Main 0.107.1 is the baseline; beta-only values are in the patch guide.
1
Make the Star budget visible
Venerate generates Stars; Gather Light adds defense while generating them; Glow helps with Stars and card access. A card with both costs needs both resources. Saving unused Stars is valid.
Kingy example: start with 3 Stars, generate 2, then spend 4. You have 1 Star left, irrespective of the Energy calculation. Write both totals mentally before choosing the second card. An Energy discount alone does not promise to erase the Star cost.
Official promotional imagery. Card values and balance should be read from the current guide.
The first Forge creates a Sovereign Blade and adds its Forge amount. Later Forge improves that existing card across combat piles. It does not keep producing new Blades. The unupgraded Blade costs 2 Energy, has 10 base damage before Forge and Retain; its upgrade lowers the cost to 1.
Bulwark combines Block with Forge. Summon Forth retrieves the Blade as well as forging it. Plan how to play it again after the first strike; extra setup cards are less valuable when the Blade stays buried in discard.
Play Summon Forth to bring Sovereign Blade into your hand and Forge it by 8; the Blade then reads 18 damage and, with Retain, stays in your hand at the end of the turn.
Say where you’re stuck in Slay the Spire 2. You get one hint at a time from a published kingy.wiki guide, and the answer and its clip stay covered until you ask.
If nothing matches, we keep your words (without emails, links or long numbers) to decide which answers to write next. Privacy