THE SHORT ANSWER
Bring clams to the sailor, buy a rod and a melee weapon, then use the sailor’s empty beer can to summon Spider Crab. Return its remains for the boat keys.
On this page
Before you start
- An early save on Lighthouse
- Clams for the sailor and shop
- Food plus a melee weapon before the summon

Follow the route
Bring clams to the sailor, then buy a rod. PC Gamer’s route saves next for a melee weapon.
Reported guidance · Inspect source ↗Beer is part of the Spider Crab setup: the sailor drinks it, and the empty can becomes bait. Prepare before casting it.
Reported guidance · Inspect source ↗Bring food and a melee weapon. PC Gamer prefers the knife; other approaches are not ruled out.
Reported guidance · Inspect source ↗After the crab attacks, use its reported dazed pause to get hits in, then leave room for the next attack. The account also recommends terrain and higher ground.
Reported guidance · Inspect source ↗Keep the crab remains and return them to the sailor for the boat keys. Finish this hand-in before selling the rest of your catch.
Reported guidance · Inspect source ↗
Check the result
The sailor gives you boat keys after the remains hand-in.
If it goes wrong
If the boat is still locked, check the requested remains and finish the sailor’s dialogue before spending on another weapon.
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KEEP GOING
Open the Spider Crab route →Read the full topic guide ↗Evidence & open questions
Patch-impact review: 2026-09-10. Written instructions are sourced reports or labelled planning advice. Kingy has not play-tested this route.
Continuous opening quest, empty-can summon and boat-key hand-in footage.
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