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Moon Sweepers: stone press not making stone

Quick answer

A stone press needs both moon dust and moon sand, each on its own belt into its own labelled input port, plus 18 kW of power. Make the sand in a pressure chamber, keep enough solar trackers within range to run both machines, and use a splitter only to divide a dust belt, never to sort sand from dust.

Checked 28 Oct 2026 · after patch 1.0.5 (28 Oct 2026)

How this guide was checked

Coverage: Released October 23, 2026 · official Steam Patch 1.0.5 October 28 · official sources checked October 28, 2026 · earlier footage and player reports keep their dates · not played by Kingy. Research checked 28 Oct 2026. Updated 31 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 10 sources
10 sources
Creator clipChecked on screen · 31 Oct 20266 steps2 moments · 0:13
  1. 0:56–1:06Build menu, Production tab, and a fed pressure chamberMake sand first · The Ginger Empire
  2. 2:38–2:41A working stone press: dust and sand in, 18 kW, stone outFeed each port its own belt · The Ginger Empire

See it first · Make sand first ↓

Checked on screen · Oct 31, 2026

0:56–1:06 · 10 sBuild menu, Production tab, and a fed pressure chamber
The Ginger EmpireFull video ↗
Credits

“Moon Sweepers How to Use Garage and Pressure Chamber” by The Ginger Empire · Oct 24, 2026 · Uploaded October 24, 2026 (18:10 UTC), after patch 1.0.3 and before 1.0.4 and 1.0.5. 1.0.5 changed how machines snap and where they can be built, not this menu path in its notes.

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Before you start

  • Kingy has not played the game. Every line below comes from the official patch notes, at least two players' reports, or launch footage checked on screen, as marked.
1

1.0.5: machine placement and Move Mode

Machines now snap squarely to the aimed foundation, flush with its edge or centred, otherwise on a 0.5 m grid. The mouse wheel rotates them in 90-degree steps (30 on hexagonal foundations); F permits free placement. The patch also fixes a row of presses being refused as not fully on a flat foundation.

Every piece can be built on dusty ground, and removing a piece now refunds its full price rather than 75%. With the building tool, R moves a piece and what stands on it for free; right-click puts it back, X switches to remove mode, and R or Escape exits. On controller, Y enters Move Mode from remove mode. These published controls are untested by Kingy; the older input-port and power evidence below is unchanged.

Sources for this section
2

Make sand first

The pressure chamber ($500, Build menu, Production tab) presses moon dust into moon sand, up to 5 kg every 12 seconds, and needs 10 kW from solar panels in range. Its card in the build menu also says sand sells for three times as much as dust. The stone press ($1,000, same tab) then turns dust plus sand into moon stone.

  1. Open the Build menu, go to the Production tab and place a pressure chamber, then run a belt of dust capsules into it.

    Checked on screen · Oct 31, 2026

    0:56–1:06 · 10 sBuild menu, Production tab, and a fed pressure chamber

    Open the Build menu, go to the Production tab and pick Pressure chamber ($500). Look at a placed chamber with a belt running in: before any dust has arrived, its panel reads “Waiting for dust” with Dust 0 / 20 kg.

    The Ginger EmpireFull video ↗
    Credits

    “Moon Sweepers How to Use Garage and Pressure Chamber” by The Ginger Empire · Oct 24, 2026 · Uploaded October 24, 2026 (18:10 UTC), after patch 1.0.3 and before 1.0.4 and 1.0.5. 1.0.5 changed how machines snap and where they can be built, not this menu path in its notes.

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    0:56–1:06Build menu, Production tab, and a fed pressure chamber
Sources for this section
3

Feed each port its own belt

Players whose press took dust and sand by hand but stalled on belts found the same cause: the press's input ports are labelled, and their sand belt ran into the dust port and the dust belt into the sand port. Swapping the belts fixed it. If the press says there is a sand or dust capsule on the belt, one of them is at the wrong input.

Players also report that a splitter only divides a belt; it doesn't sort sand from dust. A splitter in front of the press fills both of its inputs with the same product and jams. Split the dust line before the pressure chamber instead, so part of the dust becomes sand and part goes straight on to the press.

  1. Place the stone press and read the label on each input port. Run the sand belt from the pressure chamber into the sand port and a dust belt into the dust port. Its panel should show dust and sand filling, power at 18/18 kW and stone coming out.

    Checked on screen · Oct 31, 2026

    2:38–2:41 · 3 sA working stone press: dust and sand in, 18 kW, stone out

    Feed the stone press dust and sand on separate belts and give it power. A working press shows Power 18 / 18 kW, both Dust · Sand counters filling and Stone building up.

    The Ginger EmpireFull video ↗
    Credits

    “Moon Sweepers Fully Automated Factory Basic Build” by The Ginger Empire · Oct 25, 2026 · Uploaded October 25, 2026 (23:58 UTC), after patch 1.0.4

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    2:38–2:41A working stone press: dust and sand in, 18 kW, stone out
Sources for this section
4

Give it enough power, day and night

The stone press draws 18 kW and the pressure chamber 10 kW. Solar trackers power machines wirelessly within 24 m, and at night their batteries run the grid. One player says a single panel only runs machines by day; another runs three solar trackers per production building to last the night, and a third needs seven for two pressure chambers and two stone presses. Night power has its own page.

Sources for this section
5

Feed more presses from one chamber

Several players feed two or more stone presses from one pressure chamber with splitters. The chamber's own card gives up to 5 kg of sand every 12 seconds (25 kg a minute); one player calculates that a press uses about 10 sand a minute, so two chambers can feed about five presses. That press figure is one player's, not an official number.

If every machine stops with "Could not pack a capsule", the belts aren't the problem: see the capsule bug page.

Sources for this section
6

What the patches changed

Patch 1.0.3 (October 24) made splitters and mergers built by crewmates work and let them snap straight onto each other, port to port, and let machines such as pressure chambers and stone presses stand across several foundations. Patch 1.0.4 (October 25) made mergers alternate between their inputs and lets any crewmate place splitters and mergers on belts other players built.

Sources for this section

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Sources · 10Official · Walkthrough · Reported · checked 28 Oct 2026 · Research checked 28 Oct 2026
Moon Sweepers 1.0.5 Patch ↗Official 1.0.5: flexible construction and full refunds, catcher-group delivery, capsule packing and 90,000-world limit, save-load freeze, control and sector-completion fixes. No gameplay, save recovery or measured performance test.Official ·
Moon Sweepers 1.0.4 Patch ↗October 25. Night Vision Goggles ($350 suit upgrade; N cycles helmet lamp, goggles, off). Moon map: right-click to set waypoints, focus or teleport; teleport panel between discovered stations. Capsule catcher holds 100 kg. J.O.O.N.A.S. launches capsules to the nearest catcher from anywhere, cleans one hex at a time, keeps cleaning with no players nearby. Saves: up to 5 backups per slot in AppData\LocalLow\DragDropGames\MoonSweepers\Backups, automatic repair and crash recovery. Mergers alternate inputs; any crewmate can place splitters and mergers on others' belts. Fixed machines pausing with "Could not pack a capsule". DirectX 11 default for AMD crashes; -force-d3d12 for DirectX 12. 1.0.4 saves can't be opened in older versions.Official ·
Moon Sweepers 1.0.3 Patch ↗October 24. Heavily cleaned bases load again; damaged saves repair from backup or snapshot. Upgrades shared: the crew uses the host's upgrade matrix and anyone's purchase upgrades everyone. Host can kick or ban from ESC > Your Crew and unban there. Splitters and mergers built by crewmates work; they snap port to port. Machines can stand across several foundations. Vehicles work at every garage. All crewmates must be on 1.0.3 to play together.Official ·
Moon Sweepers Fully Automated Factory Basic Build ↗Factory build guide uploaded October 25 (3:35). Checked on screen October 26: at 0:12–0:14 the Build menu's Services tab lists Robot vacuum Mk I $250, Robot vacuum Mk II $500, J.O.O.N.A.S. $20,000, Capsule catcher $1,500 and Garage $200; the J.O.O.N.A.S. card says it scrubs the Moon one hex at a time, fires its dust in capsules at the nearest capsule catcher anywhere on the Moon, and without one waits with a full bin until one is built. At 1:40 and 2:00 the Production tab lists Pressure chamber $500 and Stone press $1,000; the Pressure chamber card says it presses moon dust into moon sand, up to 5 kg every 12 s, sand sells for 3× dust, and it needs 10 kW from solar panels in range. At 2:39–2:40 a stone press panel reads Dust + sand into moon stone, Power 18/18 kW, Dust · Sand 12 + 12 kg, Stone 2/10 kg.Walkthrough ·
Moon Sweepers How to Use Garage and Pressure Chamber ↗Garage and pressure chamber guide uploaded October 24 (2:12), after patch 1.0.3. Checked on screen October 26: at 1:00 the Production tab shows the Pressure chamber card; at 1:40 dust capsules ride a belt toward the pressure chambers; at night (1:45–1:58) a Solar tracker (L) panel reads Wireless power · 24 m range, "Night: its battery powers the grid", Output 0.0/16 kW, Battery 3.7/10 kWh giving 3.3 kW, Grid 2 machines · 3 panels, Demand 10/10 kW used, and blue power beams run from the trackers to two machines.Walkthrough ·
Stone Press Input Not Working ↗Player post, read October 26. The stone press accepted dust and sand by hand but not from belts from the garage and pressure chamber, with plenty of power. A reply: the press's input ports are labelled, and they had sand going into the dust port and dust into the sand port; swapping the belts fixed it. The poster confirms that was the problem.Reported ·
so far i like but cant get the moon stone maker to work at all ↗Players' thread, 11 replies by October 26. Dust and sand both reach the stone press, it has power, but it only reports capsules on the belt; it takes dust and sand by hand but not from the belt. A reply: if it says there is a sand or dust capsule on the belt, one of them is at the wrong input. Another reply asks whether the belts run the right way.Reported ·
Steinpresse/Zusammenführer/Druckkammer ↗German players' thread, read October 26. The poster put a splitter in front of the stone press expecting it to send sand to one input and dust to the other; instead it filled both inputs with the same product and jammed. Replies: a splitter only divides, it doesn't sort, so run one line to the pressure chamber and another to the stone press (German); put the splitter before the sand step so part of the dust makes sand and part goes on to the stone press, and every input and output on the machines is labelled (Russian).Reported ·
Is Stone Press Worth it? Not? ↗Players' thread, 21 replies by October 26. Several players feed more than one stone press from one pressure chamber with splitters (one runs 8 presses from 4 chambers; the poster splits one chamber to 4 presses). One player calculates that a pressure chamber makes 25 sand a minute and a stone press uses 10, so two chambers can feed five presses.Reported ·
NIGHT TIME? ↗Players' thread, 6 replies by October 26. Machines run out of power at night. Replies: a single panel only runs things by day; one player runs three solar trackers per production building to last the night; another uses seven solar trackers for two pressure chambers and two stone presses (56 kW demand) and is down to about 0.1 kW stored by sunrise. One player says the day/night cycle got stuck at night and a full restart fixed it.Reported ·

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