The short answer
Resolve your chosen daylight tasks before advancing to Sacred Covenant. For this route, prioritise the medicine, an early visit to the peat bogs, and the stolen-banner investigation. Optional scenes compete for time.
Before you start
- Complete All Good Things
- Read time costs at each interaction
- Use the individual guides for solutions
A practical order through Laslea
- At the family home, start Withering Away and decide whether to help Yanna on the road. Playing tag is optional and consumes additional time.
- Visit Anca for the herbs. Choose whether the optional Page-Turner scene fits the playthrough you want, then return to complete the medicine.
- Accept Gavril’s lead and make the peat-bog trip early. Follow the Deep Down guide before committing the remaining daylight elsewhere.
- Return to Laslea for Gremla’s banner. Finish the investigation and report back, rather than stopping as soon as you identify a suspect.
- Before following the main story onward, check the journal for any accepted tasks you still want to finish.
The decisions this route protects Reveal solution / story details
| Decision | Consequence to consider |
|---|---|
| Medicine preparation | The brew affects Esme at the later mass |
| Time of entering Deep Down | Lazar’s condition depends on arrival time |
| Returning the banner | The banner decision affects Gremla at the mass |
Keep optional content optional
This is an early-priority route, not a complete prologue schedule. Other tasks and roleplaying scenes remain valid choices. A guide’s preferred order is not proof that the game requires it.
Keep a save before the story transition. After the opening sequence, use the Court progression guide to choose a campaign direction.
Sources for this section
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Research checked 2026-09-12. This is a source-based guide; Kingy has not independently play-tested these steps. Evidence and coverage.