News desk / Change chronology
Latest Aniimo updates and announced roadmap
Roadmaps are easiest to misuse when past tests, launch promises and future work share one list. This chronology keeps those states separate.
August 26: launch dates announced
Pawprint announced September 16 for PC and consoles and September 23 for mobile. The same post promoted a time-limited pre-launch web event; that event ended before this page’s September 12 review.
Sources: Aniimo Global Launch Dates ↗
September 3: launch changes detailed
The developer letter documented redesigned Irisalis progression, Prismana and Umbral encounter changes, simpler training, expanded Home systems, control improvements, multilingual voice-over, Egg Heist changes, Journey guidance work and AI teammate support.
Sources: A Letter from the Aniimo Dev Team ↗
Post-launch: NVIDIA ACE interactions planned
Pawprint says a post-launch update is being prepared for voice and natural-language interactions with Aniimo, dynamic emotional responses, teaching skills and sending companions to gather resources. No release date is attached to that announcement.
Historical beta updates
January update notes document earlier Egg Heist, Holo-Battle and bug-fix work. They remain useful context, but live launch notes take precedence whenever a rule, reward or balance value differs.
Sources: January 29 Update Notice ↗
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