is MR 9 and is kept per character, while awakening stars apply to every character; 1,000 staggers came naturally by Chapter 4; 400 Resonances may need grinding, for example by repeatedly staggering one leftover enemy and using a healing Resonance such as Leah's or Ayaka's; and Mechabo's upgrades run through the side quests 'Arise, Mechabo!' (two Dynamo Stones from Ipooh outside the Dwarven Forge, Chapter 2), 'Mechabo Evolved' (three each of Dhorme Chimera, Medusa, Destroyer and sandworm) and 'Mechabo Unleashed' (from Chapter 5: three Mahadevas on Mysidia's western island and three Malbodooms in western Gronoa, Chapter 6 on). Rechecked October 24, 2026: it counts no missable trophies and says the game has full free-roam after the story; 'Conscience Renewed' is for clearing all party-member substories; 'Mechabo Mania' (upgrade Mechabo to his ultimate form) runs through Arise, Mechabo! in Chapter 2 (two Dynamo Stones from Ipoohs outside the Dwarven Forge), Mechabo Evolved (three each of Dhorme Chimerae, Medusae, Destroyers and Sandworms) and, after Chapter 5, Mechabo Unleashed (three Mahadevas in Mysidia and three Malbodooms in western Gronoa, from Chapter 6), reporting to Verun on the airship. Its Weaponsmith entry says Aileen is recruited through Forger of Wills in Dilmagia, available in Chapter 6. Read again October 25, 2026: the roadmap's three steps are Finish the story (about 40 hours), Side Content (10–15 hours; substories first for their stat boosts, then Legendary Arms and Adamantite) and Defeat Ultima Weapon and clean-up (1–5 hours); it calls Dragon's Maw's random encounters some of the toughest in the game and suggests returning at the end of the game when much stronger; it ties the Metal Gigantuar to 'Priceless Experience' and the King Gil Snapper to 'Struck Gold', and suggests Dualcast and high-level magic such as Ultima against the Metal Gigantuar.Reported ·
Final Fantasy Resonance How To Get All Legendary Weapons ↗Community-reported (video), not a Kingy play test. Video hwhVjPnVQKI, uploaded October 23, 2026, which its description says is sponsored by Square Enix; the description says getting all 12 unlocks the trophy 'Legendary Arms'. Frames checked October 24 (the uploader's card for each Ancient item, over the world map and the place): Accessory 0:19 (found in Quarry Cave); Katana 0:33 (found in Crystal Tower); Cloak 1:30–1:33 and Tome 1:36–1:40 (the roaming overworld merchant, random stock; the Trader offers each for 40,000 and 45,000 gil); Firearm 1:48 (chest 4 behind door 3 in Oblivion Palace, 76 Tablet Shards); Whip 2:06–2:07 (chest 6 behind door 3, 84 Tablet Shards); Greatsword 2:23 (prize for Fledgling Battle 3 at the Colosseum, unlocking during Chapter 4); Cuirass 2:51 (prize for Brawler Battle 5) and 2:58 (Brawler League menu: recommended levels 40, 41, 43, 45 and 48 for Brawler Battles 1–5); Garment 3:13 (talk to the NPC in Gaberada, give the item to Lid to upgrade the ship's radar to Level 1, find the treasure; Gronoa, the Shuttered Land); Hammer 4:09 (card spelled 'Ancinet': get the Resonance Stone from Mt. Reizon, give it to Lid to upgrade the radar to Level 2 after finding the 5 Level 1 overworld treasures, find the treasure); Rod 5:00 (examine the locked hut in Pharm, get the key from the NPC in the Town of Sian); Bow 5:38 (finish the side quest 'Secrets Unearthed' in the Town of Felicitas, talk to Chloe again, then talk to Chloe in the Chamber of Arms). From 6:26: 'Chamber of Arms' in the fast-travel list, with the map title reading 'Dirnado, the Continent of Wind' while it is highlighted; crystallised pedestals; a trial battle; the result screen (7:11) with the party at Lv.67–77; a message that the Ancient Greatsword has become Ragnarok (about 7:19); a message that, if the ancient armament was equipped before the transformation, it has been unequipped (7:21); and the trophy 'Ancient Artifact' (7:26, Chapter 8 HUD). No trial enemy's name or level is shown in the frames we checked (6:41–7:20).Walkthrough ·
Final Fantasy Resonance: All Sub Quest Locations and Rewards ↗Community-reported (text guide), not a Kingy play test. Fetched October 24, 2026. Lists 33 sub quests in story order with where each starts, the steps and the rewards; no enemy levels and no missable flags. Used for: Dream of an Idealist (a Soldier in Grandshelt's town square after the Grandshelt Inn story, then Scott in the Village of Kol; check the objective by the Earth Shrine entrance, then defeat Poison Flora north-east of Kol; Flamberge and 500 gil); Secrets Unearthed (Chloe in the Felicitas item shop; three blue objective points north-east, south-west and south-east of Felicitas; Magicite Shard and Monk's Prayer Beads); The Weight of Mercy (a Soldier in Grandport after the Kolobos Ruins story, then Rolan in Felicitas; the Kolobos Ruins objective and a fight; Iwakirimaru and 500 gil); Rear Support, Ahoy! (Zile on Grandport's western pier after you get Siren, then the Chocobo Coachman; four Human Traps in random encounters around Grandport; Magicite Shard and 500 gil); Elven Maven (Silvia in Dilmagia; the light-coloured tree on Mt. Thunderclap, then Silvia in Dilmagia and at the Dwarven Forge; Magicite Shard and 800 gil); Arise, Mechabo! (starts automatically when you return to the Dwarven Forge after the Mobliz Shipyard story event; two Ipoohs in random encounters north of the Forge; Magicite Shard and a repaired Mechabo); Lyrical Riddles (Roy at the Dwarven Forge after the Mobliz Shipyard event; the Cid portraits at Mobliz Shipyard, the Old Man at Dilmagia Shipyard; Magicite Shard and 800 gil); Mechabo Evolved (Verun after Arise, Mechabo!; three each of Dhorme Chimerae in the desert north-east of Grandport, Medusae south-west near the Dwarven Forge, Destroyers in the western Olderion Federation and Sandworms in southern Zoldaad, visiting Verun after each; Magicite plus new Mechabo skills for Lid each round); Medicinal Mission (Sarah in north-east Olderion after the Cave of Waters story, then Ilias outside the Olderion Inn; fight the Blood Dragon north of Rukh Cave, or gather ingredients south-west of the Sanctum of Firion and in the Cave of Waters, or buy the cure from the Secluded Dwelling merchant for 50,000 gil; Magicite Shard and 1,500 gil); The Tide from the Sky (a Soldier in the Town of Amore; the pirate ship north-east of Amore, the Elderly Woman by the Olderion shops, Mercedes at the waterfall on Waterfall Way; Magicite Shard and 1,500 gil). For the later quests it gives the start points and rewards in the side-quest table, including the attribute bonuses for the eight party-member quests (Rain, Lasswell, Fina, Lid, Nichol, Jake, Sakura, Archwitch Fina), Genji Armor for Battle at the Big Bridge, Odin for Iron Splitter, and that 'Reunion' needs Elven Maven finished first.Reported ·
All Chapters and Sub Quests in Final Fantasy Resonance ↗Community-reported (text guide), not a Kingy play test. Fetched October 24, 2026. Tables of sub quests by chapter with the start location and reward: 33 quests plus the Jump Rope Challenge, which it says is not a traditional quest; no Chapter 4 table. Agrees with RPG Site on every start point and item reward it lists, and adds: Flamberge is Rain's weapon and Iwakirimaru Lasswell's; Mechabo Evolved's skills Mechabo Tackle, Overclock, Mecha Fat Chocobo (Chapter 3) and Mecha Behemoth (Chapter 4) with Magicite at the end; the Jump Rope Challenge with the girls outside the Olderion inn (10 jumps: Magicite Shard; 15: Mist Hi-Potion; 20: Mist Ether; 30, from Chapter 5: Mist X-Potion); Medicinal Mission's three ways to finish, including buying the cure for 50,000 gil, with the Blood Dragon just south of town; Leviathan for Nichol's Duty; Genji Gloves and, after a second battle, Genji Armor for Battle at the Big Bridge; Mechabo Unleashed's Overclock Zero and Mechamog Scan. It places Battle at the Big Bridge, the Zoldaad and Mysidia quests, Forger of Wills, Beyond the Blue, Nichol's Duty and Token Legacy in Chapter 5, Last Respite, 'Reunion', Shimmering Reflections, Mysidia, Ever Blooming and Iron Splitter in Chapter 6, and the last four in Chapters 7-8.Reported ·
Quests: Side story (NiaMeowDB) ↗Community-reported (datamine), not a Kingy play test and not affiliated with Square Enix. The site says its database comes from the game's own files; it states no game version and marks entries 'In the game data; availability unconfirmed'. Its reuse page allows individual facts with credit. Checked October 24, 2026: the index counts 194 quests, 161 main story and 33 side story. Each side quest page (/db/final-fantasy-resonance/quests/<name>-request-<n>) lists the chapter it opens in, sometimes the quest giver, the objective lines in order and the rewards. Chapter 1 'Tailing the Truth': Dream of an Idealist (giver Soldier; objectives: talk to Scott in Kol, search the Earth Shrine for something to convince him, talk to Scott, harvest Dew of Reprieve from a monster in the east of the desert, deliver it to Scott; Flamberge x1, 500 gil), Secrets Unearthed (Chloe; collect Kolobos core samples 0/3 to 2/3, take them to Chloe in Felicitas; Magicite Shard x1, Monk's Prayer Beads x1), The Weight of Mercy (Lasswell; speak with Rolan in Felicitas, gather info in Grandport, search for the thief at the Kolobos Ruins, speak with Rolan; Iwakirimaru x1, 500 gil), Rear Support, Ahoy! (Zile; talk to the Grandport chocobo coachman, defeat four human traps near Grandport, hand over the extracts; Magicite Shard x1, 500 gil). Chapter 2 'Eternal Blue': Elven Maven (Silvia; search the Mt. Thunderclap flora for evidence of elves, deliver it to Silvia in Dilmagia, speak with her at the Dwarven Forge; Magicite Shard x1, 800 gil), Arise, Mechabo! (Verun; defeat two Ipoohs near the Forge, deliver the repair parts; Magicite Shard x1; its summary says Evan, Lid's older brother, destroyed Mechabo), Lyrical Riddles (Roy; find the Cid portraits at the Mobliz Shipyard entrance, have the old man at the Dilmagia shipyard sing, speak with Roy; Magicite Shard x1, 800 gil), Mechabo Evolved (Verun; three dhorme chimerae north-east of Grandport, three medusae south-west of the Forge, three destroyers in the west of the Olderion Federation, three sandworms in the south of Zoldaad, delivering parts to Verun after each; Magicite x1; its summary names the attack Mechabo Tackle, the skill Overclock and the forms Mecha Fat Chocobo and Mecha Behemoth). Chapter 3 'Wardens of the Aquapolis': Medicinal Mission (Ilias; consult the apothecary, gather the ingredients, find Ilias by the Olderion inn and request medicine, take it to Sarah; Magicite Shard x1, 1,500 gil), The Tide from the Sky (Soldier; talk to the pirate on Amore's north-eastern pier, chase the pirates there, gather information on Mercedes in Olderion, look for her at Waterfall Way; Magicite Shard x1, 1,500 gil). Chapter 5 'Scars of Time': The Call from Beyond (Camille, Magicite), Rogue Rebel (Magicite, Rose Circlet), O General! My General! (Wilhelm, Magicite Cryst), Forger of Wills (Aileen, Magicite), Beyond the Blue (giver Lid; Chocobo Nitro x1 and a Lid attribute bonus of HP +100, MP +30, Strength +25, Magic +25), Nichol's Duty (Nichol; Enchanted Ring x1 and HP +100, MP +30, Magic +30, Speed +20), Mog Tag (Mist X-Potion), More Mog Tag (Magicite), Even More Mog Tag (Magicite Cryst), Mechabo Unleashed (Magicite Cryst), Victoria Revivified (Victoria, Magicite), Token Legacy (Jake; Trick Coin and HP +100, MP +30, Strength +30, Stamina +20), Battle at the Big Bridge (no reward listed), Errand's End (Amelia, Magicite), Last Respite (Archwitch Fina; Moonlight Ring and HP +100, MP +30, Magic +30, Strength +20). Chapter 6 'Tranquility': 'Reunion' (Magicite, 2,500 gil), Shimmering Reflections (Fina; Blessed Pendant and HP +100, MP +30, Spirit +30, Magic +20), Mysidia, Ever Blooming (Sakura; Amulet of Magic Absorption and HP +100, MP +30, Magic +30, Spirit +20), Iron Splitter (no reward listed). Chapter 7 'Reckoning': The Shield of the Weak (Charlotte, Magicite Cryst), The Twin Titleholders (Lasswell; Crest of Criticality and HP +100, MP +30, Strength +30, Speed +20), The Admirable Apprentice (Ayaka, Magicite Cryst), A New Leaf (giver Rain; Knight's Medallion x1 and HP +100, MP +30, Stamina +30, Strength +20).Reported ·
Enemies (NiaMeowDB) ↗Community-reported (datamine), not a Kingy play test; enemy pages built from the game's files, no game version stated. Checked October 24, 2026 (pages /db/final-fantasy-resonance/enemies/<name>-<id>): Poison Flora (2021: Lv.7, 1,200 HP, Plantoid, weak to Fire and Wind, uses Poison attacks), Human Trap (20: Lv.7, 300 HP, Plantoid, weak to Fire and Wind, easily staggered, uses Slow attacks), Ipooh (55: Lv.14, 300 HP, weak to Earth, easily staggered), Dhorme Chimera (128: Lv.16, 6,075 HP, weak to Water), Medusa (107: Lv.18, 3,645 HP, weak to Thunder, Petrify and Charm attacks, found in Dirnado fields; a second entry, 2042, is Lv.35 with 22,500 HP), Destroyer (119: Lv.24, 6,390 HP, weak to Fire and Dark, Thunder halved, Paralysis attacks, found in Olderion fields and Waterfall Way), Sandworm (431: Lv.28, 14,580 HP, typed Boss, weak to Water, Earth halved, Slow and Poison attacks, found in Zoldaad fields), Blood Dragon (197: Lv.28, 10,800 HP, weak to Fire, Ice halved, Auto-Regen). Also checked October 24, 2026: Phantom Train True Form (2034: typed Boss, Reaper, Lv.32, 24,000 HP, weak to Ice and Light, uses Instant Death, Blind and Confuse attacks, drops a Knife of Sleep), Typhon (408: typed Boss, Lv.35, 75,000 HP, weak to Ice, Wind halved, 'has a skill that removes targets from battle', drops an Elixir), Black Lizard (165: Lv.35, 13,500 HP, Demon, weak to Ice, immune to Dark, Petrify attacks), Mahadeva (402: typed Boss, Reaper, Lv.38, 29,700 HP, weak to Earth and Light, hard to stagger, Poison attacks, found in Mysidia fields), Malbodoom (257: Lv.40, 44,900 HP, Plantoid, weak to Fire, hard to stagger, a multi-ailment skill, found in Gronoa fields), Gilgamesh (596: Lv.11, 6,000 HP, steals and flees; 597: Lv.40, 90,000 HP, the fight ends when he calls a Bomb at 20% HP; 598: Lv.45, 180,000 HP, described as the only fight against him you can win, using Excalipoor, Throw, Firaga, Curaga, Haste and Protect; no weaknesses on any), Odin's Shadow (456: typed Boss, Lv.45, 175,000 HP, weak to Thunder, counterattacks after a set number of Thunder physical hits and after set magic damage while it is Slowed, its counters delay Doom, drops a Magicite Cryst), Adamandelion (two entries, both Aquatic and weak to Ice: 149 at Lv.50 with 19,800 HP and 2053 at Lv.48 with 67,500 HP; the quest page doesn't say which one The Twin Titleholders uses), Sahagin (three entries, none linked from Nichol's Duty: 44 at Lv.9, 2002 at Lv.40, Sahagin Chief 72 at Lv.46).Reported ·
Dream of an Idealist: Harvest Dew of Reprieve from – Side Quest | Final Fantasy Resonance Demo PS5 ↗Community-reported (video), not a Kingy play test. Video QSH_bpUXZX8, uploaded September 13, 2026, one of the uploader's per-objective videos, recorded on the PS5 demo (demo version not shown). Frames checked October 24: 0:30 (Lasswell on the desert map), 0:48-1:34 (a battle in the desert against one large yellow flower monster), 1:23-1:24 (target label 'Poison Flora Lv.7', STAGGERED, and Select Resonance options Hibernal Fury and Healing Wind), 1:30 (an ice burst hitting it), 1:39 (Battle Result: 100 EXP, 120 gil plus a 36 Overkill Bonus, 15 MRP plus a 5 Stagger Finish Bonus, Potion x1), 1:44 (Growth: Rain and Lasswell Lv.8, Fina Lv.6) and 2:20 (Quests menu, Sub Quests: 'Dream of an Idealist', Village of Kol; goal 'Deliver the Dew of Reprieve to Scott in the village of Kol'; rewards Flamberge x1 and 500 gil; the summary says Scott's eyesight is failing from an illness and the Dew of Reprieve may slow it).Walkthrough ·
Secrets Unearthed: Collect Kolobos core samples – Side Quest | Final Fantasy Resonance PS5 ↗Community-reported (video), not a Kingy play test. Video e2hirczdgHM, uploaded October 22, 2026 (PS5; version not shown). Frames checked October 24: 0:03 (HUD 'Chapter 1 - Tailing the Truth', main objective 'Find a ship in Grandport', and the tracked sub quest 'Secrets Unearthed: Collect Kolobos core samples (0/3)' inside the Felicitas shop), 2:30 (field battle with two armed enemies, the party at Rain HP 1026) and 3:58 (a second field battle against hooded and undead-looking enemies).Walkthrough ·
Final Fantasy Resonance - Sub Quest: The Weight of Mercy ↗Community-reported (video), not a Kingy play test. Video 83wtJZZ2nnY, uploaded September 8, 2026, recorded on the public demo (demo version not shown). Frames checked October 24: 8:40 (a Grandshelt Soldier at the Kolobos Ruins says the party will never catch him alive), 8:47 (the soldier waiting in the ruins), 8:53 (a battle against one armoured soldier), 8:59 (the soldier's 'Grand Slash' hitting the party), 10:21 (Battle Result with a Potion x1), 10:25 (Growth: Rain and Lasswell Lv.11, Fina Lv.10) and 14:02 (the card 'The Weight of Mercy ... COMPLETED').Walkthrough ·

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