Before you start
During Chapter 4, get the scalpel from the green box beside the computer in the clinic’s Z Ellis room. Use it at the pharmacy door. The target is the rusty locker in the pharmacy’s back room.
Inspect evidence · 1 source
- Locate
- Chapter 4; Equipment: Scalpel, Locked Door – Pharmacy, Puzzle #6
- Supports
- During Chapter 4, get the scalpel from the green box beside the computer in the clinic’s Z Ellis room. Use it at the pharmacy door. The target is the rusty locker in the pharmacy’s back room.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
At the table in the back room, interact with the radio and tune the CRTV. PowerPyx identifies this pharmacy signal as channel 30. Its images supply the order for the wall clues.
Inspect evidence · 1 source
- Locate
- Chapter 4; Pharmacy, CRTV Channel – 30 and Puzzle #6
- Supports
- At the table in the back room, interact with the radio and tune the CRTV. PowerPyx identifies this pharmacy signal as channel 30. Its images supply the order for the wall clues.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
You choose how much to reveal
A nudge or the answer.
Open only the help you need. The exact combination stays behind “Show the solution”.
Give me a hintA nudge without the combination.
A small hint
The broadcast shows details from objects you can find inside the pharmacy. Match the images to the room before trying to guess a number.
Inspect evidence · 1 source
- Locate
- How to get the pharmacy locker code; explanation of blurry poster images
- Supports
- The broadcast shows details from objects you can find inside the pharmacy. Match the images to the room before trying to guess a number.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Explain the logicHow to read the clues, without the digits.
Understand the clues
The sequence points to four health posters. Find a numeral or count in each matching design, then keep the broadcast’s order. The order in which you walk past the posters is not the ordering clue.
Inspect evidence · 1 source
- Locate
- How to get the code; CRTV sequence and four poster explanations
- Supports
- The sequence points to four health posters. Find a numeral or count in each matching design, then keep the broadcast’s order. The order in which you walk past the posters is not the ordering clue.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Show the solutionThe combination, poster breakdown and pickup.
Solution and next step
- Preview / reporting
The sequence uses the handwashing poster in the bathroom, the prescription poster beside the phone, the blood-pressure poster near the front window, and the antibiotics poster by the lockers. Their clues produce the digits shown below.
Inspect evidence · 1 source
The Silent Hill Townfall pharmacy locker code solution ↗ - Locate
- Poster list and paragraph explaining fingers, steps, pressure display and pills
- Supports
- The sequence uses the handwashing poster in the bathroom, the prescription poster beside the phone, the blood-pressure poster near the front window, and the antibiotics poster by the lockers. Their clues produce the digits shown below.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Clues in broadcast order Poster Where to look Clue Digit Handwashing Bathroom Count the fingers 6 Prescription drugs Hallway, right of the phone Number of steps 5 Blood pressure Near the front window Number on the machine 3 Antibiotics Noticeboard by the lockers Pills remaining 9 - Preview / reporting
Enter 6539 on the back-room locker. PowerPyx, GamesRadar+ and Gamerpillar all give this combination.
Inspect evidence · 3 sources
Silent Hill Townfall Part 1 Arrival Collectible Locations ↗ - Locate
- Pharmacy locker combination / Puzzle #6
- Supports
- Enter 6539 on the back-room locker. PowerPyx, GamesRadar+ and Gamerpillar all give this combination.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
The Silent Hill Townfall pharmacy locker code solution ↗ - Locate
- Pharmacy locker combination / Puzzle #6
- Supports
- Enter 6539 on the back-room locker. PowerPyx, GamesRadar+ and Gamerpillar all give this combination.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Silent Hill Townfall – Pharmacy Locker Code & CRTV Puzzle ↗ - Locate
- Pharmacy locker combination / Puzzle #6
- Supports
- Enter 6539 on the back-room locker. PowerPyx, GamesRadar+ and Gamerpillar all give this combination.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
- Preview / reporting
After opening the locker, collect Prescription Dosage Error from inside. This is a required item for the clinic scales puzzle; opening the locker alone does not collect it.
Inspect evidence · 1 source
Silent Hill Townfall Part 1 Arrival Collectible Locations ↗ - Locate
- Key Item: Prescription Dosage Error and Puzzle #7
- Supports
- After opening the locker, collect Prescription Dosage Error from inside. This is a required item for the clinic scales puzzle; opening the locker alone does not collect it.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Put your poster readings in order
This helper orders your four observed digits using the source-checked broadcast sequence. It does not read the game or guess missing clues. Exact build and difficulty variants remain unverified.
Method: four fixed positions, each accepting one digit. Inputs stay in this browser. Calculation code
Read the calculation code
The TypeScript source used by these helpers is shown below.
/** Constant-probability independent trials. No inference about pity or named-item odds. */
export function independentOdds(chance:number,rolls:number) {
if(!Number.isFinite(chance)||chance<0||chance>1||!Number.isInteger(rolls)||rolls<0||rolls>100000)throw Error('Invalid bounded odds inputs')
const atLeastOne=chance===1?(rolls>0?1:0):-Math.expm1(rolls*Math.log1p(-chance))
const percentile=(target:number)=>chance===0?null:chance===1?1:Math.ceil(Math.log1p(-target)/Math.log1p(-chance))
return{atLeastOne,none:1-atLeastOne,expectedRolls:chance===0?null:1/chance,median:percentile(.5),p95:percentile(.95)}
}
export const PHARMACY_ORDER=['Handwashing','Prescription drugs','Blood pressure','Antibiotics'] as const
/** Permute the player's observations into the sourced broadcast order. Never guesses a missing clue. */
export function pharmacyCode(observations:Readonly<Record<string,string>>):string|null {
if(Object.keys(observations).some(key=>!PHARMACY_ORDER.includes(key as typeof PHARMACY_ORDER[number])))throw Error('Unknown poster')
const digits=PHARMACY_ORDER.map(key=>observations[key]?.trim())
if(digits.some(d=>!d))return null
if(digits.some(d=>!/^\d$/.test(d)))throw Error('Each poster needs one digit from 0 to 9')
return digits.join('')
}
Did this calculation help with your next step?
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If you are stuck
If tuning is difficult with motion controls on PS5, PowerPyx suggests turning off “Enable CRTV Motion Sensor controls” in the control options. It describes using the right stick to settle the image and the directional pad to align the colours.
Inspect evidence · 1 source
- Locate
- Pharmacy CRTV Channel – 30; PS5 input advice
- Supports
- If tuning is difficult with motion controls on PS5, PowerPyx suggests turning off “Enable CRTV Motion Sensor controls” in the control options. It describes using the right stick to settle the image and the directional pad to align the colours.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
If your attempt fails, compare the poster order with the broadcast and check that you are at the back-room locker. This is a clue recheck, not a verified bug fix. The reviewed sources do not establish a universal reset procedure or whether every setting uses identical input behavior.
Inspect evidence · 2 sources
- Locate
- Published puzzle explanations; scope limited to the described solution
- Supports
- If your attempt fails, compare the poster order with the broadcast and check that you are at the back-room locker. This is a clue recheck, not a verified bug fix. The reviewed sources do not establish a universal reset procedure or whether every setting uses identical input behavior.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
- Locate
- Published puzzle explanations; scope limited to the described solution
- Supports
- If your attempt fails, compare the poster order with the broadcast and check that you are at the back-room locker. This is a clue recheck, not a verified bug fix. The reviewed sources do not establish a universal reset procedure or whether every setting uses identical input behavior.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Sources and verification
This guide cross-checks published written instructions from three outlets. Kingy has not played this puzzle or reviewed a recording of the solution. Platform-specific input advice is attributed where used; exact build and difficulty coverage remain unverified.
Inspect evidence · 3 sources
- Locate
- Written guide review; no first-hand testing or audiovisual evidence
- Supports
- This guide cross-checks published written instructions from three outlets. Kingy has not played this puzzle or reviewed a recording of the solution. Platform-specific input advice is attributed where used; exact build and difficulty coverage remain unverified.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
- Locate
- Written guide review; no first-hand testing or audiovisual evidence
- Supports
- This guide cross-checks published written instructions from three outlets. Kingy has not played this puzzle or reviewed a recording of the solution. Platform-specific input advice is attributed where used; exact build and difficulty coverage remain unverified.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
- Locate
- Written guide review; no first-hand testing or audiovisual evidence
- Supports
- This guide cross-checks published written instructions from three outlets. Kingy has not played this puzzle or reviewed a recording of the solution. Platform-specific input advice is attributed where used; exact build and difficulty coverage remain unverified.
- Does not establish
- Published written guidance only. Kingy has not reproduced this puzzle, reviewed a gameplay clip, or established build/difficulty variants or failure behavior.
Pharmacy locker walkthrough — step companion
Source-checked · Not play-tested by Kingy · Version source-checked-2026-09-25 · Sources checked 2026-09-25. Your saved copy may become outdated after a patch.
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