The latest listed official patches are Main 0.107.1 and optional Beta 0.111.0. Mega Crit’s October Neowsletter plans the next big beta patch for November 12 and says Main will then be brought up to date with Beta 0.111.0. Until that ships, general strategy here uses Main; beta differences are labeled. A v1.0 release date remains unannounced.
Official store, FAQ, patch feed and development news checked October 8, 2026. A newsletter or internal test is not a released patch.
Compare the version in your game with this page before using numeric card advice.
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Available now in Early Access; v1.0 date unknown
Slay the Spire 2 launched in Steam Early Access on March 5, 2026. Mega Crit lists Windows, macOS and Linux, plus Steam Deck compatibility. This is the playable Early Access game; the reviewed sources do not announce a completed v1.0 release.
Mega Crit estimates roughly one to two years in Early Access, but gives no fixed end date. That estimate does not establish a release year. Console and mobile versions are planned, with the FAQ saying they likely follow Early Access; platform-specific dates remain unknown.
Major Update #2 changed the random-number implementation, added Steam Workshop and the Bestiary, and replaced Doormaker with Aeonglass. Old seeds or route assumptions can differ after RNG changes. Record version as well as seed when discussing a run.
Progress missing after enabling mods? Check the play mode first
Mega Crit stores modded and unmodded progress separately. An empty-looking modded profile does not by itself prove your original progress was deleted. Progress earned with mods also does not automatically appear when you return to unmodded play, or vice versa.
Beta v0.108.0 introduced an automatic copy of unmodded saves on the first modded launch, with an explanatory popup. This initializes separate modded progress; it is not ongoing synchronization. The announcement described Main rollout as future work, so do not assume this beta behavior is present in the Main 0.107.1 baseline used here.
Beta v0.111.0 fixes two copy conditions: saves should not be copied when you decline mod loading but leave mods installed, and an earlier refusal to load mods should no longer prevent the later copy. These are beta patch-note claims, not a promise to repair every missing save.
Before changing files, record the installed version, Main or Beta branch, Steam account, selected profile and whether mods loaded. Compare the original play mode and profile first. Preserve a backup before any recovery attempt; do not overwrite or merge save files on the assumption that the two modes share progress. Kingy has not tested save copying or recovery.
Keep roadmap content separate from playable content
The August Neowsletter lists a new character, alternate Act 2 and experimental modes as work in progress. The September issue says work has resumed on features, modes, content, bug fixes and quality-of-life work, some already being tested internally. These items are not documented as available builds. Steam achievements are planned for v1.0. Console and mobile timing is not confirmed.
The October Neowsletter gives the first date: the next big beta patch is planned for November 12. Its new content starts on the beta branch only, and Mega Crit does not name it. At the same time, Main is to receive everything now on Beta 0.111.0, so the beta differences labeled on this page should become Main behavior. Treat both as plans until the patch notes are posted, and check your installed version after November 12.
Sources · 9Official · checked 4 Nov 2026 · Research checked 4 Nov 2026
The Neowsletter - September 2026 ↗Development update: work has resumed on features, modes, content, bug fixes and quality-of-life work. Mega Crit gives no specific details or timeline for the next patch. This is not a game update.Official ·
The Neowsletter - October 2026 ↗Development update, also posted on Steam October 30 (announcement 1847920302236888): the next big beta patch is planned for November 12, beta-exclusive at first, and Main is to be brought up to date with the current Beta v0.111.0 content, balance and fixes. A plan, not a shipped patch; the new content is not named.Official ·
Major Update #2 - v0.107.1 ↗Main branch: Workshop, RNG, Bestiary, Aeonglass, Pumpkin Candle duration and Kindle. Full patch text rechecked in the official Steam feed; no later Main patch was listed on October 8, 2026.Official ·
Beta Patch Notes - v0.108.0: separate modded saves and first-launch copy ↗Beta-only first-modded-launch save copy, separate progress and matching multiplayer mods. Steam feed timestamp is July 3 at 03:26 UTC (July 2 in Pacific time). Not a Kingy gameplay or recovery test; Main inclusion is not established.Official ·
Beta Patch Notes - v0.111.0 ↗Optional beta changes only, including card reworks and two fixes to copying unmodded saves. Full text rechecked in the official Steam feed; no later Beta patch was listed on October 8, 2026. Main adoption and Kingy recovery testing are not established.Official ·
The Neowsletter - August 2026 ↗Roadmap, enchantment stacking and Steam achievements. Full text is also covered by the automated official Steam feed.Official ·
Slay the Spire 2 is out NOW in Early Access!! ↗Steam Early Access launch on March 5, 2026, solo play and online co-op for up to four players. A launch announcement does not establish a v1.0 release.Official ·
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