The Rabbit Haul
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Defeat condition
Empty haul
The reviewed demo tutorial ends a run when the haul runs out of crops.
Read the guide →Sources for this section
- JayeVT: Demo tutorial and sprinkler demonstration · Checked 2026-09-20 · Published 2026-09-07
Tower
Sprinkler watering range
Reviewed demo cards: stage one waters four adjacent tiles; stage two waters eight, when morning begins.
Read the guide →Sources for this section
- JayeVT: Demo tutorial and sprinkler demonstration · Checked 2026-09-20 · Published 2026-09-07
Plant interaction
Symbiosis crystals
The tutorial shows crystals with strawberries around a sprinkler; all combinations remain unverified.
Read the guide →Sources for this section
- JayeVT: Demo tutorial and sprinkler demonstration · Checked 2026-09-20 · Published 2026-09-07
Version changes
Fainting and the removed truck
The March 12 demo update changed health depletion to fainting and removed the delivery truck.
Read the guide →Sources for this section
- Caldera Interactive / Steam: The Rabbit Haul official Steam announcements · Checked 2026-09-20
Town currency
Crop tokens for Gerald’s shop
The shown demo shop repair asks for 15 crop tokens. A lost run can still award tokens for completed days.
Read the guide →Sources for this section
- NAC Games: Demo healing, fainting and Gerald’s shop repair · Checked 2026-09-20 · Published 2026-09-07
Recovery
Fainting coin penalty
The reviewed demo faint returns Sprout to the garden; its message reports losing half the run coins.
Read the guide →Sources for this section
- NAC Games: Demo healing, fainting and Gerald’s shop repair · Checked 2026-09-20 · Published 2026-09-07
Tower unlock
Beehive shop unlock
The Mayor’s follow-up after Gerald’s shop repair unlocks beehives for sale at Gerald’s adventure stall in the reviewed demo.
Read the guide →Sources for this section
- NAC Games: Demo town unlocks, home repairs and cosmetic equipment · Checked 2026-09-20 · Published 2026-09-07
Town quest
The Mayor’s three-home request
After the shop follow-up, the Mayor asks for three home repairs. The initial prompt shows a 15-token price. A separate completion guide covers the later hand-in; the total cost remains unverified.
Read the guide →Sources for this section
- NAC Games: Demo town unlocks, home repairs and cosmetic equipment · Checked 2026-09-20 · Published 2026-09-07
Cosmetics
Chloe’s Cosmetics and hat equipment
The shop marks purchases Owned. The reviewed hat is then equipped separately through the inventory clothing tab and hat category.
Read the guide →Sources for this section
- NAC Games: Demo town unlocks, home repairs and cosmetic equipment · Checked 2026-09-20 · Published 2026-09-07
Tower
Beehive Colony growth support
The reviewed demo card describes growth support for nearby crops and towers, and honey through an upgrade. Placement is shown; exact range and upgrade steps are unverified.
Read the guide →Sources for this section
- NAC Games: Demo beehive placement, support card and backpack expansion · Checked 2026-09-20 · Published 2026-09-07
Inventory reward
Backpack Expansion from a home repair
One completed demo home repair awards an expansion whose panel states four additional inventory slots. Total capacity is unverified; the Mayor’s later rewards are covered in a separate spoiler guide.
Read the guide →Sources for this section
- NAC Games: Demo beehive placement, support card and backpack expansion · Checked 2026-09-20 · Published 2026-09-07
Mayor home-quest completion (spoilers) · reveal details
The reviewed completion follow-up unlocks Touch me nots at Gerald’s shop and awards a Frog hat cosmetic in the backpack. The subsequent end card points to the full release for the Raccoon King encounter.
Read the guide →Sources for this section
- NAC Games: Demo home-quest rewards and ending screen · Checked 2026-09-20 · Published 2026-09-07