Moon Sweepers: stone press not making stone
Quick answer
A stone press needs both moon dust and moon sand, each on its own belt into its own labelled input port, plus 18 kW of power. Make the sand in a pressure chamber, keep enough solar trackers within range to run both machines, and use a splitter only to divide a dust belt, never to sort sand from dust.
Checked 28 Oct 2026 · after patch 1.0.5 (28 Oct 2026)
Before you start
1
1.0.5: machine placement and Move Mode
2
Make sand first
3
Feed each port its own belt
4
Give it enough power, day and night
5
Feed more presses from one chamber
6
What the patches changed
You’re ready when…
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Sources · 10Official · Walkthrough · Reported · checked 28 Oct 2026 · Research checked 28 Oct 2026
Moon Sweepers 1.0.5 Patch ↗Official 1.0.5: flexible construction and full refunds, catcher-group delivery, capsule packing and 90,000-world limit, save-load freeze, control and sector-completion fixes. No gameplay, save recovery or measured performance test.Official ·
Moon Sweepers 1.0.4 Patch ↗October 25. Night Vision Goggles ($350 suit upgrade; N cycles helmet lamp, goggles, off). Moon map: right-click to set waypoints, focus or teleport; teleport panel between discovered stations. Capsule catcher holds 100 kg. J.O.O.N.A.S. launches capsules to the nearest catcher from anywhere, cleans one hex at a time, keeps cleaning with no players nearby. Saves: up to 5 backups per slot in AppData\LocalLow\DragDropGames\MoonSweepers\Backups, automatic repair and crash recovery. Mergers alternate inputs; any crewmate can place splitters and mergers on others' belts. Fixed machines pausing with "Could not pack a capsule". DirectX 11 default for AMD crashes; -force-d3d12 for DirectX 12. 1.0.4 saves can't be opened in older versions.Official ·
Moon Sweepers 1.0.3 Patch ↗October 24. Heavily cleaned bases load again; damaged saves repair from backup or snapshot. Upgrades shared: the crew uses the host's upgrade matrix and anyone's purchase upgrades everyone. Host can kick or ban from ESC > Your Crew and unban there. Splitters and mergers built by crewmates work; they snap port to port. Machines can stand across several foundations. Vehicles work at every garage. All crewmates must be on 1.0.3 to play together.Official ·
Moon Sweepers Fully Automated Factory Basic Build ↗Factory build guide uploaded October 25 (3:35). Checked on screen October 26: at 0:12–0:14 the Build menu's Services tab lists Robot vacuum Mk I $250, Robot vacuum Mk II $500, J.O.O.N.A.S. $20,000, Capsule catcher $1,500 and Garage $200; the J.O.O.N.A.S. card says it scrubs the Moon one hex at a time, fires its dust in capsules at the nearest capsule catcher anywhere on the Moon, and without one waits with a full bin until one is built. At 1:40 and 2:00 the Production tab lists Pressure chamber $500 and Stone press $1,000; the Pressure chamber card says it presses moon dust into moon sand, up to 5 kg every 12 s, sand sells for 3× dust, and it needs 10 kW from solar panels in range. At 2:39–2:40 a stone press panel reads Dust + sand into moon stone, Power 18/18 kW, Dust · Sand 12 + 12 kg, Stone 2/10 kg.Walkthrough ·
Moon Sweepers How to Use Garage and Pressure Chamber ↗Garage and pressure chamber guide uploaded October 24 (2:12), after patch 1.0.3. Checked on screen October 26: at 1:00 the Production tab shows the Pressure chamber card; at 1:40 dust capsules ride a belt toward the pressure chambers; at night (1:45–1:58) a Solar tracker (L) panel reads Wireless power · 24 m range, "Night: its battery powers the grid", Output 0.0/16 kW, Battery 3.7/10 kWh giving 3.3 kW, Grid 2 machines · 3 panels, Demand 10/10 kW used, and blue power beams run from the trackers to two machines.Walkthrough ·
Stone Press Input Not Working ↗Player post, read October 26. The stone press accepted dust and sand by hand but not from belts from the garage and pressure chamber, with plenty of power. A reply: the press's input ports are labelled, and they had sand going into the dust port and dust into the sand port; swapping the belts fixed it. The poster confirms that was the problem.Reported ·
so far i like but cant get the moon stone maker to work at all ↗Players' thread, 11 replies by October 26. Dust and sand both reach the stone press, it has power, but it only reports capsules on the belt; it takes dust and sand by hand but not from the belt. A reply: if it says there is a sand or dust capsule on the belt, one of them is at the wrong input. Another reply asks whether the belts run the right way.Reported ·
Steinpresse/Zusammenführer/Druckkammer ↗German players' thread, read October 26. The poster put a splitter in front of the stone press expecting it to send sand to one input and dust to the other; instead it filled both inputs with the same product and jammed. Replies: a splitter only divides, it doesn't sort, so run one line to the pressure chamber and another to the stone press (German); put the splitter before the sand step so part of the dust makes sand and part goes on to the stone press, and every input and output on the machines is labelled (Russian).Reported ·
Is Stone Press Worth it? Not? ↗Players' thread, 21 replies by October 26. Several players feed more than one stone press from one pressure chamber with splitters (one runs 8 presses from 4 chambers; the poster splits one chamber to 4 presses). One player calculates that a pressure chamber makes 25 sand a minute and a stone press uses 10, so two chambers can feed five presses.Reported ·
NIGHT TIME? ↗Players' thread, 6 replies by October 26. Machines run out of power at night. Replies: a single panel only runs things by day; one player runs three solar trackers per production building to last the night; another uses seven solar trackers for two pressure chambers and two stone presses (56 kW demand) and is down to about 0.1 kW stored by sunrise. One player says the day/night cycle got stuck at night and a full restart fixed it.Reported ·

