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INDEPENDENT GAME REFERENCETHE TOWNFALL EDITION

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PRERELEASE FIELD GUIDERecord checked September 10, 2026
Official Townfall still of a fog-covered waterfront, with a lifebuoy and steps descending toward the water.

SILENT HILL: TOWNFALL

Signals from
St. Amelia.

A town beneath the fog. A voice in the static.
Follow what is known—and where the evidence ends.

Enter the story
01 / ST. AMELIA · OFFICIAL PROMOTIONAL STILL

Official imagery via PlayStation Blog · KONAMI / Annapurna Interactive / Screen Burn. Not a wiki gameplay capture.

THE CURRENT SIGNAL

An announced date.
Not a played verdict.

KONAMI announces September 24, 2026 as the release date for Silent Hill: Townfall. This edition records that as a scheduled target, not a claim that the game is already available. The June announcement names PlayStation 5, Steam and the Epic Games Store.

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KONAMI release date and editions

KONAMI · Published 2026-06-02

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Opening release announcement
Supports
KONAMI announces September 24, 2026 as the release date for Silent Hill: Townfall. This edition records that as a scheduled target, not a claim that the game is already available. The June announcement names PlayStation 5, Steam and the Epic Games Store.
Does not establish
Does not establish launch-day availability, exact regional unlock times or Xbox support.

Checked 2026-09-10 · available · Source record

Platforms, editions & early access ↗
Official Townfall key art showing a man holding a pocket television on a foggy street, beneath the Silent Hill: Townfall title.
Official key art · KONAMI announcement ↗

THE COMPLETE EDITION

Follow the signal.

15 articles / 10 sources
Start here01

Release date, platforms & editions

The announced September 24, 2026 target, confirmed storefronts and the difference between a game edition and a preorder bonus.

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People02

Simon Ordell: the return to St. Amelia

Meet the protagonist through the official premise, the CRTV reveal and the deliberately unresolved circumstances of his return.

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People03

Zoe: the voice in the static

A clinic nurse, a contradictory call to Simon and a source-limited guide to her role in the story.

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Places04

St. Amelia: a Scottish island under fog

The confirmed setting, the places described by the publisher and the difference between a convincing town and a verified map.

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Story05

Story, themes & the Otherworld

What the creators say about mystery, tragedy, loss and red-and-black imagery—without presenting a fan theory as canon.

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Gameplay06

The CRTV: signals, threats & story clues

How the pocket television evolves Silent Hill’s radio into an active tool for survival and investigation.

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Gameplay07

Combat & stealth: knowing when not to fight

The announced encounter options, the peek system and the important limits of early hands-on advice.

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Gameplay08

Narrative puzzles & multiple endings

Why puzzles belong to the story, what the developers say about ending structure and what this wiki will not invent.

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Technology09

PS5 features: touch, motion & audio

Advertised DualSense interactions and separately attributed preview claims about presentation and performance modes.

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Development10

Development history: No Code to Screen Burn

The 2022 announcement, the studio’s narrative background and the dated evidence behind the 2026 reveal.

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Behind the game11

Soundtrack & audio: Pilotpriest and Arrival

Meet the composer behind Home and the sound team building Townfall’s dynamic audio.

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People12

Richard & the English cast

The announced central performances, Richard’s summons and the boundary between casting facts and plot speculation.

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Threats13

Creatures & threats: a preview field record

Reported enemy behavior and official encounter guidance, without invented monster names or lore.

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Practical guide14

How to approach survival: a prerelease field guide

A source-labeled preparation guide to scouting, hiding and conserving resources—not a tested walkthrough.

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Series context15

Townfall & the Silent Hill franchise

Creative continuity, the radio’s evolution and what the developers actually say about other games.

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OUR RULE

Mystery belongs in the story.
Not in the sourcing.

Official statements, preview reporting and unanswered questions are labeled separately. Open the evidence beside a claim to see its original source, what it supports and what it cannot establish.

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