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INDEPENDENT GAME REFERENCETHE TOWNFALL EDITION

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Part 1 · Arrival · Collectibles checklist

Arrival collectibles: checkpoint checklist

Jump to help ↓

Keep separate run notes for source-listed Arrival collectibles. Reveal checkpoints as you reach them, check completed interactions and back up your progress.

Source-checked · Not play-tested by Kingy · Footage still needed

Before you start

Kingy guidance

Track source-listed collectibles in Arrival, Chapters 1–4. This checklist excludes equipment, general supplies and progression keys. Its total counts the rows below; it is not a verified in-game total or a promise of a complete run.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Kingy guidance

Keep each run separate. Checks are your own notes, stored in this browser when storage is available. They do not read your save, unlock achievements or measure lifetime completion. Export a backup before clearing site data; there is no automatic cross-device sync.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Kingy guidance

Choose your run goals first. Collecting documents can affect run outcomes, according to PowerPyx. Read the saving guide before following phone tasks on a special run. You do not need to fill every checkbox to use this page.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Read saving and special-run cautions ↗

You choose how much to reveal

A nudge or the answer.

Start with a habit, check how progress works, or reveal the checklist. Each checkpoint keeps its item names and locations concealed until opened.

Give me a nudgeA collecting habit, without locations.

A collecting habit

Kingy guidance

Match your current chapter to a checkpoint. Mark an entry only after you have completed the interaction in your own game. Leave uncertain entries unchecked and use the source link beside each row to compare what was reported.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Explain the checksInteractions, run notes and source limits.

What a check means

Preview / reporting

Use separate checks for documents, calls, postcards, signals and containers. A location cue is not a completion test: confirm the interaction yourself. For calls, PowerPyx advises waiting for the dialogue and automatic hang-up; simply learning a number may not register it.

Inspect evidence · 1 source
Silent Hill Townfall All Phone Number Locations ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Reported phone registration caveat; the manual-check rule is editorial.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Preview / reporting

PowerPyx reports collectible achievement progress carrying between playthroughs and postcards already held in a later run. This tool deliberately keeps run notes separate. A missing postcard in a later run does not by itself prove a bug. Kingy has not tested those persistence rules.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Reported between-run tracking and postcard behavior, without a Kingy test.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Show the checklistReveal checkpoint groups and track your own progress.

Reveal the checkpoint checklist

Your run notesCheck the entries you completed.
  1. Kingy guidance

    Check the entries you completed. Every row is attributed to its written source and remains untested by Kingy. Counts describe this list only. Open a checkpoint to reveal item names and location cues; use the Arrival walkthrough for the connecting route.

    Inspect evidence · 1 source
    Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

    PowerPyx · Published 2026-09-21

    Locate
    Introduction and Part 1: Arrival
    Supports
    Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

    Checked 2026-09-27T15:38:17Z · available · Source record

    Follow the Arrival route ↗

    What this checklist counts
    TypeCheck afterEvidenceLimit
    Documents and cluesReading or collectingWritten location reportUntested
    Calls and signalsCompleted interactionWritten interaction reportUntested
    Postcards and containersCollection or openingWritten location reportUntested
  2. Evidence limit

    Source differences remain visible beside the affected rows. The phone guide includes an additional Arrival call missing from the chapter guide; the hotel signal references also differ on an approximate channel. Those disagreements have not been resolved through gameplay.

    Inspect evidence · 3 sources
    Silent Hill Townfall All Phone Number Locations ↗

    PowerPyx · Published 2026-09-21

    Locate
    Introduction and Part 1: Arrival
    Supports
    The written phone inventory includes a sixth Arrival entry; comparison does not independently verify it.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

    Checked 2026-09-27T15:38:17Z · available · Source record

    Silent Hill Townfall Part 1 Arrival Collectible Locations ↗

    PowerPyx · Published 2026-09-21

    Locate
    Chapters 2–3: hotel CRTV channels and phone entries
    Supports
    Chapter guide omits the extra call and describes the second hotel signal as just over 62.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

    Checked 2026-09-27T15:38:17Z · available · Source record

    Silent Hill Townfall All CRTV Signal Locations ↗

    PowerPyx · Published 2026-09-21

    Locate
    Part 1: Arrival, Chapter 2, Signal 2
    Supports
    By-type guide describes the second hotel signal as just over 60.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

    Checked 2026-09-27T15:38:17Z · available · Source record

Your checklist

Attributed report · Not play-tested by Kingy · Footage still needed for every entry.

Loading saved progress…

Selected run

0 of 39 listed entries checked in Run 1. This is a list count, not game completion.

Backup and reset

Export the selected run, then copy the text somewhere safe. To move it to another browser, paste it here and import. Imports create a new run; they do not merge lifetime progress.

Chapter 1 · Opening 0/6 checked · reveal items
  • Pier building door

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Boat Tour Cancelled Notice
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Clinic entrance

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Shorefront Family Clinic Notice
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Town Square booth service flyer

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 900 · Emergency Services
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Town Square booth service flyer

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 010 · Operator
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Town Square booth service flyer

    Calling 100 saves the game. Check the saving guide before calling on a special run; leaving this row unchecked is fine.

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 100 · Save Yourself
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Map footer

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 496 0496 · Tourist Center
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 2 · Hotel 0/5 checked · reveal items
  • Table near CRTV

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Room Service Card
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Bathroom counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Hotel Room Note
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Reception counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Hotel Reception Notice
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Hotel room; just below 50

    Inspect evidence · Written reportSilent Hill Townfall All CRTV Signal Locations ↗
    Locate
    Part 1: Arrival — Hotel signal 1
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Hotel room; low 60s

    Approximate value differs: the signal guide says just over 60; the Arrival guide says just over 62. No exact tuning position verified.

    Inspect evidence · Written reportSilent Hill Townfall All CRTV Signal Locations ↗
    Locate
    Part 1: Arrival — Hotel signal 2
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 3 · Back in town 0/5 checked · reveal items
  • Town Square bench

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Vigil and Protest Flyer
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Reception notice; call after leaving the hotel

    The chapter reference places this at the end of Chapter 2; the phone guide groups it under Chapter 3.

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 496 0244 · Haldane Hotel
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Chapter 3: call 946 at Town Square, then the returned number

    Listed in the phone guide, absent from the Arrival chapter reference. The source says earlier calls do not connect correctly. Kingy has not tested this sequence.

    Inspect evidence · Written reportSilent Hill Townfall All Phone Number Locations ↗
    Locate
    Part 1: Arrival — 496 0842 · Unknown
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • VIDEO STAR counter, west of Town Square

    Inspect evidence · Written reportSilent Hill Townfall All Strange Postcard Locations ↗
    Locate
    Part 1: Arrival — Strange Postcard 1
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • At chapter opening; about 45

    Inspect evidence · Written reportSilent Hill Townfall All CRTV Signal Locations ↗
    Locate
    Part 1: Arrival — Chapter 3 signal
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 3 · House and newsagent 0/7 checked · reveal items
  • Living-room table

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Hand Delivered Letter
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Upstairs bathroom floor

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Organ Transplant Card
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Stair crawlspace; flashlight needed

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Power Card Credit Guide
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Shop counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Newsagents Note
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Computer; power restored

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Your Letter
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Computer; refreshed inbox

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Please Report In
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Computer; refreshed inbox

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — For Attending…
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 4 · Clinic and pharmacy 0/8 checked · reveal items
  • Stevenson desk drawer

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Note on Patient Records
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Beside scales

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Resignation Letter
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Ellis computer

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Where Are You?
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Ellis computer

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Reception Answer Phone Message
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Reception counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Nurse’s Rounds Form
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Pharmacy counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Restock Issues
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Approaching the square; about 17

    Inspect evidence · Written reportSilent Hill Townfall All CRTV Signal Locations ↗
    Locate
    Part 1: Arrival — Town Square signal
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Back-room radio; channel 30

    Use the CRTV and pharmacy guides for reported fine-tuning steps.

    Inspect evidence · Written reportSilent Hill Townfall All CRTV Signal Locations ↗
    Locate
    Part 1: Arrival — Pharmacy signal
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 4 · Park and apartments 0/4 checked · reveal items
  • Apartment 1/2 bedroom dresser

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Feeling Sick Note
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Alley behind map building 3; ground by dumpster, via park south entrance

    Inspect evidence · Written reportSilent Hill Townfall All Strange Postcard Locations ↗
    Locate
    Part 1: Arrival — Strange Postcard 2
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • West end of Farrow Street; wall

    Inspect evidence · Written reportSilent Hill Townfall All Strange Postcard Locations ↗
    Locate
    Part 1: Arrival — Strange Postcard 3
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Apartment 1/2, building south of 14; southeast bedroom, floor by bed

    Inspect evidence · Written reportSilent Hill Townfall All Strange Postcard Locations ↗
    Locate
    Part 1: Arrival — Strange Postcard 4
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
Chapter 4 · House visit and lockbox 0/4 checked · reveal items
  • Back door

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Jess’s Door Note
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Kitchen counter

    Inspect evidence · Written reportSilent Hill Townfall All Clues & Documents Locations ↗
    Locate
    Part 1: Arrival — Task Assignment
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.
  • Apartment 0/1, building south of map 14; blue living-room box

    The source puts its Lockbox Key in Jess’s kitchen drawer. Mark this after opening the container, not merely finding the key.

    Inspect evidence · Written reportSilent Hill Townfall All Resource Container Locations ↗
    Locate
    Part 1: Arrival — Resource container 1
    Supports
    Reported entries and their written location cues; the source has not been independently confirmed.
    Does not establish
    Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

If a pickup is missing

Kingy guidance

Check your chapter, inventory and run context before assuming an item is missing. The exact loss-of-access trigger is unverified. Review outstanding entries before progressing beyond Arrival, but do not treat that precaution as a tested point of no return. If storage fails, export the current run while the page remains open.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Sources, verification and footage still needed

Evidence limit

The references are written by Gage at PowerPyx. Agreement between its chapter and by-type guides is one publisher’s reporting, not independent confirmation. Its overview describes a Story Mode perspective. Only written text was reviewed; platform, build, difficulty and NG+ differences remain untested.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record

Evidence limit

No item screenshots or instructional clips are supplied yet. Each row still needs a map or landmark view, approach, readable item identity and completed interaction. Calls and CRTV signals need the full interaction. A continuous sweep and a separate return-access test are needed before claiming completeness or a verified boundary.

Inspect evidence · 1 source
Silent Hill Townfall Collectible Guide – 100% Walkthrough ↗

PowerPyx · Published 2026-09-21

Locate
Introduction and Part 1: Arrival
Supports
Source context for the stated scope. Checklist operation and capture requirements are Kingy editorial decisions.
Does not establish
Written text only, all from one publisher. No Kingy play-test, image or video review, complete in-game inventory audit, or exact loss-of-access boundary verified.

Checked 2026-09-27T15:38:17Z · available · Source record