Latest official patches 1.0.0.12 (November 6) and the 100-Rev13 hotfix (November 8); not retested since. Kingy retail tests: Windows / Steam build 26284217 · 100-REV3 · October 29–30, 2026 UTC. Original water, machine/charging, caffeine, crate/keycard and exchange tests; stamp handbook checked; customer-budget help uses attributed creator footage. Controls, first-day trades, menus and Store Attractiveness checked on build 26525552 (100-REV13), November 9, 2026.. 11 guides and 7 connected entries. Research checked 2 Nov 2026; article edit dates are recorded separately.
What still needs work
Kingy tested the starter pitcher, tablets, labels and HydraTech handheld on build 26284217; one run and no treatment-order comparison.
The Water Purifier tooltip and instructions were inspected; its overnight production remains untested. Hydroponic production and basic battery charging have separate first-hand tests. UV footage is an August playtest illustration.
Kingy inspected the retail stamp handbook; seller confrontations and customer-budget help use reviewed creator footage. Complete counterfeit coverage, exact social-class thresholds and income rates are not established.
How updates are reviewed
Sources are linked to the guides that depend on them in Kingy’s review pipeline. A source change requests an editorial review; it does not automatically rewrite the guide or advance its edit date. Automated source checks are separate from a substantive guide review.
Source ledger
Kingy retail water test: build 26284217 (100-REV3) ↗First-hand test on Windows / Steam, Water Merchant, Mark Up (Normal), day 1. Codex operated the purchased retail game and selected/edited real footage. Filter, tablets, testing strips, Match Label and HydraTech handheld tested. Single run; no reverse-order comparison. Dedicated overnight machine and UV production not tested. Source recording timestamps and measurements are in this evidence record.Walkthrough · checked · published 29 Oct 2026
Kingy current-build Water Purifier inspection ↗First-hand inspection, build 26284217 (100-REV3), Water Merchant / Mark Up (Normal), day 3. Unowned Retired Water Merchant stock had empty module slots, Max Purity 99% and Required Energy 4/Day. Instructions identify overnight operation and module stat roles. No production cycle or upgraded output tested. Source timestamps in the evidence JSON.Walkthrough · checked · published 29 Oct 2026
Kingy retail food-stamp handbook: build 26284217 (100-REV3) ↗First-hand Windows / Steam inspection, Apprentice / Mark Up (Normal), Welfare Program, Skip Intro, day 1. Current handbook lettering/logo examples, six denominations, 160-credit seal threshold and chip warning captured. Inspection tray opened on an issued 160-credit stamp. No seller counterfeit confrontation or damaged-chip outcome tested. Video comparisons show handbook examples, not customer-offered cards. AI-operated gameplay and AI-assisted editing; source-to-video ranges in evidence JSON.Walkthrough · checked · published 29 Oct 2026
Probably Stolen official news ↗Official news index for finding candidate updates. Broad-feed changes require source review before changing this guide; no enabled schedule or automatic publication.Official · checked
Probably Stolen is OUT NOW! ↗Demo-save carryover, recommended fresh start for new storylines, retired demo and demo-mod warning. No migration test.Official · checked · published 28 Oct 2026
Hotfix & Bell Hotkey Rebind - 1.0.0.5 ↗Water Purifier price 300 to 250; rebindable counter-bell key (B); frame-rate cap follows the monitor; borderless fullscreen for non-16:9 screens; bandage plus Glass Shard makes a Glass Shiv. Official notes; not retested by Kingy.Official · checked · published 30 Oct 2026
Modding Security Update - 1.0.0.6 ↗Security changes to the modding system; the developer warns some mods may break until their authors update them. Adds a second Menu / Back key. Official notes; not retested by Kingy.Official · checked · published 31 Oct 2026
Kingy retail test: controls, first trades, menus and day 2 (100-REV13) ↗First-hand Windows / Steam build 26525552 (100-REV13), Apprentice / Mark Up (Normal), no perks, intro on, day 1 to day 2 morning. Key binds, rotation, one purchase and one sale, end-of-day services, Nightly Report attractiveness markers, Calendar and Status read on screen; all 12 specializations, 48 perk tooltips and 4 difficulties read from the New Game menus. Perk effects and other starts not played. AI-operated (computer use) and edited; source timestamps in the evidence JSON.Walkthrough · checked · published 9 Nov 2026
Kingy retail test: after-hours trips, scavenging, Dr. Jackson, wholesale and the rat cage (100-REV13) ↗First-hand Windows / Steam build 26525552 (100-REV13), Rat Wrangler / Mark Up (Normal), no perks, Skip Intro, days 1–3. Two Dumping Ground visits with every wound-odds reading, one Dr. Jackson visit (tooltips and Metallurgy Manual preview, nothing bought), one wholesale purchase, overnight service tooltips, burglar grace countdown, cage and feed dispenser setup. No smelting, breeding, Commissary or burglary. AI-operated (computer use) and edited; source timestamps in the evidence JSON.Walkthrough · checked · published 9 Nov 2026
Cumulative Update - 1.0.0.12 ↗Stock Water Purifier now cleans to 99.01% (was 99.00%); Moisture Farm 6 L nightly cap fixed; machine energy warnings; Power Line Hijack levels. Official notes; not retested by Kingy.Official · checked · published 6 Nov 2026
Water Balance & Hotfix — 1.0.0.2 ↗Purifier logic reworked; Moisture Farm price 650 to 350 and Water Filter price 50 to 25. Read against the official news feed and SteamDB build 26284217. Starter tests are recorded separately under Kingy retail water test.Official · checked · published 28 Oct 2026
Water purification after the October 28 patch ↗October 29 source describes version 100-REV3, powered overnight purification and the Max Purity tooltip. Secondary reporting, not an independent Kingy test. Exact module formulas and vendor prices are not adopted here.Reported · checked · published 29 Oct 2026
Water Trading Made Easy ↗October 28 full-release player guide, updated 15:53 before the later water hotfix. Used for tablets, pitcher/filter and microbial-contamination troubleshooting only. Obsolete farm prices, numerical purifier recipes, dilution and guaranteed profit claims excluded.Reported · checked · published 28 Oct 2026
AquaScan: reading water and contaminants ↗Community-reported video. Visually reviewed 10:03–11:05: handheld scanner on containers, measured grade, label and contaminant breakdown. August playtest, exact build/mod setup unknown. Illustration of the readout; not proof of post-hotfix thresholds.Walkthrough · checked · published 13 Aug 2026
UV lamp: a targeted treatment ↗Community-reported video. Visually reviewed 13:33–14:03: UV tool on a container and scanner comparison. August playtest, not a current-patch production or profitability test.Walkthrough · checked · published 13 Aug 2026
Food-stamp authenticity handbook in launch gameplay ↗Community-reported video. Visually reviewed 2:39:50–2:40:33: handbook lettering/logo examples, security-seal rule, six denominations and chip usability warning. October 28 launch stream; precise build, recording start, difficulty and mods not established.Walkthrough · checked · published 28 Oct 2026
Inspecting an invalid 50-credit food stamp ↗Community-reported video. Visually reviewed 2:48:46–2:49:38: 50-credit card, enlarged inspection, handbook comparison and Confront interaction. One counterfeit example, not all possible forgeries; no redemption test.Walkthrough · checked · published 28 Oct 2026
Display-case Mentor note and setup ↗Community-reported video. Visually reviewed 1:02:32–1:03:38: Mentor note on displayed category, total value/social class, stocking before opening, upgrades and contraband warning. Launch stream, exact build/difficulty/mods unknown; no controlled income comparison.Walkthrough · checked · published 28 Oct 2026
The customer budget in a trade ↗Community-reported video. Visually reviewed 21:38–22:08: buyer requests and a finite budget in the negotiation interface. One transaction, not evidence of a universal customer budget or a profit rate.Walkthrough · checked · published 28 Oct 2026
A shop stuck around 2,000 credits ↗Prelaunch report of low buyer budgets and stagnant cash. Used for the diagnostic question, not proof of an income formula.Reported · checked
Probably Stolen official Steam artwork and screenshots ↗Publisher-provided promotional images, used for visual context and credited to the game owners. Screenshot build unknown; not proof of guide instructions or Kingy gameplay.Official · checked
Kingy machine power and charging test: 100-REV3 ↗First-hand Windows / Steam build 26284217. Hydroponic Farmer / Normal / no perks / Skip Intro. Missing-cell stall corrected, Nutrifruit harvested, basic Recharger78 → 78 without power and78 → 81 with power, Glitched 11 kJ / 9 work versus Eco 3 kJ / 6 work measured. Existing module configurations; no extractor, PowerBloc, Quality or long-term loop test. AI-operated and edited; source ranges in evidence JSON.Walkthrough · checked · published 29 Oct 2026
Kingy starter chemistry test: caffeine from beans to Street Standard ↗First-hand retail100-REV3 / build 26284217, ChemistNormal no perks. Original manual, exact52ml coffee/150ml supplied solution/6ml reagent workflow, OFF92C, Kotton, overnight evaporation,62.14%StreetStandard finished pill; baseline28.56%Starch. Two full attempts, not a one-variable experiment. AI-operated and edited; source ranges in evidence JSON.Walkthrough · checked · published 29 Oct 2026
Kingy retail test: evidence locker, keycard production and exchange ↗First-hand Windows/Steam 26284217 / 100-REV3, three Fence Normal runs with disclosed perks. Security evidence locker unlocked and card consumed; Medical card rejected; Security-card production four nights/40kJ; cleaning-off/on exchange comparison. One random crate reward and three Peat cans, no guaranteed profit. Other card access descriptions are tooltips, not completed unlocks. AI-operated and edited; source timestamps in evidence JSON.Walkthrough · checked · published 30 Oct 2026
Player report: underground crate exchange blocked by bin layout ↗Prelaunch player report of consumed engineering cards without a crate when toxic barrels blocked receiving space. Not reproduced in the retail build; cited only as an attributed reason to clear space, not a verified loss mechanic.Reported · checked