An officially named inhabitant
The June developer update identifies the voice heard on the CRTV in the February reveal as Zoe. She is an inhabitant of St. Amelia and a nurse at a local family clinic, described as dedicated to her work. Those details establish her role without supplying a full biography.
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- A new voice in the static
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- The June developer update identifies the voice heard on the CRTV in the February reveal as Zoe. She is an inhabitant of St. Amelia and a nurse at a local family clinic, described as dedicated to her work. Those details establish her role without supplying a full biography.
- Does not establish
- No surname, age or complete employment history is established. The later August announcement below supplies Zoe’s actor.
Zoe is heard calling for Simon to return to the island while also asking what he is doing there. The same article says Simon has not encountered her before. These statements frame a contradiction for the player to explore; they do not confirm that either character is lying.
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- A new voice in the static
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- Zoe is heard calling for Simon to return to the island while also asking what he is doing there. The same article says Simon has not encountered her before. These statements frame a contradiction for the player to explore; they do not confirm that either character is lying.
- Does not establish
- Does not establish motive, chronology or which communication can be trusted.

Official promotional imagery · KONAMI / Annapurna Interactive / Screen Burn
Copyright remains with the respective owners. Reproduced for identification and editorial commentary; no blanket reuse license asserted.
Original image ↗ · Publishing sourceRelease-date and gameplay trailer
The trailer linked by the developers in their September 24 release-date announcement, alongside their written discussion of Zoe, puzzles and PS5 features.
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Following her story
The developers explain that puzzles are written alongside the story and grounded in the town and its inhabitants. This provides context for how a character such as Zoe can be understood through investigation rather than only through dialogue. Exact puzzle solutions are not supplied by that design explanation.
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- Narrative-driven puzzles
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- The developers explain that puzzles are written alongside the story and grounded in the town and its inhabitants. This provides context for how a character such as Zoe can be understood through investigation rather than only through dialogue. Exact puzzle solutions are not supplied by that design explanation.
- Does not establish
- This design statement does not identify all of Zoe’s puzzles or outcomes.
Phil Hornshaw reports that CRTV signals in his preview relate to the pasts of St. Amelia and Zoe. He describes following clues from her apartment toward the clinic where she worked. Treat this as a preview route, not a complete or tested walkthrough of her storyline.
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- A foggy past
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- Phil Hornshaw reports that CRTV signals in his preview relate to the pasts of St. Amelia and Zoe. He describes following clues from her apartment toward the clinic where she worked. Treat this as a preview route, not a complete or tested walkthrough of her storyline.
- Does not establish
- Later chapters, final quest order and a comprehensive route remain outside the preview.
Character evidence limits
The official June introduction does not explain Zoe’s ultimate fate or the reason she appears to know Simon. This article leaves those questions open rather than treating promotional ambiguity as a solved twist. For spoiler-heavy preview interpretation, the original hands-on report is linked in the evidence.
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- A new voice in the static
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- The official June introduction does not explain Zoe’s ultimate fate or the reason she appears to know Simon. This article leaves those questions open rather than treating promotional ambiguity as a solved twist. For spoiler-heavy preview interpretation, the original hands-on report is linked in the evidence.
- Does not establish
- A limit of the inspected introduction, not proof that no later material answers these questions.
August update: Kezia Burrows and Zoe’s role
KONAMI’s August 25 announcement names Kezia Burrows as Zoe. It describes a compassionate nurse who reaches Simon through CRTV static, urging him to come back to her, and says her determination to help others entwined her with St. Amelia’s residents and the events shaping the town.
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- Paragraph introducing Kezia Burrows
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- KONAMI’s August 25 announcement names Kezia Burrows as Zoe. It describes a compassionate nurse who reaches Simon through CRTV static, urging him to come back to her, and says her determination to help others entwined her with St. Amelia’s residents and the events shaping the town.
- Does not establish
- Does not resolve the apparent contradiction with Simon’s unfamiliarity or reveal Zoe’s ultimate fate.