Moon Sweepers at night: power and night vision
Quick answer
Solar trackers power machines within 24 m and run the grid from their batteries at night, so build several per production building: one panel only lasts the day, players say. To see in the dark, buy the Night Vision Goggles ($350 suit upgrade, added in 1.0.4) and press N to cycle helmet lamp, goggles and off.
Checked 26 Oct 2026 · before patch 1.0.5 (28 Oct 2026)What changed
Before you start
1
Keep machines running at night
2
Night Vision Goggles
3
If night won't end
You’re ready when…
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Sources · 6Official · Walkthrough · Reported · checked 26 Oct 2026 · Research checked 26 Oct 2026
Moon Sweepers 1.0.4 Patch ↗October 25. Night Vision Goggles ($350 suit upgrade; N cycles helmet lamp, goggles, off). Moon map: right-click to set waypoints, focus or teleport; teleport panel between discovered stations. Capsule catcher holds 100 kg. J.O.O.N.A.S. launches capsules to the nearest catcher from anywhere, cleans one hex at a time, keeps cleaning with no players nearby. Saves: up to 5 backups per slot in AppData\LocalLow\DragDropGames\MoonSweepers\Backups, automatic repair and crash recovery. Mergers alternate inputs; any crewmate can place splitters and mergers on others' belts. Fixed machines pausing with "Could not pack a capsule". DirectX 11 default for AMD crashes; -force-d3d12 for DirectX 12. 1.0.4 saves can't be opened in older versions.Official ·
Moon Sweepers Fully Automated Factory Basic Build ↗Factory build guide uploaded October 25 (3:35). Checked on screen October 26: at 0:12–0:14 the Build menu's Services tab lists Robot vacuum Mk I $250, Robot vacuum Mk II $500, J.O.O.N.A.S. $20,000, Capsule catcher $1,500 and Garage $200; the J.O.O.N.A.S. card says it scrubs the Moon one hex at a time, fires its dust in capsules at the nearest capsule catcher anywhere on the Moon, and without one waits with a full bin until one is built. At 1:40 and 2:00 the Production tab lists Pressure chamber $500 and Stone press $1,000; the Pressure chamber card says it presses moon dust into moon sand, up to 5 kg every 12 s, sand sells for 3× dust, and it needs 10 kW from solar panels in range. At 2:39–2:40 a stone press panel reads Dust + sand into moon stone, Power 18/18 kW, Dust · Sand 12 + 12 kg, Stone 2/10 kg.Walkthrough ·
Moon Sweepers How to Use Garage and Pressure Chamber ↗Garage and pressure chamber guide uploaded October 24 (2:12), after patch 1.0.3. Checked on screen October 26: at 1:00 the Production tab shows the Pressure chamber card; at 1:40 dust capsules ride a belt toward the pressure chambers; at night (1:45–1:58) a Solar tracker (L) panel reads Wireless power · 24 m range, "Night: its battery powers the grid", Output 0.0/16 kW, Battery 3.7/10 kWh giving 3.3 kW, Grid 2 machines · 3 panels, Demand 10/10 kW used, and blue power beams run from the trackers to two machines.Walkthrough ·
NIGHT TIME? ↗Players' thread, 6 replies by October 26. Machines run out of power at night. Replies: a single panel only runs things by day; one player runs three solar trackers per production building to last the night; another uses seven solar trackers for two pressure chambers and two stone presses (56 kW demand) and is down to about 0.1 kW stored by sunrise. One player says the day/night cycle got stuck at night and a full restart fixed it.Reported ·
Eternal night ↗Player post, read October 26. In co-op, night lasts far longer than day; refreshing the lobby sometimes fixed it. A reply suggests building more panels for a bigger energy buffer.Reported ·
Night Vision Goggles? ↗Player post, read October 26. After 1.0.4 the poster had fully upgraded the suit and saw no goggles option. A reply: they are under purchased gear, where you buy brushes and inventory slots.Reported ·
