Before you start
- Use the platform and version named below; announcement details can change before release.
What triggers each system?
| System | Announced rule |
|---|---|
| Full Break / Resonance | Break every enemy within one turn to unlock the described Resonance opportunity. |
| Limit gauge | Builds through breaking enemies and taking damage. |
| Limit Burst | Attack or support effect, depending on the character. |
| Esper | Three-turn participation followed by a finishing attack. |
Sources for this section
- Square Enix: Latest Updates Vol. 2 · Checked 2026-09-27
- Square Enix: Latest Updates Vol. 4 · Checked 2026-09-27 · Published 2026-08-25
What to record in your first battles
Keep a note of when the gauge changes and when an Esper’s turns advance. Do not assume a duration or trigger from another Final Fantasy game. This reference does not establish damage formulas or an optimal summon turn.
Sources for this section
- Square Enix: Latest Updates Vol. 4 · Checked 2026-09-27 · Published 2026-08-25
Esper effects described in the Japanese preview
These are descriptive translations of the preview, not verified English ability names. Unlock chapters, costs and resistance exceptions remain untested.
| Esper | Described effect |
|---|---|
| Carbuncle | Gives the party a magic-reflection effect. |
| Leviathan | Finishing water damage against all enemies. |
| Odin | Chance of instant defeat, or non-elemental damage. |
| Bahamut | Finishing non-elemental damage against all enemies. |
Sources for this section
- Square Enix: Latest Updates Vol. 4 · Checked 2026-09-27 · Published 2026-08-25
Your checklist
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Sources and how this guide was made
This guide uses the linked sources and any attributed demonstrations. Kingy has not independently play-tested these steps. Platform differences and limitations are noted with the advice they affect.
Coverage: Prelaunch edition · official information checked 28 September 2026 · gameplay not tested. Research checked 2026-09-28. Updated 2026-09-28
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