Run planning

Shops and rest sites: spend for the next fight

Removal costs by Ascension, a purchase order, and a practical rest-versus-upgrade decision.

Early Access · Main 0.107.1 baseline; Beta 0.111.0 changes marked · Updated 2026-09-12

The short answer

Before spending gold or choosing Smith, name the next fight’s weakness. Buy or upgrade something that changes that fight; rest when the planned route otherwise leaves too little room for a bad hand.

Before you start

  • Inspect the next elite or boss, current HP, potions, deck and gold.
  • The removal table shows base prices; discounts and other modifiers can change the merchant’s displayed price.

Budget for card removal

Earlier shop removalsAscension 0–5Ascension 6+
075 gold100 gold
1100 gold150 gold
2125 gold200 gold
3150 gold250 gold
Sources for this section

Compare purchases before clicking

  1. Read all available cards, relics and potions before buying.
  2. Set aside the displayed removal cost if a curse or weak draw is your priority.
  3. Compare the remaining purchases against the next encounter. A potion may solve a one-fight problem without adding a card.
  4. Recheck the total after discounts; leave only when the chosen purchases are complete.
Sources for this section

Rest or Smith without a fixed HP rule

SituationDecision to examine
The route has forced damage before the next heal.Rest if the extra HP is needed to reach your next useful choice.
An upgrade makes a repeatedly drawn card affordable or materially stronger.Smith if you can survive long enough to use it.
A potion covers the immediate danger.Compare using it with resting; the saved rest site may become an upgrade.
You are taking the dangerous route only for an imagined future reward.Choose the safer branch while it is still available.
Sources for this section

A shopping calculation you can check

Kingy arithmetic example: with 175 gold and one earlier shop removal, the base service costs 100 at Ascension 0–5, leaving 75. At Ascension 6+, it costs 150, leaving 25. Compare those balances with the actual item prices before committing. This example models no discounts.

Removing a card increases access to the remaining deck, but does not create missing damage or Block. Use the draw-odds tool to examine access, then judge whether the available cards can do the job.

Sources for this section

Your checklist

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Research checked 2026-09-12. This is a source-based guide; Kingy has not independently play-tested these steps. Evidence and coverage.

Independent fan guide. Slay the Spire 2 belongs to Mega Crit. Illustration by Kingy; not game footage.