Horror you can feel
The developers advertise adaptive triggers that mimic the feel of firearms and haptic feedback for the heavy footsteps of approaching creatures. The intention is to keep the player focused on an encounter, including when a threat is out of sight. This wiki has not independently tested those controller effects.
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- PS5 features
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- The developers advertise adaptive triggers that mimic the feel of firearms and haptic feedback for the heavy footsteps of approaching creatures. The intention is to keep the player focused on an encounter, including when a threat is out of sight. This wiki has not independently tested those controller effects.
- Does not establish
- Does not measure latency, vibration strength or controller behavior on PC.
In July, McKellan describes motion control for fine aiming, manipulating the map and tilting the CRTV during certain puzzles. These are specific announced uses of the gyroscope. The interview is not a comprehensive input-settings or accessibility specification, so alternative-control availability is not inferred.
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- Question about PS5 haptic feedback and adaptive triggers
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- In July, McKellan describes motion control for fine aiming, manipulating the map and tilting the CRTV during certain puzzles. These are specific announced uses of the gyroscope. The interview is not a comprehensive input-settings or accessibility specification, so alternative-control availability is not inferred.
- Does not establish
- Does not establish remapping options, whether gyro is mandatory or compatibility with third-party controllers.
Release-date and gameplay trailer
The trailer linked by the developers in their September 24 release-date announcement, alongside their written discussion of Zoe, puzzles and PS5 features.
YouTube connects only after you load the player. Playback does not start automatically.
Listen beyond the screen
McKellan explains that first person restricts the player’s visual field, making sound more important. He says the team deliberately creates situations that require attention to subtle noises and audio cues from unseen threats. That describes the intended role of sound, not a tested headset recommendation or mix-quality assessment.
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- Question about 3D Audio and sound design
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- McKellan explains that first person restricts the player’s visual field, making sound more important. He says the team deliberately creates situations that require attention to subtle noises and audio cues from unseen threats. That describes the intended role of sound, not a tested headset recommendation or mix-quality assessment.
- Does not establish
- No channel layout, hardware requirement or independent audio benchmark is established.
Preview technical claims, clearly labeled
Hornshaw’s July preview reports a 2.35:1 aspect ratio, a 30 FPS Quality setting and a 60 FPS Performance setting. These are attributed preview claims rather than this wiki’s measurements. A named mode or target does not establish a locked frame rate in every scene of the final release.
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- A PS5 Pro-enhanced experience
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- Hornshaw’s July preview reports a 2.35:1 aspect ratio, a 30 FPS Quality setting and a 60 FPS Performance setting. These are attributed preview claims rather than this wiki’s measurements. A named mode or target does not establish a locked frame rate in every scene of the final release.
- Does not establish
- No independently measured frame-time consistency, exact resolution or final patch behavior.
The same report describes PS5 Pro enhancement, upgraded PSSR and ray tracing. It does not provide this wiki with a controlled comparison across base PS5, PS5 Pro and PC. We therefore keep those advertised or reported features separate from unverified claims about equivalent settings or guaranteed image quality.
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- A PS5 Pro-enhanced experience
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- The same report describes PS5 Pro enhancement, upgraded PSSR and ray tracing. It does not provide this wiki with a controlled comparison across base PS5, PS5 Pro and PC. We therefore keep those advertised or reported features separate from unverified claims about equivalent settings or guaranteed image quality.
- Does not establish
- No comparative benchmark, minimum PC specification or guarantee for every platform.