Airship radar: all 3 upgrades and 13 hidden treasures
Quick answer
Once you have the airship, its radar finds hidden treasure. Give Lid the Magi-tenna from Gaberada to unlock five treasures, the Resonance Stone from Mt. Reizan for four more, and the High-Power Generator, which the roaming Trader sometimes sells for 60,000 gil from Chapter 8, for the last four. The thirteen include an Adamantite, the Ancient Garment and Ancient Hammer, two Magicite Crysts, a Philosopher's Stone and a Mastery Pendant. Find them in order: the next only appears after the previous one.
Open marked sections to reveal solutions or story details.
Before you start
From Gamer Guru's video of the full game, uploaded October 24, 2026 (Community-reported (video)), frame-checked by Kingy the same day. Item names follow the uploader's chapter list and on-screen captions; the 'near' column is the fast-travel point the video picks before each treasure, a starting hint rather than an exact spot. Kingy hasn't used the radar in play.
1
How the radar works
Reveal solution / story details
The radar is part of the airship, which you get at the start of Chapter 5. The video's opening card says you press R2 while flying the airship to use it (PlayStation; we haven't seen the keyboard key). The video shows the airship flying to a red marker for the treasures.
The same card warns that treasures must be found in the order shown: the next one only appears once you've found the previous one. Each upgrade unlocks a new batch, and after the second the game says you can now find 'even more hidden treasure on the Mysidia Radar'.
“FF Resonance - All Airship Radar Upgrades & Treasure Locations” by Gamer Guru · Oct 24, 2026 · Full game with PlayStation button prompts, uploaded Oct 24, 2026; version not shown
“FF Resonance - All Airship Radar Upgrades & Treasure Locations” by Gamer Guru · Oct 24, 2026 · Full game with PlayStation button prompts, uploaded Oct 24, 2026; version not shown
Gaberada, the Undertown, after talking to a character at a house there ('You obtained the following: Magi-tenna x1')
Give it to Lid on the airship
2
Resonance Stone
Mt. Reizan (the video's map cursor sits on it)
Lid asks to look at it on the airship; the radar then finds more treasure
3
High-Power Generator
The Trader on the roaming merchant ship, for 60,000 gil
The video's card says the ship can turn up anywhere at sea from Chapter 8 and only sometimes sells it. PowerPyx instead puts it in a Mt. Reizan chest in Chapter 7
'Near' is the fast-travel point the video selects before each treasure, so start your search there; for the Garment and the Hammer, PowerPyx describes coves on Gronoa's east coast and Dirnado's west coast. Radar level is how many upgrades you need.
“FF Resonance - All Airship Radar Upgrades & Treasure Locations” by Gamer Guru · Oct 24, 2026 · Full game with PlayStation button prompts, uploaded Oct 24, 2026; version not shown
Three treasures feed achievements: the Adamantite (one of eight for Aileen's weapons and 'The Weaponsmith') and the Ancient Garment and Ancient Hammer (two of the twelve 'Legendary Arms'). Two Magicite Crysts and a Magicite share their names with the awakening materials: PowerPyx says a Vision's third star takes a Magicite Cryst, and its second a Magicite.
The other treasures are items whose effects the video doesn't show: the Berserker Ring, Spell Jacket, High Caster, Philosopher's Stone, Dark Rosary, Evil Eye and Mastery Pendant.
“FF Resonance - All Airship Radar Upgrades & Treasure Locations” by Gamer Guru · Oct 24, 2026 · Full game with PlayStation button prompts, uploaded Oct 24, 2026; version not shown
Sources · 7Reported · Walkthrough · checked 26 Oct 2026 · Research checked 24 Oct 2026
Final Fantasy Resonance Trophy Guide & Roadmap ↗Community-reported (text guide), not a Kingy play test. Its entry for the trophy 'My Name Is Ultima…' (Defeat Ultima Weapon) says reloading a cleared save plays a short airship scene about a new presence in Ardra Crater in the south-east of the map, where Ultima Weapon stands and can be fought on interaction; that it is Level 70 with 3.9 million HP; that it can be beaten at Level 60, with 60–65 suggested as a minimum and the fight best left for last; that its strongest attack, Ultima Beam, is flagged by an exclamation mark on the turn bar and red flames above its HP bar; that it inflicts several status ailments; and that the win rewards an Ultima Reactor accessory along with the trophy. It also describes the magic-based party the author used (Reraise first, Shellga, Dispel against its Bravery, and Sakura's damage-nullifying Limit Break Eternal Veil before each Ultima Beam). It also says the Colosseum opens in Chapter 4 in Grandshelt, The Royal Capital, that crafting a first weapon with Aileen earns 'The Weapon that Suits the User' and crafting for all party members earns 'The Weaponsmith'. Its Legendary Arms entries say the first arm earns 'Ancient Artifact' and all twelve 'Legendary Arms', and place the Chamber of Arms on the mountainous island north-west of Dirnado, the Continent of Wind. On Tablet Shards it says the Enigmatic Princess is at Oblivion Palace, just south-east of Grandport Harbour in the Kingdom of Grandshelt, first visitable in Chapter 1; three shards open the first chest (trophy 'Princess's Reward'); and 60 trigger her second memory (trophy 'Memento'), enough to open everything in the first two treasure rooms. Its roadmap (read again on October 24, 2026) also says: none of the 40 trophies are missable; difficulty doesn't affect them, so Casual is fine; one playthrough is enough, with full free roam of the map, quests and collectibles after the story and no New Game+; there is one autosave and 10 manual save slots; and a platinum takes about 50–60 hours. Other entries: the 8th party member joins automatically during Chapter 5; each of the 8 party members has a substory (regular Sub Quests); the chocobo comes in Chapter 1 at the village of Kol and the airship at the start of Chapter 5; the Colosseum has four leagues of five battles, the Fledgling (leftmost, green), Brawler (second, blue) and Gladiator (third, purple) tables; spending and earning gil count cumulatively, Vaan at MR 9 has Double Gil, and you can save, spend 100,000 gil and reload; the King Gil Snapper (Lv.49, weak to Ice, absorbs other elements, very high physical defence), the Metal Gigantuar (8 HP, very high evasion, runs away) and a Gigantuar (lots of MRP) are random encounters on a small forested island past the optional Dragon's Maw dungeon, on the southern tip of the Kingdom of Pharm, open from the Chapter 5 airship but recommended at Level 55; awakening runs one star at a time with a Magicite Shard, then Magicite, then a Magicite Cryst, from a Moogle of Light in most towns or on the airship, Crysts first appearing in Chapter 5 and Magicite sold at the Colosseum late in the game; max Mastery Rank is MR 9 and is kept per character, while awakening stars apply to every character; 1,000 staggers came naturally by Chapter 4; 400 Resonances may need grinding, for example by repeatedly staggering one leftover enemy and using a healing Resonance such as Leah's or Ayaka's; and Mechabo's upgrades run through the side quests 'Arise, Mechabo!' (two Dynamo Stones from Ipooh outside the Dwarven Forge, Chapter 2), 'Mechabo Evolved' (three each of Dhorme Chimera, Medusa, Destroyer and sandworm) and 'Mechabo Unleashed' (from Chapter 5: three Mahadevas on Mysidia's western island and three Malbodooms in western Gronoa, Chapter 6 on). Rechecked October 24, 2026: it counts no missable trophies and says the game has full free-roam after the story; 'Conscience Renewed' is for clearing all party-member substories; 'Mechabo Mania' (upgrade Mechabo to his ultimate form) runs through Arise, Mechabo! in Chapter 2 (two Dynamo Stones from Ipoohs outside the Dwarven Forge), Mechabo Evolved (three each of Dhorme Chimerae, Medusae, Destroyers and Sandworms) and, after Chapter 5, Mechabo Unleashed (three Mahadevas in Mysidia and three Malbodooms in western Gronoa, from Chapter 6), reporting to Verun on the airship. Its Weaponsmith entry says Aileen is recruited through Forger of Wills in Dilmagia, available in Chapter 6. Read again October 25, 2026: the roadmap's three steps are Finish the story (about 40 hours), Side Content (10–15 hours; substories first for their stat boosts, then Legendary Arms and Adamantite) and Defeat Ultima Weapon and clean-up (1–5 hours); it calls Dragon's Maw's random encounters some of the toughest in the game and suggests returning at the end of the game when much stronger; it ties the Metal Gigantuar to 'Priceless Experience' and the King Gil Snapper to 'Struck Gold', and suggests Dualcast and high-level magic such as Ultima against the Metal Gigantuar.Reported ·
Final Fantasy Resonance - All 8 Adamantite Locations (And Where To Use Them) ↗Community-reported (video), not a Kingy play test. Video IYWZSQi78BM, uploaded October 23, 2026, with the uploader's numbered card for each Adamantite (their captions; HUD Chapter 7 for #1–#3, Chapter 8 for #4–#8). Frames checked October 24: #1 from 0:00, 'Reward for Colosseum Fledgling Battle 1 (Colosseum is available from Chapter 4 onwards)' over the Kingdom of Grandshelt map and the Colosseum; #2 from 0:37, Brawler Battle 2; #3 from 0:49, Brawler Battle 3, with the Colosseum menu at 0:52 showing Recommended Level 41 for Brawler Battle 2 and 43 for Brawler Battle 3; #4 from 1:02, 'Found in a chest inside the Rugged Mountain Path'; #5 from 1:27, one of the Merchant Ship's possible items anywhere at sea, appearing randomly in Chapter 8, with the Trader offering Adamantite for 35,000 gil at 1:40; #6 from 1:47, Oblivion Palace door 3, chest 5 (at least 80 Tablet Shards); #7 from 2:16, door 4, chest 1 (at least 89); #8 from 2:46, get the Magi-tenna from Gaberada, give it to Lid aboard the airship to upgrade the radar, and scan just above Olderion. From 4:12 a card says the side quest appears in Chapter 5 and recruits Aileen; frames show 'Forger of Wills' 'QUEST ACCEPTED' (4:34), 'Aileen x1' obtained (5:06), Aileen crafting on the airship, the message 'Received Save the Vermillion from Aileen!' (5:39), the trophy 'The Weapon that Suits the User' (5:42) and her list of eight party members (5:44). Which character the first weapon was for, the other weapons' names and any craft cost aren't shown.Walkthrough ·
FF Resonance - All Airship Radar Upgrades & Treasure Locations ↗Community-reported (video), full game, PlayStation button prompts. The uploader's chapter list names three radar upgrades (Magi-tenna 0:00, Resonance Stone 2:25, High Power Generator 4:24) and thirteen treasures (Adamantite, Ancient Garment, Magicite, Berserker Ring, Spell Jacket, Ancient Hammer, Magicite Cryst, High Caster, Philosopher's Stone, Magicite Cryst, Dark Rosary, Evil Eye, Mastery Pendant). Its opening card says treasures must be found in the order shown and that you press R2 while flying the airship to use the radar. Frames checked by Kingy on October 24, 2026: 'You obtained the following: Magi-tenna x1' in Gaberada, the Undertown; the kingdom map cursor on Mt. Reizan for the Resonance Stone; Lid on the airship asking about a Resonance Stone; the notice 'You can now find even more hidden treasure on the Mysidia Radar!'; the Trader offering a High-Power Generator for 60,000 gil, with a card saying the merchant ship can appear anywhere in the ocean from Chapter 8 and sometimes sells it; and for each treasure, the fast-travel point the video selects first; the airship is then shown flying to a red marker.Walkthrough ·
Final Fantasy Resonance All Adamantite Locations ↗Community-reported (text guide), not a Kingy play test. Lists eight: Grandshelt Colosseum Fledgling Battle 2 (recommended level 27), Brawler Battle 2 (41) and Brawler Battle 3 (43); the Merchant Ship for 35,000 gil; Oblivion Palace 3-Star Chamber chest 5 (80 Tablet Shards) and 4-Star Chamber chest 1 (89); the airship's treasure radar in the curved bay on the north of the Olderion continent; and a chest on the main story path in Rugged Mountain Path (Gronoa). It says Aileen crafts one weapon per party member, one Adamantite each, on the airship deck after the sub quest Forger of Wills in Dilmagia, the Machinopolis in Chapter 6, that all can be found after the story, and that the weapons are in most cases the best in the game.Reported ·
Final Fantasy Resonance How To Get All Legendary Weapons ↗Community-reported (video), not a Kingy play test. Video hwhVjPnVQKI, uploaded October 23, 2026, which its description says is sponsored by Square Enix; the description says getting all 12 unlocks the trophy 'Legendary Arms'. Frames checked October 24 (the uploader's card for each Ancient item, over the world map and the place): Accessory 0:19 (found in Quarry Cave); Katana 0:33 (found in Crystal Tower); Cloak 1:30–1:33 and Tome 1:36–1:40 (the roaming overworld merchant, random stock; the Trader offers each for 40,000 and 45,000 gil); Firearm 1:48 (chest 4 behind door 3 in Oblivion Palace, 76 Tablet Shards); Whip 2:06–2:07 (chest 6 behind door 3, 84 Tablet Shards); Greatsword 2:23 (prize for Fledgling Battle 3 at the Colosseum, unlocking during Chapter 4); Cuirass 2:51 (prize for Brawler Battle 5) and 2:58 (Brawler League menu: recommended levels 40, 41, 43, 45 and 48 for Brawler Battles 1–5); Garment 3:13 (talk to the NPC in Gaberada, give the item to Lid to upgrade the ship's radar to Level 1, find the treasure; Gronoa, the Shuttered Land); Hammer 4:09 (card spelled 'Ancinet': get the Resonance Stone from Mt. Reizon, give it to Lid to upgrade the radar to Level 2 after finding the 5 Level 1 overworld treasures, find the treasure); Rod 5:00 (examine the locked hut in Pharm, get the key from the NPC in the Town of Sian); Bow 5:38 (finish the side quest 'Secrets Unearthed' in the Town of Felicitas, talk to Chloe again, then talk to Chloe in the Chamber of Arms). From 6:26: 'Chamber of Arms' in the fast-travel list, with the map title reading 'Dirnado, the Continent of Wind' while it is highlighted; crystallised pedestals; a trial battle; the result screen (7:11) with the party at Lv.67–77; a message that the Ancient Greatsword has become Ragnarok (about 7:19); a message that, if the ancient armament was equipped before the transformation, it has been unequipped (7:21); and the trophy 'Ancient Artifact' (7:26, Chapter 8 HUD). No trial enemy's name or level is shown in the frames we checked (6:41–7:20).Walkthrough ·
Final Fantasy Resonance All Legendary Arms Locations ↗Community-reported (text guide), not a Kingy play test. Says the airship (start of Chapter 5) opens the Chamber of Arms on the mountainous island between Dirnado and Gronoa, where a corridor and portal lead to 12 crystallised pedestals that give hints; an Ancient item is weak until you win a two-stage trial against a Level 50 enemy at its glowing pedestal, after which the arm is renamed; after all 12, Level 75 trials give '+' versions that trophies don't need; nothing is missable. Per arm it gives where to get the Ancient item and the trial enemy and arm: Whip (84 Tablet Shards, Chest VI of Treasure Room 3; Nunki, Fire Birch), Cloak (Merchant Trader in Chapter 8, 40k gil; enemy and arm not given), Accessory (Quarry Cave on the island off Zoldaad's west coast; Brachum, Gold Hairpin), Garment (upgraded radar from an NPC behind the inn in Gaberada, then a cove on Gronoa's east coast; Vindemiatrix, Mirage Vest), Katana (Crystal Tower, Chapter 8, west of the save point at the airship entrance to Middle Reach; Aldhafera, Sasuke's Blade), Hammer (the High-Power Generator from a story-path chest in Mt. Reizan in Chapter 7, then a cove on Dirnado's west coast; Tegmine, Thor's Hammer), Firearm (76 Tablet Shards, Chest IV of Treasure Room 3; Alhena, Arcturus), Tome (Merchant Trader in Chapter 8, 45k gil; Elnath, Last Resort), Rod (locked Abandoned Cabin in north-east Pharm, key from a man by the inn in the Town of Sian; Sheratan, Wizard's Rod), Greatsword (Fledgling Battle 3; Alpherg, Ragnarok), Cuirass (Brawler Battle 5; Sadalsuud, Tatenashi Armour) and Bow (Chloe in the Felicitas item shop, then again in the Chamber of Arms; Dabih, Artemis Bow).Reported ·
Final Fantasy Resonance - Full Game Playthrough Part 5 (Chapter 5) ↗Community-reported (video), not a Kingy play test. Video de32L3R5rT0, uploaded October 23, 2026: a 6 h 40 min playthrough of Chapter 5 with long optional detours (platform not stated); version not shown, no chapter markers. Frames checked October 24 (HUD objectives headed 'Chapter 5 - Scars of Time'): 'Lid learned the Enterprise Airstrike limit burst!' (2:00), 'Board the airship outside the imperial capital' (2:25–5:00), 'Find Mysidia' (1:03:10); optional stops including Pyroviper Cave (Recommended Level 37, 11:35), Ifrit (card at 1:07:56: Ifrit, Lv.33, Beast, 96,000 HP; 1:07:45–1:10:28), an unlabelled desert boss (1:14:55–1:18:26), Vision sanctums and side quests; an unlabelled purple beast on the airship deck (2:00:25–2:02:57); the airship pulled into a vortex and arriving at Mysidia (2:14:30–2:14:50); 'Go to Sakura's house' (by 2:20:50), Sakura taking the party to pick up potions for Sunioo (2:28:00), 'Go to the potion factory' (2:30:00), 'Go to the village of Sunioo' (2:33:45), the world-map card 'Mysidia, the Uncharted Land' (2:35:13); the Slagworm on the snowfield (2:58:22–3:01:33; card at 2:59:20: Lv.33, Insectoid, 90,000 HP, trait 'Swallows target, rendering them unable to act for a while.', drop Mist X-Potion; result EXP 18000, Gil 13000, Mist X-Potion x1); Sakura pointing south-west to the old castle (3:08:35), 'Go to the Nameless Ruins' (3:09:35), 'Go deeper into the Nameless Ruins' (3:10:30), 'Defeat the minions in the Nameless Ruins (1/2)' (3:17:12) with an unlabelled armoured giant (3:13:15–3:16:52) and Liquid Flame (flag 'Lv.34 Liquid Flame' at 3:19:55; settled result at 3:20:56: EXP 10000, Gil 5200, MRP 65, Flame Scroll II x1); Tellus (card at 3:28:20: Lv.39, Humanoid, 135,000 HP) in a fight that fades out with no result (3:29:38); 'Fina left the party.' and 'Archwitch Fina joined the party!' (3:33:50–3:33:52); 'Go to the Arcane Library' (3:34:18); more optional detours (about 3:36:40–4:54:10); 'Defeat the monster tomes in the Arcane Library' with its card, Recommended Level 36 (4:56:36), tomes with unlabelled enemies including a muscular giant, skull-like floating tomes and bone-dragon-like fossil monsters (4:58:58–5:05:00); 'Find the tome in the forbidden text wing' (5:07:22) and Byblos (card: Lv.36, Beast, 95,000 HP, trait 'Becomes enraged when stagger gauge is reduced', drop Wind Scroll II; result EXP 9500, Gil 4500, MRP 172, Wind Scroll II x1); 'Find Fina inside her psyche' (5:18:22), 'Investigate the gate' (5:24:53), 'Go to the Tower of Mysidia' (5:29:30), 'Continue along the new path' (5:40:28), 'Talk to the Veritas' (5:54:20), 'Go to the battlefield' (6:03:00), a fight with an 'Archwitch Fina' enemy (card Lv.38, Humanoid, 100,000 HP; Ribbon x1 in the result), the second Tellus fight (dialogue at 6:27:37, card at 6:30:25) with Tellus (Lv.39, Humanoid, 135,000 HP; Golem Core x1 in the result), 'Go to Sakura's house' (6:36:50), a 'Guarding Gown x1' pop-up just after 'Go to Sakura's house' (6:36:55) and 'Chapter 5 Scars of Time COMPLETE' (6:39:20; no trophy pop-up seen). Ifrit's Libra card checked October 26, 2026 (1:07:56): Beast, HP 96000/96000, a Weak-style badge on the blue wave icon and a null-style badge on the red flame icon, traits 'Uses a powerful skill when stagger gauge is rapidly reduced.', 'Becomes enraged when repeatedly hit with attacks.' and 'Calms when splashed with water.', drop Magicite; its result settled at 8000 gil.Walkthrough ·
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