Fool King
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Demo unit
Long Thrower
September 16 lists minimum range 15 and maximum 30 at each displayed tier; check the live tooltip before applying these values.
Read the guide →Sources for this section
- Loot Donkey / Firefly Studios / WuselFaktory: Mini Demo Patch 1.1 · Checked 2026-09-23 · Published 2026-09-16
Demo combat
Projectile range
September 11 changes projectile-unit range checks to center-to-center distance.
Read the guide →Sources for this section
- Loot Donkey / Firefly Studios / WuselFaktory: September 11 demo patch · Checked 2026-09-23 · Published 2026-09-11
Stat context
Upgrades, relics and decrees
Demo stat tooltips were updated to reflect these modifiers. Record them alongside a formation before comparing squads.
Read the guide →Sources for this section
- Loot Donkey / Firefly Studios / WuselFaktory: September 11 demo patch · Checked 2026-09-23 · Published 2026-09-11
Preparation
Formations and commands
Initial placement and commands are part of the official combat description; observe the first engagement when adjusting them.
Read the guide →Sources for this section
- Loot Donkey / Firefly Studios / WuselFaktory: Fool King on Steam · Checked 2026-09-23
- Loot Donkey / Firefly Studios / WuselFaktory: Factions, Units and Tactics · Checked 2026-09-23 · Published 2026-09-20
Game mode
Asynchronous opponents
Armies from other players form the game's premise. September 11's demo patch makes the opening round use generated opponents.
Read the guide →Sources for this section
- Loot Donkey / Firefly Studios / WuselFaktory: Fool King on Steam · Checked 2026-09-23
- Loot Donkey / Firefly Studios / WuselFaktory: September 11 demo patch · Checked 2026-09-23 · Published 2026-09-11